dotnet-installer/eng/common/tools.ps1
dotnet-maestro[bot] d3904ad2eb Update dependencies from https://github.com/dotnet/arcade build 20240520.3
Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.Build.Tasks.Installers , Microsoft.DotNet.CMake.Sdk , Microsoft.DotNet.XliffTasks
 From Version 9.0.0-beta.24266.1 -> To Version 9.0.0-beta.24270.3
2024-05-21 12:17:01 +00:00

965 lines
37 KiB
PowerShell

# Initialize variables if they aren't already defined.
# These may be defined as parameters of the importing script, or set after importing this script.
# CI mode - set to true on CI server for PR validation build or official build.
[bool]$ci = if (Test-Path variable:ci) { $ci } else { $false }
# Build configuration. Common values include 'Debug' and 'Release', but the repository may use other names.
[string]$configuration = if (Test-Path variable:configuration) { $configuration } else { 'Debug' }
# Set to true to opt out of outputting binary log while running in CI
[bool]$excludeCIBinarylog = if (Test-Path variable:excludeCIBinarylog) { $excludeCIBinarylog } else { $false }
# Set to true to output binary log from msbuild. Note that emitting binary log slows down the build.
[bool]$binaryLog = if (Test-Path variable:binaryLog) { $binaryLog } else { $ci -and !$excludeCIBinarylog }
# Set to true to use the pipelines logger which will enable Azure logging output.
# https://github.com/Microsoft/azure-pipelines-tasks/blob/master/docs/authoring/commands.md
# This flag is meant as a temporary opt-opt for the feature while validate it across
# our consumers. It will be deleted in the future.
[bool]$pipelinesLog = if (Test-Path variable:pipelinesLog) { $pipelinesLog } else { $ci }
# Turns on machine preparation/clean up code that changes the machine state (e.g. kills build processes).
[bool]$prepareMachine = if (Test-Path variable:prepareMachine) { $prepareMachine } else { $false }
# True to restore toolsets and dependencies.
[bool]$restore = if (Test-Path variable:restore) { $restore } else { $true }
# Adjusts msbuild verbosity level.
[string]$verbosity = if (Test-Path variable:verbosity) { $verbosity } else { 'minimal' }
# Set to true to reuse msbuild nodes. Recommended to not reuse on CI.
[bool]$nodeReuse = if (Test-Path variable:nodeReuse) { $nodeReuse } else { !$ci }
# Configures warning treatment in msbuild.
[bool]$warnAsError = if (Test-Path variable:warnAsError) { $warnAsError } else { $true }
# Specifies which msbuild engine to use for build: 'vs', 'dotnet' or unspecified (determined based on presence of tools.vs in global.json).
[string]$msbuildEngine = if (Test-Path variable:msbuildEngine) { $msbuildEngine } else { $null }
# True to attempt using .NET Core already that meets requirements specified in global.json
# installed on the machine instead of downloading one.
[bool]$useInstalledDotNetCli = if (Test-Path variable:useInstalledDotNetCli) { $useInstalledDotNetCli } else { $true }
# Enable repos to use a particular version of the on-line dotnet-install scripts.
# default URL: https://dotnet.microsoft.com/download/dotnet/scripts/v1/dotnet-install.ps1
[string]$dotnetInstallScriptVersion = if (Test-Path variable:dotnetInstallScriptVersion) { $dotnetInstallScriptVersion } else { 'v1' }
# True to use global NuGet cache instead of restoring packages to repository-local directory.
[bool]$useGlobalNuGetCache = if (Test-Path variable:useGlobalNuGetCache) { $useGlobalNuGetCache } else { !$ci }
# True to exclude prerelease versions Visual Studio during build
[bool]$excludePrereleaseVS = if (Test-Path variable:excludePrereleaseVS) { $excludePrereleaseVS } else { $false }
# An array of names of processes to stop on script exit if prepareMachine is true.
$processesToStopOnExit = if (Test-Path variable:processesToStopOnExit) { $processesToStopOnExit } else { @('msbuild', 'dotnet', 'vbcscompiler') }
$disableConfigureToolsetImport = if (Test-Path variable:disableConfigureToolsetImport) { $disableConfigureToolsetImport } else { $null }
set-strictmode -version 2.0
$ErrorActionPreference = 'Stop'
[Net.ServicePointManager]::SecurityProtocol = [Net.SecurityProtocolType]::Tls12
# If specifies, provides an alternate path for getting .NET Core SDKs and Runtimes. This script will still try public sources first.
[string]$runtimeSourceFeed = if (Test-Path variable:runtimeSourceFeed) { $runtimeSourceFeed } else { $null }
# Base-64 encoded SAS token that has permission to storage container described by $runtimeSourceFeed
[string]$runtimeSourceFeedKey = if (Test-Path variable:runtimeSourceFeedKey) { $runtimeSourceFeedKey } else { $null }
# True if the build is a product build
[bool]$productBuild = if (Test-Path variable:productBuild) { $productBuild } else { $false }
[String[]]$properties = if (Test-Path variable:properties) { $properties } else { @() }
function Create-Directory ([string[]] $path) {
New-Item -Path $path -Force -ItemType 'Directory' | Out-Null
}
function Unzip([string]$zipfile, [string]$outpath) {
Add-Type -AssemblyName System.IO.Compression.FileSystem
[System.IO.Compression.ZipFile]::ExtractToDirectory($zipfile, $outpath)
