Updating stage0 to 3.0.100-preview-009812 again. This change was lost when we moved to arcade.
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4 changed files with 9 additions and 11 deletions
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@ -243,6 +243,7 @@ jobs:
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matrix:
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Build_Release:
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_BuildConfig: Release
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_AdditionalBuildParameters: '/p:DisableSourceLink=true'
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- ${{ if and(ne(variables['System.TeamProject'], 'public'), notin(variables['Build.Reason'], 'PullRequest')) }}:
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- job: Copy_SDK_To_Latest
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@ -110,6 +110,7 @@ phases:
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$(_PublishArgs)
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$(_SignArgs)
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$(_OfficialBuildIdArgs)
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$(AdditionalBuildParameters)
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displayName: Build
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- task: PublishTestResults@1
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@ -13,27 +13,23 @@ function InitializeCustomSDKToolset {
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#InstallDotNetSharedFramework "1.1.2"
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InitializeDotNetCli true
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# Install 2.1 framework for dotnet-deb-tool
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# Install 2.1 framework for dotnet-deb-tool.
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# Failures on this call will be ignored, as this is expected to fail on some
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# OSes.
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InstallDotNetSharedFramework "2.1.0"
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}
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# Installs additional shared frameworks for testing purposes
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function InstallDotNetSharedFramework {
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local version=$1
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local dotnet_root=$DOTNET_INSTALL_DIR
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local dotnet_root=$DOTNET_INSTALL_DIR
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local fx_dir="$dotnet_root/shared/Microsoft.NETCore.App/$version"
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if [[ ! -d "$fx_dir" ]]; then
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GetDotNetInstallScript "$dotnet_root"
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local install_script=$_GetDotNetInstallScript
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bash "$install_script" --version $version --install-dir "$dotnet_root" --runtime "dotnet"
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local lastexitcode=$?
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if [[ $lastexitcode != 0 ]]; then
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echo "Failed to install Shared Framework $version to '$dotnet_root' (exit code '$lastexitcode')."
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ExitWithExitCode $lastexitcode
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fi
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bash "$install_script" --version $version --install-dir "$dotnet_root" --runtime "dotnet" || true
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fi
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}
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@ -1,6 +1,6 @@
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{
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"tools": {
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"dotnet": "3.0.100-alpha1-009697"
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"dotnet": "3.0.100-preview-009812"
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},
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"msbuild-sdks": {
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"Microsoft.DotNet.Arcade.Sdk": "1.0.0-beta.18620.6"
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