d3904ad2eb
Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.Build.Tasks.Installers , Microsoft.DotNet.CMake.Sdk , Microsoft.DotNet.XliffTasks From Version 9.0.0-beta.24266.1 -> To Version 9.0.0-beta.24270.3
965 lines
37 KiB
PowerShell
965 lines
37 KiB
PowerShell
# Initialize variables if they aren't already defined.
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# These may be defined as parameters of the importing script, or set after importing this script.
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# CI mode - set to true on CI server for PR validation build or official build.
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[bool]$ci = if (Test-Path variable:ci) { $ci } else { $false }
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# Build configuration. Common values include 'Debug' and 'Release', but the repository may use other names.
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[string]$configuration = if (Test-Path variable:configuration) { $configuration } else { 'Debug' }
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# Set to true to opt out of outputting binary log while running in CI
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[bool]$excludeCIBinarylog = if (Test-Path variable:excludeCIBinarylog) { $excludeCIBinarylog } else { $false }
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# Set to true to output binary log from msbuild. Note that emitting binary log slows down the build.
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[bool]$binaryLog = if (Test-Path variable:binaryLog) { $binaryLog } else { $ci -and !$excludeCIBinarylog }
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# Set to true to use the pipelines logger which will enable Azure logging output.
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# https://github.com/Microsoft/azure-pipelines-tasks/blob/master/docs/authoring/commands.md
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# This flag is meant as a temporary opt-opt for the feature while validate it across
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# our consumers. It will be deleted in the future.
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[bool]$pipelinesLog = if (Test-Path variable:pipelinesLog) { $pipelinesLog } else { $ci }
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# Turns on machine preparation/clean up code that changes the machine state (e.g. kills build processes).
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[bool]$prepareMachine = if (Test-Path variable:prepareMachine) { $prepareMachine } else { $false }
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# True to restore toolsets and dependencies.
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[bool]$restore = if (Test-Path variable:restore) { $restore } else { $true }
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# Adjusts msbuild verbosity level.
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[string]$verbosity = if (Test-Path variable:verbosity) { $verbosity } else { 'minimal' }
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# Set to true to reuse msbuild nodes. Recommended to not reuse on CI.
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[bool]$nodeReuse = if (Test-Path variable:nodeReuse) { $nodeReuse } else { !$ci }
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# Configures warning treatment in msbuild.
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[bool]$warnAsError = if (Test-Path variable:warnAsError) { $warnAsError } else { $true }
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# Specifies which msbuild engine to use for build: 'vs', 'dotnet' or unspecified (determined based on presence of tools.vs in global.json).
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[string]$msbuildEngine = if (Test-Path variable:msbuildEngine) { $msbuildEngine } else { $null }
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# True to attempt using .NET Core already that meets requirements specified in global.json
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# installed on the machine instead of downloading one.
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[bool]$useInstalledDotNetCli = if (Test-Path variable:useInstalledDotNetCli) { $useInstalledDotNetCli } else { $true }
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# Enable repos to use a particular version of the on-line dotnet-install scripts.
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# default URL: https://dotnet.microsoft.com/download/dotnet/scripts/v1/dotnet-install.ps1
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[string]$dotnetInstallScriptVersion = if (Test-Path variable:dotnetInstallScriptVersion) { $dotnetInstallScriptVersion } else { 'v1' }
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# True to use global NuGet cache instead of restoring packages to repository-local directory.
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[bool]$useGlobalNuGetCache = if (Test-Path variable:useGlobalNuGetCache) { $useGlobalNuGetCache } else { !$ci }
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# True to exclude prerelease versions Visual Studio during build
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[bool]$excludePrereleaseVS = if (Test-Path variable:excludePrereleaseVS) { $excludePrereleaseVS } else { $false }
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# An array of names of processes to stop on script exit if prepareMachine is true.
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$processesToStopOnExit = if (Test-Path variable:processesToStopOnExit) { $processesToStopOnExit } else { @('msbuild', 'dotnet', 'vbcscompiler') }
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$disableConfigureToolsetImport = if (Test-Path variable:disableConfigureToolsetImport) { $disableConfigureToolsetImport } else { $null }
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set-strictmode -version 2.0
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$ErrorActionPreference = 'Stop'
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[Net.ServicePointManager]::SecurityProtocol = [Net.SecurityProtocolType]::Tls12
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# If specifies, provides an alternate path for getting .NET Core SDKs and Runtimes. This script will still try public sources first.
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[string]$runtimeSourceFeed = if (Test-Path variable:runtimeSourceFeed) { $runtimeSourceFeed } else { $null }
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# Base-64 encoded SAS token that has permission to storage container described by $runtimeSourceFeed
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[string]$runtimeSourceFeedKey = if (Test-Path variable:runtimeSourceFeedKey) { $runtimeSourceFeedKey } else { $null }
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# True if the build is a product build
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[bool]$productBuild = if (Test-Path variable:productBuild) { $productBuild } else { $false }
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[String[]]$properties = if (Test-Path variable:properties) { $properties } else { @() }
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function Create-Directory ([string[]] $path) {
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New-Item -Path $path -Force -ItemType 'Directory' | Out-Null
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}
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function Unzip([string]$zipfile, [string]$outpath) {
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Add-Type -AssemblyName System.IO.Compression.FileSystem
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[System.IO.Compression.ZipFile]::ExtractToDirectory($zipfile, $outpath)
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}
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# This will exec a process using the console and return it's exit code.
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# This will not throw when the process fails.
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# Returns process exit code.
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function Exec-Process([string]$command, [string]$commandArgs) {
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$startInfo = New-Object System.Diagnostics.ProcessStartInfo
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$startInfo.FileName = $command
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$startInfo.Arguments = $commandArgs
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$startInfo.UseShellExecute = $false
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$startInfo.WorkingDirectory = Get-Location
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$process = New-Object System.Diagnostics.Process
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$process.StartInfo = $startInfo
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$process.Start() | Out-Null
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$finished = $false
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try {
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while (-not $process.WaitForExit(100)) {
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# Non-blocking loop done to allow ctr-c interrupts
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}
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$finished = $true
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return $global:LASTEXITCODE = $process.ExitCode
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}
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finally {
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# If we didn't finish then an error occurred or the user hit ctrl-c. Either
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# way kill the process
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if (-not $finished) {
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$process.Kill()
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}
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}
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}
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# Take the given block, print it, print what the block probably references from the current set of
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# variables using low-effort string matching, then run the block.
