d5c5b61096
- Microsoft.DotNet.Arcade.Sdk - 5.0.0-beta.20166.3 Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
97 lines
3.8 KiB
YAML
97 lines
3.8 KiB
YAML
parameters:
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configuration: 'Debug'
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# Optional: condition for the job to run
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condition: ''
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# Optional: 'true' if future jobs should run even if this job fails
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continueOnError: false
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# Optional: dependencies of the job
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dependsOn: ''
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# Optional: Include PublishBuildArtifacts task
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enablePublishBuildArtifacts: false
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# Optional: A defined YAML pool - https://docs.microsoft.com/en-us/azure/devops/pipelines/yaml-schema?view=vsts&tabs=schema#pool
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pool: {}
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# Optional: should run as a public build even in the internal project
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# if 'true', the build won't run any of the internal only steps, even if it is running in non-public projects.
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runAsPublic: false
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# Optional: whether the build's artifacts will be published using release pipelines or direct feed publishing
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publishUsingPipelines: false
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jobs:
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- job: Asset_Registry_Publish
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dependsOn: ${{ parameters.dependsOn }}
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displayName: Publish to Build Asset Registry
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pool: ${{ parameters.pool }}
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variables:
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- ${{ if and(eq(parameters.runAsPublic, 'false'), ne(variables['System.TeamProject'], 'public'), notin(variables['Build.Reason'], 'PullRequest')) }}:
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- name: _BuildConfig
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value: ${{ parameters.configuration }}
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- group: Publish-Build-Assets
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# Skip component governance and codesign validation for SDL. These jobs
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# create no content.
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- name: skipComponentGovernanceDetection
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value: true
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- name: runCodesignValidationInjection
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value: false
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steps:
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- ${{ if and(eq(parameters.runAsPublic, 'false'), ne(variables['System.TeamProject'], 'public'), notin(variables['Build.Reason'], 'PullRequest')) }}:
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- task: DownloadBuildArtifacts@0
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displayName: Download artifact
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inputs:
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artifactName: AssetManifests
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downloadPath: '$(Build.StagingDirectory)/Download'
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condition: ${{ parameters.condition }}
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continueOnError: ${{ parameters.continueOnError }}
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- ${{ if and(eq(parameters.runAsPublic, 'false'), ne(variables['System.TeamProject'], 'public'), notin(variables['Build.Reason'], 'PullRequest')) }}:
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- task: NuGetAuthenticate@0
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- task: PowerShell@2
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displayName: Publish Build Assets
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inputs:
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filePath: eng\common\sdk-task.ps1
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arguments: -task PublishBuildAssets -restore -msbuildEngine dotnet
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/p:ManifestsPath='$(Build.StagingDirectory)/Download/AssetManifests'
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/p:BuildAssetRegistryToken=$(MaestroAccessToken)
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/p:MaestroApiEndpoint=https://maestro-prod.westus2.cloudapp.azure.com
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/p:PublishUsingPipelines=${{ parameters.publishUsingPipelines }}
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/p:Configuration=$(_BuildConfig)
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condition: ${{ parameters.condition }}
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continueOnError: ${{ parameters.continueOnError }}
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- task: powershell@2
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displayName: Create ReleaseConfigs Artifact
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inputs:
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targetType: inline
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script: |
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Add-Content -Path "$(Build.StagingDirectory)/ReleaseConfigs.txt" -Value $(BARBuildId)
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Add-Content -Path "$(Build.StagingDirectory)/ReleaseConfigs.txt" -Value "$(DefaultChannels)"
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Add-Content -Path "$(Build.StagingDirectory)/ReleaseConfigs.txt" -Value $(IsStableBuild)
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- task: PublishBuildArtifacts@1
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displayName: Publish ReleaseConfigs Artifact
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inputs:
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PathtoPublish: '$(Build.StagingDirectory)/ReleaseConfigs.txt'
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PublishLocation: Container
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ArtifactName: ReleaseConfigs
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- ${{ if eq(parameters.enablePublishBuildArtifacts, 'true') }}:
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- task: PublishBuildArtifacts@1
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displayName: Publish Logs to VSTS
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inputs:
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PathtoPublish: '$(Build.SourcesDirectory)/artifacts/log/$(_BuildConfig)'
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PublishLocation: Container
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ArtifactName: $(Agent.Os)_PublishBuildAssets
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continueOnError: true
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condition: always()
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