dotnet-installer/eng/common/post-build/darc-gather-drop.ps1
dotnet-maestro[bot] b613daeae8
Update dependencies from https://github.com/dotnet/arcade build 20190904.31 (#4580)
- Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19454.31
2019-09-05 13:41:47 +00:00

45 lines
1.8 KiB
PowerShell

param(
[Parameter(Mandatory=$true)][int] $BarBuildId, # ID of the build which assets should be downloaded
[Parameter(Mandatory=$true)][string] $DropLocation, # Where the assets should be downloaded to
[Parameter(Mandatory=$true)][string] $MaestroApiAccessToken, # Token used to access Maestro API
[Parameter(Mandatory=$false)][string] $MaestroApiEndPoint = "https://maestro-prod.westus2.cloudapp.azure.com", # Maestro API URL
[Parameter(Mandatory=$false)][string] $MaestroApiVersion = "2019-01-16" # Version of Maestro API to use
)
. $PSScriptRoot\post-build-utils.ps1
try {
Write-Host "Installing DARC ..."
. $PSScriptRoot\..\darc-init.ps1
$exitCode = $LASTEXITCODE
if ($exitCode -ne 0) {
Write-PipelineTaskError "Something failed while running 'darc-init.ps1'. Check for errors above. Exiting now..."
ExitWithExitCode $exitCode
}
# For now, only use a dry run.
# Ideally we would change darc to enable a quick request that
# would check whether the file exists that you can download it,
# and that it won't conflict with other files.
# https://github.com/dotnet/arcade/issues/3674
# Right now we can't remove continue-on-error because we ocassionally will have
# dependencies that have no associated builds (e.g. an old dependency).
# We need to add an option to baseline specific dependencies away, or add them manually
# to the BAR.
darc gather-drop --non-shipping `
--dry-run `
--continue-on-error `
--id $BarBuildId `
--output-dir $DropLocation `
--bar-uri $MaestroApiEndpoint `
--password $MaestroApiAccessToken `
--latest-location
}
catch {
Write-Host $_
Write-Host $_.Exception
Write-Host $_.ScriptStackTrace
ExitWithExitCode 1
}