electron/atom/browser/osr_window.cc

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// Copyright (c) 2013 GitHub, Inc.
// Use of this source code is governed by the MIT license that can be
// found in the LICENSE file.
#include "atom/browser/osr_window.h"
#include "third_party/WebKit/public/platform/WebScreenInfo.h"
#include "components/display_compositor/gl_helper.h"
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#include "content/browser/renderer_host/render_widget_host_impl.h"
#include "content/browser/renderer_host/render_widget_host_delegate.h"
#include "content/public/browser/render_widget_host_view_frame_subscriber.h"
#include "ui/events/latency_info.h"
#include "content/common/view_messages.h"
#include "ui/gfx/geometry/dip_util.h"
#include "base/memory/ptr_util.h"
#include "content/public/browser/context_factory.h"
#include "base/single_thread_task_runner.h"
#include "ui/compositor/layer.h"
#include "ui/compositor/layer_type.h"
#include "base/location.h"
#include "base/time/time.h"
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#include "ui/gfx/native_widget_types.h"
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#include "ui/views/widget/widget.h"
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#include <iostream>
#include <chrono>
#include <thread>
#include "third_party/skia/include/core/SkSurface.h"
#include "third_party/skia/include/core/SkPixmap.h"
#include "cc/output/output_surface_client.h"
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#include "cc/output/copy_output_request.h"
#include "base/callback_helpers.h"
#include "base/location.h"
#include "base/logging.h"
#include "content/public/browser/browser_thread.h"
#include "cc/scheduler/delay_based_time_source.h"
#include "content/common/host_shared_bitmap_manager.h"
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// const float kDefaultScaleFactor = 1.0;
// The maximum number of retry counts if frame capture fails.
const int kFrameRetryLimit = 2;
// When accelerated compositing is enabled and a widget resize is pending,
// we delay further resizes of the UI. The following constant is the maximum
// length of time that we should delay further UI resizes while waiting for a
// resized frame from a renderer.
// const int kResizeLockTimeoutMs = 67;
#define CEF_UIT content::BrowserThread::UI
#define CEF_POST_TASK(id, task) \
content::BrowserThread::PostTask(id, FROM_HERE, task)
#define CEF_POST_DELAYED_TASK(id, task, delay_ms) \
content::BrowserThread::PostDelayedTask(id, FROM_HERE, task, \
base::TimeDelta::FromMilliseconds(delay_ms))
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namespace atom {
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// Used for managing copy requests when GPU compositing is enabled. Based on
// RendererOverridesHandler::InnerSwapCompositorFrame and
// DelegatedFrameHost::CopyFromCompositingSurface.
class CefCopyFrameGenerator {
public:
CefCopyFrameGenerator(int frame_rate_threshold_ms,
OffScreenWindow* view)
: frame_rate_threshold_ms_(frame_rate_threshold_ms),
view_(view),
frame_pending_(false),
frame_in_progress_(false),
frame_retry_count_(0),
weak_ptr_factory_(this) {
last_time_ = base::Time::Now();
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}
void GenerateCopyFrame(
bool force_frame,
const gfx::Rect& damage_rect) {
if (force_frame && !frame_pending_)
frame_pending_ = true;
// No frame needs to be generated at this time.
if (!frame_pending_)
return;
// Keep track of |damage_rect| for when the next frame is generated.
if (!damage_rect.IsEmpty())
pending_damage_rect_.Union(damage_rect);
// Don't attempt to generate a frame while one is currently in-progress.
if (frame_in_progress_) {
// std::cout << "FRAME IN PROGRESS" << std::endl;
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return;
}
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frame_in_progress_ = true;
// Don't exceed the frame rate threshold.
const int64_t frame_rate_delta =
(base::TimeTicks::Now() - frame_start_time_).InMilliseconds();
if (frame_rate_delta < frame_rate_threshold_ms_) {
// Generate the frame after the necessary time has passed.
