dotnet-installer/src/SourceBuild/tarball/content/repos/roslyn.proj
Marc Paine c3da28feba
Update 6.0.2xx with the current state of 1xx (#13244)
* Update .vsts-ci.yml

* Update dependencies from https://github.com/dotnet/source-build-reference-packages build 20220205.1 (#13179)

[release/6.0.1xx] Update dependencies from dotnet/source-build-reference-packages

* Override Microsoft.Net.Sdk.WindowsDesktop references during source-build in Roslyn (#13093)

* override SDK for Microsoft.Net.Sdk.WindowsDesktop references in roslyn

* add new EmptySdk in the source build tarball

* remove roslyn solution filter patch

* Update dependencies from https://github.com/dotnet/arcade build 20220207.2 (#13186)

Microsoft.DotNet.CMake.Sdk , Microsoft.DotNet.Build.Tasks.Installers , Microsoft.DotNet.Arcade.Sdk
 From Version 6.0.0-beta.22102.3 -> To Version 6.0.0-beta.22107.2

Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>

* [release/6.0.1xx] Windows SDK projection update

* Update asp.net templates (#13193)

* Update dependencies from https://github.com/dotnet/source-build-reference-packages build 20220210.1 (#13215)

[release/6.0.1xx] Update dependencies from dotnet/source-build-reference-packages

* Add test to compare msft and sb sdk contents (#13153)

* Update to SDK and previously-source-built 6.0.102. (#13221)

* Add CentOS Stream 9 container to CI matrix (#12955)

* Update dependencies from https://github.com/dotnet/source-build-reference-packages build 20220215.1 (#13229)

[release/6.0.1xx] Update dependencies from dotnet/source-build-reference-packages

* Gather additional smoke test prereqs (#13233)

* Remove bootstrapping for CI builds now that we use CentOS7 previously-source-built (#13232)

* Update Version.Details.xml

* Update dependencies from https://github.com/dotnet/source-build-reference-packages build 20220303.2

Microsoft.SourceBuild.Intermediate.source-build-reference-packages
 From Version 6.0.0-servicing.22151.1 -> To Version 6.0.0-servicing.22153.2

Co-authored-by: dotnet-maestro[bot] <42748379+dotnet-maestro[bot]@users.noreply.github.com>
Co-authored-by: Logan Bussell <loganbussell@microsoft.com>
Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
Co-authored-by: Sean Reeser <v-seanreeser@microsoft.com>
Co-authored-by: Manodasan Wignarajah <mawign@microsoft.com>
Co-authored-by: William Godbe <wigodbe@microsoft.com>
Co-authored-by: vseanreesermsft <78103370+vseanreesermsft@users.noreply.github.com>
Co-authored-by: Michael Simons <msimons@microsoft.com>
Co-authored-by: Chris Rummel <crummel@microsoft.com>
Co-authored-by: Omair Majid <omajid@redhat.com>
2022-03-04 20:43:03 -06:00

52 lines
3 KiB
XML

<Project>
<Import Project="Sdk.props" Sdk="Microsoft.NET.Sdk" />
<PropertyGroup>
<BuildCommandArgs>$(StandardSourceBuildArgs)</BuildCommandArgs>
<BuildCommandArgs>$(BuildCommandArgs) /p:TreatWarningsAsErrors=false</BuildCommandArgs>
<BuildCommandArgs>$(BuildCommandArgs) /p:ApplyPartialNgenOptimization=false</BuildCommandArgs>
<BuildCommandArgs>$(BuildCommandArgs) /p:EnablePartialNgenOptimization=false</BuildCommandArgs>
<BuildCommandArgs>$(BuildCommandArgs) /p:PublishWindowsPdb=false</BuildCommandArgs>
<!-- UsingToolMicrosoftNetCompilers=false introduces a prebuilt so we'll have to turn back on after our bootstrap SDK has native integer support -->
<!-- issue: https://github.com/dotnet/source-build/issues/1719 -->
<BuildCommandArgs>$(BuildCommandArgs) /p:UsingToolMicrosoftNetCompilers=false</BuildCommandArgs>
<BuildCommandArgs>$(BuildCommandArgs) /p:RepoRoot=$(ProjectDirectory)</BuildCommandArgs>
<BuildCommand>$(ProjectDirectory)build$(ShellExtension) $(BuildCommandArgs)</BuildCommand>
<RepoApiImplemented>false</RepoApiImplemented>
<LogVerbosityOptOut>true</LogVerbosityOptOut>
<GlobalJsonFile>$(ProjectDirectory)global.json</GlobalJsonFile>
</PropertyGroup>
<ItemGroup>
<!--
From roslyn Versions.props:
The version of Roslyn we build Source Generators against that are built in this
repository. This must be lower than MicrosoftNetCompilersToolsetVersion,
but not higher than our minimum dogfoodable Visual Studio version, or else
the generators we build would load on the command line but not load in IDEs.
In source-build these don't need to be pinned and can use the source-built versions since it doesn't
need to support VS.
-->
<ExtraPackageVersionPropsPackageInfo Include="SourceGeneratorMicrosoftCodeAnalysisVersion" Version="%24(MicrosoftCodeAnalysisCommonVersion)" />
<ExtraPackageVersionPropsPackageInfo Include="SourceBuildLiftedSystemCollectionsImmutableVersion" Version="%24(SystemCollectionsImmutableVersion)" />
<ExtraPackageVersionPropsPackageInfo Include="SourceBuildLiftedSystemReflectionMetadataVersion" Version="%24(SystemReflectionMetadataVersion)" />
<ExtraPackageVersionPropsPackageInfo Include="SourceBuildLiftedSystemRuntimeCompilerServicesUnsafeVersion" Version="%24(SystemRuntimeCompilerServicesUnsafeVersion)" />
<ExtraPackageVersionPropsPackageInfo Include="SourceBuildLiftedSystemTextEncodingCodePagesVersion" Version="%24(SystemTextEncodingCodePagesVersion)" />
</ItemGroup>
<ItemGroup>
<RepositoryReference Include="arcade" />
<RepositoryReference Include="command-line-api" />
<RepositoryReference Include="source-build" />
<RepositoryReference Include="xliff-tasks" />
</ItemGroup>
<ItemGroup>
<UseSourceBuiltSdkOverride Include="@(ArcadeSdkOverride)" />
<UseSourceBuiltSdkOverride Include="@(WindowsDesktopSdkOverride)" />
</ItemGroup>
<Import Project="Sdk.targets" Sdk="Microsoft.NET.Sdk" />
</Project>