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#
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# This is intended to replace the pattern of manually copy-pasting a command, wrapping it in quotes,
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# and printing it using "Write-Host". The copy-paste method is more readable in build logs, but less
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# maintainable and less reliable. It is easy to make a mistake and modify the command without
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# properly updating the "Write-Host" line, resulting in misleading build logs. The probability of
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# this mistake makes the pattern hard to trust when it shows up in build logs. Finding the bug in
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# existing source code can also be difficult, because the strings are not aligned to each other and
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# the line may be 300+ columns long.
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#
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# By removing the need to maintain two copies of the command, Exec-BlockVerbosely avoids the issues.
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#
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# In Bash (or any posix-like shell), "set -x" prints usable verbose output automatically.
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# "Set-PSDebug" appears to be similar at first glance, but unfortunately, it isn't very useful: it
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# doesn't print any info about the variables being used by the command, which is normally the
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# interesting part to diagnose.
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function Exec-BlockVerbosely([scriptblock] $block) {
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Write-Host "--- Running script block:"
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$blockString = $block.ToString().Trim()
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Write-Host $blockString
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Write-Host "--- List of variables that might be used:"
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# For each variable x in the environment, check the block for a reference to x via simple "$x" or
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# "@x" syntax. This doesn't detect other ways to reference variables ("${x}" nor "$variable:x",
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# among others). It only catches what this function was originally written for: simple
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# command-line commands.
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$variableTable = Get-Variable |
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Where-Object {
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$blockString.Contains("`$$($_.Name)") -or $blockString.Contains("@$($_.Name)")
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} |
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Format-Table -AutoSize -HideTableHeaders -Wrap |
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Out-String
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Write-Host $variableTable.Trim()
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Write-Host "--- Executing:"
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& $block
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Write-Host "--- Done running script block!"
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}
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# createSdkLocationFile parameter enables a file being generated under the toolset directory
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# which writes the sdk's location into. This is only necessary for cmd --> powershell invocations
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# as dot sourcing isn't possible.
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function InitializeDotNetCli([bool]$install, [bool]$createSdkLocationFile) {
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if (Test-Path variable:global:_DotNetInstallDir) {
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return $global:_DotNetInstallDir
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}
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# Don't resolve runtime, shared framework, or SDK from other locations to ensure build determinism
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$env:DOTNET_MULTILEVEL_LOOKUP=0
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# Disable first run since we do not need all ASP.NET packages restored.
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$env:DOTNET_NOLOGO=1
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# Disable telemetry on CI.
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if ($ci) {
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$env:DOTNET_CLI_TELEMETRY_OPTOUT=1
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}
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# Find the first path on %PATH% that contains the dotnet.exe
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if ($useInstalledDotNetCli -and (-not $globalJsonHasRuntimes) -and ($env:DOTNET_INSTALL_DIR -eq $null)) {
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$dotnetExecutable = GetExecutableFileName 'dotnet'
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$dotnetCmd = Get-Command $dotnetExecutable -ErrorAction SilentlyContinue
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if ($dotnetCmd -ne $null) {
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$env:DOTNET_INSTALL_DIR = Split-Path $dotnetCmd.Path -Parent
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}
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}
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$dotnetSdkVersion = $GlobalJson.tools.dotnet
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# Use dotnet installation specified in DOTNET_INSTALL_DIR if it contains the required SDK version,
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# otherwise install the dotnet CLI and SDK to repo local .dotnet directory to avoid potential permission issues.
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if ((-not $globalJsonHasRuntimes) -and (-not [string]::IsNullOrEmpty($env:DOTNET_INSTALL_DIR)) -and (Test-Path(Join-Path $env:DOTNET_INSTALL_DIR "sdk\$dotnetSdkVersion"))) {
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$dotnetRoot = $env:DOTNET_INSTALL_DIR
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} else {
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$dotnetRoot = Join-Path $RepoRoot '.dotnet'
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if (-not (Test-Path(Join-Path $dotnetRoot "sdk\$dotnetSdkVersion"))) {
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if ($install) {
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InstallDotNetSdk $dotnetRoot $dotnetSdkVersion
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} else {
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Write-PipelineTelemetryError -Category 'InitializeToolset' -Message "Unable to find dotnet with SDK version '$dotnetSdkVersion'"
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ExitWithExitCode 1
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}
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}
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$env:DOTNET_INSTALL_DIR = $dotnetRoot
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}
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# Creates a temporary file under the toolset dir.
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# The following code block is protecting against concurrent access so that this function can
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# be called in parallel.
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if ($createSdkLocationFile) {
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do {
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$sdkCacheFileTemp = Join-Path $ToolsetDir $([System.IO.Path]::GetRandomFileName())
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}
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until (!(Test-Path $sdkCacheFileTemp))
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Set-Content -Path $sdkCacheFileTemp -Value $dotnetRoot
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try {
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Move-Item -Force $sdkCacheFileTemp (Join-Path $ToolsetDir 'sdk.txt')
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} catch {
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# Somebody beat us
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Remove-Item -Path $sdkCacheFileTemp
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}
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}
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# Add dotnet to PATH. This prevents any bare invocation of dotnet in custom
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# build steps from using anything other than what we've downloaded.
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# It also ensures that VS msbuild will use the downloaded sdk targets.
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$env:PATH = "$dotnetRoot;$env:PATH"
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# Make Sure that our bootstrapped dotnet cli is available in future steps of the Azure Pipelines build
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Write-PipelinePrependPath -Path $dotnetRoot
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Write-PipelineSetVariable -Name 'DOTNET_MULTILEVEL_LOOKUP' -Value '0'
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Write-PipelineSetVariable -Name 'DOTNET_NOLOGO' -Value '1'
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return $global:_DotNetInstallDir = $dotnetRoot
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}
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function Retry($downloadBlock, $maxRetries = 5) {
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$retries = 1
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while($true) {
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try {
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& $downloadBlock
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break
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}
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catch {
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Write-PipelineTelemetryError -Category 'InitializeToolset' -Message $_
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}
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if (++$retries -le $maxRetries) {
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$delayInSeconds = [math]::Pow(2, $retries) - 1 # Exponential backoff
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Write-Host "Retrying. Waiting for $delayInSeconds seconds before next attempt ($retries of $maxRetries)."
