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								// Copyright (c) 2019 GitHub, Inc.
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								// Use of this source code is governed by the MIT license that can be
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								// found in the LICENSE file.
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								#ifndef ELECTRON_SHELL_BROWSER_NET_NODE_STREAM_LOADER_H_
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								#define ELECTRON_SHELL_BROWSER_NET_NODE_STREAM_LOADER_H_
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								#include <map>
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								#include <memory>
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								#include <string>
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								#include <vector>
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								#include "base/memory/raw_ptr.h"
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								#include "mojo/public/cpp/bindings/receiver.h"
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								#include "mojo/public/cpp/bindings/remote.h"
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								#include "services/network/public/mojom/url_loader.mojom.h"
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								#include "services/network/public/mojom/url_response_head.mojom.h"
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								#include "v8/include/v8-forward.h"
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								#include "v8/include/v8-object.h"
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								#include "v8/include/v8-persistent-handle.h"
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								namespace mojo {
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								class DataPipeProducer;
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								template <typename T>
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								class PendingReceiver;
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								template <typename T>
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								class PendingRemote;
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								}  // namespace mojo
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								namespace electron {
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								// Read data from node Stream and feed it to NetworkService.
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								//
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								// This class manages its own lifetime and should delete itself when the
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								// connection is lost or finished.
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								//
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								// We use |paused mode| to read data from |Readable| stream, so we don't need to
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								// copy data from buffer and hold it in memory, and we only need to make sure
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								// the passed |Buffer| is alive while writing data to pipe.
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								class NodeStreamLoader : public network::mojom::URLLoader {
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								 public:
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								  NodeStreamLoader(network::mojom::URLResponseHeadPtr head,
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								                   mojo::PendingReceiver<network::mojom::URLLoader> loader,
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								                   mojo::PendingRemote<network::mojom::URLLoaderClient> client,
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								                   v8::Isolate* isolate,
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								                   v8::Local<v8::Object> emitter);
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								  // disable copy
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								  NodeStreamLoader(const NodeStreamLoader&) = delete;
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								  NodeStreamLoader& operator=(const NodeStreamLoader&) = delete;
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								 private:
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								  ~NodeStreamLoader() override;
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								  using EventCallback = base::RepeatingCallback<void()>;
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								  void Start(network::mojom::URLResponseHeadPtr head);
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								  void NotifyEnd();
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								  void NotifyError();
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								  void NotifyReadable();
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								  void NotifyComplete(int result);
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								  void ReadMore();
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								  void DidWrite(MojoResult result);
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								  // Subscribe to events of |emitter|.
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								  void On(const char* event, EventCallback callback);
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								  // URLLoader:
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								  void FollowRedirect(
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								      const std::vector<std::string>& removed_headers,
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								      const net::HttpRequestHeaders& modified_headers,
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								      const net::HttpRequestHeaders& modified_cors_exempt_headers,
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								      const std::optional<GURL>& new_url) override {}
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								  void SetPriority(net::RequestPriority priority,
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								                   int32_t intra_priority_value) override {}
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								  mojo::Receiver<network::mojom::URLLoader> url_loader_;
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								  mojo::Remote<network::mojom::URLLoaderClient> client_;
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								  raw_ptr<v8::Isolate> isolate_;
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								  v8::Global<v8::Object> emitter_;
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								  v8::Global<v8::Value> buffer_;
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								  // Mojo data pipe where the data that is being read is written to.
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								  std::unique_ptr<mojo::DataPipeProducer> producer_;
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								  // Whether we are in the middle of write.
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								  bool is_writing_ = false;
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								  // Whether we are in the middle of a stream.read().
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								  bool is_reading_ = false;
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								  size_t bytes_written_ = 0;
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								  // When NotifyComplete is called while writing, we will save the result and
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								  // quit with it after the write is done.
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								  bool pending_result_ = false;
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								  int result_ = net::OK;
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								  // Set to `true` when we get either `end` or `error` event on the stream.
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								  // If `false` - we call `stream.destroy()` to finalize the stream.
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								  bool destroyed_ = false;
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								  // When the stream emits the readable event, we only want to start reading
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								  // data if the stream was not readable before, so we store the state in a
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								  // flag.
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								  bool readable_ = false;
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								  // It's possible for reads to be queued using nextTick() during read()
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								  // which will cause 'readable' to emit during ReadMore, so we track if
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								  // that occurred in a flag.
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								  bool has_read_waiting_ = false;
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								  // Store the V8 callbacks to unsubscribe them later.
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								  std::map<std::string, v8::Global<v8::Value>> handlers_;
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								  base::WeakPtrFactory<NodeStreamLoader> weak_factory_{this};
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								};
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								}  // namespace electron
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								#endif  // ELECTRON_SHELL_BROWSER_NET_NODE_STREAM_LOADER_H_
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