2015-10-16 09:15:23 +00:00
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# Mac App Store Submission Guide
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2015-10-21 20:03:12 +00:00
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Since v0.34.0, Electron allows submitting packaged apps to the Mac App Store
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(MAS). This guide provides information on: how to submit your app and the
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limitations of the MAS build.
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2016-01-29 04:38:50 +00:00
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__Note:__ From v0.36.0 there was a bug preventing GPU process to start after
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the app being sandboxed, so it is recommended to use v0.35.x before this bug
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gets fixed. You can find more about this in [issue #3871][issue-3871].
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2015-11-30 07:21:39 +00:00
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__Note:__ Submitting an app to Mac App Store requires enrolling [Apple Developer
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Program][developer-program], which costs money.
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## How to Submit Your App
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2015-10-21 20:03:12 +00:00
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The following steps introduce a simple way to submit your app to Mac App Store.
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However, these steps do not ensure your app will be approved by Apple; you
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still need to read Apple's [Submitting Your App][submitting-your-app] guide on
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how to meet the Mac App Store requirements.
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2015-10-16 22:50:41 +00:00
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### Get Certificate
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To submit your app to the Mac App Store, you first must get a certificate from
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Apple. You can follow these [existing guides][nwjs-guide] on web.
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### Sign Your App
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After getting the certificate from Apple, you can package your app by following
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[Application Distribution](application-distribution.md), and then proceed to
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signing your app. This step is basically the same with other programs, but the
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key is to sign every dependency of Electron one by one.
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First, you need to prepare two entitlements files.
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`child.plist`:
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```xml
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>com.apple.security.app-sandbox</key>
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<true/>
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<key>com.apple.security.inherit</key>
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<true/>
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</dict>
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</plist>
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```
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`parent.plist`:
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```xml
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>com.apple.security.app-sandbox</key>
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<true/>
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</dict>
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</plist>
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```
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And then sign your app with the following script:
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```bash
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#!/bin/bash
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# Name of your app.
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APP="YourApp"
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# The path of you app to sign.
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APP_PATH="/path/to/YouApp.app"
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# The path to the location you want to put the signed package.
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RESULT_PATH="~/Desktop/$APP.pkg"
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# The name of certificates you requested.
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APP_KEY="3rd Party Mac Developer Application: Company Name (APPIDENTITY)"
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INSTALLER_KEY="3rd Party Mac Developer Installer: Company Name (APPIDENTITY)"
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FRAMEWORKS_PATH="$APP_PATH/Contents/Frameworks"
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codesign --deep -fs "$APP_KEY" --entitlements child.plist "$FRAMEWORKS_PATH/Electron Framework.framework/Versions/A"
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codesign --deep -fs "$APP_KEY" --entitlements child.plist "$FRAMEWORKS_PATH/$APP Helper.app/"
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codesign --deep -fs "$APP_KEY" --entitlements child.plist "$FRAMEWORKS_PATH/$APP Helper EH.app/"
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codesign --deep -fs "$APP_KEY" --entitlements child.plist "$FRAMEWORKS_PATH/$APP Helper NP.app/"
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if [ -d "$FRAMEWORKS_PATH/Squirrel.framework/Versions/A" ]; then
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# Signing a non-MAS build.
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codesign --deep -fs "$APP_KEY" --entitlements child.plist "$FRAMEWORKS_PATH/Mantle.framework/Versions/A"
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codesign --deep -fs "$APP_KEY" --entitlements child.plist "$FRAMEWORKS_PATH/ReactiveCocoa.framework/Versions/A"
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codesign --deep -fs "$APP_KEY" --entitlements child.plist "$FRAMEWORKS_PATH/Squirrel.framework/Versions/A"
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fi
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codesign -fs "$APP_KEY" --entitlements parent.plist "$APP_PATH"
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2015-11-09 03:42:37 +00:00
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productbuild --component "$APP_PATH" /Applications --sign "$INSTALLER_KEY" "$RESULT_PATH"
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```
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2015-11-09 03:42:37 +00:00
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If you are new to app sandboxing under OS X, you should also read through
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Apple's [Enabling App Sandbox][enable-app-sandbox] to have a basic idea, then
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add keys for the permissions needed by your app to the entitlements files.
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2015-10-16 22:50:41 +00:00
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### Upload Your App and Submit for Review
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2015-10-16 22:50:41 +00:00
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After signing your app, you can use Application Loader to upload it to iTunes
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Connect for processing, making sure you have [created a record][create-record]
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before uploading. Then you can [submit your app for review][submit-for-review].
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2015-10-16 22:50:41 +00:00
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## Limitations of MAS Build
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2015-10-21 20:03:12 +00:00
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In order to satisfy all requirements for app sandboxing, the following modules
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have been disabled in the MAS build:
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* `crashReporter`
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* `autoUpdater`
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and the following behaviors have been changed:
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* Video capture may not work for some machines.