CEF_POST_DELAYED_TASK(CEF_UIT,
base::Bind(&CefCopyFrameGenerator::InternalGenerateCopyFrame,
weak_ptr_factory_.GetWeakPtr()),
frame_rate_threshold_ms_ - frame_rate_delta);
return;
}
InternalGenerateCopyFrame();
}
bool frame_pending() const { return frame_pending_; }
void set_frame_rate_threshold_ms(int frame_rate_threshold_ms) {
frame_rate_threshold_ms_ = frame_rate_threshold_ms;
}
private:
void InternalGenerateCopyFrame() {
frame_pending_ = false;
frame_start_time_ = base::TimeTicks::Now();
if (!view_->render_widget_host())
return;
const gfx::Rect damage_rect = pending_damage_rect_;
pending_damage_rect_.SetRect(0, 0, 0, 0);
// The below code is similar in functionality to
// DelegatedFrameHost::CopyFromCompositingSurface but we reuse the same
// SkBitmap in the GPU codepath and avoid scaling where possible.
std::unique_ptr<cc::CopyOutputRequest> request =
cc::CopyOutputRequest::CreateRequest(base::Bind(
&CefCopyFrameGenerator::CopyFromCompositingSurfaceHasResult,
weak_ptr_factory_.GetWeakPtr(),
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damage_rect));
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request->set_area(gfx::Rect(view_->GetPhysicalBackingSize()));
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view_->DelegatedFrameHostGetLayer()->RequestCopyOfOutput(
std::move(request));
}
void CopyFromCompositingSurfaceHasResult(
const gfx::Rect& damage_rect,
std::unique_ptr<cc::CopyOutputResult> result) {
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// std::cout << "has result" << std::endl;
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if (result->IsEmpty() || result->size().IsEmpty() ||
!view_->render_widget_host()) {
OnCopyFrameCaptureFailure(damage_rect);
return;
}
if (result->HasTexture()) {
PrepareTextureCopyOutputResult(damage_rect, std::move(result));
return;
}
DCHECK(result->HasBitmap());
PrepareBitmapCopyOutputResult(damage_rect, std::move(result));
}
void PrepareTextureCopyOutputResult(
const gfx::Rect& damage_rect,
std::unique_ptr<cc::CopyOutputResult> result) {
DCHECK(result->HasTexture());
base::ScopedClosureRunner scoped_callback_runner(
base::Bind(&CefCopyFrameGenerator::OnCopyFrameCaptureFailure,
weak_ptr_factory_.GetWeakPtr(),
damage_rect));
const gfx::Size& result_size = result->size();
SkIRect bitmap_size;
if (bitmap_)
bitmap_->getBounds(&bitmap_size);
if (!bitmap_ ||
bitmap_size.width() != result_size.width() ||
bitmap_size.height() != result_size.height()) {
// Create a new bitmap if the size has changed.
bitmap_.reset(new SkBitmap);
bitmap_->allocN32Pixels(result_size.width(),
result_size.height(),
true);
if (bitmap_->drawsNothing())
return;
}
content::ImageTransportFactory* factory =
content::ImageTransportFactory::GetInstance();
display_compositor::GLHelper* gl_helper = factory->GetGLHelper();
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if (!gl_helper)
return;
std::unique_ptr<SkAutoLockPixels> bitmap_pixels_lock(
new SkAutoLockPixels(*bitmap_));
uint8_t* pixels = static_cast<uint8_t*>(bitmap_->getPixels());
cc::TextureMailbox texture_mailbox;
std::unique_ptr<cc::SingleReleaseCallback> release_callback;
result->TakeTexture(&texture_mailbox, &release_callback);
DCHECK(texture_mailbox.IsTexture());
if (!texture_mailbox.IsTexture())
return;
ignore_result(scoped_callback_runner.Release());
// base::Time now = base::Time::Now();
// std::cout << "delta: " << (now - last_time_).InMilliseconds() << " ms" << std::endl;
// last_time_ = now;
// frame_in_progress_ = false;
// if (view_->paintCallback) {
// view_->paintCallback->Run(damage_rect, bitmap_->width(), bitmap_->height(),
// pixels);
// }
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gl_helper->CropScaleReadbackAndCleanMailbox(
texture_mailbox.mailbox(),
texture_mailbox.sync_token(),
result_size,
gfx::Rect(result_size),
result_size,
pixels,
kN32_SkColorType,
base::Bind(
&CefCopyFrameGenerator::CopyFromCompositingSurfaceFinishedProxy,
weak_ptr_factory_.GetWeakPtr(),
base::Passed(&release_callback),
damage_rect,
base::Passed(&bitmap_),
base::Passed(&bitmap_pixels_lock)),
display_compositor::GLHelper::SCALER_QUALITY_FAST);
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}
static void CopyFromCompositingSurfaceFinishedProxy(
base::WeakPtr<CefCopyFrameGenerator> generator,
std::unique_ptr<cc::SingleReleaseCallback> release_callback,
const gfx::Rect& damage_rect,
std::unique_ptr<SkBitmap> bitmap,
std::unique_ptr<SkAutoLockPixels> bitmap_pixels_lock,
bool result) {
// This method may be called after the view has been deleted.
