33 lines
1.3 KiB
XML
33 lines
1.3 KiB
XML
<Project>
|
|
<Import Project="Sdk.props" Sdk="Microsoft.NET.Sdk" />
|
|
|
|
<PropertyGroup>
|
|
<BuildCommandArgs>$(StandardSourceBuildArgs)</BuildCommandArgs>
|
|
<BuildCommandArgs>$(BuildCommandArgs) /p:TreatWarningsAsErrors=false</BuildCommandArgs>
|
|
<!--
|
|
dotnet/fsharp has a custom eng/build.sh script that handles its own sourcebuild arg
|
|
differently from the ArcadeBuildFromSource MSBuild arg. Including both args is fine, but the
|
|
custom sourcebuild arg is the one that's required. This avoids running bootstrapping twice.
|
|
-->
|
|
<BuildCommandArgs>$(BuildCommandArgs) --sourcebuild</BuildCommandArgs>
|
|
<BuildCommand>$(StandardSourceBuildCommand) $(BuildCommandArgs)</BuildCommand>
|
|
|
|
<LogVerbosityOptOut>true</LogVerbosityOptOut>
|
|
</PropertyGroup>
|
|
|
|
<ItemGroup>
|
|
<RepositoryReference Include="arcade" />
|
|
<RepositoryReference Include="msbuild" />
|
|
<RepositoryReference Include="source-build-externals" />
|
|
<RepositoryReference Include="xliff-tasks" />
|
|
</ItemGroup>
|
|
|
|
<Target Name="SetArcadeSdkDir"
|
|
BeforeTargets="Build">
|
|
<ItemGroup>
|
|
<EnvironmentVariables Include="ArcadeSdkDir=$(SourceBuiltSdksDir)%(UseSourceBuiltSdkOverride.Identity)/" />
|
|
</ItemGroup>
|
|
</Target>
|
|
|
|
<Import Project="Sdk.targets" Sdk="Microsoft.NET.Sdk" />
|
|
</Project>
|