Remove notes about the VMR being experimental (#16257)
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@ -5,7 +5,6 @@ This repository is a **Virtual Monolithic Repository (VMR)** which includes all
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What this means:
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- **Monolithic** - a join of multiple repositories that make up the whole product, such as [dotnet/runtime](https://github.com/dotnet/runtime) or [dotnet/sdk](https://github.com/dotnet/sdk).
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- **Virtual** - a mirror (not replacement) of product repos where sources from those repositories are synchronized into.
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- **Experimental** - not to be depended on as we reserve the right to delete the current instance and create a new, different one in its stead. See [Limitations](#limitations).
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In the VMR, you can find:
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- source files of [each product repository](#list-of-components) which are mirrored inside of their respective directories under [`src/`](https://github.com/dotnet/dotnet/tree/main/src),
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@ -32,12 +31,8 @@ See also [dotnet/source-build](https://github.com/dotnet/source-build) for more
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## Limitations
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**This is a work-in-progress and an experiment.**
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There are considerable limitations to what is possible at the moment. For an extensive list of current limitations, please see [Temporary Mechanics](src/arcade/Documentation/UnifiedBuild/VMR-Design-And-Operation.md#temporary-mechanics).
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The VMR is expected to become non-experimental by .NET 8 Preview 1 (Februrary, 2023).
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This means it won't be short-lived anymore and we won't be reserving the right to delete and re-create it anymore.
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Other limitations might apply until the .NET 9 timeframe.
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**This is a work-in-progress.**
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There are considerable limitations to what is possible at the moment. For an extensive list of current limitations, please see [Temporary Mechanics](src/arcade/Documentation/UnifiedBuild/VMR-Design-And-Operation.md#temporary-mechanics).
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See the [Unified Build roadmap](src/arcade/Documentation/UnifiedBuild/Roadmap.md) for more details.
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### Supported platforms
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