Update dependencies from https://github.com/dotnet/arcade build 20190304.14 (#842)

This change updates the following dependencies
- Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19154.14
This commit is contained in:
dotnet-maestro[bot] 2019-03-05 13:42:16 +00:00 committed by GitHub
parent 52665466fc
commit 368f95f6e9
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GPG key ID: 4AEE18F83AFDEB23
5 changed files with 32 additions and 31 deletions

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@ -60,9 +60,9 @@
</Dependency>
</ProductDependencies>
<ToolsetDependencies>
<Dependency Name="Microsoft.DotNet.Arcade.Sdk" Version="1.0.0-beta.19151.5">
<Dependency Name="Microsoft.DotNet.Arcade.Sdk" Version="1.0.0-beta.19154.14">
<Uri>https://github.com/dotnet/arcade</Uri>
<Sha>2f6e31ec56a54a5bd1cdd2d9410dae2ddc375d23</Sha>
<Sha>827c7896f8aa902136ad9dc68cb46147a43cd383</Sha>
</Dependency>
</ToolsetDependencies>
</Dependencies>

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@ -19,7 +19,7 @@ function InstallDarcCli ($darcVersion) {
# Until we can anonymously query the BAR API for the latest arcade-services
# build applied to the PROD channel, this is hardcoded.
if (-not $darcVersion) {
$darcVersion = '1.1.0-beta.19120.2'
$darcVersion = '1.1.0-beta.19151.3'
}
$arcadeServicesSource = 'https://dotnetfeed.blob.core.windows.net/dotnet-arcade/index.json'

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@ -1,7 +1,7 @@
#!/usr/bin/env bash
source="${BASH_SOURCE[0]}"
darcVersion="1.1.0-beta.19120.2"
darcVersion="1.1.0-beta.19151.3"
while [[ $# > 0 ]]; do
opt="$(echo "$1" | awk '{print tolower($0)}')"

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@ -21,12 +21,13 @@ parameters:
WaitForWorkItemCompletion: true # optional -- true will make the task wait until work items have been completed and fail the build if work items fail. False is "fire and forget."
IsExternal: false # [DEPRECATED] -- doesn't do anything, jobs are external if HelixAccessToken is empty and Creator is set
Creator: '' # optional -- if the build is external, use this to specify who is sending the job
DisplayNamePrefix: 'Send job to Helix' # optional -- rename the beginning of the displayName of the steps in AzDO
condition: succeeded() # optional -- condition for step to execute; defaults to succeeded()
continueOnError: false # optional -- determines whether to continue the build if the step errors; defaults to false
steps:
- powershell: 'powershell "$env:BUILD_SOURCESDIRECTORY\eng\common\msbuild.ps1 $env:BUILD_SOURCESDIRECTORY\eng\common\helixpublish.proj /restore /t:Test /bl:$env:BUILD_SOURCESDIRECTORY\artifacts\log\$env:BuildConfig\SendToHelix.binlog"'
displayName: Send job to Helix (Windows)
displayName: ${{ parameters.DisplayNamePrefix }} (Windows)
env:
BuildConfig: $(_BuildConfig)
HelixSource: ${{ parameters.HelixSource }}
@ -53,7 +54,7 @@ steps:
condition: and(${{ parameters.condition }}, eq(variables['Agent.Os'], 'Windows_NT'))
continueOnError: ${{ parameters.continueOnError }}
- script: $BUILD_SOURCESDIRECTORY/eng/common/msbuild.sh $BUILD_SOURCESDIRECTORY/eng/common/helixpublish.proj /restore /t:Test /bl:$BUILD_SOURCESDIRECTORY/artifacts/log/$BuildConfig/SendToHelix.binlog
displayName: Send job to Helix (Unix)
displayName: ${{ parameters.DisplayNamePrefix }} (Unix)
env:
BuildConfig: $(_BuildConfig)
HelixSource: ${{ parameters.HelixSource }}

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@ -3,6 +3,6 @@
"dotnet": "3.0.100-preview-009812"
},
"msbuild-sdks": {
"Microsoft.DotNet.Arcade.Sdk": "1.0.0-beta.19151.5"
"Microsoft.DotNet.Arcade.Sdk": "1.0.0-beta.19154.14"
}
}