electron/shell/browser/badging/badge_manager.h

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// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SHELL_BROWSER_BADGING_BADGE_MANAGER_H_
#define SHELL_BROWSER_BADGING_BADGE_MANAGER_H_
#include <memory>
#include <string>
#include "base/macros.h"
#include "base/optional.h"
#include "components/keyed_service/core/keyed_service.h"
#include "mojo/public/cpp/bindings/receiver_set.h"
#include "third_party/blink/public/mojom/badging/badging.mojom.h"
#include "url/gurl.h"
namespace content {
class RenderFrameHost;
class RenderProcessHost;
} // namespace content
namespace badging {
// The maximum value of badge contents before saturation occurs.
constexpr int kMaxBadgeContent = 99;
// Maintains a record of badge contents and dispatches badge changes to a
// delegate.
class BadgeManager : public KeyedService, public blink::mojom::BadgeService {
public:
BadgeManager();
~BadgeManager() override;
static void BindFrameReceiver(
content::RenderFrameHost* frame,
mojo::PendingReceiver<blink::mojom::BadgeService> receiver);
static void BindServiceWorkerReceiver(
content::RenderProcessHost* service_worker_process_host,
const GURL& service_worker_scope,
mojo::PendingReceiver<blink::mojom::BadgeService> receiver);
// Determines the text to put on the badge based on some badge_content.
static std::string GetBadgeString(base::Optional<int> badge_content);
private:
// The BindingContext of a mojo request. Allows mojo calls to be tied back
// to the execution context they belong to without trusting the renderer for
// that information. This is an abstract base class that different types of
// execution contexts derive.
class BindingContext {
public:
virtual ~BindingContext() = default;
};
// The BindingContext for Window execution contexts.
class FrameBindingContext final : public BindingContext {
public:
FrameBindingContext(int process_id, int frame_id)
: process_id_(process_id), frame_id_(frame_id) {}
~FrameBindingContext() override = default;
int GetProcessId() { return process_id_; }
int GetFrameId() { return frame_id_; }
private:
int process_id_;
int frame_id_;
};
// The BindingContext for ServiceWorkerGlobalScope execution contexts.
class ServiceWorkerBindingContext final : public BindingContext {
public:
ServiceWorkerBindingContext(int process_id, const GURL& scope)
: process_id_(process_id), scope_(scope) {}
~ServiceWorkerBindingContext() override = default;
int GetProcessId() { return process_id_; }
GURL GetScope() { return scope_; }
private:
int process_id_;
GURL scope_;
};
// blink::mojom::BadgeService:
// Note: These are private to stop them being called outside of mojo as they
// require a mojo binding context.
void SetBadge(blink::mojom::BadgeValuePtr value) override;
void ClearBadge() override;
// All the mojo receivers for the BadgeManager. Keeps track of the
// render_frame the binding is associated with, so as to not have to rely
// on the renderer passing it in.
mojo::ReceiverSet<blink::mojom::BadgeService, std::unique_ptr<BindingContext>>
receivers_;
// Delegate which handles actual setting and clearing of the badge.
// Note: This is currently only set on Windows and MacOS.
// std::unique_ptr<BadgeManagerDelegate> delegate_;
DISALLOW_COPY_AND_ASSIGN(BadgeManager);
};
} // namespace badging
#endif // SHELL_BROWSER_BADGING_BADGE_MANAGER_H_