}
# This will exec a process using the console and return it's exit code.
# This will not throw when the process fails.
# Returns process exit code.
function Exec-Process([string]$command, [string]$commandArgs) {
$startInfo = New-Object System.Diagnostics.ProcessStartInfo
$startInfo.FileName = $command
$startInfo.Arguments = $commandArgs
$startInfo.UseShellExecute = $false
$startInfo.WorkingDirectory = Get-Location
$process = New-Object System.Diagnostics.Process
$process.StartInfo = $startInfo
$process.Start() | Out-Null
$finished = $false
try {
while (-not $process.WaitForExit(100)) {
# Non-blocking loop done to allow ctr-c interrupts
}
$finished = $true
return $global:LASTEXITCODE = $process.ExitCode
}
finally {
# If we didn't finish then an error occurred or the user hit ctrl-c. Either
# way kill the process
if (-not $finished) {
$process.Kill()
}
}
}
# Take the given block, print it, print what the block probably references from the current set of
# variables using low-effort string matching, then run the block.
#
# This is intended to replace the pattern of manually copy-pasting a command, wrapping it in quotes,
# and printing it using "Write-Host". The copy-paste method is more readable in build logs, but less
# maintainable and less reliable. It is easy to make a mistake and modify the command without
# properly updating the "Write-Host" line, resulting in misleading build logs. The probability of
# this mistake makes the pattern hard to trust when it shows up in build logs. Finding the bug in
# existing source code can also be difficult, because the strings are not aligned to each other and
# the line may be 300+ columns long.
#
# By removing the need to maintain two copies of the command, Exec-BlockVerbosely avoids the issues.
#
# In Bash (or any posix-like shell), "set -x" prints usable verbose output automatically.
# "Set-PSDebug" appears to be similar at first glance, but unfortunately, it isn't very useful: it
# doesn't print any info about the variables being used by the command, which is normally the
# interesting part to diagnose.
function Exec-BlockVerbosely([scriptblock] $block) {
Write-Host "--- Running script block:"
$blockString = $block.ToString().Trim()
Write-Host $blockString
Write-Host "--- List of variables that might be used:"
# For each variable x in the environment, check the block for a reference to x via simple "$x" or
# "@x" syntax. This doesn't detect other ways to reference variables ("${x}" nor "$variable:x",
# among others). It only catches what this function was originally written for: simple
# command-line commands.
$variableTable = Get-Variable |
Where-Object {
$blockString.Contains("`$$($_.Name)") -or $blockString.Contains("@$($_.Name)")
} |
Format-Table -AutoSize -HideTableHeaders -Wrap |
Out-String
Write-Host $variableTable.Trim()
Write-Host "--- Executing:"
& $block
Write-Host "--- Done running script block!"
}
# createSdkLocationFile parameter enables a file being generated under the toolset directory
# which writes the sdk's location into. This is only necessary for cmd --> powershell invocations
# as dot sourcing isn't possible.
function InitializeDotNetCli([bool]$install, [bool]$createSdkLocationFile) {
if (Test-Path variable:global:_DotNetInstallDir) {
return $global:_DotNetInstallDir
}
# Don't resolve runtime, shared framework, or SDK from other locations to ensure build determinism
$env:DOTNET_MULTILEVEL_LOOKUP=0
# Disable first run since we do not need all ASP.NET packages restored.
$env:DOTNET_NOLOGO=1
# Disable telemetry on CI.
if ($ci) {
$env:DOTNET_CLI_TELEMETRY_OPTOUT=1
}
# Find the first path on %PATH% that contains the dotnet.exe
if ($useInstalledDotNetCli -and (-not $globalJsonHasRuntimes) -and ($env:DOTNET_INSTALL_DIR -eq $null)) {
$dotnetExecutable = GetExecutableFileName 'dotnet'
$dotnetCmd = Get-Command $dotnetExecutable -ErrorAction SilentlyContinue
if ($dotnetCmd -ne $null) {
$env:DOTNET_INSTALL_DIR = Split-Path $dotnetCmd.Path -Parent
}
}
$dotnetSdkVersion = $GlobalJson.tools.dotnet
# Use dotnet installation specified in DOTNET_INSTALL_DIR if it contains the required SDK version,
# otherwise install the dotnet CLI and SDK to repo local .dotnet directory to avoid potential permission issues.
if ((-not $globalJsonHasRuntimes) -and (-not [string]::IsNullOrEmpty($env:DOTNET_INSTALL_DIR)) -and (Test-Path(Join-Path $env:DOTNET_INSTALL_DIR "sdk\$dotnetSdkVersion"))) {
$dotnetRoot = $env:DOTNET_INSTALL_DIR
} else {
$dotnetRoot = Join-Path $RepoRoot '.dotnet'
if (-not (Test-Path(Join-Path $dotnetRoot "sdk\$dotnetSdkVersion"))) {
if ($install) {
InstallDotNetSdk $dotnetRoot $dotnetSdkVersion
} else {
Write-PipelineTelemetryError -Category 'InitializeToolset' -Message "Unable to find dotnet with SDK version '$dotnetSdkVersion'"