gpu::SyncToken sync_token;
if (result) {
display_compositor::GLHelper* gl_helper =
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content::ImageTransportFactory::GetInstance()->GetGLHelper();
if (gl_helper)
gl_helper->GenerateSyncToken(&sync_token);
}
const bool lost_resource = !sync_token.HasData();
release_callback->Run(sync_token, lost_resource);
if (generator) {
generator->CopyFromCompositingSurfaceFinished(
damage_rect, std::move(bitmap), std::move(bitmap_pixels_lock),
result);
} else {
bitmap_pixels_lock.reset();
bitmap.reset();
}
}
void CopyFromCompositingSurfaceFinished(
const gfx::Rect& damage_rect,
std::unique_ptr<SkBitmap> bitmap,
std::unique_ptr<SkAutoLockPixels> bitmap_pixels_lock,
bool result) {
// Restore ownership of the bitmap to the view.
DCHECK(!bitmap_);
bitmap_ = std::move(bitmap);
if (result) {
OnCopyFrameCaptureSuccess(damage_rect, *bitmap_,
std::move(bitmap_pixels_lock));
} else {
bitmap_pixels_lock.reset();
OnCopyFrameCaptureFailure(damage_rect);
}
}
void PrepareBitmapCopyOutputResult(
const gfx::Rect& damage_rect,
std::unique_ptr<cc::CopyOutputResult> result) {
DCHECK(result->HasBitmap());
std::unique_ptr<SkBitmap> source = result->TakeBitmap();
DCHECK(source);
if (source) {
std::unique_ptr<SkAutoLockPixels> bitmap_pixels_lock(
new SkAutoLockPixels(*source));
OnCopyFrameCaptureSuccess(damage_rect, *source,
std::move(bitmap_pixels_lock));
} else {
OnCopyFrameCaptureFailure(damage_rect);
}
}
void OnCopyFrameCaptureFailure(
const gfx::Rect& damage_rect) {
// Retry with the same |damage_rect|.
pending_damage_rect_.Union(damage_rect);
const bool force_frame = (++frame_retry_count_ <= kFrameRetryLimit);
OnCopyFrameCaptureCompletion(force_frame);
}
void OnCopyFrameCaptureSuccess(
const gfx::Rect& damage_rect,
const SkBitmap& bitmap,
std::unique_ptr<SkAutoLockPixels> bitmap_pixels_lock) {
uint8_t* pixels = reinterpret_cast<uint8_t*>(bitmap.getPixels());
base::Time now = base::Time::Now();
// std::cout << "delta: " << (now - last_time_).InMilliseconds() << " ms" << std::endl;
last_time_ = now;
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// for (int i = 0; i<4; i++) {
// int x = static_cast<int>(pixels[i]);
// std::cout << std::hex << x << std::dec << std::endl;
// }
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if (view_->paintCallback) {
view_->paintCallback->Run(damage_rect, bitmap.width(), bitmap.height(),
pixels);
}
bitmap_pixels_lock.reset();
// Reset the frame retry count on successful frame generation.
if (frame_retry_count_ > 0)
frame_retry_count_ = 0;
OnCopyFrameCaptureCompletion(false);
}
void OnCopyFrameCaptureCompletion(bool force_frame) {
frame_in_progress_ = false;
if (frame_pending_) {
// Another frame was requested while the current frame was in-progress.
// Generate the pending frame now.
CEF_POST_TASK(CEF_UIT,
base::Bind(&CefCopyFrameGenerator::GenerateCopyFrame,
weak_ptr_factory_.GetWeakPtr(),
force_frame,
gfx::Rect()));
}
}
int frame_rate_threshold_ms_;
OffScreenWindow* view_;
base::Time last_time_;
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base::TimeTicks frame_start_time_;
bool frame_pending_;
bool frame_in_progress_;
int frame_retry_count_;
std::unique_ptr<SkBitmap> bitmap_;
gfx::Rect pending_damage_rect_;
base::WeakPtrFactory<CefCopyFrameGenerator> weak_ptr_factory_;
DISALLOW_COPY_AND_ASSIGN(CefCopyFrameGenerator);
};
// Used to control the VSync rate in subprocesses when BeginFrame scheduling is
// enabled.
