Enable razor in unified-build (#18776)
Co-authored-by: Eric StJohn <ericstj@microsoft.com>
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a6088817aa
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3 changed files with 6 additions and 8 deletions
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@ -322,8 +322,6 @@
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UpdateEngCommonFiles;
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CreateBuildInputProps;
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SetSourceBuiltSdkOverrides">
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<Exec Command="$(DotnetTool) build-server shutdown" />
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<Message Importance="High" Text="[$([System.DateTime]::Now.ToString('HH:mm:ss.ff'))] Building $(RepositoryName)" />
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<Message Importance="High" Text="Running command:" />
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<Message Importance="High" Text=" $(BuildCommand)" />
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@ -737,7 +735,6 @@
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<TransitiveRepositoryReference Remove="roslyn" />
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<TransitiveRepositoryReference Remove="msbuild" />
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<TransitiveRepositoryReference Remove="aspnetcore" />
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<TransitiveRepositoryReference Remove="razor" />
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<TransitiveRepositoryReference Remove="nuget-client" />
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<TransitiveRepositoryReference Remove="fsharp" />
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<TransitiveRepositoryReference Remove="vstest" />
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@ -15,11 +15,6 @@
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<BuiltSdkPackageOverride Include="@(ArcadeCMakeSdkOverride)" />
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</ItemGroup>
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<ItemGroup>
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<EnvironmentVariables Include="UsingToolMicrosoftNetCompilers=false" />
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<EnvironmentVariables Include="useInstalledDotNetCli=false" />
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</ItemGroup>
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<ItemGroup>
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<ExtraPackageVersionPropsPackageInfo Include="NuGetVersion" Version="%24(NuGetPackagingVersion)" />
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</ItemGroup>
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@ -1,5 +1,11 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<!-- The toolset compiler doesn't get killed with 'build-server shutdown'.
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Instead of disabling shared compilation, disable the toolset compiler package. -->
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<BuildArgs>$(BuildArgs) /p:UsingToolMicrosoftNetCompilers=false</BuildArgs>
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</PropertyGroup>
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<ItemGroup>
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<RepositoryReference Include="arcade" />
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</ItemGroup>
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