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Start-Sleep -Seconds $delayInSeconds
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}
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else {
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Write-PipelineTelemetryError -Category 'InitializeToolset' -Message "Unable to download file in $maxRetries attempts."
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break
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}
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}
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}
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function GetDotNetInstallScript([string] $dotnetRoot) {
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$installScript = Join-Path $dotnetRoot 'dotnet-install.ps1'
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if (!(Test-Path $installScript)) {
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Create-Directory $dotnetRoot
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$ProgressPreference = 'SilentlyContinue' # Don't display the console progress UI - it's a huge perf hit
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$uri = "https://dotnet.microsoft.com/download/dotnet/scripts/$dotnetInstallScriptVersion/dotnet-install.ps1"
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Retry({
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Write-Host "GET $uri"
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Invoke-WebRequest $uri -OutFile $installScript
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})
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}
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return $installScript
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}
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function InstallDotNetSdk([string] $dotnetRoot, [string] $version, [string] $architecture = '', [switch] $noPath) {
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InstallDotNet $dotnetRoot $version $architecture '' $false $runtimeSourceFeed $runtimeSourceFeedKey -noPath:$noPath
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}
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function InstallDotNet([string] $dotnetRoot,
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[string] $version,
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[string] $architecture = '',
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[string] $runtime = '',
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[bool] $skipNonVersionedFiles = $false,
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[string] $runtimeSourceFeed = '',
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[string] $runtimeSourceFeedKey = '',
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[switch] $noPath) {
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$dotnetVersionLabel = "'sdk v$version'"
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if ($runtime -ne '' -and $runtime -ne 'sdk') {
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$runtimePath = $dotnetRoot
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$runtimePath = $runtimePath + "\shared"
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if ($runtime -eq "dotnet") { $runtimePath = $runtimePath + "\Microsoft.NETCore.App" }
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if ($runtime -eq "aspnetcore") { $runtimePath = $runtimePath + "\Microsoft.AspNetCore.App" }
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if ($runtime -eq "windowsdesktop") { $runtimePath = $runtimePath + "\Microsoft.WindowsDesktop.App" }
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$runtimePath = $runtimePath + "\" + $version
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$dotnetVersionLabel = "runtime toolset '$runtime/$architecture v$version'"
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if (Test-Path $runtimePath) {
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Write-Host " Runtime toolset '$runtime/$architecture v$version' already installed."
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$installSuccess = $true
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Exit
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}
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}
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$installScript = GetDotNetInstallScript $dotnetRoot
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$installParameters = @{
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Version = $version
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InstallDir = $dotnetRoot
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}
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if ($architecture) { $installParameters.Architecture = $architecture }
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if ($runtime) { $installParameters.Runtime = $runtime }
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if ($skipNonVersionedFiles) { $installParameters.SkipNonVersionedFiles = $skipNonVersionedFiles }
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if ($noPath) { $installParameters.NoPath = $True }
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$variations = @()
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$variations += @($installParameters)
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$dotnetBuilds = $installParameters.Clone()
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$dotnetbuilds.AzureFeed = "https://dotnetbuilds.azureedge.net/public"
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$variations += @($dotnetBuilds)
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if ($runtimeSourceFeed) {
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$runtimeSource = $installParameters.Clone()
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$runtimeSource.AzureFeed = $runtimeSourceFeed
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if ($runtimeSourceFeedKey) {
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$decodedBytes = [System.Convert]::FromBase64String($runtimeSourceFeedKey)
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$decodedString = [System.Text.Encoding]::UTF8.GetString($decodedBytes)
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$runtimeSource.FeedCredential = $decodedString
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}
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$variations += @($runtimeSource)
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}
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$installSuccess = $false
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foreach ($variation in $variations) {
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if ($variation | Get-Member AzureFeed) {
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$location = $variation.AzureFeed
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} else {
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$location = "public location";
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}
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Write-Host " Attempting to install $dotnetVersionLabel from $location."
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try {
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& $installScript @variation
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$installSuccess = $true
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break
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}
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catch {
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Write-Host " Failed to install $dotnetVersionLabel from $location."
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}
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}
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if (-not $installSuccess) {
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Write-PipelineTelemetryError -Category 'InitializeToolset' -Message "Failed to install $dotnetVersionLabel from any of the specified locations."
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ExitWithExitCode 1
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}
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}
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#
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# Locates Visual Studio MSBuild installation.
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# The preference order for MSBuild to use is as follows:
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#
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# 1. MSBuild from an active VS command prompt
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# 2. MSBuild from a compatible VS installation
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# 3. MSBuild from the xcopy tool package
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#
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# Returns full path to msbuild.exe.
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# Throws on failure.
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#
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function InitializeVisualStudioMSBuild([bool]$install, [object]$vsRequirements = $null) {
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if (-not (IsWindowsPlatform)) {
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throw "Cannot initialize Visual Studio on non-Windows"
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}
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if (Test-Path variable:global:_MSBuildExe) {
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return $global:_MSBuildExe
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}
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# Minimum VS version to require.
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$vsMinVersionReqdStr = '17.7'
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$vsMinVersionReqd = [Version]::new($vsMinVersionReqdStr)
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# If the version of msbuild is going to be xcopied,
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# use this version. Version matches a package here:
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# https://dev.azure.com/dnceng/public/_artifacts/feed/dotnet-eng/NuGet/Microsoft.DotNet.Arcade.MSBuild.Xcopy/versions/17.10.0-pre.4.0
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$defaultXCopyMSBuildVersion = '17.10.0-pre.4.0'
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|
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if (!$vsRequirements) {
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if (Get-Member -InputObject $GlobalJson.tools -Name 'vs') {
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$vsRequirements = $GlobalJson.tools.vs
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}
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else {
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$vsRequirements = New-Object PSObject -Property @{ version = $vsMinVersionReqdStr }
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}
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}
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$vsMinVersionStr = if ($vsRequirements.version) { $vsRequirements.version } else { $vsMinVersionReqdStr }
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$vsMinVersion = [Version]::new($vsMinVersionStr)
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|
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# Try msbuild command available in the environment.