ExitWithExitCode 1
}
}
$env:DOTNET_INSTALL_DIR = $dotnetRoot
}
# Creates a temporary file under the toolset dir.
# The following code block is protecting against concurrent access so that this function can
# be called in parallel.
if ($createSdkLocationFile) {
do {
$sdkCacheFileTemp = Join-Path $ToolsetDir $([System.IO.Path]::GetRandomFileName())
}
until (!(Test-Path $sdkCacheFileTemp))
Set-Content -Path $sdkCacheFileTemp -Value $dotnetRoot
try {
Move-Item -Force $sdkCacheFileTemp (Join-Path $ToolsetDir 'sdk.txt')
} catch {
# Somebody beat us
Remove-Item -Path $sdkCacheFileTemp
}
}
# Add dotnet to PATH. This prevents any bare invocation of dotnet in custom
# build steps from using anything other than what we've downloaded.
# It also ensures that VS msbuild will use the downloaded sdk targets.
$env:PATH = "$dotnetRoot;$env:PATH"
# Make Sure that our bootstrapped dotnet cli is available in future steps of the Azure Pipelines build
Write-PipelinePrependPath -Path $dotnetRoot
Write-PipelineSetVariable -Name 'DOTNET_MULTILEVEL_LOOKUP' -Value '0'
Write-PipelineSetVariable -Name 'DOTNET_NOLOGO' -Value '1'
return $global:_DotNetInstallDir = $dotnetRoot
}
function Retry($downloadBlock, $maxRetries = 5) {
$retries = 1
while($true) {
try {
& $downloadBlock
break
}
catch {
Write-PipelineTelemetryError -Category 'InitializeToolset' -Message $_
}
if (++$retries -le $maxRetries) {
$delayInSeconds = [math]::Pow(2, $retries) - 1 # Exponential backoff
Write-Host "Retrying. Waiting for $delayInSeconds seconds before next attempt ($retries of $maxRetries)."
Start-Sleep -Seconds $delayInSeconds
}
else {
Write-PipelineTelemetryError -Category 'InitializeToolset' -Message "Unable to download file in $maxRetries attempts."
break
}
}
}
function GetDotNetInstallScript([string] $dotnetRoot) {
$installScript = Join-Path $dotnetRoot 'dotnet-install.ps1'
if (!(Test-Path $installScript)) {
Create-Directory $dotnetRoot
$ProgressPreference = 'SilentlyContinue' # Don't display the console progress UI - it's a huge perf hit
$uri = "https://dotnet.microsoft.com/download/dotnet/scripts/$dotnetInstallScriptVersion/dotnet-install.ps1"
Retry({
Write-Host "GET $uri"
Invoke-WebRequest $uri -OutFile $installScript
})
}
return $installScript
}
function InstallDotNetSdk([string] $dotnetRoot, [string] $version, [string] $architecture = '', [switch] $noPath) {
InstallDotNet $dotnetRoot $version $architecture '' $false $runtimeSourceFeed $runtimeSourceFeedKey -noPath:$noPath
}
function InstallDotNet([string] $dotnetRoot,
[string] $version,
[string] $architecture = '',
[string] $runtime = '',
[bool] $skipNonVersionedFiles = $false,
[string] $runtimeSourceFeed = '',
[string] $runtimeSourceFeedKey = '',
[switch] $noPath) {
$dotnetVersionLabel = "'sdk v$version'"
if ($runtime -ne '' -and $runtime -ne 'sdk') {
$runtimePath = $dotnetRoot
$runtimePath = $runtimePath + "\shared"
if ($runtime -eq "dotnet") { $runtimePath = $runtimePath + "\Microsoft.NETCore.App" }
if ($runtime -eq "aspnetcore") { $runtimePath = $runtimePath + "\Microsoft.AspNetCore.App" }
if ($runtime -eq "windowsdesktop") { $runtimePath = $runtimePath + "\Microsoft.WindowsDesktop.App" }
$runtimePath = $runtimePath + "\" + $version
$dotnetVersionLabel = "runtime toolset '$runtime/$architecture v$version'"
if (Test-Path $runtimePath) {
Write-Host " Runtime toolset '$runtime/$architecture v$version' already installed."
$installSuccess = $true
Exit
}
}
$installScript = GetDotNetInstallScript $dotnetRoot
$installParameters = @{
Version = $version
InstallDir = $dotnetRoot
}
if ($architecture) { $installParameters.Architecture = $architecture }
if ($runtime) { $installParameters.Runtime = $runtime }
if ($skipNonVersionedFiles) { $installParameters.SkipNonVersionedFiles = $skipNonVersionedFiles }
if ($noPath) { $installParameters.NoPath = $True }
$variations = @()
$variations += @($installParameters)
$dotnetBuilds = $installParameters.Clone()
$dotnetbuilds.AzureFeed = "https://dotnetbuilds.azureedge.net/public"
$variations += @($dotnetBuilds)
if ($runtimeSourceFeed) {
$runtimeSource = $installParameters.Clone()
$runtimeSource.AzureFeed = $runtimeSourceFeed
if ($runtimeSourceFeedKey) {
$decodedBytes = [System.Convert]::FromBase64String($runtimeSourceFeedKey)
$decodedString = [System.Text.Encoding]::UTF8.GetString($decodedBytes)
$runtimeSource.FeedCredential = $decodedString
}
$variations += @($runtimeSource)
}
$installSuccess = $false
foreach ($variation in $variations) {
if ($variation | Get-Member AzureFeed) {
$location = $variation.AzureFeed
} else {
$location = "public location";
}
Write-Host " Attempting to install $dotnetVersionLabel from $location."
try {
& $installScript @variation
$installSuccess = $true
break
}
catch {
Write-Host " Failed to install $dotnetVersionLabel from $location."
