dotnet add uses ProjectTypeGuid or DefaultProjectTypeGuid (#5218)
* dotnet add uses ProjectTypeGuid or DefaultProjectTypeGuid * Create ProjectInstanceExtensions per PR comments
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37 changed files with 964 additions and 60 deletions
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" />
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</startup>
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</configuration>
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namespace FSharpProject.AssemblyInfo
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open System.Reflection
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open System.Runtime.CompilerServices
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open System.Runtime.InteropServices
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[<assembly: AssemblyTitle("FSharpProject")>]
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[<assembly: AssemblyDescription("")>]
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[<assembly: AssemblyConfiguration("")>]
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[<assembly: AssemblyCompany("")>]
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[<assembly: AssemblyProduct("FSharpProject")>]
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[<assembly: AssemblyCopyright("Copyright © 2016")>]
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[<assembly: AssemblyTrademark("")>]
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[<assembly: AssemblyCulture("")>]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[<assembly: ComVisible(false)>]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[<assembly: Guid("52161bb2-18bf-4304-87e7-8d7f0c98ccf3")>]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [<assembly: AssemblyVersion("1.0.*")>]
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[<assembly: AssemblyVersion("1.0.0.0")>]
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[<assembly: AssemblyFileVersion("1.0.0.0")>]
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do
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()
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>52161bb2-18bf-4304-87e7-8d7f0c98ccf3</ProjectGuid>
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<OutputType>Exe</OutputType>
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<RootNamespace>FSharpProject</RootNamespace>
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<AssemblyName>FSharpProject</AssemblyName>
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<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<TargetFSharpCoreVersion>4.4.1.0</TargetFSharpCoreVersion>
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<Name>FSharpProject</Name>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<Tailcalls>false</Tailcalls>
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<OutputPath>bin\$(Configuration)\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<WarningLevel>3</WarningLevel>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DocumentationFile>bin\$(Configuration)\$(AssemblyName).XML</DocumentationFile>
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<Prefer32Bit>true</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<Tailcalls>true</Tailcalls>
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<OutputPath>bin\$(Configuration)\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<WarningLevel>3</WarningLevel>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DocumentationFile>bin\$(Configuration)\$(AssemblyName).XML</DocumentationFile>
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<Prefer32Bit>true</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup>
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<MinimumVisualStudioVersion Condition="'$(MinimumVisualStudioVersion)' == ''">11</MinimumVisualStudioVersion>
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</PropertyGroup>
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<Choose>
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<When Condition="'$(VisualStudioVersion)' == '11.0'">
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<PropertyGroup Condition="Exists('$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets')">
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<FSharpTargetsPath>$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets</FSharpTargetsPath>
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</PropertyGroup>
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</When>
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<Otherwise>
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<PropertyGroup Condition="Exists('$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\FSharp\Microsoft.FSharp.Targets')">
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<FSharpTargetsPath>$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\FSharp\Microsoft.FSharp.Targets</FSharpTargetsPath>
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</PropertyGroup>
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</Otherwise>
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</Choose>
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<Import Project="$(FSharpTargetsPath)" />
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<ItemGroup>
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<Compile Include="AssemblyInfo.fs" />
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<Compile Include="Program.fs" />
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<None Include="App.config" />
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<Content Include="packages.config" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="mscorlib" />
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<Reference Include="FSharp.Core, Version=$(TargetFSharpCoreVersion), Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
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<Private>True</Private>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Numerics" />
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<Reference Include="System.ValueTuple">
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<HintPath>..\packages\System.ValueTuple.4.0.0-rc3-24212-01\lib\netstandard1.1\System.ValueTuple.dll</HintPath>
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</Reference>
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</ItemGroup>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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// Learn more about F# at http://fsharp.org
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// See the 'F# Tutorial' project for more help.
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[<EntryPoint>]
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let main argv =
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printfn "%A" argv
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0 // return an integer exit code
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="System.ValueTuple" version="4.0.0-rc3-24212-01" targetFramework="net452" />
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</packages>
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