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											2020-08-27 07:31:51 -07:00
										 |  |  | // Modules to control application life and create native browser window
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							|  |  |  | const { app, BrowserWindow, ipcMain, dialog } = require('electron') | 
					
						
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							|  |  |  | // Keep a global reference of the window object, if you don't, the window will
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							|  |  |  | // be closed automatically when the JavaScript object is garbage collected.
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							|  |  |  | let mainWindow | 
					
						
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							|  |  |  | function createWindow () { | 
					
						
							|  |  |  |   // Create the browser window.
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							|  |  |  |   mainWindow = new BrowserWindow({ | 
					
						
							|  |  |  |     width: 800, | 
					
						
							|  |  |  |     height: 600, | 
					
						
							|  |  |  |     webPreferences: { | 
					
						
							|  |  |  |       nodeIntegration: true | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |   }) | 
					
						
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							|  |  |  |   // and load the index.html of the app.
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							|  |  |  |   mainWindow.loadFile('index.html') | 
					
						
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							|  |  |  |   // Open the DevTools.
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							|  |  |  |   // mainWindow.webContents.openDevTools()
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							|  |  |  |   // Emitted when the window is closed.
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							|  |  |  |   mainWindow.on('closed', function () { | 
					
						
							|  |  |  |     // Dereference the window object, usually you would store windows
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							|  |  |  |     // in an array if your app supports multi windows, this is the time
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							|  |  |  |     // when you should delete the corresponding element.
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							|  |  |  |     mainWindow = null | 
					
						
							|  |  |  |   }) | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | // This method will be called when Electron has finished
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							|  |  |  | // initialization and is ready to create browser windows.
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							|  |  |  | // Some APIs can only be used after this event occurs.
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							|  |  |  | app.whenReady().then(createWindow) | 
					
						
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							|  |  |  | // Quit when all windows are closed.
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							|  |  |  | app.on('window-all-closed', function () { | 
					
						
							|  |  |  |   // On macOS it is common for applications and their menu bar
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							|  |  |  |   // to stay active until the user quits explicitly with Cmd + Q
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							|  |  |  |   if (process.platform !== 'darwin') { | 
					
						
							|  |  |  |     app.quit() | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | }) | 
					
						
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							|  |  |  | app.on('activate', function () { | 
					
						
							|  |  |  |   // On macOS it is common to re-create a window in the app when the
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							|  |  |  |   // dock icon is clicked and there are no other windows open.
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							|  |  |  |   if (mainWindow === null) { | 
					
						
							|  |  |  |     createWindow() | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | }) | 
					
						
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							|  |  |  | ipcMain.on('open-information-dialog', event => { | 
					
						
							|  |  |  |   const options = { | 
					
						
							|  |  |  |     type: 'info', | 
					
						
							|  |  |  |     title: 'Information', | 
					
						
							|  |  |  |     message: "This is an information dialog. Isn't it nice?", | 
					
						
							|  |  |  |     buttons: ['Yes', 'No'] | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  |   dialog.showMessageBox(options, index => { | 
					
						
							|  |  |  |     event.sender.send('information-dialog-selection', index) | 
					
						
							|  |  |  |   }) | 
					
						
							|  |  |  | }) | 
					
						
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							|  |  |  | // In this file you can include the rest of your app's specific main process
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							|  |  |  | // code. You can also put them in separate files and require them here.
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