class CefBeginFrameTimer : public cc::DelayBasedTimeSourceClient {
public:
CefBeginFrameTimer(int frame_rate_threshold_ms,
const base::Closure& callback)
: callback_(callback) {
time_source_ = cc::DelayBasedTimeSource::Create(
base::TimeDelta::FromMilliseconds(frame_rate_threshold_ms),
content::BrowserThread::GetMessageLoopProxyForThread(CEF_UIT).get());
time_source_->SetClient(this);
}
void SetActive(bool active) {
time_source_->SetActive(active);
}
bool IsActive() const {
return time_source_->Active();
}
void SetFrameRateThresholdMs(int frame_rate_threshold_ms) {
time_source_->SetTimebaseAndInterval(
base::TimeTicks::Now(),
base::TimeDelta::FromMilliseconds(frame_rate_threshold_ms));
}
private:
// cc::TimerSourceClient implementation.
void OnTimerTick() override {
callback_.Run();
}
const base::Closure callback_;
std::unique_ptr<cc::DelayBasedTimeSource> time_source_;
DISALLOW_COPY_AND_ASSIGN(CefBeginFrameTimer);
};
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OffScreenWindow::OffScreenWindow(
content::RenderWidgetHost* host, NativeWindow* native_window)
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: render_widget_host_(content::RenderWidgetHostImpl::From(host)),
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native_window_(native_window),
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software_output_device_(NULL),
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frame_rate_threshold_ms_(0),
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scale_factor_(1.0f),
is_showing_(!render_widget_host_->is_hidden()),
size_(gfx::Size(800, 600)),
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delegated_frame_host_(new content::DelegatedFrameHost(this)),
compositor_widget_(gfx::kNullAcceleratedWidget),
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weak_ptr_factory_(this) {
DCHECK(render_widget_host_);
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// std::cout << "OffScreenWindow" << std::endl;
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render_widget_host_->SetView(this);
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last_time_ = base::Time::Now();
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root_layer_.reset(new ui::Layer(ui::LAYER_SOLID_COLOR));
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//CreatePlatformWidget();
compositor_widget_ = native_window_->GetAcceleratedWidget();
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#if !defined(OS_MACOSX)
// On OS X the ui::Compositor is created/owned by the platform view.
compositor_.reset(
new ui::Compositor(content::GetContextFactory(),
base::ThreadTaskRunnerHandle::Get()));
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compositor_->SetAcceleratedWidget(compositor_widget_);
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#endif
// compositor_->SetDelegate(this);
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compositor_->SetRootLayer(root_layer_.get());
ResizeRootLayer();
std::unique_ptr<cc::SharedBitmap> sbp = content::HostSharedBitmapManager::current()->AllocateSharedBitmap(gfx::Size(800, 600));
printf("shared bitmap: %p\n", sbp.get());
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}
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void OffScreenWindow::ResizeRootLayer() {
SetFrameRate();
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// const float orgScaleFactor = scale_factor_;
// SetDeviceScaleFactor();
// const bool scaleFactorDidChange = (orgScaleFactor != scale_factor_);
//
// gfx::Size size;
// if (!IsPopupWidget())
// size = GetViewBounds().size();
// else
// size = popup_position_.size();
//
// if (!scaleFactorDidChange && size == root_layer_->bounds().size())
// return;
//
// const gfx::Size& size_in_pixels =
// gfx::ConvertSizeToPixel(scale_factor_, size);
//
// root_layer_->SetBounds(gfx::Rect(size));
// compositor_->SetScaleAndSize(scale_factor_, size_in_pixels);
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}
void OffScreenWindow::OnBeginFrameTimerTick() {
const base::TimeTicks frame_time = base::TimeTicks::Now();
const base::TimeDelta vsync_period =
base::TimeDelta::FromMilliseconds(frame_rate_threshold_ms_);
SendBeginFrame(frame_time, vsync_period);
}
void OffScreenWindow::SendBeginFrame(base::TimeTicks frame_time,
base::TimeDelta vsync_period) {
base::TimeTicks display_time = frame_time + vsync_period;
// TODO(brianderson): Use adaptive draw-time estimation.
