dotnet-installer/test/Microsoft.DotNet.Cli.Utils.Tests/BlockingMemoryStreamTests.cs
Eric Erhardt 6afc2ca813 Invoke compile-csc in-proc
Since processes are expensive, suppress spawning a new process when dotnet-compile is invoking dotnet-compile-csc.
2016-04-16 00:28:57 -05:00

111 lines
3.7 KiB
C#

// Copyright (c) .NET Foundation and contributors. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System.Threading;
using Microsoft.DotNet.Tools.Test.Utilities;
using Xunit;
namespace Microsoft.DotNet.Cli.Utils
{
public class BlockingMemoryStreamTests : TestBase
{
/// <summary>
/// Tests reading a bigger buffer than what is available.
/// </summary>
[Fact]
public void ReadBiggerBuffer()
{
using (var stream = new BlockingMemoryStream())
{
stream.Write(new byte[] { 1, 2, 3 }, 0, 3);
byte[] buffer = new byte[10];
int count = stream.Read(buffer, 0, buffer.Length);
Assert.Equal(3, count);
Assert.Equal(1, buffer[0]);
Assert.Equal(2, buffer[1]);
Assert.Equal(3, buffer[2]);
}
}
/// <summary>
/// Tests reading smaller buffers than what is available.
/// </summary>
[Fact]
public void ReadSmallerBuffers()
{
using (var stream = new BlockingMemoryStream())
{
stream.Write(new byte[] { 1, 2, 3, 4 }, 0, 4);
stream.Write(new byte[] { 5, 6, 7, 8, 9 }, 0, 5);
byte[] buffer = new byte[3];
int count = stream.Read(buffer, 0, buffer.Length);
Assert.Equal(3, count);
Assert.Equal(1, buffer[0]);
Assert.Equal(2, buffer[1]);
Assert.Equal(3, buffer[2]);
count = stream.Read(buffer, 0, buffer.Length);
Assert.Equal(1, count);
Assert.Equal(4, buffer[0]);
count = stream.Read(buffer, 0, buffer.Length);
Assert.Equal(3, count);
Assert.Equal(5, buffer[0]);
Assert.Equal(6, buffer[1]);
Assert.Equal(7, buffer[2]);
count = stream.Read(buffer, 0, buffer.Length);
Assert.Equal(2, count);
Assert.Equal(8, buffer[0]);
Assert.Equal(9, buffer[1]);
}
}
/// <summary>
/// Tests reading will block until the stream is written to.
/// </summary>
[Fact]
public void TestReadBlocksUntilWrite()
{
using (var stream = new BlockingMemoryStream())
{
ManualResetEvent readerThreadExecuting = new ManualResetEvent(false);
bool readerThreadSuccessful = false;
Thread readerThread = new Thread(() =>
{
byte[] buffer = new byte[10];
readerThreadExecuting.Set();
int count = stream.Read(buffer, 0, buffer.Length);
Assert.Equal(3, count);
Assert.Equal(1, buffer[0]);
Assert.Equal(2, buffer[1]);
Assert.Equal(3, buffer[2]);
readerThreadSuccessful = true;
});
readerThread.IsBackground = true;
readerThread.Start();
// ensure the thread is executing
readerThreadExecuting.WaitOne();
Assert.True(readerThread.IsAlive);
// give it a little while to ensure it is blocking
Thread.Sleep(10);
Assert.True(readerThread.IsAlive);
stream.Write(new byte[] { 1, 2, 3 }, 0, 3);
Assert.True(readerThread.Join(1000));
Assert.True(readerThreadSuccessful);
}
}
}
}