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if ($env:VSINSTALLDIR -ne $null) {
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$msbuildCmd = Get-Command 'msbuild.exe' -ErrorAction SilentlyContinue
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if ($msbuildCmd -ne $null) {
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# Workaround for https://github.com/dotnet/roslyn/issues/35793
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# Due to this issue $msbuildCmd.Version returns 0.0.0.0 for msbuild.exe 16.2+
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$msbuildVersion = [Version]::new((Get-Item $msbuildCmd.Path).VersionInfo.ProductVersion.Split([char[]]@('-', '+'))[0])
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|
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if ($msbuildVersion -ge $vsMinVersion) {
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return $global:_MSBuildExe = $msbuildCmd.Path
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}
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|
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# Report error - the developer environment is initialized with incompatible VS version.
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throw "Developer Command Prompt for VS $($env:VisualStudioVersion) is not recent enough. Please upgrade to $vsMinVersionStr or build from a plain CMD window"
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}
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}
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|
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# Locate Visual Studio installation or download x-copy msbuild.
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$vsInfo = LocateVisualStudio $vsRequirements
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if ($vsInfo -ne $null) {
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# Ensure vsInstallDir has a trailing slash
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$vsInstallDir = Join-Path $vsInfo.installationPath "\"
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$vsMajorVersion = $vsInfo.installationVersion.Split('.')[0]
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|
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InitializeVisualStudioEnvironmentVariables $vsInstallDir $vsMajorVersion
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} else {
|
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if (Get-Member -InputObject $GlobalJson.tools -Name 'xcopy-msbuild') {
|
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$xcopyMSBuildVersion = $GlobalJson.tools.'xcopy-msbuild'
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$vsMajorVersion = $xcopyMSBuildVersion.Split('.')[0]
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} else {
|
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#if vs version provided in global.json is incompatible (too low) then use the default version for xcopy msbuild download
|
|
if($vsMinVersion -lt $vsMinVersionReqd){
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Write-Host "Using xcopy-msbuild version of $defaultXCopyMSBuildVersion since VS version $vsMinVersionStr provided in global.json is not compatible"
|
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$xcopyMSBuildVersion = $defaultXCopyMSBuildVersion
|
|
$vsMajorVersion = $xcopyMSBuildVersion.Split('.')[0]
|
|
}
|
|
else{
|
|
# If the VS version IS compatible, look for an xcopy msbuild package
|
|
# with a version matching VS.
|
|
# Note: If this version does not exist, then an explicit version of xcopy msbuild
|
|
# can be specified in global.json. This will be required for pre-release versions of msbuild.
|
|
$vsMajorVersion = $vsMinVersion.Major
|
|
$vsMinorVersion = $vsMinVersion.Minor
|
|
$xcopyMSBuildVersion = "$vsMajorVersion.$vsMinorVersion.0"
|
|
}
|
|
}
|
|
|
|
$vsInstallDir = $null
|
|
if ($xcopyMSBuildVersion.Trim() -ine "none") {
|
|
$vsInstallDir = InitializeXCopyMSBuild $xcopyMSBuildVersion $install
|
|
if ($vsInstallDir -eq $null) {
|
|
throw "Could not xcopy msbuild. Please check that package 'Microsoft.DotNet.Arcade.MSBuild.Xcopy @ $xcopyMSBuildVersion' exists on feed 'dotnet-eng'."
|
|
}
|
|
}
|
|
if ($vsInstallDir -eq $null) {
|
|
throw 'Unable to find Visual Studio that has required version and components installed'
|
|
}
|
|
}
|
|
|
|
$msbuildVersionDir = if ([int]$vsMajorVersion -lt 16) { "$vsMajorVersion.0" } else { "Current" }
|
|
|
|
$local:BinFolder = Join-Path $vsInstallDir "MSBuild\$msbuildVersionDir\Bin"
|
|
$local:Prefer64bit = if (Get-Member -InputObject $vsRequirements -Name 'Prefer64bit') { $vsRequirements.Prefer64bit } else { $false }
|
|
if ($local:Prefer64bit -and (Test-Path(Join-Path $local:BinFolder "amd64"))) {
|
|
$global:_MSBuildExe = Join-Path $local:BinFolder "amd64\msbuild.exe"
|
|
} else {
|
|
$global:_MSBuildExe = Join-Path $local:BinFolder "msbuild.exe"
|
|
}
|
|
|
|
return $global:_MSBuildExe
|
|
}
|
|
|
|
function InitializeVisualStudioEnvironmentVariables([string] $vsInstallDir, [string] $vsMajorVersion) {
|
|
$env:VSINSTALLDIR = $vsInstallDir
|
|
Set-Item "env:VS$($vsMajorVersion)0COMNTOOLS" (Join-Path $vsInstallDir "Common7\Tools\")
|
|
|
|
$vsSdkInstallDir = Join-Path $vsInstallDir "VSSDK\"
|
|
if (Test-Path $vsSdkInstallDir) {
|
|
Set-Item "env:VSSDK$($vsMajorVersion)0Install" $vsSdkInstallDir
|
|
$env:VSSDKInstall = $vsSdkInstallDir
|
|
}
|
|
}
|
|
|
|
function InstallXCopyMSBuild([string]$packageVersion) {
|
|
return InitializeXCopyMSBuild $packageVersion -install $true
|
|
}
|
|
|
|
function InitializeXCopyMSBuild([string]$packageVersion, [bool]$install) {
|
|
$packageName = 'Microsoft.DotNet.Arcade.MSBuild.Xcopy'
|
|
$packageDir = Join-Path $ToolsDir "msbuild\$packageVersion"
|
|
$packagePath = Join-Path $packageDir "$packageName.$packageVersion.nupkg"
|
|
|
|
if (!(Test-Path $packageDir)) {
|
|
if (!$install) {
|
|
return $null
|
|
}
|
|
|
|
Create-Directory $packageDir
|
|
|
|
Write-Host "Downloading $packageName $packageVersion"
|
|
$ProgressPreference = 'SilentlyContinue' # Don't display the console progress UI - it's a huge perf hit
|
|
Retry({
|
|
Invoke-WebRequest "https://pkgs.dev.azure.com/dnceng/public/_packaging/dotnet-eng/nuget/v3/flat2/$packageName/$packageVersion/$packageName.$packageVersion.nupkg" -OutFile $packagePath
|
|
})
|
|
|
|
if (!(Test-Path $packagePath)) {
|
|
Write-PipelineTelemetryError -Category 'InitializeToolset' -Message "See https://dev.azure.com/dnceng/internal/_wiki/wikis/DNCEng%20Services%20Wiki/1074/Updating-Microsoft.DotNet.Arcade.MSBuild.Xcopy-WAS-RoslynTools.MSBuild-(xcopy-msbuild)-generation?anchor=troubleshooting for help troubleshooting issues with XCopy MSBuild"
|
|
throw
|
|
}
|
|
Unzip $packagePath $packageDir
|
|
}
|
|
|
|
return Join-Path $packageDir 'tools'
