Commit graph

9 commits

Author SHA1 Message Date
Přemek Vysoký
ca1b29d7bc
Fix location of prereqs/packages/archive during VMR CI (#15498) 2023-02-09 18:19:09 +00:00
Matt Thalman
a6f0171cbc
Include .version file in SB artifacts tarball (#15353) 2023-02-02 11:14:58 -06:00
Matt Thalman
31a14bea38
Bootstrap by default in prep script (#15378) 2023-02-01 07:24:03 -06:00
Přemek Vysoký
83406a8660
Fix branch name in VMR CI (#15377)
The `Build.SourceBranchName` only gets the last segment, so for `release/8.0.xxx-preview1` it was `8.0.xxx-preview1` and the branch didn't get synchronized into the VMR.
2023-01-31 18:30:25 +01:00
Matt Thalman
40c923ffe9
Enable SHA1 signing for CentOS Stream 9 (#15289) 2023-01-19 10:35:37 -06:00
Matt Thalman
b4921b17cd
Use PAT variable group for internal VMR builds (#15291)
Fixes https://github.com/dotnet/source-build/issues/3200
2023-01-18 10:35:23 +01:00
Přemek Vysoký
5e51881268
Build some distros from an exported source archive (#15275) 2023-01-13 12:14:44 -06:00
Přemek Vysoký
ce1921c17d
Run VMR's pipelines from the VMR directly (#15124) 2022-12-15 09:33:09 +01:00
Přemek Vysoký
87955496af
Use VMR instead of the tarball for Source-Build builds (#15042)
For PRs, the Source-Build leg that was running inside of the Build stage is now moved to a separate stage but runs more or less the same: https://dev.azure.com/dnceng-public/public/_build/results?buildId=97509&view=results
Instead of creating the tarball, we are building the `dotnet/dotnet` repo there.

For internal rolling builds, we are taking [this pipeline](https://dev.azure.com/dnceng/internal/_build/results?buildId=2056327&view=results) and merging it into `dotnet-installer-official-ci`.
So it's one extra stage that runs pretty quick (faster than the Build stage by far).
It won't be creating and pushing the tarball artifact anymore though.

Once the rolling build is finished, there won't be no more source-build-build pipeline but instead dotnet-dotnet-official-ci which will build the dotnet/dotnet repo again instead of the tarball that was originally produced from the rolling build.
The MSFT SDK from the installer build will still be consumed by it though.

More details https://github.com/dotnet/arcade/issues/10677
2022-12-01 10:51:39 +01:00