electron/native_mate/function_template.h

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// This file was GENERATED by command:
// pump.py function_template.h.pump
// DO NOT EDIT BY HAND!!!
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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE.chromium file.
#ifndef NATIVE_MATE_FUNCTION_TEMPLATE_H_
#define NATIVE_MATE_FUNCTION_TEMPLATE_H_
#include "base/callback.h"
#include "base/logging.h"
#include "native_mate/arguments.h"
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#include "native_mate/wrappable.h"
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#include "v8/include/v8.h"
namespace mate {
class PerIsolateData;
enum CreateFunctionTemplateFlags {
HolderIsFirstArgument = 1 << 0,
SafeAfterDestroyed = 1 << 1,
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};
namespace internal {
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// Check if the class has been destroyed.
template<typename T, typename Enable = void>
struct DestroyedChecker {
static bool IsDestroyed(Arguments* args) {
return false;
}
};
template<typename T>
struct DestroyedChecker<T*, typename enable_if<
is_convertible<T*, Wrappable*>::value>::type> {
static bool IsDestroyed(Arguments* args) {
T* object;
if (args->GetHolder(&object))
return static_cast<Wrappable*>(object)->IsDestroyed();
else
return false;
}
};
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template<typename T>
struct CallbackParamTraits {
typedef T LocalType;
};
template<typename T>
struct CallbackParamTraits<const T&> {
typedef T LocalType;
};
template<typename T>
struct CallbackParamTraits<const T*> {
typedef T* LocalType;
};
// CallbackHolder and CallbackHolderBase are used to pass a base::Callback from
// CreateFunctionTemplate through v8 (via v8::FunctionTemplate) to
// DispatchToCallback, where it is invoked.
// This simple base class is used so that we can share a single object template
// among every CallbackHolder instance.
class CallbackHolderBase {
public:
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v8::Local<v8::External> GetHandle(v8::Isolate* isolate);
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protected:
explicit CallbackHolderBase(v8::Isolate* isolate);
virtual ~CallbackHolderBase();
private:
static MATE_WEAK_CALLBACK(WeakCallback, v8::External, CallbackHolderBase);
v8::UniquePersistent<v8::External> v8_ref_;
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DISALLOW_COPY_AND_ASSIGN(CallbackHolderBase);
};
template<typename Sig>
class CallbackHolder : public CallbackHolderBase {
public:
CallbackHolder(v8::Isolate* isolate,
const base::Callback<Sig>& callback,
int flags)
: CallbackHolderBase(isolate), callback(callback), flags(flags) {}
base::Callback<Sig> callback;
int flags;
private:
virtual ~CallbackHolder() {}
DISALLOW_COPY_AND_ASSIGN(CallbackHolder);
};
// This set of templates invokes a base::Callback, converts the return type to a
// JavaScript value, and returns that value to script via the provided
// mate::Arguments object.
//
// In C++, you can declare the function foo(void), but you can't pass a void
// expression to foo. As a result, we must specialize the case of Callbacks that
// have the void return type.