|
|
}
|
|
|
|
#
|
|
# Locates Visual Studio instance that meets the minimal requirements specified by tools.vs object in global.json.
|
|
#
|
|
# The following properties of tools.vs are recognized:
|
|
# "version": "{major}.{minor}"
|
|
# Two part minimal VS version, e.g. "15.9", "16.0", etc.
|
|
# "components": ["componentId1", "componentId2", ...]
|
|
# Array of ids of workload components that must be available in the VS instance.
|
|
# See e.g. https://docs.microsoft.com/en-us/visualstudio/install/workload-component-id-vs-enterprise?view=vs-2017
|
|
#
|
|
# Returns JSON describing the located VS instance (same format as returned by vswhere),
|
|
# or $null if no instance meeting the requirements is found on the machine.
|
|
#
|
|
function LocateVisualStudio([object]$vsRequirements = $null){
|
|
if (-not (IsWindowsPlatform)) {
|
|
throw "Cannot run vswhere on non-Windows platforms."
|
|
}
|
|
|
|
if (Get-Member -InputObject $GlobalJson.tools -Name 'vswhere') {
|
|
$vswhereVersion = $GlobalJson.tools.vswhere
|
|
} else {
|
|
$vswhereVersion = '2.5.2'
|
|
}
|
|
|
|
$vsWhereDir = Join-Path $ToolsDir "vswhere\$vswhereVersion"
|
|
$vsWhereExe = Join-Path $vsWhereDir 'vswhere.exe'
|
|
|
|
if (!(Test-Path $vsWhereExe)) {
|
|
Create-Directory $vsWhereDir
|
|
Write-Host 'Downloading vswhere'
|
|
Retry({
|
|
Invoke-WebRequest "https://netcorenativeassets.blob.core.windows.net/resource-packages/external/windows/vswhere/$vswhereVersion/vswhere.exe" -OutFile $vswhereExe
|
|
})
|
|
}
|
|
|
|
if (!$vsRequirements) { $vsRequirements = $GlobalJson.tools.vs }
|
|
$args = @('-latest', '-format', 'json', '-requires', 'Microsoft.Component.MSBuild', '-products', '*')
|
|
|
|
if (!$excludePrereleaseVS) {
|
|
$args += '-prerelease'
|
|
}
|
|
|
|
if (Get-Member -InputObject $vsRequirements -Name 'version') {
|
|
$args += '-version'
|
|
$args += $vsRequirements.version
|
|
}
|
|
|
|
if (Get-Member -InputObject $vsRequirements -Name 'components') {
|
|
foreach ($component in $vsRequirements.components) {
|
|
$args += '-requires'
|
|
$args += $component
|
|
}
|
|
}
|
|
|
|
$vsInfo =& $vsWhereExe $args | ConvertFrom-Json
|
|
|
|
if ($lastExitCode -ne 0) {
|
|
return $null
|
|
}
|
|
|
|
# use first matching instance
|
|
return $vsInfo[0]
|
|
}
|
|
|
|
function InitializeBuildTool() {
|
|
if (Test-Path variable:global:_BuildTool) {
|
|
# If the requested msbuild parameters do not match, clear the cached variables.
|
|
if($global:_BuildTool.Contains('ExcludePrereleaseVS') -and $global:_BuildTool.ExcludePrereleaseVS -ne $excludePrereleaseVS) {
|
|
Remove-Item variable:global:_BuildTool
|
|
Remove-Item variable:global:_MSBuildExe
|
|
} else {
|
|
return $global:_BuildTool
|
|
}
|
|
}
|
|
|
|
if (-not $msbuildEngine) {
|
|
$msbuildEngine = GetDefaultMSBuildEngine
|
|
}
|
|
|
|
# Initialize dotnet cli if listed in 'tools'
|
|
$dotnetRoot = $null
|
|
if (Get-Member -InputObject $GlobalJson.tools -Name 'dotnet') {
|
|
$dotnetRoot = InitializeDotNetCli -install:$restore
|
|
}
|
|
|
|
if ($msbuildEngine -eq 'dotnet') {
|
|
if (!$dotnetRoot) {
|
|
Write-PipelineTelemetryError -Category 'InitializeToolset' -Message "/global.json must specify 'tools.dotnet'."
