f5d3c3dd00
- Microsoft.DotNet.Arcade.Sdk - 5.0.0-beta.19571.10
451 lines
14 KiB
Bash
Executable file
451 lines
14 KiB
Bash
Executable file
#!/usr/bin/env bash
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# Initialize variables if they aren't already defined.
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# CI mode - set to true on CI server for PR validation build or official build.
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ci=${ci:-false}
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# Set to true to use the pipelines logger which will enable Azure logging output.
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# https://github.com/Microsoft/azure-pipelines-tasks/blob/master/docs/authoring/commands.md
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# This flag is meant as a temporary opt-opt for the feature while validate it across
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# our consumers. It will be deleted in the future.
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if [[ "$ci" == true ]]; then
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pipelines_log=${pipelines_log:-true}
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else
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pipelines_log=${pipelines_log:-false}
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fi
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# Build configuration. Common values include 'Debug' and 'Release', but the repository may use other names.
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configuration=${configuration:-'Debug'}
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# Set to true to output binary log from msbuild. Note that emitting binary log slows down the build.
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# Binary log must be enabled on CI.
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binary_log=${binary_log:-$ci}
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# Turns on machine preparation/clean up code that changes the machine state (e.g. kills build processes).
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prepare_machine=${prepare_machine:-false}
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# True to restore toolsets and dependencies.
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restore=${restore:-true}
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# Adjusts msbuild verbosity level.
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verbosity=${verbosity:-'minimal'}
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# Set to true to reuse msbuild nodes. Recommended to not reuse on CI.
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if [[ "$ci" == true ]]; then
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node_reuse=${node_reuse:-false}
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else
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node_reuse=${node_reuse:-true}
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fi
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# Configures warning treatment in msbuild.
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warn_as_error=${warn_as_error:-true}
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# True to attempt using .NET Core already that meets requirements specified in global.json
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# installed on the machine instead of downloading one.
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use_installed_dotnet_cli=${use_installed_dotnet_cli:-true}
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# Enable repos to use a particular version of the on-line dotnet-install scripts.
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# default URL: https://dot.net/v1/dotnet-install.sh
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dotnetInstallScriptVersion=${dotnetInstallScriptVersion:-'v1'}
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# True to use global NuGet cache instead of restoring packages to repository-local directory.
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if [[ "$ci" == true ]]; then
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use_global_nuget_cache=${use_global_nuget_cache:-false}
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else
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use_global_nuget_cache=${use_global_nuget_cache:-true}
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fi
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# Resolve any symlinks in the given path.
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function ResolvePath {
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local path=$1
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while [[ -h $path ]]; do
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local dir="$( cd -P "$( dirname "$path" )" && pwd )"
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path="$(readlink "$path")"
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# if $path was a relative symlink, we need to resolve it relative to the path where the
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# symlink file was located
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[[ $path != /* ]] && path="$dir/$path"
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done
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# return value
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_ResolvePath="$path"
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}
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# ReadVersionFromJson [json key]
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function ReadGlobalVersion {
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local key=$1
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local line=`grep -m 1 "$key" "$global_json_file"`
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local pattern="\"$key\" *: *\"(.*)\""
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if [[ ! $line =~ $pattern ]]; then
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Write-PipelineTelemetryError -category 'Build' "Error: Cannot find \"$key\" in $global_json_file"
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ExitWithExitCode 1
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fi
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# return value
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_ReadGlobalVersion=${BASH_REMATCH[1]}
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}
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function InitializeDotNetCli {
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if [[ -n "${_InitializeDotNetCli:-}" ]]; then
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return
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fi
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local install=$1
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# Don't resolve runtime, shared framework, or SDK from other locations to ensure build determinism
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export DOTNET_MULTILEVEL_LOOKUP=0
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# Disable first run since we want to control all package sources
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export DOTNET_SKIP_FIRST_TIME_EXPERIENCE=1
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# Disable telemetry on CI
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if [[ $ci == true ]]; then
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export DOTNET_CLI_TELEMETRY_OPTOUT=1
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fi
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# LTTNG is the logging infrastructure used by Core CLR. Need this variable set
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# so it doesn't output warnings to the console.