base::TimeDelta estimated_browser_composite_time =
base::TimeDelta::FromMicroseconds(
(1.0f * base::Time::kMicrosecondsPerSecond) / (3.0f * 60));
base::TimeTicks deadline = display_time - estimated_browser_composite_time;
render_widget_host_->Send(new ViewMsg_BeginFrame(
render_widget_host_->GetRoutingID(),
cc::BeginFrameArgs::Create(BEGINFRAME_FROM_HERE, frame_time, deadline,
vsync_period, cc::BeginFrameArgs::NORMAL)));
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// std::cout << "sent begin frame" << std::endl;
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}
void OffScreenWindow::SetPaintCallback(const OnPaintCallback *callback) {
paintCallback.reset(callback);
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}
OffScreenWindow::~OffScreenWindow() {
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// std::cout << "~OffScreenWindow" << std::endl;
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if (is_showing_)
delegated_frame_host_->WasHidden();
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delegated_frame_host_->ResetCompositor();
delegated_frame_host_.reset(NULL);
compositor_.reset(NULL);
root_layer_.reset(NULL);
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}
bool OffScreenWindow::OnMessageReceived(const IPC::Message& message) {
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// std::cout << "OnMessageReceived" << std::endl;
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bool handled = true;
IPC_BEGIN_MESSAGE_MAP(OffScreenWindow, message)
IPC_MESSAGE_HANDLER(ViewHostMsg_SetNeedsBeginFrames,
OnSetNeedsBeginFrames)
IPC_MESSAGE_UNHANDLED(handled = false)
IPC_END_MESSAGE_MAP()
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if (!handled)
return content::RenderWidgetHostViewBase::OnMessageReceived(message);
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return handled;
}
void OffScreenWindow::InitAsChild(gfx::NativeView) {
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// std::cout << "InitAsChild" << std::endl;
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}
content::RenderWidgetHost* OffScreenWindow::GetRenderWidgetHost() const {
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// std::cout << "GetRenderWidgetHost" << std::endl;
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return render_widget_host_;
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}
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void OffScreenWindow::SetSize(const gfx::Size& size) {
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// std::cout << "SetSize" << std::endl;
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size_ = size;
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// std::cout << size.width() << "x" << size.height() << std::endl;
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const gfx::Size& size_in_pixels =
gfx::ConvertSizeToPixel(scale_factor_, size);
root_layer_->SetBounds(gfx::Rect(size));
compositor_->SetScaleAndSize(scale_factor_, size_in_pixels);
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}
void OffScreenWindow::SetBounds(const gfx::Rect& new_bounds) {
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// std::cout << "SetBounds" << std::endl;
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}
gfx::Vector2dF OffScreenWindow::GetLastScrollOffset() const {
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// std::cout << "GetLastScrollOffset" << std::endl;
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return last_scroll_offset_;
}
gfx::NativeView OffScreenWindow::GetNativeView() const {
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// std::cout << "GetNativeView" << std::endl;
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auto widget = views::Widget::GetWidgetForNativeWindow(
native_window_->GetNativeWindow());
return widget->GetNativeView();
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}
gfx::NativeViewAccessible OffScreenWindow::GetNativeViewAccessible() {
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// std::cout << "GetNativeViewAccessible" << std::endl;
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return gfx::NativeViewAccessible();
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}
ui::TextInputClient* OffScreenWindow::GetTextInputClient() {
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// std::cout << "GetTextInputClient" << std::endl;
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return nullptr;
}
void OffScreenWindow::Focus() {
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// std::cout << "Focus" << std::endl;
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}
bool OffScreenWindow::HasFocus() const {
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// std::cout << "HasFocus" << std::endl;
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return false;
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}
bool OffScreenWindow::IsSurfaceAvailableForCopy() const {
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// std::cout << "IsSurfaceAvailableForCopy" << std::endl;
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return delegated_frame_host_->CanCopyToBitmap();
}
void OffScreenWindow::Show() {
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// std::cout << "Show" << std::endl;
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if (is_showing_)
return;
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is_showing_ = true;
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if (render_widget_host_)
render_widget_host_->WasShown(ui::LatencyInfo());
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delegated_frame_host_->SetCompositor(compositor_.get());
delegated_frame_host_->WasShown(ui::LatencyInfo());
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}
void OffScreenWindow::Hide() {
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// std::cout << "Hide" << std::endl;