template<typename R, typename P1 = void, typename P2 = void,
typename P3 = void, typename P4 = void, typename P5 = void,
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typename P6 = void, typename P7 = void>
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struct Invoker {
inline static MATE_METHOD_RETURN_TYPE Go(
Arguments& args,
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const base::Callback<R(P1, P2, P3, P4, P5, P6, P7)>& callback,
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const P1& a1,
const P2& a2,
const P3& a3,
const P4& a4,
const P5& a5,
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const P6& a6,
const P7& a7) {
MATE_METHOD_RETURN(callback.Run(a1, a2, a3, a4, a5, a6, a7));
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}
};
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template<typename P1, typename P2, typename P3, typename P4, typename P5,
typename P6, typename P7>
struct Invoker<void, P1, P2, P3, P4, P5, P6, P7> {
inline static MATE_METHOD_RETURN_TYPE Go(
Arguments& args,
const base::Callback<void(P1, P2, P3, P4, P5, P6, P7)>& callback,
const P1& a1,
const P2& a2,
const P3& a3,
const P4& a4,
const P5& a5,
const P6& a6,
const P7& a7) {
callback.Run(a1, a2, a3, a4, a5, a6, a7);
MATE_METHOD_RETURN_UNDEFINED();
}
};
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template<typename R, typename P1, typename P2, typename P3, typename P4,
typename P5, typename P6>
struct Invoker<R, P1, P2, P3, P4, P5, P6, void> {
inline static MATE_METHOD_RETURN_TYPE Go(
Arguments& args,
const base::Callback<R(P1, P2, P3, P4, P5, P6)>& callback,
const P1& a1,
const P2& a2,
const P3& a3,
const P4& a4,
const P5& a5,
const P6& a6) {
MATE_METHOD_RETURN(callback.Run(a1, a2, a3, a4, a5, a6));
}
};
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template<typename P1, typename P2, typename P3, typename P4, typename P5,
typename P6>
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struct Invoker<void, P1, P2, P3, P4, P5, P6, void> {
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inline static MATE_METHOD_RETURN_TYPE Go(
Arguments& args,
const base::Callback<void(P1, P2, P3, P4, P5, P6)>& callback,
const P1& a1,
const P2& a2,
const P3& a3,
const P4& a4,
const P5& a5,
const P6& a6) {
callback.Run(a1, a2, a3, a4, a5, a6);
MATE_METHOD_RETURN_UNDEFINED();
}
};
template<typename R, typename P1, typename P2, typename P3, typename P4,
typename P5>
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struct Invoker<R, P1, P2, P3, P4, P5, void, void> {
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inline static MATE_METHOD_RETURN_TYPE Go(
Arguments& args,
const base::Callback<R(P1, P2, P3, P4, P5)>& callback,
const P1& a1,
const P2& a2,
const P3& a3,
const P4& a4,
const P5& a5) {
MATE_METHOD_RETURN(callback.Run(a1, a2, a3, a4, a5));
}
};
template<typename P1, typename P2, typename P3, typename P4, typename P5>
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struct Invoker<void, P1, P2, P3, P4, P5, void, void> {
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inline static MATE_METHOD_RETURN_TYPE Go(
Arguments& args,
const base::Callback<void(P1, P2, P3, P4, P5)>& callback,
const P1& a1,
const P2& a2,
const P3& a3,
const P4& a4,
const P5& a5) {
callback.Run(a1, a2, a3, a4, a5);
MATE_METHOD_RETURN_UNDEFINED();
}
};
template<typename R, typename P1, typename P2, typename P3, typename P4>
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struct Invoker<R, P1, P2, P3, P4, void, void, void> {
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inline static MATE_METHOD_RETURN_TYPE Go(
Arguments& args,
const base::Callback<R(P1, P2, P3, P4)>& callback,
const P1& a1,
const P2& a2,
const P3& a3,
const P4& a4) {
MATE_METHOD_RETURN(callback.Run(a1, a2, a3, a4));
}
};
template<typename P1, typename P2, typename P3, typename P4>
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struct Invoker<void, P1, P2, P3, P4, void, void, void> {
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inline static MATE_METHOD_RETURN_TYPE Go(
Arguments& args,
const base::Callback<void(P1, P2, P3, P4)>& callback,
const P1& a1,