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* Certain accessibility features may not work.
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* Apps will not be aware of DNS changes.
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Also, due to the usage of app sandboxing, the resources which can be accessed by
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the app are strictly limited; you can read [App Sandboxing][app-sandboxing] for
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more information.
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## Cryptographic Algorithms Used by Electron
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Depending on the country and region you are located, Mac App Store may require
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documenting the cryptographic algorithms used in your app, and even ask you to
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submit a copy of U.S. Encryption Registration (ERN) approval.
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Electron uses following cryptographic algorithms:
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* AES - [NIST SP 800-38A](http://csrc.nist.gov/publications/nistpubs/800-38a/sp800-38a.pdf), [NIST SP 800-38D](http://csrc.nist.gov/publications/nistpubs/800-38D/SP-800-38D.pdf), [RFC 3394](http://www.ietf.org/rfc/rfc3394.txt)
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* HMAC - [FIPS 198-1](http://csrc.nist.gov/publications/fips/fips198-1/FIPS-198-1_final.pdf)
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* ECDSA - ANS X9.62–2005
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* ECDH - ANS X9.63–2001
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* HKDF - [NIST SP 800-56C](http://csrc.nist.gov/publications/nistpubs/800-56C/SP-800-56C.pdf)
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* PBKDF2 - [RFC 2898](https://tools.ietf.org/html/rfc2898)
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* RSA - [RFC 3447](http://www.ietf.org/rfc/rfc3447)
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* SHA - [FIPS 180-4](http://csrc.nist.gov/publications/fips/fips180-4/fips-180-4.pdf)
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* Blowfish - https://www.schneier.com/cryptography/blowfish/
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* CAST - [RFC 2144](https://tools.ietf.org/html/rfc2144), [RFC 2612](https://tools.ietf.org/html/rfc2612)
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* DES - [FIPS 46-3](http://csrc.nist.gov/publications/fips/fips46-3/fips46-3.pdf)
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* DH - [RFC 2631](https://tools.ietf.org/html/rfc2631)
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* DSA - [ANSI X9.30](http://webstore.ansi.org/RecordDetail.aspx?sku=ANSI+X9.30-1%3A1997)
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* EC - [SEC 1](http://www.secg.org/sec1-v2.pdf)
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* IDEA - "On the Design and Security of Block Ciphers" book by X. Lai
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* MD2 - [RFC 1319](http://tools.ietf.org/html/rfc1319)
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* MD4 - [RFC 6150](https://tools.ietf.org/html/rfc6150)
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* MD5 - [RFC 1321](https://tools.ietf.org/html/rfc1321)
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* MDC2 - [ISO/IEC 10118-2](https://www.openssl.org/docs/manmaster/crypto/mdc2.html)
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* RC2 - [RFC 2268](https://tools.ietf.org/html/rfc2268)
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* RC4 - [RFC 4345](https://tools.ietf.org/html/rfc4345)
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* RC5 - http://people.csail.mit.edu/rivest/Rivest-rc5rev.pdf
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* RIPEMD - [ISO/IEC 10118-3](http://webstore.ansi.org/RecordDetail.aspx?sku=ISO%2FIEC%2010118-3:2004)
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On how to get the ERN approval, you can reference the article: [How to legally
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submit an app to Apple’s App Store when it uses encryption (or how to obtain an
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ERN)][ern-tutorial].
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2015-11-30 07:21:39 +00:00
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[developer-program]: https://developer.apple.com/support/compare-memberships/
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[submitting-your-app]: https://developer.apple.com/library/mac/documentation/IDEs/Conceptual/AppDistributionGuide/SubmittingYourApp/SubmittingYourApp.html
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[nwjs-guide]: https://github.com/nwjs/nw.js/wiki/Mac-App-Store-%28MAS%29-Submission-Guideline#first-steps
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[enable-app-sandbox]: https://developer.apple.com/library/ios/documentation/Miscellaneous/Reference/EntitlementKeyReference/Chapters/EnablingAppSandbox.html
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[create-record]: https://developer.apple.com/library/ios/documentation/LanguagesUtilities/Conceptual/iTunesConnect_Guide/Chapters/CreatingiTunesConnectRecord.html
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[submit-for-review]: https://developer.apple.com/library/ios/documentation/LanguagesUtilities/Conceptual/iTunesConnect_Guide/Chapters/SubmittingTheApp.html
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[app-sandboxing]: https://developer.apple.com/app-sandboxing/
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[issue-3871]: https://github.com/atom/electron/issues/3871
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[ern-tutorial]: https://carouselapps.com/2015/12/15/legally-submit-app-apples-app-store-uses-encryption-obtain-ern/
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