}
}
if (-not $installSuccess) {
Write-PipelineTelemetryError -Category 'InitializeToolset' -Message "Failed to install $dotnetVersionLabel from any of the specified locations."
ExitWithExitCode 1
}
}
#
# Locates Visual Studio MSBuild installation.
# The preference order for MSBuild to use is as follows:
#
# 1. MSBuild from an active VS command prompt
# 2. MSBuild from a compatible VS installation
# 3. MSBuild from the xcopy tool package
#
# Returns full path to msbuild.exe.
# Throws on failure.
#
function InitializeVisualStudioMSBuild([bool]$install, [object]$vsRequirements = $null) {
if (-not (IsWindowsPlatform)) {
throw "Cannot initialize Visual Studio on non-Windows"
}
if (Test-Path variable:global:_MSBuildExe) {
return $global:_MSBuildExe
}
# Minimum VS version to require.
$vsMinVersionReqdStr = '17.7'
$vsMinVersionReqd = [Version]::new($vsMinVersionReqdStr)
# If the version of msbuild is going to be xcopied,
# use this version. Version matches a package here:
# https://dev.azure.com/dnceng/public/_artifacts/feed/dotnet-eng/NuGet/Microsoft.DotNet.Arcade.MSBuild.Xcopy/versions/17.10.0-pre.4.0
$defaultXCopyMSBuildVersion = '17.10.0-pre.4.0'
if (!$vsRequirements) {
if (Get-Member -InputObject $GlobalJson.tools -Name 'vs') {
$vsRequirements = $GlobalJson.tools.vs
}
else {
$vsRequirements = New-Object PSObject -Property @{ version = $vsMinVersionReqdStr }
}
}
$vsMinVersionStr = if ($vsRequirements.version) { $vsRequirements.version } else { $vsMinVersionReqdStr }
$vsMinVersion = [Version]::new($vsMinVersionStr)
# Try msbuild command available in the environment.
if ($env:VSINSTALLDIR -ne $null) {
$msbuildCmd = Get-Command 'msbuild.exe' -ErrorAction SilentlyContinue
if ($msbuildCmd -ne $null) {
# Workaround for https://github.com/dotnet/roslyn/issues/35793
# Due to this issue $msbuildCmd.Version returns 0.0.0.0 for msbuild.exe 16.2+
$msbuildVersion = [Version]::new((Get-Item $msbuildCmd.Path).VersionInfo.ProductVersion.Split([char[]]@('-', '+'))[0])
if ($msbuildVersion -ge $vsMinVersion) {
return $global:_MSBuildExe = $msbuildCmd.Path
}
# Report error - the developer environment is initialized with incompatible VS version.
throw "Developer Command Prompt for VS $($env:VisualStudioVersion) is not recent enough. Please upgrade to $vsMinVersionStr or build from a plain CMD window"
}
}
# Locate Visual Studio installation or download x-copy msbuild.
$vsInfo = LocateVisualStudio $vsRequirements
if ($vsInfo -ne $null) {
# Ensure vsInstallDir has a trailing slash
$vsInstallDir = Join-Path $vsInfo.installationPath "\"
$vsMajorVersion = $vsInfo.installationVersion.Split('.')[0]
InitializeVisualStudioEnvironmentVariables $vsInstallDir $vsMajorVersion
} else {
if (Get-Member -InputObject $GlobalJson.tools -Name 'xcopy-msbuild') {
$xcopyMSBuildVersion = $GlobalJson.tools.'xcopy-msbuild'
$vsMajorVersion = $xcopyMSBuildVersion.Split('.')[0]
} else {
#if vs version provided in global.json is incompatible (too low) then use the default version for xcopy msbuild download
if($vsMinVersion -lt $vsMinVersionReqd){
Write-Host "Using xcopy-msbuild version of $defaultXCopyMSBuildVersion since VS version $vsMinVersionStr provided in global.json is not compatible"
$xcopyMSBuildVersion = $defaultXCopyMSBuildVersion
$vsMajorVersion = $xcopyMSBuildVersion.Split('.')[0]
}
else{
# If the VS version IS compatible, look for an xcopy msbuild package
# with a version matching VS.
# Note: If this version does not exist, then an explicit version of xcopy msbuild
# can be specified in global.json. This will be required for pre-release versions of msbuild.
$vsMajorVersion = $vsMinVersion.Major
$vsMinorVersion = $vsMinVersion.Minor
$xcopyMSBuildVersion = "$vsMajorVersion.$vsMinorVersion.0"
}
}
$vsInstallDir = $null
if ($xcopyMSBuildVersion.Trim() -ine "none") {
$vsInstallDir = InitializeXCopyMSBuild $xcopyMSBuildVersion $install
if ($vsInstallDir -eq $null) {
throw "Could not xcopy msbuild. Please check that package 'Microsoft.DotNet.Arcade.MSBuild.Xcopy @ $xcopyMSBuildVersion' exists on feed 'dotnet-eng'."
