electron/native_mate/dictionary.h

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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE.chromium file.
#ifndef NATIVE_MATE_DICTIONARY_H_
#define NATIVE_MATE_DICTIONARY_H_
#include "native_mate/converter.h"
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#include "native_mate/object_template_builder.h"
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namespace mate {
namespace internal {
// Returns true if |maybe| is both a value, and that value is true.
inline bool IsTrue(v8::Maybe<bool> maybe) {
return maybe.IsJust() && maybe.FromJust();
}
} // namespace internal
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// Dictionary is useful when writing bindings for a function that either
// receives an arbitrary JavaScript object as an argument or returns an
// arbitrary JavaScript object as a result. For example, Dictionary is useful
// when you might use the |dictionary| type in WebIDL:
//
// http://heycam.github.io/webidl/#idl-dictionaries
//
// WARNING: You cannot retain a Dictionary object in the heap. The underlying
// storage for Dictionary is tied to the closest enclosing
// v8::HandleScope. Generally speaking, you should store a Dictionary
// on the stack.
//
class Dictionary {
public:
Dictionary();
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Dictionary(v8::Isolate* isolate, v8::Local<v8::Object> object);
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~Dictionary();
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static Dictionary CreateEmpty(v8::Isolate* isolate);
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template<typename T>
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bool Get(const base::StringPiece& key, T* out) const {
// Check for existence before getting, otherwise this method will always
// returns true when T == v8::Local<v8::Value>.
v8::Local<v8::Context> context = isolate_->GetCurrentContext();
v8::Local<v8::String> v8_key = StringToV8(isolate_, key);
if (!internal::IsTrue(GetHandle()->Has(context, v8_key)))
return false;
v8::Local<v8::Value> val;
if (!GetHandle()->Get(context, v8_key).ToLocal(&val))
return false;
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return ConvertFromV8(isolate_, val, out);
}
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template<typename T>
bool GetHidden(const base::StringPiece& key, T* out) const {
v8::Local<v8::Value> val =
GetHandle()->GetHiddenValue(StringToV8(isolate_, key));
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return ConvertFromV8(isolate_, val, out);
}
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template<typename T>
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bool Set(const base::StringPiece& key, T val) {
v8::Local<v8::Value> v8_value;
if (!TryConvertToV8(isolate_, val, &v8_value))
return false;
v8::Maybe<bool> result =
GetHandle()->Set(isolate_->GetCurrentContext(),
StringToV8(isolate_, key),
v8_value);
return !result.IsNothing() && result.FromJust();
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}
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template<typename T>
bool SetHidden(const base::StringPiece& key, T val) {
v8::Local<v8::Value> v8_value;
if (!TryConvertToV8(isolate_, val, &v8_value))
return false;
return GetHandle()->SetHiddenValue(StringToV8(isolate_, key), v8_value);
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}
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template<typename T>
bool SetMethod(const base::StringPiece& key, const T& callback) {
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return GetHandle()->Set(
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StringToV8(isolate_, key),
CallbackTraits<T>::CreateTemplate(isolate_, callback)->GetFunction());
}
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bool Delete(const base::StringPiece& key) {
v8::Maybe<bool> result = GetHandle()->Delete(isolate_->GetCurrentContext(),
StringToV8(isolate_, key));
return !result.IsNothing() && result.FromJust();
}
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bool IsEmpty() const { return isolate() == NULL; }
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virtual v8::Local<v8::Object> GetHandle() const;
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v8::Isolate* isolate() const { return isolate_; }
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protected:
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v8::Isolate* isolate_;
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private:
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v8::Local<v8::Object> object_;
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};
template<>
struct Converter<Dictionary> {
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static v8::Local<v8::Value> ToV8(v8::Isolate* isolate,
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Dictionary val);
static bool FromV8(v8::Isolate* isolate,
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v8::Local<v8::Value> val,
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Dictionary* out);
};
} // namespace mate
#endif // NATIVE_MATE_DICTIONARY_H_