const P2& a2,
const P3& a3,
const P4& a4) {
callback.Run(a1, a2, a3, a4);
MATE_METHOD_RETURN_UNDEFINED();
}
};
template<typename R, typename P1, typename P2, typename P3>
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struct Invoker<R, P1, P2, P3, void, void, void, void> {
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inline static MATE_METHOD_RETURN_TYPE Go(
Arguments& args,
const base::Callback<R(P1, P2, P3)>& callback,
const P1& a1,
const P2& a2,
const P3& a3) {
MATE_METHOD_RETURN(callback.Run(a1, a2, a3));
}
};
template<typename P1, typename P2, typename P3>
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struct Invoker<void, P1, P2, P3, void, void, void, void> {
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inline static MATE_METHOD_RETURN_TYPE Go(
Arguments& args,
const base::Callback<void(P1, P2, P3)>& callback,
const P1& a1,
const P2& a2,
const P3& a3) {
callback.Run(a1, a2, a3);
MATE_METHOD_RETURN_UNDEFINED();
}
};
template<typename R, typename P1, typename P2>
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struct Invoker<R, P1, P2, void, void, void, void, void> {
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inline static MATE_METHOD_RETURN_TYPE Go(
Arguments& args,
const base::Callback<R(P1, P2)>& callback,
const P1& a1,
const P2& a2) {
MATE_METHOD_RETURN(callback.Run(a1, a2));
}
};
template<typename P1, typename P2>
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struct Invoker<void, P1, P2, void, void, void, void, void> {
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inline static MATE_METHOD_RETURN_TYPE Go(
Arguments& args,
const base::Callback<void(P1, P2)>& callback,
const P1& a1,
const P2& a2) {
callback.Run(a1, a2);
MATE_METHOD_RETURN_UNDEFINED();
}
};
template<typename R, typename P1>
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struct Invoker<R, P1, void, void, void, void, void, void> {
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inline static MATE_METHOD_RETURN_TYPE Go(
Arguments& args,
const base::Callback<R(P1)>& callback,
const P1& a1) {
MATE_METHOD_RETURN(callback.Run(a1));
}
};
template<typename P1>
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struct Invoker<void, P1, void, void, void, void, void, void> {
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inline static MATE_METHOD_RETURN_TYPE Go(
Arguments& args,
const base::Callback<void(P1)>& callback,
const P1& a1) {
callback.Run(a1);
MATE_METHOD_RETURN_UNDEFINED();
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}
};
template<typename R>
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struct Invoker<R, void, void, void, void, void, void, void> {
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inline static MATE_METHOD_RETURN_TYPE Go(
Arguments& args,
const base::Callback<R()>& callback) {
MATE_METHOD_RETURN(callback.Run());
}
};
template<>
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struct Invoker<void, void, void, void, void, void, void, void> {
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inline static MATE_METHOD_RETURN_TYPE Go(
Arguments& args,
const base::Callback<void()>& callback) {
callback.Run();
MATE_METHOD_RETURN_UNDEFINED();
}
};
template<typename T>
bool GetNextArgument(Arguments* args, int create_flags, bool is_first,
T* result) {
if (is_first && (create_flags & HolderIsFirstArgument) != 0) {
return args->GetHolder(result);
} else {
return args->GetNext(result);
}
}
// For advanced use cases, we allow callers to request the unparsed Arguments
// object and poke around in it directly.
inline bool GetNextArgument(Arguments* args, int create_flags, bool is_first,
Arguments* result) {
*result = *args;
return true;
}
inline bool GetNextArgument(Arguments* args, int create_flags, bool is_first,
Arguments** result) {
*result = args;
return true;
}
// It's common for clients to just need the isolate, so we make that easy.
inline bool GetNextArgument(Arguments* args, int create_flags,
bool is_first, v8::Isolate** result) {
*result = args->isolate();
return true;
}
// DispatchToCallback converts all the JavaScript arguments to C++ types and
// invokes the base::Callback.
