Context Isolation is a feature that ensures that both your `preload` scripts and Electron's internal logic run in a separate context to the website you load in a [`webContents`](../api/web-contents.md). This is important for security purposes as it helps prevent the website from accessing Electron internals or the powerful APIs your preload script has access to.
This means that the `window` object that your preload script has access to is actually a **different** object than the website would have access to. For example, if you set `window.hello = 'wave'` in your preload script and context isolation is enabled, `window.hello` will be undefined if the website tries to access it.
Exposing APIs from your preload script to a loaded website in the renderer process is a common use-case. With context isolation disabled, your preload script would share a common global `window` object with the renderer. You could then attach arbitrary properties to a preload script:
There is a dedicated module in Electron to help you do this in a painless way. The [`contextBridge`](../api/context-bridge.md) module can be used to **safely** expose APIs from your preload script's isolated context to the context the website is running in. The API will also be accessible from the website on `window.myAPI` just like it was before.
Please read the `contextBridge` documentation linked above to fully understand its limitations. For instance, you can't send custom prototypes or symbols over the bridge.
Just enabling `contextIsolation` and using `contextBridge` does not automatically mean that everything you do is safe. For instance, this code is **unsafe**.
It directly exposes a powerful API without any kind of argument filtering. This would allow any website to send arbitrary IPC messages, which you do not want to be possible. The correct way to expose IPC-based APIs would instead be to provide one method per IPC message.
If you're building your Electron app with TypeScript, you'll want to add types to your APIs exposed over the context bridge. The renderer's `window` object won't have the correct typings unless you extend the types with a [declaration file][].
You can create a `renderer.d.ts` declaration file and globally augment the `Window` interface:
```typescript title='renderer.d.ts'
export interface IElectronAPI {
loadPreferences: () => Promise<void>,
}
declare global {
interface Window {
electronAPI: IElectronAPI
}
}
```
Doing so will ensure that the TypeScript compiler will know about the `electronAPI` property on your global `window` object when writing scripts in your renderer process: