Do not set BuildInParallel globally to false in runtime source build (#17279)
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@ -38,11 +38,6 @@
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<UseSourceBuiltSdkOverride Include="@(ArcadeSharedFrameworkSdkOverride)" />
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</ItemGroup>
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<!-- Environment Variables -->
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<ItemGroup>
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<EnvironmentVariables Include="BuildInParallel=false" />
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</ItemGroup>
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<ItemGroup>
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<ExtraPackageVersionPropsPackageInfo Include="MicrosoftCodeAnalysisVersion_4_X" Version="%24(MicrosoftCodeAnalysisVersion)" />
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<ExtraPackageVersionPropsPackageInfo Include="MicrosoftCodeAnalysisVersion_4_4" Version="%24(MicrosoftCodeAnalysisVersion)" />
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