|
|
ExitWithExitCode 1
|
|
}
|
|
$dotnetPath = Join-Path $dotnetRoot (GetExecutableFileName 'dotnet')
|
|
|
|
# Use override if it exists - commonly set by source-build
|
|
if ($null -eq $env:_OverrideArcadeInitializeBuildToolFramework) {
|
|
$initializeBuildToolFramework="net9.0"
|
|
} else {
|
|
$initializeBuildToolFramework=$env:_OverrideArcadeInitializeBuildToolFramework
|
|
}
|
|
|
|
$buildTool = @{ Path = $dotnetPath; Command = 'msbuild'; Tool = 'dotnet'; Framework = $initializeBuildToolFramework }
|
|
} elseif ($msbuildEngine -eq "vs") {
|
|
try {
|
|
$msbuildPath = InitializeVisualStudioMSBuild -install:$restore
|
|
} catch {
|
|
Write-PipelineTelemetryError -Category 'InitializeToolset' -Message $_
|
|
ExitWithExitCode 1
|
|
}
|
|
|
|
$buildTool = @{ Path = $msbuildPath; Command = ""; Tool = "vs"; Framework = "net472"; ExcludePrereleaseVS = $excludePrereleaseVS }
|
|
} else {
|
|
Write-PipelineTelemetryError -Category 'InitializeToolset' -Message "Unexpected value of -msbuildEngine: '$msbuildEngine'."
|
|
ExitWithExitCode 1
|
|
}
|
|
|
|
return $global:_BuildTool = $buildTool
|
|
}
|
|
|
|
function GetDefaultMSBuildEngine() {
|
|
# Presence of tools.vs indicates the repo needs to build using VS msbuild on Windows.
|
|
if (Get-Member -InputObject $GlobalJson.tools -Name 'vs') {
|
|
return 'vs'
|
|
}
|
|
|
|
if (Get-Member -InputObject $GlobalJson.tools -Name 'dotnet') {
|
|
return 'dotnet'
|
|
}
|
|
|
|
Write-PipelineTelemetryError -Category 'InitializeToolset' -Message "-msbuildEngine must be specified, or /global.json must specify 'tools.dotnet' or 'tools.vs'."
|
|
ExitWithExitCode 1
|
|
}
|
|
|
|
function GetNuGetPackageCachePath() {
|
|
if ($env:NUGET_PACKAGES -eq $null) {
|
|
# Use local cache on CI to ensure deterministic build.
|
|
# Avoid using the http cache as workaround for https://github.com/NuGet/Home/issues/3116
|
|
# use global cache in dev builds to avoid cost of downloading packages.
|
|
# For directory normalization, see also: https://github.com/NuGet/Home/issues/7968
|
|
if ($useGlobalNuGetCache) {
|
|
$env:NUGET_PACKAGES = Join-Path $env:UserProfile '.nuget\packages\'
|
|
} else {
|
|
$env:NUGET_PACKAGES = Join-Path $RepoRoot '.packages\'
|
|
$env:RESTORENOCACHE = $true
|
|
}
|
|
}
|
|
|
|
return $env:NUGET_PACKAGES
|
|
}
|
|
|
|
# Returns a full path to an Arcade SDK task project file.
|
|
function GetSdkTaskProject([string]$taskName) {
|
|
return Join-Path (Split-Path (InitializeToolset) -Parent) "SdkTasks\$taskName.proj"
|
|
}
|
|
|
|
function InitializeNativeTools() {
|
|
if (-Not (Test-Path variable:DisableNativeToolsetInstalls) -And (Get-Member -InputObject $GlobalJson -Name "native-tools")) {
|
|
$nativeArgs= @{}
|
|
if ($ci) {
|
|
$nativeArgs = @{
|
|
InstallDirectory = "$ToolsDir"
|
|
}
|
|
}
|
|
if ($env:NativeToolsOnMachine) {
|
|
Write-Host "Variable NativeToolsOnMachine detected, enabling native tool path promotion..."
|
|
$nativeArgs += @{ PathPromotion = $true }
|
|
}
|
|
& "$PSScriptRoot/init-tools-native.ps1" @nativeArgs
|
|
}
|
|
}
|
|
|
|
function Read-ArcadeSdkVersion() {
|
|
return $GlobalJson.'msbuild-sdks'.'Microsoft.DotNet.Arcade.Sdk'
|
|
}
|
|
|
|
function InitializeToolset() {
|
|
# For Unified Build/Source-build support, check whether the environment variable is
|
|
# set. If it is, then use this as the toolset build project.
|
|
if ($env:_InitializeToolset -ne $null) {
|
|
return $global:_InitializeToolset = $env:_InitializeToolset
|
|
}
|
|
|
|
if (Test-Path variable:global:_InitializeToolset) {
|
|
return $global:_InitializeToolset
|
|
}
|
|
|
|
$nugetCache = GetNuGetPackageCachePath
|
|
|
|
$toolsetVersion = Read-ArcadeSdkVersion
|
|
$toolsetLocationFile = Join-Path $ToolsetDir "$toolsetVersion.txt"
|
|
|
|
if (Test-Path $toolsetLocationFile) {
|
|
$path = Get-Content $toolsetLocationFile -TotalCount 1
|
|
if (Test-Path $path) {
|
|
return $global:_InitializeToolset = $path
|
|
}
|
|
}
|
|
|
|
if (-not $restore) {
|
|
Write-PipelineTelemetryError -Category 'InitializeToolset' -Message "Toolset version $toolsetVersion has not been restored."
|
|
ExitWithExitCode 1
|
|
}
|
|
|
|
$buildTool = InitializeBuildTool
|
|
|
|
$proj = Join-Path $ToolsetDir 'restore.proj'
|
|
$bl = if ($binaryLog) { '/bl:' + (Join-Path $LogDir 'ToolsetRestore.binlog') } else { '' }
|
|
|
|
'<Project Sdk="Microsoft.DotNet.Arcade.Sdk"/>' | Set-Content $proj
|
|
|
|
MSBuild-Core $proj $bl /t:__WriteToolsetLocation /clp:ErrorsOnly`;NoSummary /p:__ToolsetLocationOutputFile=$toolsetLocationFile
|
|
|
|
$path = Get-Content $toolsetLocationFile -Encoding UTF8 -TotalCount 1
|
|
if (!(Test-Path $path)) {
|
|
throw "Invalid toolset path: $path"
|
|
}
|
|
|
|
return $global:_InitializeToolset = $path
|
|
}
|
|
|
|
function ExitWithExitCode([int] $exitCode) {
|
|
if ($ci -and $prepareMachine) {
|
|
Stop-Processes
|
|
}
|
|
exit $exitCode
|
|
}
|
|
|
|
# Check if $LASTEXITCODE is a nonzero exit code (NZEC). If so, print a Azure Pipeline error for
|
|
# diagnostics, then exit the script with the $LASTEXITCODE.
|
|
function Exit-IfNZEC([string] $category = "General") {
|
|
Write-Host "Exit code $LASTEXITCODE"
|
|
if ($LASTEXITCODE -ne 0) {
|
|
$message = "Last command failed with exit code $LASTEXITCODE."