}
}
if ($vsInstallDir -eq $null) {
throw 'Unable to find Visual Studio that has required version and components installed'
}
}
$msbuildVersionDir = if ([int]$vsMajorVersion -lt 16) { "$vsMajorVersion.0" } else { "Current" }
$local:BinFolder = Join-Path $vsInstallDir "MSBuild\$msbuildVersionDir\Bin"
$local:Prefer64bit = if (Get-Member -InputObject $vsRequirements -Name 'Prefer64bit') { $vsRequirements.Prefer64bit } else { $false }
if ($local:Prefer64bit -and (Test-Path(Join-Path $local:BinFolder "amd64"))) {
$global:_MSBuildExe = Join-Path $local:BinFolder "amd64\msbuild.exe"
} else {
$global:_MSBuildExe = Join-Path $local:BinFolder "msbuild.exe"
}
return $global:_MSBuildExe
}
function InitializeVisualStudioEnvironmentVariables([string] $vsInstallDir, [string] $vsMajorVersion) {
$env:VSINSTALLDIR = $vsInstallDir
Set-Item "env:VS$($vsMajorVersion)0COMNTOOLS" (Join-Path $vsInstallDir "Common7\Tools\")
$vsSdkInstallDir = Join-Path $vsInstallDir "VSSDK\"
if (Test-Path $vsSdkInstallDir) {
Set-Item "env:VSSDK$($vsMajorVersion)0Install" $vsSdkInstallDir
$env:VSSDKInstall = $vsSdkInstallDir
}
}
function InstallXCopyMSBuild([string]$packageVersion) {
return InitializeXCopyMSBuild $packageVersion -install $true
}
function InitializeXCopyMSBuild([string]$packageVersion, [bool]$install) {
$packageName = 'Microsoft.DotNet.Arcade.MSBuild.Xcopy'
$packageDir = Join-Path $ToolsDir "msbuild\$packageVersion"
$packagePath = Join-Path $packageDir "$packageName.$packageVersion.nupkg"
if (!(Test-Path $packageDir)) {
if (!$install) {
return $null
}
Create-Directory $packageDir
Write-Host "Downloading $packageName $packageVersion"
$ProgressPreference = 'SilentlyContinue' # Don't display the console progress UI - it's a huge perf hit
Retry({
Invoke-WebRequest "https://pkgs.dev.azure.com/dnceng/public/_packaging/dotnet-eng/nuget/v3/flat2/$packageName/$packageVersion/$packageName.$packageVersion.nupkg" -OutFile $packagePath
})
if (!(Test-Path $packagePath)) {
Write-PipelineTelemetryError -Category 'InitializeToolset' -Message "See https://dev.azure.com/dnceng/internal/_wiki/wikis/DNCEng%20Services%20Wiki/1074/Updating-Microsoft.DotNet.Arcade.MSBuild.Xcopy-WAS-RoslynTools.MSBuild-(xcopy-msbuild)-generation?anchor=troubleshooting for help troubleshooting issues with XCopy MSBuild"
throw
}
Unzip $packagePath $packageDir
}
return Join-Path $packageDir 'tools'
}
#
# Locates Visual Studio instance that meets the minimal requirements specified by tools.vs object in global.json.
#
# The following properties of tools.vs are recognized:
# "version": "{major}.{minor}"
# Two part minimal VS version, e.g. "15.9", "16.0", etc.
# "components": ["componentId1", "componentId2", ...]
# Array of ids of workload components that must be available in the VS instance.
# See e.g. https://docs.microsoft.com/en-us/visualstudio/install/workload-component-id-vs-enterprise?view=vs-2017
#
# Returns JSON describing the located VS instance (same format as returned by vswhere),
# or $null if no instance meeting the requirements is found on the machine.
#
function LocateVisualStudio([object]$vsRequirements = $null){
if (-not (IsWindowsPlatform)) {
throw "Cannot run vswhere on non-Windows platforms."
}
if (Get-Member -InputObject $GlobalJson.tools -Name 'vswhere') {
$vswhereVersion = $GlobalJson.tools.vswhere
} else {
$vswhereVersion = '2.5.2'
}
$vsWhereDir = Join-Path $ToolsDir "vswhere\$vswhereVersion"
$vsWhereExe = Join-Path $vsWhereDir 'vswhere.exe'
if (!(Test-Path $vsWhereExe)) {
Create-Directory $vsWhereDir
Write-Host 'Downloading vswhere'
Retry({
Invoke-WebRequest "https://netcorenativeassets.blob.core.windows.net/resource-packages/external/windows/vswhere/$vswhereVersion/vswhere.exe" -OutFile $vswhereExe
})
}
if (!$vsRequirements) { $vsRequirements = $GlobalJson.tools.vs }
$args = @('-latest', '-format', 'json', '-requires', 'Microsoft.Component.MSBuild', '-products', '*')
if (!$excludePrereleaseVS) {
$args += '-prerelease'
}
if (Get-Member -InputObject $vsRequirements -Name 'version') {
$args += '-version'
$args += $vsRequirements.version
}
if (Get-Member -InputObject $vsRequirements -Name 'components') {
foreach ($component in $vsRequirements.components) {
$args += '-requires'
$args += $component
}
}
$vsInfo =& $vsWhereExe $args | ConvertFrom-Json
if ($lastExitCode -ne 0) {
return $null
}
# use first matching instance
return $vsInfo[0]
}
function InitializeBuildTool() {
if (Test-Path variable:global:_BuildTool) {
# If the requested msbuild parameters do not match, clear the cached variables.
if($global:_BuildTool.Contains('ExcludePrereleaseVS') -and $global:_BuildTool.ExcludePrereleaseVS -ne $excludePrereleaseVS) {
Remove-Item variable:global:_BuildTool
Remove-Item variable:global:_MSBuildExe
} else {
return $global:_BuildTool
}
}
if (-not $msbuildEngine) {
$msbuildEngine = GetDefaultMSBuildEngine
}
# Initialize dotnet cli if listed in 'tools'
$dotnetRoot = $null
if (Get-Member -InputObject $GlobalJson.tools -Name 'dotnet') {
$dotnetRoot = InitializeDotNetCli -install:$restore
}
if ($msbuildEngine -eq 'dotnet') {
if (!$dotnetRoot) {
Write-PipelineTelemetryError -Category 'InitializeToolset' -Message "/global.json must specify 'tools.dotnet'."
