Enable FSharp in the VMR for non-source-build (#18895)
Co-authored-by: Matt Mitchell <mmitche@microsoft.com>
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2 changed files with 3 additions and 2 deletions
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@ -53,7 +53,6 @@
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<!-- Exclude repositories that currently don't build when not building source-only. -->
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<ItemGroup Condition="'$(DotNetBuildSourceOnly)' != 'true'">
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<TransitiveRepositoryReference Remove="nuget-client" />
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<TransitiveRepositoryReference Remove="fsharp" />
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</ItemGroup>
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</Target>
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@ -10,12 +10,14 @@
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<BuildActions>$(FlagParameterPrefix)pack $(FlagParameterPrefix)publish</BuildActions>
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<BuildArgs>$(BuildArgs) /p:TreatWarningsAsErrors=false</BuildArgs>
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<BuildArgs>$(BuildArgs) /p:GenerateResourceUsePreserializedResources=true</BuildArgs>
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<!--
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dotnet/fsharp has a custom eng/build.sh script that handles its own sourcebuild arg
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differently from the ArcadeBuildFromSource MSBuild arg. Including both args is fine, but the
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custom sourcebuild arg is the one that's required. This avoids running bootstrapping twice.
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-->
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<BuildArgs>$(BuildArgs) $(FlagParameterPrefix)sourcebuild $(FlagParameterPrefix)tfm $(NetCurrent) /p:SourceBuildBootstrapTfm=$(NetCurrent)</BuildArgs>
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<BuildArgs Condition="'$(DotNetBuildSourceOnly)' == 'true'">$(BuildArgs) $(FlagParameterPrefix)sourcebuild $(FlagParameterPrefix)tfm $(NetCurrent) /p:SourceBuildBootstrapTfm=$(NetCurrent)</BuildArgs>
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</PropertyGroup>
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<ItemGroup>
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