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export LTTNG_HOME="$HOME"
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# Source Build uses DotNetCoreSdkDir variable
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if [[ -n "${DotNetCoreSdkDir:-}" ]]; then
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export DOTNET_INSTALL_DIR="$DotNetCoreSdkDir"
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fi
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# Find the first path on $PATH that contains the dotnet.exe
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if [[ "$use_installed_dotnet_cli" == true && $global_json_has_runtimes == false && -z "${DOTNET_INSTALL_DIR:-}" ]]; then
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local dotnet_path=`command -v dotnet`
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if [[ -n "$dotnet_path" ]]; then
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ResolvePath "$dotnet_path"
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export DOTNET_INSTALL_DIR=`dirname "$_ResolvePath"`
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fi
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fi
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ReadGlobalVersion "dotnet"
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local dotnet_sdk_version=$_ReadGlobalVersion
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local dotnet_root=""
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# Use dotnet installation specified in DOTNET_INSTALL_DIR if it contains the required SDK version,
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# otherwise install the dotnet CLI and SDK to repo local .dotnet directory to avoid potential permission issues.
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if [[ $global_json_has_runtimes == false && -n "${DOTNET_INSTALL_DIR:-}" && -d "$DOTNET_INSTALL_DIR/sdk/$dotnet_sdk_version" ]]; then
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dotnet_root="$DOTNET_INSTALL_DIR"
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else
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dotnet_root="$repo_root/.dotnet"
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export DOTNET_INSTALL_DIR="$dotnet_root"
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if [[ ! -d "$DOTNET_INSTALL_DIR/sdk/$dotnet_sdk_version" ]]; then
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if [[ "$install" == true ]]; then
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InstallDotNetSdk "$dotnet_root" "$dotnet_sdk_version"
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else
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Write-PipelineTelemetryError -category 'InitializeToolset' "Unable to find dotnet with SDK version '$dotnet_sdk_version'"
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ExitWithExitCode 1
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fi
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fi
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fi
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# Add dotnet to PATH. This prevents any bare invocation of dotnet in custom
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# build steps from using anything other than what we've downloaded.
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Write-PipelinePrependPath -path "$dotnet_root"
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Write-PipelineSetVariable -name "DOTNET_MULTILEVEL_LOOKUP" -value "0"
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Write-PipelineSetVariable -name "DOTNET_SKIP_FIRST_TIME_EXPERIENCE" -value "1"
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# return value
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_InitializeDotNetCli="$dotnet_root"
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}
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function InstallDotNetSdk {
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local root=$1
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local version=$2
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local architecture=""
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if [[ $# == 3 ]]; then
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architecture=$3
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fi
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InstallDotNet "$root" "$version" $architecture
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}
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function InstallDotNet {
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local root=$1
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local version=$2
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GetDotNetInstallScript "$root"
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local install_script=$_GetDotNetInstallScript
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local archArg=''
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if [[ -n "${3:-}" ]]; then
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archArg="--architecture $3"
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fi
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local runtimeArg=''
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if [[ -n "${4:-}" ]]; then
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runtimeArg="--runtime $4"
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fi
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local skipNonVersionedFilesArg=""
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if [[ "$#" -ge "5" ]]; then
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skipNonVersionedFilesArg="--skip-non-versioned-files"
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fi
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bash "$install_script" --version $version --install-dir "$root" $archArg $runtimeArg $skipNonVersionedFilesArg || {
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local exit_code=$?
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Write-PipelineTelemetryError -category 'InitializeToolset' "Failed to install dotnet SDK from public location (exit code '$exit_code')."
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if [[ -n "$runtimeArg" ]]; then
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local runtimeSourceFeed=''
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if [[ -n "${6:-}" ]]; then
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runtimeSourceFeed="--azure-feed $6"
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fi
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local runtimeSourceFeedKey=''
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if [[ -n "${7:-}" ]]; then
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decodedFeedKey=`echo $7 | base64 --decode`
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runtimeSourceFeedKey="--feed-credential $decodedFeedKey"
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fi
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if [[ -n "$runtimeSourceFeed" || -n "$runtimeSourceFeedKey" ]]; then
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bash "$install_script" --version $version --install-dir "$root" $archArg $runtimeArg $skipNonVersionedFilesArg $runtimeSourceFeed $runtimeSourceFeedKey || {
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local exit_code=$?
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Write-PipelineTelemetryError -category 'InitializeToolset' "Failed to install dotnet SDK from custom location '$runtimeSourceFeed' (exit code '$exit_code')."
