Fix Windows AppDep, bump ILCompiler Version to fix cache issue
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ebe108c69b
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3 changed files with 2 additions and 4 deletions
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@ -7,8 +7,6 @@ set __ScriptDir=%~dp0
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set __RepoRoot=%__ScriptDir%\..\..
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set __RepoRoot=%__ScriptDir%\..\..
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set __AppDepsProjectDir=%__RepoRoot%\src\Microsoft.DotNet.Tools.Compiler.Native\appdep
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set __AppDepsProjectDir=%__RepoRoot%\src\Microsoft.DotNet.Tools.Compiler.Native\appdep
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set PATH=%RepoRoot%\artifacts\win7-x64\stage0\bin;%PATH%
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REM Get absolute path
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REM Get absolute path
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pushd %1
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pushd %1
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set __OutputPath=%CD%\bin
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set __OutputPath=%CD%\bin
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@ -95,11 +95,11 @@ Download it from https://www.cmake.org
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cp "$PSScriptRoot\dotnet-restore.cmd" "$Stage2Dir\bin\dotnet-restore.cmd"
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cp "$PSScriptRoot\dotnet-restore.cmd" "$Stage2Dir\bin\dotnet-restore.cmd"
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# Copy in AppDeps
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# Copy in AppDeps
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$env:PATH = "$Stage2Dir\bin;$StartPath"
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header "Acquiring Native App Dependencies"
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header "Acquiring Native App Dependencies"
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cmd /c "$PSScriptRoot\build\build_appdeps.cmd" "$Stage2Dir"
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cmd /c "$PSScriptRoot\build\build_appdeps.cmd" "$Stage2Dir"
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# Smoke test stage2
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# Smoke test stage2
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$env:PATH = "$Stage2Dir\bin;$StartPath"
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$env:DOTNET_HOME = "$Stage2Dir"
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$env:DOTNET_HOME = "$Stage2Dir"
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& "$PSScriptRoot\test\smoke-test.ps1"
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& "$PSScriptRoot\test\smoke-test.ps1"
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} finally {
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} finally {
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@ -23,7 +23,7 @@
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"type": "build",
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"type": "build",
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"version": "1.0.0-*"
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"version": "1.0.0-*"
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},
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},
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"Microsoft.DotNet.ILCompiler": "1.0.0-*",
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"Microsoft.DotNet.ILCompiler": "1.0.1-*",
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"Microsoft.DotNet.ObjectWriter": "1.0.2-*",
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"Microsoft.DotNet.ObjectWriter": "1.0.2-*",
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"Microsoft.DotNet.RyuJit": "1.0.0-*"
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"Microsoft.DotNet.RyuJit": "1.0.0-*"
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},
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},
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