Workaround arcade bug with AllowEmptySignList
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1 changed files with 6 additions and 0 deletions
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@ -8,6 +8,7 @@ param(
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[string]$Configuration="Debug",
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[string]$Configuration="Debug",
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[string]$Architecture="x64",
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[string]$Architecture="x64",
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[switch]$Sign=$false,
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[switch]$Sign=$false,
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[bool]$WarnAsError=$true,
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[Parameter(ValueFromRemainingArguments=$true)][String[]]$ExtraParameters
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[Parameter(ValueFromRemainingArguments=$true)][String[]]$ExtraParameters
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)
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)
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@ -18,8 +19,13 @@ $Parameters = "$Parameters -configuration $Configuration"
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if ($Sign) {
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if ($Sign) {
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$Parameters = "$Parameters -sign /p:SignCoreSdk=true"
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$Parameters = "$Parameters -sign /p:SignCoreSdk=true"
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# Workaround https://github.com/dotnet/arcade/issues/1776
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$WarnAsError = $false
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}
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}
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$Parameters = "$Parameters -WarnAsError `$$WarnAsError"
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try {
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try {
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$ExpressionToInvoke = "$RepoRoot\eng\common\build.ps1 -restore -build $Parameters $ExtraParameters"
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$ExpressionToInvoke = "$RepoRoot\eng\common\build.ps1 -restore -build $Parameters $ExtraParameters"
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Write-Host "Invoking expression: $ExpressionToInvoke"
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Write-Host "Invoking expression: $ExpressionToInvoke"
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