template<typename Sig>
struct Dispatcher {
};
template<typename R>
struct Dispatcher<R()> {
static MATE_METHOD(DispatchToCallback) {
Arguments args(info);
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v8::Local<v8::External> v8_holder;
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CHECK(args.GetData(&v8_holder));
CallbackHolderBase* holder_base = reinterpret_cast<CallbackHolderBase*>(
v8_holder->Value());
typedef CallbackHolder<R()> HolderT;
HolderT* holder = static_cast<HolderT*>(holder_base);
return Invoker<R>::Go(args, holder->callback);
}
};
template<typename R, typename P1>
struct Dispatcher<R(P1)> {
static MATE_METHOD(DispatchToCallback) {
Arguments args(info);
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v8::Local<v8::External> v8_holder;
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CHECK(args.GetData(&v8_holder));
CallbackHolderBase* holder_base = reinterpret_cast<CallbackHolderBase*>(
v8_holder->Value());
typedef CallbackHolder<R(P1)> HolderT;
HolderT* holder = static_cast<HolderT*>(holder_base);
typename CallbackParamTraits<P1>::LocalType a1;
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if ((holder->flags & HolderIsFirstArgument) &&
!(holder->flags & SafeAfterDestroyed) &&
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DestroyedChecker<typename
CallbackParamTraits<P1>::LocalType>::IsDestroyed(&args)) {
args.ThrowError("Object has been destroyed");
MATE_METHOD_RETURN_UNDEFINED();
}
if (!GetNextArgument(&args, holder->flags, true, &a1)) {
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args.ThrowError();
MATE_METHOD_RETURN_UNDEFINED();
}
return Invoker<R, P1>::Go(args, holder->callback, a1);
}
};
template<typename R, typename P1, typename P2>
struct Dispatcher<R(P1, P2)> {
static MATE_METHOD(DispatchToCallback) {
Arguments args(info);
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v8::Local<v8::External> v8_holder;
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CHECK(args.GetData(&v8_holder));
CallbackHolderBase* holder_base = reinterpret_cast<CallbackHolderBase*>(
v8_holder->Value());
typedef CallbackHolder<R(P1, P2)> HolderT;
HolderT* holder = static_cast<HolderT*>(holder_base);
typename CallbackParamTraits<P1>::LocalType a1;
typename CallbackParamTraits<P2>::LocalType a2;
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if ((holder->flags & HolderIsFirstArgument) &&
!(holder->flags & SafeAfterDestroyed) &&
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DestroyedChecker<typename
CallbackParamTraits<P1>::LocalType>::IsDestroyed(&args)) {
args.ThrowError("Object has been destroyed");
MATE_METHOD_RETURN_UNDEFINED();
}
if (!GetNextArgument(&args, holder->flags, true, &a1) ||
!GetNextArgument(&args, holder->flags, false, &a2)) {
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args.ThrowError();
MATE_METHOD_RETURN_UNDEFINED();
}
return Invoker<R, P1, P2>::Go(args, holder->callback, a1, a2);
}
};
template<typename R, typename P1, typename P2, typename P3>
struct Dispatcher<R(P1, P2, P3)> {
static MATE_METHOD(DispatchToCallback) {
Arguments args(info);
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v8::Local<v8::External> v8_holder;
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CHECK(args.GetData(&v8_holder));
CallbackHolderBase* holder_base = reinterpret_cast<CallbackHolderBase*>(
v8_holder->Value());
typedef CallbackHolder<R(P1, P2, P3)> HolderT;
HolderT* holder = static_cast<HolderT*>(holder_base);
typename CallbackParamTraits<P1>::LocalType a1;
typename CallbackParamTraits<P2>::LocalType a2;
typename CallbackParamTraits<P3>::LocalType a3;
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if ((holder->flags & HolderIsFirstArgument) &&
!(holder->flags & SafeAfterDestroyed) &&
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DestroyedChecker<typename
CallbackParamTraits<P1>::LocalType>::IsDestroyed(&args)) {
args.ThrowError("Object has been destroyed");
MATE_METHOD_RETURN_UNDEFINED();
}
if (!GetNextArgument(&args, holder->flags, true, &a1) ||
!GetNextArgument(&args, holder->flags, false, &a2) ||
!GetNextArgument(&args, holder->flags, false, &a3)) {
