dotnet-installer/eng/common/templates/phases/base.yml
dotnet-maestro 26ed48ce5e Update dependencies from https://github.com/dotnet/arcade build 20190110.8
This change updates the following dependencies
- Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19060.8
2019-01-11 13:12:40 +00:00

130 lines
4.8 KiB
YAML

parameters:
# Optional: Clean sources before building
clean: true
# Optional: Git fetch depth
fetchDepth: ''
# Optional: name of the phase (not specifying phase name may cause name collisions)
name: ''
# Optional: display name of the phase
displayName: ''
# Optional: condition for the job to run
condition: ''
# Optional: dependencies of the phase
dependsOn: ''
# Required: A defined YAML queue
queue: {}
# Required: build steps
steps: []
# Optional: variables
variables: {}
# Optional: should run as a public build even in the internal project
# if 'true', the build won't run any of the internal only steps, even if it is running in non-public projects.
runAsPublic: false
## Telemetry variables
# Optional: enable sending telemetry
# if 'true', these "variables" must be specified in the variables object or as part of the queue matrix
# _HelixBuildConfig - differentiate between Debug, Release, other
# _HelixSource - Example: build/product
# _HelixType - Example: official/dotnet/arcade/$(Build.SourceBranch)
enableTelemetry: false
# Optional: Enable installing Microbuild plugin
# if 'true', these "variables" must be specified in the variables object or as part of the queue matrix
# _TeamName - the name of your team
# _SignType - 'test' or 'real'
enableMicrobuild: false
# Internal resources (telemetry, microbuild) can only be accessed from non-public projects,
# and some (Microbuild) should only be applied to non-PR cases for internal builds.
phases:
- phase: ${{ parameters.name }}
${{ if ne(parameters.displayName, '') }}:
displayName: ${{ parameters.displayName }}
${{ if ne(parameters.condition, '') }}:
condition: ${{ parameters.condition }}
${{ if ne(parameters.dependsOn, '') }}:
dependsOn: ${{ parameters.dependsOn }}
queue: ${{ parameters.queue }}
${{ if ne(parameters.variables, '') }}:
variables:
${{ insert }}: ${{ parameters.variables }}
steps:
- checkout: self
clean: ${{ parameters.clean }}
${{ if ne(parameters.fetchDepth, '') }}:
fetchDepth: ${{ parameters.fetchDepth }}
- ${{ if eq(parameters.enableTelemetry, 'true') }}:
- template: /eng/common/templates/steps/telemetry-start.yml
parameters:
buildConfig: $(_HelixBuildConfig)
helixSource: $(_HelixSource)
helixType: $(_HelixType)
runAsPublic: ${{ parameters.runAsPublic }}
- ${{ if eq(parameters.enableMicrobuild, 'true') }}:
# Internal only resource, and Microbuild signing shouldn't be applied to PRs.
- ${{ if and(eq(parameters.runAsPublic, 'false'), ne(variables['System.TeamProject'], 'public'), notin(variables['Build.Reason'], 'PullRequest')) }}:
- task: MicroBuildSigningPlugin@2
displayName: Install MicroBuild plugin
inputs:
signType: $(_SignType)
zipSources: false
feedSource: https://dnceng.pkgs.visualstudio.com/_packaging/MicroBuildToolset/nuget/v3/index.json
env:
TeamName: $(_TeamName)
continueOnError: false
condition: and(succeeded(), in(variables['_SignType'], 'real', 'test'), eq(variables['Agent.Os'], 'Windows_NT'))
# Run provided build steps
- ${{ parameters.steps }}
- ${{ if eq(parameters.enableMicrobuild, 'true') }}:
# Internal only resources
- ${{ if and(eq(parameters.runAsPublic, 'false'), ne(variables['System.TeamProject'], 'public'), notin(variables['Build.Reason'], 'PullRequest')) }}:
- task: MicroBuildCleanup@1
displayName: Execute Microbuild cleanup tasks
condition: and(always(), in(variables['_SignType'], 'real', 'test'), eq(variables['Agent.Os'], 'Windows_NT'))
env:
TeamName: $(_TeamName)
- ${{ if eq(parameters.enableTelemetry, 'true') }}:
- template: /eng/common/templates/steps/telemetry-end.yml
parameters:
helixSource: $(_HelixSource)
helixType: $(_HelixType)
- ${{ if and(eq(parameters.runAsPublic, 'false'), ne(variables['System.TeamProject'], 'public'), notin(variables['Build.Reason'], 'PullRequest')) }}:
- task: CopyFiles@2
displayName: Gather Asset Manifests
inputs:
SourceFolder: '$(Build.SourcesDirectory)/artifacts/log/$(_BuildConfig)/AssetManifest'
TargetFolder: '$(Build.StagingDirectory)/AssetManifests'
continueOnError: false
condition: and(succeeded(), eq(variables['_DotNetPublishToBlobFeed'], 'true'))
- task: PublishBuildArtifacts@1
displayName: Push Asset Manifests
inputs:
PathtoPublish: '$(Build.StagingDirectory)/AssetManifests'
PublishLocation: Container
ArtifactName: AssetManifests
continueOnError: false
condition: and(succeeded(), eq(variables['_DotNetPublishToBlobFeed'], 'true'))