electron/docs/development/build-instructions-gn.md

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# Build Instructions (experimental GN build)
Follow the guidelines below for building Electron with the experimental GN
build.
> **NOTE**: The GN build system is in _experimental_ status.
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## Prerequisites
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Check the build prerequisites for your platform before proceeding
* [macOS](build-instructions-osx.md#prerequisites)
* [Linux](build-instructions-linux.md#prerequisites)
* [Windows](build-instructions-windows.md#prerequisites)
## Install `depot_tools`
You'll need to install [`depot_tools`][depot-tools], the toolset
used for fetching Chromium and its dependencies.
Also, on Windows, you'll need to set the environment variable
`DEPOT_TOOLS_WIN_TOOLCHAIN=0`. To do so, open `Control Panel` → `System and
Security` → `System``Advanced system settings` and add a system variable
`DEPOT_TOOLS_WIN_TOOLCHAIN` with value `0`. This tells `depot_tools` to use
your locally installed version of Visual Studio (by default, `depot_tools` will
try to download a Google-internal version that only Googlers have access to).
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[depot-tools]: http://commondatastorage.googleapis.com/chrome-infra-docs/flat/depot_tools/docs/html/depot_tools_tutorial.html#_setting_up
## Getting the Code
### Using a Git cache (optional step)
`gclient` fetches about 16G worth of repository data. If you plan on building
more than once, consider using its cache feature to make future calls faster:
```sh
$ export GIT_CACHE_PATH="$HOME/.git_cache"
$ mkdir -p "$GIT_CACHE_PATH"
# This will take about 16G.
```
### Getting the code with gclient
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```sh
$ mkdir electron-gn && cd electron-gn
$ gclient config \
--name "src/electron" \
--unmanaged \
https://github.com/electron/electron
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$ gclient sync --with_branch_heads --with_tags
# This will take a while, go get a coffee.
```
## Building
```sh
$ cd src
$ export CHROMIUM_BUILDTOOLS_PATH=`pwd`/buildtools
$ gn gen out/Default --args='import("//electron/build/args/debug.gn")'
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```
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This will generate a build directory `out/Default` under `src/` with
debug build configuration. You can replace `Default` with another name,
but it should be a subdirectory of `out`.
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Also you shouldn't have to run `gn gen` again—if you want to change the
build arguments, you can run `gn args out/Default` to bring up an editor.
To see the list of available build configuration options, run `gn args
out/Default --list`.
**For generating Debug (aka "component" or "shared") build config of
Electron:**
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```sh
$ gn gen out/Default --args='import("//electron/build/args/debug.gn")'
```
**For generating Release (aka "non-component" or "static") build config of
Electron:**
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```sh
$ gn gen out/Default --args='import("//electron/build/args/release.gn")'
```
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**To build, run `ninja` with the `electron:electron_app` target:**
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```sh
$ ninja -C out/Default electron:electron_app
# This will also take a while and probably heat up your lap.
```
This will build all of what was previously 'libchromiumcontent' (i.e. the
`content/` directory of `chromium` and its dependencies, incl. WebKit and V8),
so it will take a while.
To speed up subsequent builds, you can use [sccache][sccache]. Add the GN arg
`cc_wrapper = "sccache"` by running `gn args out/Default` to bring up an
editor and adding a line to the end of the file.
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[sccache]: https://github.com/mozilla/sccache
The built executable will be under `./out/Default`:
```sh
$ ./out/Default/Electron.app/Contents/MacOS/Electron
# or, on Windows
$ ./out/Default/electron.exe
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# or, on Linux
$ ./out/Default/electron
```
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### Cross-compiling
To compile for a platform that isn't the same as the one you're building on,
set the `target_cpu` and `target_os` GN arguments. For example, to compile an
x86 target from an x64 host, specify `target_cpu = "x86"` in `gn args`.
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```sh
$ gn gen out/Default-x86 --args='... target_cpu = "x86"'
```
Not all combinations of source and target CPU/OS are supported by Chromium.
Only cross-compiling Windows 32-bit from Windows 64-bit and Linux 32-bit from
Linux 64-bit have been tested in Electron. If you test other combinations and
find them to work, please update this document :)
See the GN reference for allowable values of [`target_os`][target_os values]
and [`target_cpu`][target_cpu values]
[target_os values]: https://gn.googlesource.com/gn/+/master/docs/reference.md#built_in-predefined-variables-target_os_the-desired-operating-system-for-the-build-possible-values
[target_cpu values]: https://gn.googlesource.com/gn/+/master/docs/reference.md#built_in-predefined-variables-target_cpu_the-desired-cpu-architecture-for-the-build-possible-values
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## Tests
To run the tests, you'll first need to build the test modules against the
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same version of Node.js that was built as part of the build process. To
generate build headers for the modules to compile against, run the following
under `src/` directory.
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```sh
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$ ninja -C out/Default third_party/electron_node:headers
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# Install the test modules with the generated headers
$ (cd electron/spec && npm i --nodedir=../../out/Default/gen/node_headers)
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```
Then, run Electron with `electron/spec` as the argument:
```sh
# on Mac:
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$ ./out/Default/Electron.app/Contents/MacOS/Electron electron/spec
# on Windows:
$ ./out/Default/electron.exe electron/spec
# on Linux:
$ ./out/Default/electron electron/spec
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```
If you're debugging something, it can be helpful to pass some extra flags to
the Electron binary:
```sh
$ ./out/Default/Electron.app/Contents/MacOS/Electron electron/spec \
--ci --enable-logging -g 'BrowserWindow module'
```