Remove tarball verbiage from source-build infrastructure (#15217)
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4d0eb54bdf
commit
c5ebd18478
10 changed files with 13 additions and 19 deletions
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@ -102,19 +102,14 @@ fi
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if [ -f "${packagesArchiveDir}archiveArtifacts.txt" ]; then
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ARCHIVE_ERROR=0
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if [ ! -d "$SCRIPT_ROOT/.dotnet" ] && [ "$CUSTOM_SDK_DIR" == "" ]; then
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echo "ERROR: SDK not found at $SCRIPT_ROOT/.dotnet"
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echo "ERROR: SDK not found at '$SCRIPT_ROOT/.dotnet'. Either run prep.sh to acquire one or specify one via the --with-sdk parameter."
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ARCHIVE_ERROR=1
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fi
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if [ ! -f ${packagesArchiveDir}Private.SourceBuilt.Artifacts*.tar.gz ] && [ "$CUSTOM_PACKAGES_DIR" == "" ]; then
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echo "ERROR: Private.SourceBuilt.Artifacts artifact not found at $packagesArchiveDir - Either run prep.sh or pass --with-packages parameter"
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echo "ERROR: Private.SourceBuilt.Artifacts artifact not found at '$packagesArchiveDir'. Either run prep.sh to acquire it or specify one via the --with-packages parameter."
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ARCHIVE_ERROR=1
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fi
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if [ $ARCHIVE_ERROR == 1 ]; then
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echo ""
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echo " Errors detected in tarball. To prep the tarball, run prep.sh while online to install an SDK"
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echo " and Private.SourceBuilt.Artifacts tarball. After prepping the tarball, the tarball can be"
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echo " built offline. As an alternative to prepping the tarball, these assets can be provided using"
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echo " the --with-sdk and --with-packages parameters"
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exit 1
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fi
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fi
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@ -161,7 +156,7 @@ if [[ $arcadeSdkLine =~ $versionPattern ]]; then
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export ARCADE_BOOTSTRAP_VERSION=${BASH_REMATCH[1]}
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# Ensure that by default, the bootstrap version of the Arcade SDK is used. Source-build infra
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# projects use bootstrap Arcade SDK, and would fail to find it in the tarball build. The repo
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# projects use bootstrap Arcade SDK, and would fail to find it in the build. The repo
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# projects overwrite this so that they use the source-built Arcade SDK instad.
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export SOURCE_BUILT_SDK_ID_ARCADE=Microsoft.DotNet.Arcade.Sdk
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export SOURCE_BUILT_SDK_VERSION_ARCADE=$ARCADE_BOOTSTRAP_VERSION
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