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ExitWithExitCode $exit_code
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}
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fi
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fi
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}
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}
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function GetDotNetInstallScript {
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local root=$1
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local install_script="$root/dotnet-install.sh"
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local install_script_url="https://dot.net/$dotnetInstallScriptVersion/dotnet-install.sh"
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if [[ ! -a "$install_script" ]]; then
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mkdir -p "$root"
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echo "Downloading '$install_script_url'"
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# Use curl if available, otherwise use wget
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if command -v curl > /dev/null; then
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curl "$install_script_url" -sSL --retry 10 --create-dirs -o "$install_script" || {
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local exit_code=$?
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Write-PipelineTelemetryError -category 'InitializeToolset' "Failed to acquire dotnet install script (exit code '$exit_code')."
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ExitWithExitCode $exit_code
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}
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else
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wget -q -O "$install_script" "$install_script_url" || {
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local exit_code=$?
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Write-PipelineTelemetryError -category 'InitializeToolset' "Failed to acquire dotnet install script (exit code '$exit_code')."
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ExitWithExitCode $exit_code
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}
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fi
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fi
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# return value
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_GetDotNetInstallScript="$install_script"
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}
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function InitializeBuildTool {
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if [[ -n "${_InitializeBuildTool:-}" ]]; then
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return
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fi
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InitializeDotNetCli $restore
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# return values
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_InitializeBuildTool="$_InitializeDotNetCli/dotnet"
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_InitializeBuildToolCommand="msbuild"
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_InitializeBuildToolFramework="netcoreapp2.1"
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}
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function GetNuGetPackageCachePath {
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if [[ -z ${NUGET_PACKAGES:-} ]]; then
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if [[ "$use_global_nuget_cache" == true ]]; then
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export NUGET_PACKAGES="$HOME/.nuget/packages"
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else
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export NUGET_PACKAGES="$repo_root/.packages"
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fi
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fi
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# return value
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_GetNuGetPackageCachePath=$NUGET_PACKAGES
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}
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function InitializeNativeTools() {
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if [[ -n "${DisableNativeToolsetInstalls:-}" ]]; then
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return
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fi
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if grep -Fq "native-tools" $global_json_file
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then
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local nativeArgs=""
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if [[ "$ci" == true ]]; then
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nativeArgs="--installDirectory $tools_dir"
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fi
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"$_script_dir/init-tools-native.sh" $nativeArgs
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fi
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}
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function InitializeToolset {
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if [[ -n "${_InitializeToolset:-}" ]]; then
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return
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fi
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GetNuGetPackageCachePath
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ReadGlobalVersion "Microsoft.DotNet.Arcade.Sdk"
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local toolset_version=$_ReadGlobalVersion
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local toolset_location_file="$toolset_dir/$toolset_version.txt"
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if [[ -a "$toolset_location_file" ]]; then
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local path=`cat "$toolset_location_file"`
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if [[ -a "$path" ]]; then
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# return value
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_InitializeToolset="$path"
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return
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fi
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fi
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if [[ "$restore" != true ]]; then
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Write-PipelineTelemetryError -category 'InitializeToolset' "Toolset version $toolset_version has not been restored."
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ExitWithExitCode 2
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fi
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local proj="$toolset_dir/restore.proj"
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local bl=""
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if [[ "$binary_log" == true ]]; then
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bl="/bl:$log_dir/ToolsetRestore.binlog"
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fi
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echo '<Project Sdk="Microsoft.DotNet.Arcade.Sdk"/>' > "$proj"
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MSBuild-Core "$proj" $bl /t:__WriteToolsetLocation /clp:ErrorsOnly\;NoSummary /p:__ToolsetLocationOutputFile="$toolset_location_file"
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local toolset_build_proj=`cat "$toolset_location_file"`
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if [[ ! -a "$toolset_build_proj" ]]; then
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Write-PipelineTelemetryError -category 'Build' "Invalid toolset path: $toolset_build_proj"
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ExitWithExitCode 3
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fi
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# return value
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_InitializeToolset="$toolset_build_proj"
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}
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function ExitWithExitCode {
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if [[ "$ci" == true && "$prepare_machine" == true ]]; then
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StopProcesses
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fi
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exit $1
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}
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function StopProcesses {
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echo "Killing running build processes..."
