227 lines
		
	
	
	
		
			7.3 KiB
			
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			227 lines
		
	
	
	
		
			7.3 KiB
			
		
	
	
	
		
			C++
		
	
	
	
	
	
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								// Copyright (c) 2014 GitHub, Inc. All rights reserved.
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								// Use of this source code is governed by the MIT license that can be
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								// found in the LICENSE file.
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								#include "atom/browser/ui/win/notify_icon_host.h"
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								#include <commctrl.h>
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								#include "atom/browser/ui/win/notify_icon.h"
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								#include "base/bind.h"
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								#include "base/stl_util.h"
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								#include "base/threading/non_thread_safe.h"
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								#include "base/threading/thread.h"
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								#include "base/win/wrapped_window_proc.h"
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								#include "chrome/browser/ui/views/status_icons/status_tray_state_changer_win.h"
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								#include "ui/gfx/screen.h"
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								#include "ui/gfx/win/hwnd_util.h"
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								namespace atom {
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								namespace {
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								const UINT kNotifyIconMessage = WM_APP + 1;
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								// |kBaseIconId| is 2 to avoid conflicts with plugins that hard-code id 1.
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								const UINT kBaseIconId = 2;
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								const wchar_t kNotifyIconHostWindowClass[] = L"AtomShell_NotifyIconHostWindow";
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								}  // namespace
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								// Default implementation for NotifyIconHostStateChangerProxy that communicates
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								// to Exporer.exe via COM.  It spawns a background thread with a fresh COM
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								// apartment and requests that the visibility be increased unless the user
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								// has explicitly set the icon to be hidden.
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								class NotifyIconHostStateChangerProxyImpl
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								    : public NotifyIconHostStateChangerProxy,
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								      public base::NonThreadSafe {
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								 public:
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								  NotifyIconHostStateChangerProxyImpl()
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								      : pending_requests_(0),
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								        worker_thread_("NotifyIconCOMWorkerThread"),
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								        weak_factory_(this) {
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								    worker_thread_.init_com_with_mta(false);
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								  }
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								  virtual void EnqueueChange(UINT icon_id, HWND window) OVERRIDE {
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								    DCHECK(CalledOnValidThread());
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								    if (pending_requests_ == 0)
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								      worker_thread_.Start();
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								    ++pending_requests_;
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								    worker_thread_.message_loop_proxy()->PostTaskAndReply(
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								        FROM_HERE,
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								        base::Bind(
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								            &NotifyIconHostStateChangerProxyImpl::EnqueueChangeOnWorkerThread,
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								            icon_id,
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								            window),
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								        base::Bind(&NotifyIconHostStateChangerProxyImpl::ChangeDone,
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								                   weak_factory_.GetWeakPtr()));
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								  }
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								 private:
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								  // Must be called only on |worker_thread_|, to ensure the correct COM
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								  // apartment.
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								  static void EnqueueChangeOnWorkerThread(UINT icon_id, HWND window) {
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								    // It appears that IUnknowns are coincidentally compatible with
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								    // scoped_refptr.  Normally I wouldn't depend on that but it seems that
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								    // base::win::IUnknownImpl itself depends on that coincidence so it's
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								    // already being assumed elsewhere.
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								    scoped_refptr<StatusTrayStateChangerWin> status_tray_state_changer(
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								        new StatusTrayStateChangerWin(icon_id, window));
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								    status_tray_state_changer->EnsureTrayIconVisible();
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								  }
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								  // Called on UI thread.
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								  void ChangeDone() {
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								    DCHECK(CalledOnValidThread());
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								    DCHECK_GT(pending_requests_, 0);
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								    if (--pending_requests_ == 0)
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								      worker_thread_.Stop();
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								  }
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								 private:
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								  int pending_requests_;
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								  base::Thread worker_thread_;
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								  base::WeakPtrFactory<NotifyIconHostStateChangerProxyImpl> weak_factory_;
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								  DISALLOW_COPY_AND_ASSIGN(NotifyIconHostStateChangerProxyImpl);
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								};
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								NotifyIconHost::NotifyIconHost()
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								    : next_icon_id_(1),
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								      atom_(0),
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								      instance_(NULL),
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								      window_(NULL) {
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								  // Register our window class
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								  WNDCLASSEX window_class;
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								  base::win::InitializeWindowClass(
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								      kNotifyIconHostWindowClass,
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								      &base::win::WrappedWindowProc<NotifyIconHost::WndProcStatic>,
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								      0, 0, 0, NULL, NULL, NULL, NULL, NULL,
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								      &window_class);
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								  instance_ = window_class.hInstance;
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								  atom_ = RegisterClassEx(&window_class);
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								  CHECK(atom_);
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								  // If the taskbar is re-created after we start up, we have to rebuild all of
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								  // our icons.
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								  taskbar_created_message_ = RegisterWindowMessage(TEXT("TaskbarCreated"));
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								  // Create an offscreen window for handling messages for the status icons. We
