electron/shell/common/node_util.cc

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// Copyright (c) 2019 GitHub, Inc.
// Use of this source code is governed by the MIT license that can be
// found in the LICENSE file.
#include "shell/common/node_util.h"
#include "base/logging.h"
#include "shell/common/node_includes.h"
#include "third_party/electron_node/src/node_native_module_env.h"
namespace electron {
namespace util {
v8::MaybeLocal<v8::Value> CompileAndCall(
v8::Local<v8::Context> context,
const char* id,
std::vector<v8::Local<v8::String>>* parameters,
std::vector<v8::Local<v8::Value>>* arguments,
node::Environment* optional_env) {
v8::Isolate* isolate = context->GetIsolate();
v8::TryCatch try_catch(isolate);
v8::MaybeLocal<v8::Function> compiled =
node::native_module::NativeModuleEnv::LookupAndCompile(
context, id, parameters, optional_env);
if (compiled.IsEmpty()) {
return v8::MaybeLocal<v8::Value>();
}
v8::Local<v8::Function> fn = compiled.ToLocalChecked().As<v8::Function>();
v8::MaybeLocal<v8::Value> ret = fn->Call(
context, v8::Null(isolate), arguments->size(), arguments->data());
// This will only be caught when something has gone terrible wrong as all
// electron scripts are wrapped in a try {} catch {} by webpack
if (try_catch.HasCaught()) {
LOG(ERROR) << "Failed to CompileAndCall electron script: " << id;
}
return ret;
}
} // namespace util
} // namespace electron