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if (!is_showing_)
return;
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if (render_widget_host_)
render_widget_host_->WasHidden();
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delegated_frame_host_->WasHidden();
delegated_frame_host_->ResetCompositor();
is_showing_ = false;
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}
bool OffScreenWindow::IsShowing() {
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// std::cout << "IsShowing" << std::endl;
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return is_showing_;
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}
gfx::Rect OffScreenWindow::GetViewBounds() const {
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// std::cout << "GetViewBounds" << std::endl;
// std::cout << size_.width() << "x" << size_.height() << std::endl;
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return gfx::Rect(size_);
}
gfx::Size OffScreenWindow::GetVisibleViewportSize() const {
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// std::cout << "GetVisibleViewportSize" << std::endl;
// std::cout << size_.width() << "x" << size_.height() << std::endl;
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return size_;
}
void OffScreenWindow::SetInsets(const gfx::Insets& insets) {
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// std::cout << "SetInsets" << std::endl;
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}
bool OffScreenWindow::LockMouse() {
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// std::cout << "LockMouse" << std::endl;
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return false;
}
void OffScreenWindow::UnlockMouse() {
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// std::cout << "UnlockMouse" << std::endl;
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}
bool OffScreenWindow::GetScreenColorProfile(std::vector<char>*) {
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// std::cout << "GetScreenColorProfile" << std::endl;
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return false;
}
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void OffScreenWindow::OnSwapCompositorFrame(
uint32_t output_surface_id,
std::unique_ptr<cc::CompositorFrame> frame) {
base::Time now = base::Time::Now();
// std::cout << "OnSwapCompositorFrame " << (now - last_time_).InMilliseconds() << " ms" << std::endl;
last_time_ = now;
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// std::cout << output_surface_id << std::endl;
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if (frame->metadata.root_scroll_offset != last_scroll_offset_) {
last_scroll_offset_ = frame->metadata.root_scroll_offset;
}
if (!frame->delegated_frame_data)
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return;
if (software_output_device_) {
// if (!begin_frame_timer_.get()) {
// software_output_device_->SetActive(true);
// }
delegated_frame_host_->SwapDelegatedFrame(output_surface_id,
std::move(frame));
return;
}
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if (!copy_frame_generator_.get()) {
copy_frame_generator_.reset(
new CefCopyFrameGenerator(frame_rate_threshold_ms_, this));
}
// Determine the damage rectangle for the current frame. This is the same
// calculation that SwapDelegatedFrame uses.
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cc::RenderPass* root_pass =
frame->delegated_frame_data->render_pass_list.back().get();
gfx::Size frame_size = root_pass->output_rect.size();
gfx::Rect damage_rect =
gfx::ToEnclosingRect(gfx::RectF(root_pass->damage_rect));
damage_rect.Intersect(gfx::Rect(frame_size));
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delegated_frame_host_->SwapDelegatedFrame(output_surface_id,
std::move(frame));
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// Request a copy of the last compositor frame which will eventually call
// OnPaint asynchronously.
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// std::cout << "FRAME COPY REQUESTED" << std::endl;
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copy_frame_generator_->GenerateCopyFrame(true, damage_rect);
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}
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void OffScreenWindow::ClearCompositorFrame() {
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// std::cout << "ClearCompositorFrame" << std::endl;
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delegated_frame_host_->ClearDelegatedFrame();
}
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void OffScreenWindow::InitAsPopup(
content::RenderWidgetHostView *, const gfx::Rect &) {
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// std::cout << "InitAsPopup" << std::endl;
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}
void OffScreenWindow::InitAsFullscreen(content::RenderWidgetHostView *) {
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// std::cout << "InitAsFullscreen" << std::endl;
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}
void OffScreenWindow::UpdateCursor(const content::WebCursor &) {
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// std::cout << "UpdateCursor" << std::endl;
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}
void OffScreenWindow::SetIsLoading(bool loading) {
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// std::cout << "SetIsLoading" << std::endl;
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}
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void OffScreenWindow::TextInputStateChanged(
const content::TextInputState& params) {
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// std::cout << "TextInputStateChanged" << std::endl;
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}
void OffScreenWindow::ImeCancelComposition() {
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// std::cout << "ImeCancelComposition" << std::endl;
