electron/native_mate/wrappable.h

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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE.chromium file.
#ifndef NATIVE_MATE_WRAPPABLE_H_
#define NATIVE_MATE_WRAPPABLE_H_
#include "native_mate/compat.h"
#include "native_mate/converter.h"
#include "native_mate/template_util.h"
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namespace mate {
namespace internal {
struct Destroyable;
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void* FromV8Impl(v8::Isolate* isolate, v8::Local<v8::Value> val);
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} // namespace internal
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// Wrappable is a base class for C++ objects that have corresponding v8 wrapper
// objects. To retain a Wrappable object on the stack, use a gin::Handle.
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//
// USAGE:
// // my_class.h
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// class MyClass : Wrappable<MyClass> {
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// public:
// ...
// };
//
// Subclasses should also typically have private constructors and expose a
// static Create function that returns a mate::Handle. Forcing creators through
// this static Create function will enforce that clients actually create a
// wrapper for the object. If clients fail to create a wrapper for a wrappable
// object, the object will leak because we use the weak callback from the
// wrapper as the signal to delete the wrapped object.
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class WrappableBase {
public:
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WrappableBase();
virtual ~WrappableBase();
// Retrieve the v8 wrapper object cooresponding to this object.
v8::Local<v8::Object> GetWrapper();
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// Returns the Isolate this object is created in.
v8::Isolate* isolate() const { return isolate_; }
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protected:
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// Called after the "_init" method gets called in JavaScript.
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// FIXME(zcbenz): Should remove this.
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virtual void AfterInit(v8::Isolate* isolate) {}
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// Bind the C++ class to the JS wrapper.
// This method should only be called by classes using Constructor.
void InitWith(v8::Isolate* isolate, v8::Local<v8::Object> wrapper);
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private:
friend struct internal::Destroyable;
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static void FirstWeakCallback(
const v8::WeakCallbackInfo<WrappableBase>& data);
static void SecondWeakCallback(
const v8::WeakCallbackInfo<WrappableBase>& data);
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v8::Isolate* isolate_;
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v8::Global<v8::Object> wrapper_; // Weak
DISALLOW_COPY_AND_ASSIGN(WrappableBase);
};
template<typename T>
class Wrappable : public WrappableBase {
public:
Wrappable() {}
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protected:
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// Init the class with T::BuildPrototype.
void Init(v8::Isolate* isolate) {
// Fill the object template.
if (!templ_) {
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v8::Local<v8::ObjectTemplate> templ = v8::ObjectTemplate::New(isolate);
T::BuildPrototype(isolate, templ);
templ_ = new v8::Global<v8::ObjectTemplate>(isolate, templ);
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}
v8::Local<v8::Object> wrapper;
v8::Local<v8::ObjectTemplate> templ = v8::Local<v8::ObjectTemplate>::New(
isolate, *templ_);
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// |wrapper| may be empty in some extreme cases, e.g., when
// Object.prototype.constructor is overwritten.
if (!templ->NewInstance(isolate->GetCurrentContext()).ToLocal(&wrapper)) {
// The current wrappable object will be no longer managed by V8. Delete
// this now.
delete this;
return;
}
InitWith(isolate, wrapper);
}
private:
static v8::Global<v8::ObjectTemplate>* templ_; // Leaked on purpose
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DISALLOW_COPY_AND_ASSIGN(Wrappable);
};
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// static
template<typename T>
v8::Global<v8::ObjectTemplate>* Wrappable<T>::templ_ = nullptr;
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// This converter handles any subclass of Wrappable.
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template <typename T>
struct Converter<T*,
typename std::enable_if<
std::is_convertible<T*, WrappableBase*>::value>::type> {
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static v8::Local<v8::Value> ToV8(v8::Isolate* isolate, T* val) {
if (val)
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return val->GetWrapper();
else
return v8::Null(isolate);
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}
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static bool FromV8(v8::Isolate* isolate, v8::Local<v8::Value> val, T** out) {
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*out = static_cast<T*>(static_cast<WrappableBase*>(
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internal::FromV8Impl(isolate, val)));
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return *out != nullptr;
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}
};
} // namespace mate
#endif // NATIVE_MATE_WRAPPABLE_H_