Update dependencies from https://github.com/dotnet/arcade build 20190206.4 (#404)

This change updates the following dependencies
- Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19106.4
This commit is contained in:
dotnet-maestro[bot] 2019-02-07 16:23:16 +00:00 committed by GitHub
parent d8cde02104
commit dd8a0cb655
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3 changed files with 4 additions and 3 deletions

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@ -28,9 +28,9 @@
</Dependency> </Dependency>
</ProductDependencies> </ProductDependencies>
<ToolsetDependencies> <ToolsetDependencies>
<Dependency Name="Microsoft.DotNet.Arcade.Sdk" Version="1.0.0-beta.19105.5"> <Dependency Name="Microsoft.DotNet.Arcade.Sdk" Version="1.0.0-beta.19106.4">
<Uri>https://github.com/dotnet/arcade</Uri> <Uri>https://github.com/dotnet/arcade</Uri>
<Sha>fa3e68e079feda7443f2a783dc2065b087038113</Sha> <Sha>b58add62b88ab28edd15932fb19f00b9e1c5e8dd</Sha>
</Dependency> </Dependency>
</ToolsetDependencies> </ToolsetDependencies>
</Dependencies> </Dependencies>

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@ -201,6 +201,7 @@ steps:
MaxRetries: ${{ parameters.maxRetries }} MaxRetries: ${{ parameters.maxRetries }}
RetryDelay: ${{ parameters.retryDelay }} RetryDelay: ${{ parameters.retryDelay }}
condition: and(always(), eq(variables['Agent.Os'], 'Windows_NT')) condition: and(always(), eq(variables['Agent.Os'], 'Windows_NT'))
displayName: Send Windows Job Start Telemetry
- powershell: | - powershell: |
# Basic retry loop to harden against server flakiness # Basic retry loop to harden against server flakiness
$retryCount = 0 $retryCount = 0

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@ -3,6 +3,6 @@
"dotnet": "3.0.100-preview-009812" "dotnet": "3.0.100-preview-009812"
}, },
"msbuild-sdks": { "msbuild-sdks": {
"Microsoft.DotNet.Arcade.Sdk": "1.0.0-beta.19105.5" "Microsoft.DotNet.Arcade.Sdk": "1.0.0-beta.19106.4"
} }
} }