ExitWithExitCode 1
}
$dotnetPath = Join-Path $dotnetRoot (GetExecutableFileName 'dotnet')
# Use override if it exists - commonly set by source-build
if ($null -eq $env:_OverrideArcadeInitializeBuildToolFramework) {
$initializeBuildToolFramework="net9.0"
} else {
$initializeBuildToolFramework=$env:_OverrideArcadeInitializeBuildToolFramework
}
$buildTool = @{ Path = $dotnetPath; Command = 'msbuild'; Tool = 'dotnet'; Framework = $initializeBuildToolFramework }
} elseif ($msbuildEngine -eq "vs") {
try {
$msbuildPath = InitializeVisualStudioMSBuild -install:$restore
} catch {
Write-PipelineTelemetryError -Category 'InitializeToolset' -Message $_
ExitWithExitCode 1
}
$buildTool = @{ Path = $msbuildPath; Command = ""; Tool = "vs"; Framework = "net472"; ExcludePrereleaseVS = $excludePrereleaseVS }
} else {
Write-PipelineTelemetryError -Category 'InitializeToolset' -Message "Unexpected value of -msbuildEngine: '$msbuildEngine'."
ExitWithExitCode 1
}
return $global:_BuildTool = $buildTool
}
function GetDefaultMSBuildEngine() {
# Presence of tools.vs indicates the repo needs to build using VS msbuild on Windows.
if (Get-Member -InputObject $GlobalJson.tools -Name 'vs') {
return 'vs'
}
if (Get-Member -InputObject $GlobalJson.tools -Name 'dotnet') {
return 'dotnet'
}
Write-PipelineTelemetryError -Category 'InitializeToolset' -Message "-msbuildEngine must be specified, or /global.json must specify 'tools.dotnet' or 'tools.vs'."
ExitWithExitCode 1
}
function GetNuGetPackageCachePath() {
if ($env:NUGET_PACKAGES -eq $null) {
# Use local cache on CI to ensure deterministic build.
# Avoid using the http cache as workaround for https://github.com/NuGet/Home/issues/3116
# use global cache in dev builds to avoid cost of downloading packages.
# For directory normalization, see also: https://github.com/NuGet/Home/issues/7968
if ($useGlobalNuGetCache) {
$env:NUGET_PACKAGES = Join-Path $env:UserProfile '.nuget\packages\'
} else {
$env:NUGET_PACKAGES = Join-Path $RepoRoot '.packages\'
$env:RESTORENOCACHE = $true
}
}
return $env:NUGET_PACKAGES
}
# Returns a full path to an Arcade SDK task project file.
function GetSdkTaskProject([string]$taskName) {
return Join-Path (Split-Path (InitializeToolset) -Parent) "SdkTasks\$taskName.proj"
}
function InitializeNativeTools() {
if (-Not (Test-Path variable:DisableNativeToolsetInstalls) -And (Get-Member -InputObject $GlobalJson -Name "native-tools")) {
$nativeArgs= @{}
if ($ci) {
$nativeArgs = @{
InstallDirectory = "$ToolsDir"
}
}
if ($env:NativeToolsOnMachine) {
Write-Host "Variable NativeToolsOnMachine detected, enabling native tool path promotion..."
$nativeArgs += @{ PathPromotion = $true }
}
& "$PSScriptRoot/init-tools-native.ps1" @nativeArgs
}
}
function Read-ArcadeSdkVersion() {
return $GlobalJson.'msbuild-sdks'.'Microsoft.DotNet.Arcade.Sdk'
}
function InitializeToolset() {
# For Unified Build/Source-build support, check whether the environment variable is
# set. If it is, then use this as the toolset build project.
if ($env:_InitializeToolset -ne $null) {
return $global:_InitializeToolset = $env:_InitializeToolset
}
if (Test-Path variable:global:_InitializeToolset) {
return $global:_InitializeToolset
}
$nugetCache = GetNuGetPackageCachePath
$toolsetVersion = Read-ArcadeSdkVersion
$toolsetLocationFile = Join-Path $ToolsetDir "$toolsetVersion.txt"
if (Test-Path $toolsetLocationFile) {
$path = Get-Content $toolsetLocationFile -TotalCount 1
if (Test-Path $path) {
return $global:_InitializeToolset = $path
}
}
if (-not $restore) {
Write-PipelineTelemetryError -Category 'InitializeToolset' -Message "Toolset version $toolsetVersion has not been restored."
