electron/atom/browser/lib/init.coffee

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fs = require 'fs'
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path = require 'path'
util = require 'util'
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# Expose information of current process.
process.type = 'browser'
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process.resourcesPath = path.resolve process.argv[1], '..', '..', '..', '..'
# We modified the original process.argv to let node.js load the atom.js,
# we need to restore it here.
process.argv.splice 1, 1
# Pick out switches appended by atom-shell.
startMark = process.argv.indexOf '--atom-shell-switches-start'
endMark = process.argv.indexOf '--atom-shell-switches-end'
process.execArgv = process.argv.splice startMark, endMark - startMark + 1
# Add browser/api/lib to require's search paths,
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# which contains javascript part of Atom's built-in libraries.
globalPaths = require('module').globalPaths
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globalPaths.push path.join process.resourcesPath, 'atom', 'browser', 'api', 'lib'
# Do loading in next tick since we still need some initialize work before
# native bindings can work.
setImmediate ->
# Import common settings.
require path.resolve(__dirname, '..', '..', 'common', 'lib', 'init.js')
if process.platform is 'win32'
# Redirect node's console to use our own implementations, since node can not
# handle console output when running as GUI program.
print = (args...) ->
process.log util.format(args...)
console.log = console.error = console.warn = print
process.stdout.write = process.stderr.write = print
# Always returns EOF for stdin stream.
Readable = require('stream').Readable
stdin = new Readable
stdin.push null
process.__defineGetter__ 'stdin', -> stdin
# Don't quit on fatal error.
process.on 'uncaughtException', (error) ->
# Show error in GUI.
message = error.stack ? "#{error.name}: #{error.message}"
require('dialog').showMessageBox
type: 'warning'
title: 'An javascript error occured in the browser'
message: 'uncaughtException'
detail: message
buttons: ['OK']
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# Load the RPC server.
require './rpc-server.js'
# Now we try to load app's package.json.
packageJson = null
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packagePath = path.join process.resourcesPath, 'app'
try
# First we try to load process.resourcesPath/app
packageJson = JSON.parse(fs.readFileSync(path.join(packagePath, 'package.json')))
catch error
# If not found then we load browser/default_app
packagePath = path.join process.resourcesPath, 'default_app'
packageJson = JSON.parse(fs.readFileSync(path.join(packagePath, 'package.json')))
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# Set application's version.
app = require 'app'
app.setVersion packageJson.version if packageJson.version?
# Set application's name.
if packageJson.productName?
app.setName packageJson.productName
else if packageJson.name?
app.setName packageJson.name
# Finally load app's main.js and transfer control to C++.
require path.join(packagePath, packageJson.main)