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args.ThrowError();
MATE_METHOD_RETURN_UNDEFINED();
}
return Invoker<R, P1, P2, P3>::Go(args, holder->callback, a1, a2, a3);
}
};
template<typename R, typename P1, typename P2, typename P3, typename P4>
struct Dispatcher<R(P1, P2, P3, P4)> {
static MATE_METHOD(DispatchToCallback) {
Arguments args(info);
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v8::Local<v8::External> v8_holder;
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CHECK(args.GetData(&v8_holder));
CallbackHolderBase* holder_base = reinterpret_cast<CallbackHolderBase*>(
v8_holder->Value());
typedef CallbackHolder<R(P1, P2, P3, P4)> HolderT;
HolderT* holder = static_cast<HolderT*>(holder_base);
typename CallbackParamTraits<P1>::LocalType a1;
typename CallbackParamTraits<P2>::LocalType a2;
typename CallbackParamTraits<P3>::LocalType a3;
typename CallbackParamTraits<P4>::LocalType a4;
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if ((holder->flags & HolderIsFirstArgument) &&
!(holder->flags & SafeAfterDestroyed) &&
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DestroyedChecker<typename
CallbackParamTraits<P1>::LocalType>::IsDestroyed(&args)) {
args.ThrowError("Object has been destroyed");
MATE_METHOD_RETURN_UNDEFINED();
}
if (!GetNextArgument(&args, holder->flags, true, &a1) ||
!GetNextArgument(&args, holder->flags, false, &a2) ||
!GetNextArgument(&args, holder->flags, false, &a3) ||
!GetNextArgument(&args, holder->flags, false, &a4)) {
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args.ThrowError();
MATE_METHOD_RETURN_UNDEFINED();
}
return Invoker<R, P1, P2, P3, P4>::Go(args, holder->callback, a1, a2, a3,
a4);
}
};
template<typename R, typename P1, typename P2, typename P3, typename P4,
typename P5>
struct Dispatcher<R(P1, P2, P3, P4, P5)> {
static MATE_METHOD(DispatchToCallback) {
Arguments args(info);
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v8::Local<v8::External> v8_holder;
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CHECK(args.GetData(&v8_holder));
CallbackHolderBase* holder_base = reinterpret_cast<CallbackHolderBase*>(
v8_holder->Value());
typedef CallbackHolder<R(P1, P2, P3, P4, P5)> HolderT;
HolderT* holder = static_cast<HolderT*>(holder_base);
typename CallbackParamTraits<P1>::LocalType a1;
typename CallbackParamTraits<P2>::LocalType a2;
typename CallbackParamTraits<P3>::LocalType a3;
typename CallbackParamTraits<P4>::LocalType a4;
typename CallbackParamTraits<P5>::LocalType a5;
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if ((holder->flags & HolderIsFirstArgument) &&
!(holder->flags & SafeAfterDestroyed) &&
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DestroyedChecker<typename
CallbackParamTraits<P1>::LocalType>::IsDestroyed(&args)) {
args.ThrowError("Object has been destroyed");
MATE_METHOD_RETURN_UNDEFINED();
}
if (!GetNextArgument(&args, holder->flags, true, &a1) ||
!GetNextArgument(&args, holder->flags, false, &a2) ||
!GetNextArgument(&args, holder->flags, false, &a3) ||
!GetNextArgument(&args, holder->flags, false, &a4) ||
!GetNextArgument(&args, holder->flags, false, &a5)) {
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args.ThrowError();
MATE_METHOD_RETURN_UNDEFINED();
}
return Invoker<R, P1, P2, P3, P4, P5>::Go(args, holder->callback, a1, a2,
a3, a4, a5);
}
};
template<typename R, typename P1, typename P2, typename P3, typename P4,
typename P5, typename P6>
struct Dispatcher<R(P1, P2, P3, P4, P5, P6)> {
static MATE_METHOD(DispatchToCallback) {
Arguments args(info);
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v8::Local<v8::External> v8_holder;
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CHECK(args.GetData(&v8_holder));
CallbackHolderBase* holder_base = reinterpret_cast<CallbackHolderBase*>(
v8_holder->Value());
typedef CallbackHolder<R(P1, P2, P3, P4, P5, P6)> HolderT;
HolderT* holder = static_cast<HolderT*>(holder_base);
typename CallbackParamTraits<P1>::LocalType a1;
typename CallbackParamTraits<P2>::LocalType a2;
typename CallbackParamTraits<P3>::LocalType a3;