ExitWithExitCode 1
}
$buildTool = InitializeBuildTool
$proj = Join-Path $ToolsetDir 'restore.proj'
$bl = if ($binaryLog) { '/bl:' + (Join-Path $LogDir 'ToolsetRestore.binlog') } else { '' }
'<Project Sdk="Microsoft.DotNet.Arcade.Sdk"/>' | Set-Content $proj
MSBuild-Core $proj $bl /t:__WriteToolsetLocation /clp:ErrorsOnly`;NoSummary /p:__ToolsetLocationOutputFile=$toolsetLocationFile
$path = Get-Content $toolsetLocationFile -Encoding UTF8 -TotalCount 1
if (!(Test-Path $path)) {
throw "Invalid toolset path: $path"
}
return $global:_InitializeToolset = $path
}
function ExitWithExitCode([int] $exitCode) {
if ($ci -and $prepareMachine) {
Stop-Processes
}
exit $exitCode
}
# Check if $LASTEXITCODE is a nonzero exit code (NZEC). If so, print a Azure Pipeline error for
# diagnostics, then exit the script with the $LASTEXITCODE.
function Exit-IfNZEC([string] $category = "General") {
Write-Host "Exit code $LASTEXITCODE"
if ($LASTEXITCODE -ne 0) {
$message = "Last command failed with exit code $LASTEXITCODE."
Write-PipelineTelemetryError -Force -Category $category -Message $message
ExitWithExitCode $LASTEXITCODE
}
}
function Stop-Processes() {
Write-Host 'Killing running build processes...'
foreach ($processName in $processesToStopOnExit) {
Get-Process -Name $processName -ErrorAction SilentlyContinue | Stop-Process
}
}
#
# Executes msbuild (or 'dotnet msbuild') with arguments passed to the function.
# The arguments are automatically quoted.
# Terminates the script if the build fails.
#
function MSBuild() {
if ($pipelinesLog) {
$buildTool = InitializeBuildTool
if ($ci -and $buildTool.Tool -eq 'dotnet') {
$env:NUGET_PLUGIN_HANDSHAKE_TIMEOUT_IN_SECONDS = 20
$env:NUGET_PLUGIN_REQUEST_TIMEOUT_IN_SECONDS = 20
Write-PipelineSetVariable -Name 'NUGET_PLUGIN_HANDSHAKE_TIMEOUT_IN_SECONDS' -Value '20'
Write-PipelineSetVariable -Name 'NUGET_PLUGIN_REQUEST_TIMEOUT_IN_SECONDS' -Value '20'
}
Enable-Nuget-EnhancedRetry
$toolsetBuildProject = InitializeToolset
$basePath = Split-Path -parent $toolsetBuildProject
$possiblePaths = @(
# new scripts need to work with old packages, so we need to look for the old names/versions
(Join-Path $basePath (Join-Path $buildTool.Framework 'Microsoft.DotNet.ArcadeLogging.dll')),
(Join-Path $basePath (Join-Path $buildTool.Framework 'Microsoft.DotNet.Arcade.Sdk.dll')),
(Join-Path $basePath (Join-Path net7.0 'Microsoft.DotNet.ArcadeLogging.dll')),
(Join-Path $basePath (Join-Path net7.0 'Microsoft.DotNet.Arcade.Sdk.dll')),
(Join-Path $basePath (Join-Path net8.0 'Microsoft.DotNet.ArcadeLogging.dll')),
(Join-Path $basePath (Join-Path net8.0 'Microsoft.DotNet.Arcade.Sdk.dll'))
)
$selectedPath = $null
foreach ($path in $possiblePaths) {
if (Test-Path $path -PathType Leaf) {
$selectedPath = $path
break
}
}
if (-not $selectedPath) {
Write-PipelineTelemetryError -Category 'Build' -Message 'Unable to find arcade sdk logger assembly.'
ExitWithExitCode 1
}
$args += "/logger:$selectedPath"
}
MSBuild-Core @args
}
#
# Executes msbuild (or 'dotnet msbuild') with arguments passed to the function.
# The arguments are automatically quoted.
# Terminates the script if the build fails.
#
function MSBuild-Core() {
if ($ci) {
if (!$binaryLog -and !$excludeCIBinarylog) {
Write-PipelineTelemetryError -Category 'Build' -Message 'Binary log must be enabled in CI build, or explicitly opted-out from with the -excludeCIBinarylog switch.'
ExitWithExitCode 1
}
if ($nodeReuse) {
Write-PipelineTelemetryError -Category 'Build' -Message 'Node reuse must be disabled in CI build.'
ExitWithExitCode 1
}
}
Enable-Nuget-EnhancedRetry
$buildTool = InitializeBuildTool
$cmdArgs = "$($buildTool.Command) /m /nologo /clp:Summary /v:$verbosity /nr:$nodeReuse /p:ContinuousIntegrationBuild=$ci"
if ($warnAsError) {
$cmdArgs += ' /warnaserror /p:TreatWarningsAsErrors=true'
}
else {
$cmdArgs += ' /p:TreatWarningsAsErrors=false'
}
foreach ($arg in $args) {
if ($null -ne $arg -and $arg.Trim() -ne "") {
if ($arg.EndsWith('\')) {
$arg = $arg + "\"
}
$cmdArgs += " `"$arg`""
}
}
# Be sure quote the path in case there are spaces in the dotnet installation location.
$env:ARCADE_BUILD_TOOL_COMMAND = "`"$($buildTool.Path)`" $cmdArgs"
$exitCode = Exec-Process $buildTool.Path $cmdArgs
if ($exitCode -ne 0) {
# We should not Write-PipelineTaskError here because that message shows up in the build summary
# The build already logged an error, that's the reason it failed. Producing an error here only adds noise.
Write-Host "Build failed with exit code $exitCode. Check errors above." -ForegroundColor Red
$buildLog = GetMSBuildBinaryLogCommandLineArgument $args
if ($null -ne $buildLog) {
Write-Host "See log: $buildLog" -ForegroundColor DarkGray
}
# When running on Azure Pipelines, override the returned exit code to avoid double logging.
# Skip this when the build is a child of the VMR orchestrator build.
if ($ci -and $env:SYSTEM_TEAMPROJECT -ne $null -and !$productBuild -and -not($properties -like "*DotNetBuildRepo=true*")) {
Write-PipelineSetResult -Result "Failed" -Message "msbuild execution failed."
