working on build scripts
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111 changed files with 3052 additions and 1989 deletions
114
scripts/dotnet-cli-build/Utils/FS.cs
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114
scripts/dotnet-cli-build/Utils/FS.cs
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using System.IO;
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using System.Runtime.InteropServices;
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using System;
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using Microsoft.DotNet.Cli.Build.Framework;
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using static Microsoft.DotNet.Cli.Build.Framework.BuildHelpers;
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namespace Microsoft.DotNet.Cli.Build
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{
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public static class FS
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{
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public static void Mkdirp(string dir)
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{
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if (!Directory.Exists(dir))
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{
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Directory.CreateDirectory(dir);
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}
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}
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public static void Rm(string file)
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{
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if(File.Exists(file))
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{
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File.Delete(file);
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}
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}
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public static void Rmdir(string dir)
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{
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if(Directory.Exists(dir))
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{
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Directory.Delete(dir, recursive: true);
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}
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}
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public static void Chmod(string file, string mode, bool recursive = false)
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{
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if (!RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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{
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if (recursive)
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{
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Command.Create("chmod", "-R", mode, file).Execute().EnsureSuccessful();
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}
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else
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{
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Command.Create("chmod", mode, file).Execute().EnsureSuccessful();
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}
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}
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}
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public static void ChmodAll(string searchDir, string pattern, string mode)
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{
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Exec("find", searchDir, "-type", "f", "-name", pattern, "-exec", "chmod", mode, "{}", ";");
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}
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public static void FixModeFlags(string dir)
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{
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if (!RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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{
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// Managed code doesn't need 'x'
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ChmodAll(dir, "*.dll", "644");
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ChmodAll(dir, "*.exe", "644");
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// Generally, dylibs and sos have 'x' (no idea if it's required ;))
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// (No need to condition this on OS since there shouldn't be any dylibs on Linux,
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// but even if they are we may as well set their mode flags :))
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ChmodAll(dir, "*.dylib", "755");
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ChmodAll(dir, "*.so", "755");
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// Executables (those without dots) are executable :)
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Exec("find", dir, "-type", "f", "!", "-name", "*.*", "-exec", "chmod", "755", "{}", ";");
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}
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}
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public static void CopyRecursive(string sourceDirectory, string destinationDirectory, bool overwrite = false)
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{
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Mkdirp(destinationDirectory);
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foreach(var dir in Directory.EnumerateDirectories(sourceDirectory))
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{
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CopyRecursive(dir, Path.Combine(destinationDirectory, Path.GetFileName(dir)), overwrite);
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}
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foreach(var file in Directory.EnumerateFiles(sourceDirectory))
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{
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var dest = Path.Combine(destinationDirectory, Path.GetFileName(file));
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if (!File.Exists(dest) || overwrite)
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{
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// We say overwrite true, because we only get here if the file didn't exist (thus it doesn't matter) or we
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// wanted to overwrite :)
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File.Copy(file, dest, overwrite: true);
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}
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}
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}
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public static void CleanBinObj(BuildTargetContext c, string dir)
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{
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dir = dir ?? c.BuildContext.BuildDirectory;
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foreach(var candidate in Directory.EnumerateDirectories(dir))
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{
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if (string.Equals(Path.GetFileName(candidate), "bin") ||
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string.Equals(Path.GetFileName(candidate), "obj"))
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{
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Directory.Delete(candidate, recursive: true);
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}
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else
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{
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CleanBinObj(c, candidate);
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}
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}
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}
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}
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}
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