|
|
Write-PipelineTelemetryError -Force -Category $category -Message $message
|
|
ExitWithExitCode $LASTEXITCODE
|
|
}
|
|
}
|
|
|
|
function Stop-Processes() {
|
|
Write-Host 'Killing running build processes...'
|
|
foreach ($processName in $processesToStopOnExit) {
|
|
Get-Process -Name $processName -ErrorAction SilentlyContinue | Stop-Process
|
|
}
|
|
}
|
|
|
|
#
|
|
# Executes msbuild (or 'dotnet msbuild') with arguments passed to the function.
|
|
# The arguments are automatically quoted.
|
|
# Terminates the script if the build fails.
|
|
#
|
|
function MSBuild() {
|
|
if ($pipelinesLog) {
|
|
$buildTool = InitializeBuildTool
|
|
|
|
if ($ci -and $buildTool.Tool -eq 'dotnet') {
|
|
$env:NUGET_PLUGIN_HANDSHAKE_TIMEOUT_IN_SECONDS = 20
|
|
$env:NUGET_PLUGIN_REQUEST_TIMEOUT_IN_SECONDS = 20
|
|
Write-PipelineSetVariable -Name 'NUGET_PLUGIN_HANDSHAKE_TIMEOUT_IN_SECONDS' -Value '20'
|
|
Write-PipelineSetVariable -Name 'NUGET_PLUGIN_REQUEST_TIMEOUT_IN_SECONDS' -Value '20'
|
|
}
|
|
|
|
Enable-Nuget-EnhancedRetry
|
|
|
|
$toolsetBuildProject = InitializeToolset
|
|
$basePath = Split-Path -parent $toolsetBuildProject
|
|
$possiblePaths = @(
|
|
# new scripts need to work with old packages, so we need to look for the old names/versions
|
|
(Join-Path $basePath (Join-Path $buildTool.Framework 'Microsoft.DotNet.ArcadeLogging.dll')),
|
|
(Join-Path $basePath (Join-Path $buildTool.Framework 'Microsoft.DotNet.Arcade.Sdk.dll')),
|
|
(Join-Path $basePath (Join-Path net7.0 'Microsoft.DotNet.ArcadeLogging.dll')),
|
|
(Join-Path $basePath (Join-Path net7.0 'Microsoft.DotNet.Arcade.Sdk.dll')),
|
|
(Join-Path $basePath (Join-Path net8.0 'Microsoft.DotNet.ArcadeLogging.dll')),
|
|
(Join-Path $basePath (Join-Path net8.0 'Microsoft.DotNet.Arcade.Sdk.dll'))
|
|
)
|
|
$selectedPath = $null
|
|
foreach ($path in $possiblePaths) {
|
|
if (Test-Path $path -PathType Leaf) {
|
|
$selectedPath = $path
|
|
break
|
|
}
|
|
}
|
|
if (-not $selectedPath) {
|
|
Write-PipelineTelemetryError -Category 'Build' -Message 'Unable to find arcade sdk logger assembly.'
|
|
ExitWithExitCode 1
|
|
}
|
|
$args += "/logger:$selectedPath"
|
|
}
|
|
|
|
MSBuild-Core @args
|
|
}
|
|
|
|
#
|
|
# Executes msbuild (or 'dotnet msbuild') with arguments passed to the function.
|
|
# The arguments are automatically quoted.
|
|
# Terminates the script if the build fails.
|
|
#
|
|
function MSBuild-Core() {
|
|
if ($ci) {
|
|
if (!$binaryLog -and !$excludeCIBinarylog) {
|
|
Write-PipelineTelemetryError -Category 'Build' -Message 'Binary log must be enabled in CI build, or explicitly opted-out from with the -excludeCIBinarylog switch.'
|
|
ExitWithExitCode 1
|
|
}
|
|
|
|
if ($nodeReuse) {
|
|
Write-PipelineTelemetryError -Category 'Build' -Message 'Node reuse must be disabled in CI build.'
|
|
ExitWithExitCode 1
|
|
}
|
|
}
|
|
|
|
Enable-Nuget-EnhancedRetry
|
|
|
|
$buildTool = InitializeBuildTool
|
|
|
|
$cmdArgs = "$($buildTool.Command) /m /nologo /clp:Summary /v:$verbosity /nr:$nodeReuse /p:ContinuousIntegrationBuild=$ci"
|
|
|
|
if ($warnAsError) {
|
|
$cmdArgs += ' /warnaserror /p:TreatWarningsAsErrors=true'
|
|
}
|
|
else {
|
|
$cmdArgs += ' /p:TreatWarningsAsErrors=false'
|
|
}
|
|
|
|
foreach ($arg in $args) {
|
|
if ($null -ne $arg -and $arg.Trim() -ne "") {
|
|
if ($arg.EndsWith('\')) {
|
|
$arg = $arg + "\"
|
|
}
|
|
$cmdArgs += " `"$arg`""
|
|
}
|
|
}
|
|
|
|
# Be sure quote the path in case there are spaces in the dotnet installation location.
|
|
$env:ARCADE_BUILD_TOOL_COMMAND = "`"$($buildTool.Path)`" $cmdArgs"
|
|
|
|
$exitCode = Exec-Process $buildTool.Path $cmdArgs
|
|
|
|
if ($exitCode -ne 0) {
|
|
# We should not Write-PipelineTaskError here because that message shows up in the build summary
|
|
# The build already logged an error, that's the reason it failed. Producing an error here only adds noise.
|
|
Write-Host "Build failed with exit code $exitCode. Check errors above." -ForegroundColor Red
|
|
|
|
$buildLog = GetMSBuildBinaryLogCommandLineArgument $args
|
|
if ($null -ne $buildLog) {
|
|
Write-Host "See log: $buildLog" -ForegroundColor DarkGray
|
|
}
|
|
|
|
# When running on Azure Pipelines, override the returned exit code to avoid double logging.
|
|
# Skip this when the build is a child of the VMR orchestrator build.
|
|
if ($ci -and $env:SYSTEM_TEAMPROJECT -ne $null -and !$productBuild -and -not($properties -like "*DotNetBuildRepo=true*")) {
|
|
Write-PipelineSetResult -Result "Failed" -Message "msbuild execution failed."