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}
void OffScreenWindow::RenderProcessGone(base::TerminationStatus,int) {
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// std::cout << "RenderProcessGone" << std::endl;
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Destroy();
}
void OffScreenWindow::Destroy() {
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// std::cout << "Destroy" << std::endl;
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}
void OffScreenWindow::SetTooltipText(const base::string16 &) {
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// std::cout << "SetTooltipText" << std::endl;
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}
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void OffScreenWindow::SelectionBoundsChanged(
const ViewHostMsg_SelectionBounds_Params &) {
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// std::cout << "SelectionBoundsChanged" << std::endl;
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}
void OffScreenWindow::CopyFromCompositingSurface(const gfx::Rect& src_subrect,
const gfx::Size& dst_size,
const content::ReadbackRequestCallback& callback,
const SkColorType preferred_color_type) {
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// std::cout << "CopyFromCompositingSurface" << std::endl;
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delegated_frame_host_->CopyFromCompositingSurface(
src_subrect, dst_size, callback, preferred_color_type);
}
void OffScreenWindow::CopyFromCompositingSurfaceToVideoFrame(
const gfx::Rect& src_subrect,
const scoped_refptr<media::VideoFrame>& target,
const base::Callback<void (const gfx::Rect&, bool)>& callback) {
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// std::cout << "CopyFromCompositingSurfaceToVideoFrame" << std::endl;
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delegated_frame_host_->CopyFromCompositingSurfaceToVideoFrame(
src_subrect, target, callback);
}
bool OffScreenWindow::CanCopyToVideoFrame() const {
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// std::cout << "CanCopyToVideoFrame" << std::endl;
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return delegated_frame_host_->CanCopyToVideoFrame();
}
void OffScreenWindow::BeginFrameSubscription(
std::unique_ptr<content::RenderWidgetHostViewFrameSubscriber> subscriber) {
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// std::cout << "BeginFrameSubscription" << std::endl;
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delegated_frame_host_->BeginFrameSubscription(std::move(subscriber));
}
void OffScreenWindow::EndFrameSubscription() {
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// std::cout << "EndFrameSubscription" << std::endl;
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delegated_frame_host_->EndFrameSubscription();
}
bool OffScreenWindow::HasAcceleratedSurface(const gfx::Size &) {
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// std::cout << "HasAcceleratedSurface" << std::endl;
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return false;
}
void OffScreenWindow::GetScreenInfo(blink::WebScreenInfo* results) {
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// std::cout << "GetScreenInfo" << std::endl;
// std::cout << size_.width() << "x" << size_.height() << std::endl;
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results->rect = gfx::Rect(size_);
results->availableRect = gfx::Rect(size_);
results->depth = 24;
results->depthPerComponent = 8;
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results->deviceScaleFactor = scale_factor_;
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results->orientationAngle = 0;
results->orientationType = blink::WebScreenOrientationLandscapePrimary;
}
bool OffScreenWindow::GetScreenColorProfile(blink::WebVector<char>*) {
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// std::cout << "GetScreenColorProfile" << std::endl;
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return false;
}
gfx::Rect OffScreenWindow::GetBoundsInRootWindow() {
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// std::cout << "GetBoundsInRootWindow" << std::endl;
// std::cout << size_.width() << "x" << size_.height() << std::endl;
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return gfx::Rect(size_);
}
void OffScreenWindow::LockCompositingSurface() {
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// std::cout << "LockCompositingSurface" << std::endl;
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}
void OffScreenWindow::UnlockCompositingSurface() {
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// std::cout << "UnlockCompositingSurface" << std::endl;
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}
void OffScreenWindow::ImeCompositionRangeChanged(
const gfx::Range &, const std::vector<gfx::Rect>&) {
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// std::cout << "ImeCompositionRangeChanged" << std::endl;
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}
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gfx::Size OffScreenWindow::GetPhysicalBackingSize() const {
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// std::cout << "GetPhysicalBackingSize" << std::endl;
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return size_;
}
gfx::Size OffScreenWindow::GetRequestedRendererSize() const {
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// std::cout << "GetRequestedRendererSize" << std::endl;
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return size_;
}
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int OffScreenWindow::DelegatedFrameHostGetGpuMemoryBufferClientId() const {
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// std::cout << "DelegatedFrameHostGetGpuMemoryBufferClientId" << std::endl;
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return render_widget_host_->GetProcess()->GetID();
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}