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								  // create a hidden WS_POPUP window instead of an HWND_MESSAGE window, because
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								  // only top-level windows such as popups can receive broadcast messages like
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								  // "TaskbarCreated".
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								  window_ = CreateWindow(MAKEINTATOM(atom_),
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								                         0, WS_POPUP, 0, 0, 0, 0, 0, 0, instance_, 0);
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								  gfx::CheckWindowCreated(window_);
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								  gfx::SetWindowUserData(window_, this);
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								}
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								NotifyIconHost::~NotifyIconHost() {
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								  if (window_)
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								    DestroyWindow(window_);
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								  if (atom_)
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								    UnregisterClass(MAKEINTATOM(atom_), instance_);
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								  NotifyIcons copied_container(notify_icons_);
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								  STLDeleteContainerPointers(copied_container.begin(), copied_container.end());
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								}
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								NotifyIcon* NotifyIconHost::CreateNotifyIcon() {
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								  NotifyIcon* notify_icon =
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								      new NotifyIcon(this, NextIconId(), window_, kNotifyIconMessage);
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								  notify_icons_.push_back(notify_icon);
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								  return notify_icon;
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								}
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								void NotifyIconHost::Remove(NotifyIcon* icon) {
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								  NotifyIcons::iterator i(
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								      std::find(notify_icons_.begin(), notify_icons_.end(), icon));
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								  if (i == notify_icons_.end()) {
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								    NOTREACHED();
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								    return;
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								  }
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								  notify_icons_.erase(i);
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								}
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								void NotifyIconHost::UpdateIconVisibilityInBackground(
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								    NotifyIcon* notify_icon) {
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								  if (!state_changer_proxy_.get())
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								    state_changer_proxy_.reset(new NotifyIconHostStateChangerProxyImpl);
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								  state_changer_proxy_->EnqueueChange(notify_icon->icon_id(),
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								                                      notify_icon->window());
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								}
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								LRESULT CALLBACK NotifyIconHost::WndProcStatic(HWND hwnd,
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								                                              UINT message,
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								                                              WPARAM wparam,
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								                                              LPARAM lparam) {
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								  NotifyIconHost* msg_wnd = reinterpret_cast<NotifyIconHost*>(
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								      GetWindowLongPtr(hwnd, GWLP_USERDATA));
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								  if (msg_wnd)
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								    return msg_wnd->WndProc(hwnd, message, wparam, lparam);
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								  else
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								    return ::DefWindowProc(hwnd, message, wparam, lparam);
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								}
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								LRESULT CALLBACK NotifyIconHost::WndProc(HWND hwnd,
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								                                        UINT message,
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								                                        WPARAM wparam,
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								                                        LPARAM lparam) {
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								  if (message == taskbar_created_message_) {
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								    // We need to reset all of our icons because the taskbar went away.
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								    for (NotifyIcons::const_iterator i(notify_icons_.begin());
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								         i != notify_icons_.end(); ++i) {
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								      NotifyIcon* win_icon = static_cast<NotifyIcon*>(*i);
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								      win_icon->ResetIcon();
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								    }
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								    return TRUE;
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								  } else if (message == kNotifyIconMessage) {
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								    NotifyIcon* win_icon = NULL;
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								    // Find the selected status icon.
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								    for (NotifyIcons::const_iterator i(notify_icons_.begin());
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								         i != notify_icons_.end(); ++i) {
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								      NotifyIcon* current_win_icon = static_cast<NotifyIcon*>(*i);
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								      if (current_win_icon->icon_id() == wparam) {
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								        win_icon = current_win_icon;
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								        break;
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								      }
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								    }
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								    // It is possible for this procedure to be called with an obsolete icon
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								    // id.  In that case we should just return early before handling any
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								    // actions.
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								    if (!win_icon)
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								      return TRUE;
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								    switch (lparam) {
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								      case WM_LBUTTONDOWN:
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								      case WM_RBUTTONDOWN:
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								      case WM_CONTEXTMENU:
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								        // Walk our icons, find which one was clicked on, and invoke its
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								        // HandleClickEvent() method.
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								        gfx::Point cursor_pos(
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								            gfx::Screen::GetNativeScreen()->GetCursorScreenPoint());
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								        win_icon->HandleClickEvent(cursor_pos, lparam == WM_LBUTTONDOWN);
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								        return TRUE;
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								    }
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								  }
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								  return ::DefWindowProc(hwnd, message, wparam, lparam);
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								}
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								UINT NotifyIconHost::NextIconId() {
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								  UINT icon_id = next_icon_id_++;
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								  return kBaseIconId + icon_id;
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								}
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								}  // namespace atom
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