|
|
# Exiting with an exit code causes the azure pipelines task to log yet another "noise" error
|
|
# The above Write-PipelineSetResult will cause the task to be marked as failure without adding yet another error
|
|
ExitWithExitCode 0
|
|
} else {
|
|
ExitWithExitCode $exitCode
|
|
}
|
|
}
|
|
}
|
|
|
|
function GetMSBuildBinaryLogCommandLineArgument($arguments) {
|
|
foreach ($argument in $arguments) {
|
|
if ($argument -ne $null) {
|
|
$arg = $argument.Trim()
|
|
if ($arg.StartsWith('/bl:', "OrdinalIgnoreCase")) {
|
|
return $arg.Substring('/bl:'.Length)
|
|
}
|
|
|
|
if ($arg.StartsWith('/binaryLogger:', 'OrdinalIgnoreCase')) {
|
|
return $arg.Substring('/binaryLogger:'.Length)
|
|
}
|
|
}
|
|
}
|
|
|
|
return $null
|
|
}
|
|
|
|
function GetExecutableFileName($baseName) {
|
|
if (IsWindowsPlatform) {
|
|
return "$baseName.exe"
|
|
}
|
|
else {
|
|
return $baseName
|
|
}
|
|
}
|
|
|
|
function IsWindowsPlatform() {
|
|
return [environment]::OSVersion.Platform -eq [PlatformID]::Win32NT
|
|
}
|
|
|
|
function Get-Darc($version) {
|
|
$darcPath = "$TempDir\darc\$(New-Guid)"
|
|
if ($version -ne $null) {
|
|
& $PSScriptRoot\darc-init.ps1 -toolpath $darcPath -darcVersion $version | Out-Host
|
|
} else {
|
|
& $PSScriptRoot\darc-init.ps1 -toolpath $darcPath | Out-Host
|
|
}
|
|
return "$darcPath\darc.exe"
|
|
}
|
|
|
|
. $PSScriptRoot\pipeline-logging-functions.ps1
|
|
|
|
$RepoRoot = Resolve-Path (Join-Path $PSScriptRoot '..\..\')
|
|
$EngRoot = Resolve-Path (Join-Path $PSScriptRoot '..')
|
|
$ArtifactsDir = Join-Path $RepoRoot 'artifacts'
|
|
$ToolsetDir = Join-Path $ArtifactsDir 'toolset'
|
|
$ToolsDir = Join-Path $RepoRoot '.tools'
|
|
$LogDir = Join-Path (Join-Path $ArtifactsDir 'log') $configuration
|
|
$TempDir = Join-Path (Join-Path $ArtifactsDir 'tmp') $configuration
|
|
$GlobalJson = Get-Content -Raw -Path (Join-Path $RepoRoot 'global.json') | ConvertFrom-Json
|
|
# true if global.json contains a "runtimes" section
|
|
$globalJsonHasRuntimes = if ($GlobalJson.tools.PSObject.Properties.Name -Match 'runtimes') { $true } else { $false }
|
|
|
|
Create-Directory $ToolsetDir
|
|
Create-Directory $TempDir
|
|
Create-Directory $LogDir
|
|
|
|
Write-PipelineSetVariable -Name 'Artifacts' -Value $ArtifactsDir
|
|
Write-PipelineSetVariable -Name 'Artifacts.Toolset' -Value $ToolsetDir
|
|
Write-PipelineSetVariable -Name 'Artifacts.Log' -Value $LogDir
|
|
Write-PipelineSetVariable -Name 'TEMP' -Value $TempDir
|
|
Write-PipelineSetVariable -Name 'TMP' -Value $TempDir
|
|
|
|
# Import custom tools configuration, if present in the repo.
|
|
# Note: Import in global scope so that the script set top-level variables without qualification.
|
|
if (!$disableConfigureToolsetImport) {
|
|
$configureToolsetScript = Join-Path $EngRoot 'configure-toolset.ps1'
|
|
if (Test-Path $configureToolsetScript) {
|
|
. $configureToolsetScript
|
|
if ((Test-Path variable:failOnConfigureToolsetError) -And $failOnConfigureToolsetError) {
|
|
if ((Test-Path variable:LastExitCode) -And ($LastExitCode -ne 0)) {
|
|
Write-PipelineTelemetryError -Category 'Build' -Message 'configure-toolset.ps1 returned a non-zero exit code'
|
|
ExitWithExitCode $LastExitCode
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#
|
|
# If $ci flag is set, turn on (and log that we did) special environment variables for improved Nuget client retry logic.
|
|
#
|
|
function Enable-Nuget-EnhancedRetry() {
|
|
if ($ci) {
|
|
Write-Host "Setting NUGET enhanced retry environment variables"
|
|
$env:NUGET_ENABLE_ENHANCED_HTTP_RETRY = 'true'
|
|
$env:NUGET_ENHANCED_MAX_NETWORK_TRY_COUNT = 6
|
|
$env:NUGET_ENHANCED_NETWORK_RETRY_DELAY_MILLISECONDS = 1000
|
|
$env:NUGET_RETRY_HTTP_429 = 'true'
|
|
Write-PipelineSetVariable -Name 'NUGET_ENABLE_ENHANCED_HTTP_RETRY' -Value 'true'
|
|
Write-PipelineSetVariable -Name 'NUGET_ENHANCED_MAX_NETWORK_TRY_COUNT' -Value '6'
|
|
Write-PipelineSetVariable -Name 'NUGET_ENHANCED_NETWORK_RETRY_DELAY_MILLISECONDS' -Value '1000'
|
|
Write-PipelineSetVariable -Name 'NUGET_RETRY_HTTP_429' -Value 'true'
|
|
}
|
|
}
|