Update dependencies from https://github.com/dotnet/arcade build 20190304.14 (#842)
This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19154.14
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52665466fc
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5 changed files with 32 additions and 31 deletions
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@ -60,9 +60,9 @@
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</Dependency>
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</ProductDependencies>
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<ToolsetDependencies>
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<Dependency Name="Microsoft.DotNet.Arcade.Sdk" Version="1.0.0-beta.19151.5">
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<Dependency Name="Microsoft.DotNet.Arcade.Sdk" Version="1.0.0-beta.19154.14">
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<Uri>https://github.com/dotnet/arcade</Uri>
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<Sha>2f6e31ec56a54a5bd1cdd2d9410dae2ddc375d23</Sha>
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<Sha>827c7896f8aa902136ad9dc68cb46147a43cd383</Sha>
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</Dependency>
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</ToolsetDependencies>
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</Dependencies>
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@ -19,7 +19,7 @@ function InstallDarcCli ($darcVersion) {
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# Until we can anonymously query the BAR API for the latest arcade-services
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# build applied to the PROD channel, this is hardcoded.
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if (-not $darcVersion) {
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$darcVersion = '1.1.0-beta.19120.2'
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$darcVersion = '1.1.0-beta.19151.3'
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}
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$arcadeServicesSource = 'https://dotnetfeed.blob.core.windows.net/dotnet-arcade/index.json'
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@ -1,7 +1,7 @@
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#!/usr/bin/env bash
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source="${BASH_SOURCE[0]}"
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darcVersion="1.1.0-beta.19120.2"
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darcVersion="1.1.0-beta.19151.3"
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while [[ $# > 0 ]]; do
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opt="$(echo "$1" | awk '{print tolower($0)}')"
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@ -21,12 +21,13 @@ parameters:
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WaitForWorkItemCompletion: true # optional -- true will make the task wait until work items have been completed and fail the build if work items fail. False is "fire and forget."
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IsExternal: false # [DEPRECATED] -- doesn't do anything, jobs are external if HelixAccessToken is empty and Creator is set
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Creator: '' # optional -- if the build is external, use this to specify who is sending the job
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DisplayNamePrefix: 'Send job to Helix' # optional -- rename the beginning of the displayName of the steps in AzDO
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condition: succeeded() # optional -- condition for step to execute; defaults to succeeded()
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continueOnError: false # optional -- determines whether to continue the build if the step errors; defaults to false
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steps:
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- powershell: 'powershell "$env:BUILD_SOURCESDIRECTORY\eng\common\msbuild.ps1 $env:BUILD_SOURCESDIRECTORY\eng\common\helixpublish.proj /restore /t:Test /bl:$env:BUILD_SOURCESDIRECTORY\artifacts\log\$env:BuildConfig\SendToHelix.binlog"'
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displayName: Send job to Helix (Windows)
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displayName: ${{ parameters.DisplayNamePrefix }} (Windows)
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env:
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BuildConfig: $(_BuildConfig)
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HelixSource: ${{ parameters.HelixSource }}
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@ -53,7 +54,7 @@ steps:
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condition: and(${{ parameters.condition }}, eq(variables['Agent.Os'], 'Windows_NT'))
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continueOnError: ${{ parameters.continueOnError }}
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- script: $BUILD_SOURCESDIRECTORY/eng/common/msbuild.sh $BUILD_SOURCESDIRECTORY/eng/common/helixpublish.proj /restore /t:Test /bl:$BUILD_SOURCESDIRECTORY/artifacts/log/$BuildConfig/SendToHelix.binlog
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displayName: Send job to Helix (Unix)
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displayName: ${{ parameters.DisplayNamePrefix }} (Unix)
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env:
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BuildConfig: $(_BuildConfig)
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HelixSource: ${{ parameters.HelixSource }}
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@ -3,6 +3,6 @@
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"dotnet": "3.0.100-preview-009812"
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},
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"msbuild-sdks": {
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"Microsoft.DotNet.Arcade.Sdk": "1.0.0-beta.19151.5"
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"Microsoft.DotNet.Arcade.Sdk": "1.0.0-beta.19154.14"
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}
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}
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