Update dependencies from https://github.com/dotnet/arcade build 20191023.3 (#5320)
- Microsoft.DotNet.Arcade.Sdk - 5.0.0-beta.19523.3
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30 changed files with 441 additions and 270 deletions
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@ -8,6 +8,7 @@ Set-StrictMode -Version 2.0
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# scripts don't necessarily execute in the same agent that run the
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# build.ps1/sh script this variable isn't automatically set.
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$ci = $true
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$disableConfigureToolsetImport = "true"
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. $PSScriptRoot\..\tools.ps1
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function Create-MaestroApiRequestHeaders([string]$ContentType = "application/json") {
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@ -1,26 +0,0 @@
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param(
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[Parameter(Mandatory=$true)][string] $ReleaseConfigsPath # Full path to ReleaseConfigs.txt asset
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)
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. $PSScriptRoot\post-build-utils.ps1
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try {
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$Content = Get-Content $ReleaseConfigsPath
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$BarId = $Content | Select -Index 0
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$Channels = ""
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$Content | Select -Index 1 | ForEach-Object { $Channels += "$_ ," }
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$IsStableBuild = $Content | Select -Index 2
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Write-PipelineSetVariable -Name 'BARBuildId' -Value $BarId
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Write-PipelineSetVariable -Name 'InitialChannels' -Value "$Channels"
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Write-PipelineSetVariable -Name 'IsStableBuild' -Value $IsStableBuild
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}
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catch {
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Write-Host $_
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Write-Host $_.Exception
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Write-Host $_.ScriptStackTrace
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ExitWithExitCode 1
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}
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