# Exiting with an exit code causes the azure pipelines task to log yet another "noise" error
# The above Write-PipelineSetResult will cause the task to be marked as failure without adding yet another error
ExitWithExitCode 0
} else {
ExitWithExitCode $exitCode
}
}
}
function GetMSBuildBinaryLogCommandLineArgument($arguments) {
foreach ($argument in $arguments) {
if ($argument -ne $null) {
$arg = $argument.Trim()
if ($arg.StartsWith('/bl:', "OrdinalIgnoreCase")) {
return $arg.Substring('/bl:'.Length)
}
if ($arg.StartsWith('/binaryLogger:', 'OrdinalIgnoreCase')) {
return $arg.Substring('/binaryLogger:'.Length)
}
}
}
return $null
}
function GetExecutableFileName($baseName) {
if (IsWindowsPlatform) {
return "$baseName.exe"
}
else {
return $baseName
}
}
function IsWindowsPlatform() {
return [environment]::OSVersion.Platform -eq [PlatformID]::Win32NT
}
function Get-Darc($version) {
$darcPath = "$TempDir\darc\$(New-Guid)"
if ($version -ne $null) {
& $PSScriptRoot\darc-init.ps1 -toolpath $darcPath -darcVersion $version | Out-Host
} else {
& $PSScriptRoot\darc-init.ps1 -toolpath $darcPath | Out-Host
}
return "$darcPath\darc.exe"
}
. $PSScriptRoot\pipeline-logging-functions.ps1
$RepoRoot = Resolve-Path (Join-Path $PSScriptRoot '..\..\')
$EngRoot = Resolve-Path (Join-Path $PSScriptRoot '..')
$ArtifactsDir = Join-Path $RepoRoot 'artifacts'
$ToolsetDir = Join-Path $ArtifactsDir 'toolset'
$ToolsDir = Join-Path $RepoRoot '.tools'
$LogDir = Join-Path (Join-Path $ArtifactsDir 'log') $configuration
$TempDir = Join-Path (Join-Path $ArtifactsDir 'tmp') $configuration
$GlobalJson = Get-Content -Raw -Path (Join-Path $RepoRoot 'global.json') | ConvertFrom-Json
# true if global.json contains a "runtimes" section
$globalJsonHasRuntimes = if ($GlobalJson.tools.PSObject.Properties.Name -Match 'runtimes') { $true } else { $false }
Create-Directory $ToolsetDir
Create-Directory $TempDir
Create-Directory $LogDir
Write-PipelineSetVariable -Name 'Artifacts' -Value $ArtifactsDir
Write-PipelineSetVariable -Name 'Artifacts.Toolset' -Value $ToolsetDir
Write-PipelineSetVariable -Name 'Artifacts.Log' -Value $LogDir
Write-PipelineSetVariable -Name 'TEMP' -Value $TempDir
Write-PipelineSetVariable -Name 'TMP' -Value $TempDir
# Import custom tools configuration, if present in the repo.
# Note: Import in global scope so that the script set top-level variables without qualification.
if (!$disableConfigureToolsetImport) {
$configureToolsetScript = Join-Path $EngRoot 'configure-toolset.ps1'
if (Test-Path $configureToolsetScript) {
. $configureToolsetScript
if ((Test-Path variable:failOnConfigureToolsetError) -And $failOnConfigureToolsetError) {
if ((Test-Path variable:LastExitCode) -And ($LastExitCode -ne 0)) {
Write-PipelineTelemetryError -Category 'Build' -Message 'configure-toolset.ps1 returned a non-zero exit code'
ExitWithExitCode $LastExitCode
}
}
}
}
#
# If $ci flag is set, turn on (and log that we did) special environment variables for improved Nuget client retry logic.
#
function Enable-Nuget-EnhancedRetry() {
if ($ci) {
Write-Host "Setting NUGET enhanced retry environment variables"
$env:NUGET_ENABLE_ENHANCED_HTTP_RETRY = 'true'
$env:NUGET_ENHANCED_MAX_NETWORK_TRY_COUNT = 6
$env:NUGET_ENHANCED_NETWORK_RETRY_DELAY_MILLISECONDS = 1000
$env:NUGET_RETRY_HTTP_429 = 'true'
Write-PipelineSetVariable -Name 'NUGET_ENABLE_ENHANCED_HTTP_RETRY' -Value 'true'
Write-PipelineSetVariable -Name 'NUGET_ENHANCED_MAX_NETWORK_TRY_COUNT' -Value '6'
Write-PipelineSetVariable -Name 'NUGET_ENHANCED_NETWORK_RETRY_DELAY_MILLISECONDS' -Value '1000'
Write-PipelineSetVariable -Name 'NUGET_RETRY_HTTP_429' -Value 'true'
}
}