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pkill -9 "dotnet" || true
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pkill -9 "vbcscompiler" || true
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return 0
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}
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function MSBuild {
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local args=$@
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if [[ "$pipelines_log" == true ]]; then
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InitializeBuildTool
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InitializeToolset
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# Work around issues with Azure Artifacts credential provider
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# https://github.com/dotnet/arcade/issues/3932
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if [[ "$ci" == true ]]; then
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"$_InitializeBuildTool" nuget locals http-cache -c
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export NUGET_PLUGIN_HANDSHAKE_TIMEOUT_IN_SECONDS=20
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export NUGET_PLUGIN_REQUEST_TIMEOUT_IN_SECONDS=20
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Write-PipelineSetVariable -name "NUGET_PLUGIN_HANDSHAKE_TIMEOUT_IN_SECONDS" -value "20"
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Write-PipelineSetVariable -name "NUGET_PLUGIN_REQUEST_TIMEOUT_IN_SECONDS" -value "20"
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fi
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local toolset_dir="${_InitializeToolset%/*}"
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local logger_path="$toolset_dir/$_InitializeBuildToolFramework/Microsoft.DotNet.Arcade.Sdk.dll"
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args=( "${args[@]}" "-logger:$logger_path" )
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fi
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MSBuild-Core ${args[@]}
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}
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function MSBuild-Core {
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if [[ "$ci" == true ]]; then
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if [[ "$binary_log" != true ]]; then
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Write-PipelineTelemetryError -category 'Build' "Binary log must be enabled in CI build."
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ExitWithExitCode 1
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fi
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if [[ "$node_reuse" == true ]]; then
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Write-PipelineTelemetryError -category 'Build' "Node reuse must be disabled in CI build."
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ExitWithExitCode 1
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fi
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fi
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InitializeBuildTool
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local warnaserror_switch=""
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if [[ $warn_as_error == true ]]; then
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warnaserror_switch="/warnaserror"
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fi
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"$_InitializeBuildTool" "$_InitializeBuildToolCommand" /m /nologo /clp:Summary /v:$verbosity /nr:$node_reuse $warnaserror_switch /p:TreatWarningsAsErrors=$warn_as_error /p:ContinuousIntegrationBuild=$ci "$@" || {
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local exit_code=$?
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Write-PipelineTelemetryError -category 'Build' "Build failed (exit code '$exit_code')."
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ExitWithExitCode $exit_code
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}
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}
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ResolvePath "${BASH_SOURCE[0]}"
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_script_dir=`dirname "$_ResolvePath"`
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. "$_script_dir/pipeline-logging-functions.sh"
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eng_root=`cd -P "$_script_dir/.." && pwd`
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repo_root=`cd -P "$_script_dir/../.." && pwd`
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artifacts_dir="$repo_root/artifacts"
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toolset_dir="$artifacts_dir/toolset"
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tools_dir="$repo_root/.tools"
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log_dir="$artifacts_dir/log/$configuration"
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temp_dir="$artifacts_dir/tmp/$configuration"
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global_json_file="$repo_root/global.json"
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# determine if global.json contains a "runtimes" entry
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global_json_has_runtimes=false
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dotnetlocal_key=`grep -m 1 "runtimes" "$global_json_file"` || true
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if [[ -n "$dotnetlocal_key" ]]; then
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global_json_has_runtimes=true
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fi
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# HOME may not be defined in some scenarios, but it is required by NuGet
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if [[ -z $HOME ]]; then
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export HOME="$repo_root/artifacts/.home/"
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mkdir -p "$HOME"
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fi
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mkdir -p "$toolset_dir"
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mkdir -p "$temp_dir"
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mkdir -p "$log_dir"
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Write-PipelineSetVariable -name "Artifacts" -value "$artifacts_dir"
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Write-PipelineSetVariable -name "Artifacts.Toolset" -value "$toolset_dir"
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Write-PipelineSetVariable -name "Artifacts.Log" -value "$log_dir"
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Write-PipelineSetVariable -name "Temp" -value "$temp_dir"
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Write-PipelineSetVariable -name "TMP" -value "$temp_dir"
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# Import custom tools configuration, if present in the repo.
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if [ -z "${disable_configure_toolset_import:-}" ]; then
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configure_toolset_script="$eng_root/configure-toolset.sh"
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if [[ -a "$configure_toolset_script" ]]; then
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. "$configure_toolset_script"
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fi
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fi
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# TODO: https://github.com/dotnet/arcade/issues/1468
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# Temporary workaround to avoid breaking change.
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# Remove once repos are updated.
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if [[ -n "${useInstalledDotNetCli:-}" ]]; then
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use_installed_dotnet_cli="$useInstalledDotNetCli"
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fi
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