typename CallbackParamTraits<P4>::LocalType a4;
typename CallbackParamTraits<P5>::LocalType a5;
typename CallbackParamTraits<P6>::LocalType a6;
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if ((holder->flags & HolderIsFirstArgument) &&
!(holder->flags & SafeAfterDestroyed) &&
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DestroyedChecker<typename
CallbackParamTraits<P1>::LocalType>::IsDestroyed(&args)) {
args.ThrowError("Object has been destroyed");
MATE_METHOD_RETURN_UNDEFINED();
}
if (!GetNextArgument(&args, holder->flags, true, &a1) ||
!GetNextArgument(&args, holder->flags, false, &a2) ||
!GetNextArgument(&args, holder->flags, false, &a3) ||
!GetNextArgument(&args, holder->flags, false, &a4) ||
!GetNextArgument(&args, holder->flags, false, &a5) ||
!GetNextArgument(&args, holder->flags, false, &a6)) {
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args.ThrowError();
MATE_METHOD_RETURN_UNDEFINED();
}
return Invoker<R, P1, P2, P3, P4, P5, P6>::Go(args, holder->callback, a1,
a2, a3, a4, a5, a6);
}
};
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template<typename R, typename P1, typename P2, typename P3, typename P4,
typename P5, typename P6, typename P7>
struct Dispatcher<R(P1, P2, P3, P4, P5, P6, P7)> {
static MATE_METHOD(DispatchToCallback) {
Arguments args(info);
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v8::Local<v8::External> v8_holder;
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CHECK(args.GetData(&v8_holder));
CallbackHolderBase* holder_base = reinterpret_cast<CallbackHolderBase*>(
v8_holder->Value());
typedef CallbackHolder<R(P1, P2, P3, P4, P5, P6, P7)> HolderT;
HolderT* holder = static_cast<HolderT*>(holder_base);
typename CallbackParamTraits<P1>::LocalType a1;
typename CallbackParamTraits<P2>::LocalType a2;
typename CallbackParamTraits<P3>::LocalType a3;
typename CallbackParamTraits<P4>::LocalType a4;
typename CallbackParamTraits<P5>::LocalType a5;
typename CallbackParamTraits<P6>::LocalType a6;
typename CallbackParamTraits<P7>::LocalType a7;
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if ((holder->flags & HolderIsFirstArgument) &&
!(holder->flags & SafeAfterDestroyed) &&
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DestroyedChecker<typename
CallbackParamTraits<P1>::LocalType>::IsDestroyed(&args)) {
args.ThrowError("Object has been destroyed");
MATE_METHOD_RETURN_UNDEFINED();
}
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if (!GetNextArgument(&args, holder->flags, true, &a1) ||
!GetNextArgument(&args, holder->flags, false, &a2) ||
!GetNextArgument(&args, holder->flags, false, &a3) ||
!GetNextArgument(&args, holder->flags, false, &a4) ||
!GetNextArgument(&args, holder->flags, false, &a5) ||
!GetNextArgument(&args, holder->flags, false, &a6) ||
!GetNextArgument(&args, holder->flags, false, &a7)) {
args.ThrowError();
MATE_METHOD_RETURN_UNDEFINED();
}
return Invoker<R, P1, P2, P3, P4, P5, P6, P7>::Go(args, holder->callback,
a1, a2, a3, a4, a5, a6, a7);
}
};
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} // namespace internal
// CreateFunctionTemplate creates a v8::FunctionTemplate that will create
// JavaScript functions that execute a provided C++ function or base::Callback.
// JavaScript arguments are automatically converted via mate::Converter, as is
// the return value of the C++ function, if any.
template<typename Sig>
v8::Local<v8::FunctionTemplate> CreateFunctionTemplate(
v8::Isolate* isolate, const base::Callback<Sig> callback,
int callback_flags = 0) {
typedef internal::CallbackHolder<Sig> HolderT;
HolderT* holder = new HolderT(isolate, callback, callback_flags);
return v8::FunctionTemplate::New(
#if NODE_VERSION_AT_LEAST(0, 11, 11)
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isolate,
#endif
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&internal::Dispatcher<Sig>::DispatchToCallback,
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ConvertToV8<v8::Local<v8::External> >(isolate,
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holder->GetHandle(isolate)));
}
} // namespace mate
#endif // NATIVE_MATE_FUNCTION_TEMPLATE_H_