ui::Layer* OffScreenWindow::DelegatedFrameHostGetLayer() const {
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// std::cout << "DelegatedFrameHostGetLayer" << std::endl;
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return const_cast<ui::Layer*>(root_layer_.get());
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}
bool OffScreenWindow::DelegatedFrameHostIsVisible() const {
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// std::cout << "DelegatedFrameHostIsVisible" << std::endl;
// std::cout << !render_widget_host_->is_hidden() << std::endl;
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return !render_widget_host_->is_hidden();
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}
SkColor OffScreenWindow::DelegatedFrameHostGetGutterColor(SkColor color) const {
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// std::cout << "DelegatedFrameHostGetGutterColor" << std::endl;
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return color;
}
gfx::Size OffScreenWindow::DelegatedFrameHostDesiredSizeInDIP() const {
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// std::cout << "DelegatedFrameHostDesiredSizeInDIP" << std::endl;
// std::cout << size_.width() << "x" << size_.height() << std::endl;
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return size_;
}
bool OffScreenWindow::DelegatedFrameCanCreateResizeLock() const {
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// std::cout << "DelegatedFrameCanCreateResizeLock" << std::endl;
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return false;
}
std::unique_ptr<content::ResizeLock>
OffScreenWindow::DelegatedFrameHostCreateResizeLock(bool) {
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// std::cout << "DelegatedFrameHostCreateResizeLock" << std::endl;
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return nullptr;
}
void OffScreenWindow::DelegatedFrameHostResizeLockWasReleased() {
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// std::cout << "DelegatedFrameHostResizeLockWasReleased" << std::endl;
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return render_widget_host_->WasResized();
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}
void OffScreenWindow::DelegatedFrameHostSendCompositorSwapAck(
int output_surface_id, const cc::CompositorFrameAck& ack) {
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// std::cout << "DelegatedFrameHostSendCompositorSwapAck" << std::endl;
// std::cout << output_surface_id << std::endl;
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render_widget_host_->Send(new ViewMsg_SwapCompositorFrameAck(
render_widget_host_->GetRoutingID(),
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output_surface_id, ack));
}
void OffScreenWindow::DelegatedFrameHostSendReclaimCompositorResources(
int output_surface_id, const cc::CompositorFrameAck& ack) {
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// std::cout << "DelegatedFrameHostSendReclaimCompositorResources" << std::endl;
// std::cout << output_surface_id << std::endl;
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render_widget_host_->Send(new ViewMsg_ReclaimCompositorResources(
render_widget_host_->GetRoutingID(),
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output_surface_id, ack));
}
void OffScreenWindow::DelegatedFrameHostOnLostCompositorResources() {
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// std::cout << "DelegatedFrameHostOnLostCompositorResources" << std::endl;
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render_widget_host_->ScheduleComposite();
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}
void OffScreenWindow::DelegatedFrameHostUpdateVSyncParameters(
const base::TimeTicks& timebase, const base::TimeDelta& interval) {
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// std::cout << "DelegatedFrameHostUpdateVSyncParameters" << std::endl;
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render_widget_host_->UpdateVSyncParameters(timebase, interval);
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}
// std::unique_ptr<cc::SoftwareOutputDevice>
// OffScreenWindow::CreateSoftwareOutputDevice(
// ui::Compositor* compositor) {
// DCHECK_EQ(compositor_.get(), compositor);
// DCHECK(!copy_frame_generator_);
// DCHECK(!software_output_device_);
// std::cout << "CREATED" << std::endl;
// software_output_device_ = new OffScreenOutputDevice();
// return base::WrapUnique(software_output_device_);
// }
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void OffScreenWindow::OnSetNeedsBeginFrames(bool enabled) {
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SetFrameRate();
begin_frame_timer_->SetActive(enabled);
// std::cout << "OnSetNeedsBeginFrames" << enabled << std::endl;
}
void OffScreenWindow::SetFrameRate() {
// Only set the frame rate one time.
// if (frame_rate_threshold_ms_ != 0)
// return;
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const int frame_rate = 60;
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frame_rate_threshold_ms_ = 1000 / frame_rate;
// Configure the VSync interval for the browser process.
compositor_->vsync_manager()->SetAuthoritativeVSyncInterval(
base::TimeDelta::FromMilliseconds(frame_rate_threshold_ms_));
if (copy_frame_generator_.get()) {
copy_frame_generator_->set_frame_rate_threshold_ms(
frame_rate_threshold_ms_);
}
if (begin_frame_timer_.get()) {
begin_frame_timer_->SetFrameRateThresholdMs(frame_rate_threshold_ms_);
} else {
begin_frame_timer_.reset(new CefBeginFrameTimer(
frame_rate_threshold_ms_,
base::Bind(&OffScreenWindow::OnBeginFrameTimerTick,
weak_ptr_factory_.GetWeakPtr())));
}
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}
void OffScreenWindow::SetBeginFrameSource(
cc::BeginFrameSource* source) {
}
bool OffScreenWindow::IsAutoResizeEnabled() const {
return false;
}
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} // namespace atom