Update dependencies from https://github.com/dotnet/arcade build 20190204.18 (#387)
This change updates the following dependencies - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19104.18
This commit is contained in:
parent
3014966c47
commit
24d26056ab
10 changed files with 85 additions and 46 deletions
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@ -28,9 +28,9 @@
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</Dependency>
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</ProductDependencies>
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<ToolsetDependencies>
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<Dependency Name="Microsoft.DotNet.Arcade.Sdk" Version="1.0.0-beta.19103.1">
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<Dependency Name="Microsoft.DotNet.Arcade.Sdk" Version="1.0.0-beta.19104.18">
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<Uri>https://github.com/dotnet/arcade</Uri>
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<Sha>58be4cadf2cabd4b3b3186576557835a1987a711</Sha>
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<Sha>8888f0d15c7cc51018ffaf0a9a408f7ba8e82301</Sha>
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</Dependency>
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</ToolsetDependencies>
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</Dependencies>
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@ -1,3 +0,0 @@
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@echo off
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powershell -ExecutionPolicy ByPass -NoProfile -command "& """%~dp0sdk-task.ps1""" -msbuildEngine dotnet -restore -projects PublishBuildAssets.proj -ci %*"
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exit /b %ErrorLevel%
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@ -32,6 +32,9 @@
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<PushArtifactsInManifestToFeed
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ExpectedFeedUrl="$(TargetStaticFeed)"
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AccountKey="$(AccountKeyToStaticFeed)"
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BARBuildId="$(BARBuildId)"
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MaestroApiEndpoint="$(MaestroApiEndpoint)"
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BuildAssetRegistryToken="$(BuildAssetRegistryToken)"
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Overwrite="$(OverrideAssetsWithSameName)"
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PassIfExistingItemIdentical="$(PassIfExistingItemIdentical)"
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MaxClients="$(MaxParallelUploads)"
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4
eng/common/internal/Directory.Build.props
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4
eng/common/internal/Directory.Build.props
Normal file
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@ -0,0 +1,4 @@
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<!-- Licensed to the .NET Foundation under one or more agreements. The .NET Foundation licenses this file to you under the MIT license. See the LICENSE file in the project root for more information. -->
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<Project>
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<Import Project="Sdk.props" Sdk="Microsoft.DotNet.Arcade.Sdk" />
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</Project>
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3
eng/common/internal/Directory.Build.targets
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3
eng/common/internal/Directory.Build.targets
Normal file
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@ -0,0 +1,3 @@
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<!-- Licensed to the .NET Foundation under one or more agreements. The .NET Foundation licenses this file to you under the MIT license. See the LICENSE file in the project root for more information. -->
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<Project>
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</Project>
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19
eng/common/internal/Tools.csproj
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19
eng/common/internal/Tools.csproj
Normal file
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@ -0,0 +1,19 @@
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<?xml version="1.0" encoding="utf-8"?>
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<!-- Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. -->
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net472</TargetFramework>
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</PropertyGroup>
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<ItemGroup>
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<!-- Clear references, the SDK may add some depending on UsuingToolXxx settings, but we only want to restore the following -->
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<PackageReference Remove="@(PackageReference)"/>
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<PackageReference Include="Microsoft.DotNet.IBCMerge" Version="$(MicrosoftDotNetIBCMergeVersion)" Condition="'$(UsingToolIbcOptimization)' == 'true'" />
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<PackageReference Include="Drop.App" Version="$(DropAppVersion)" ExcludeAssets="all" Condition="'$(UsingToolVisualStudioIbcTraining)' == 'true'"/>
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</ItemGroup>
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<PropertyGroup>
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<RestoreSources>
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https://devdiv.pkgs.visualstudio.com/_packaging/8f470c7e-ac49-4afe-a6ee-cf784e438b93/nuget/v3/index.json;
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https://devdiv.pkgs.visualstudio.com/_packaging/VS/nuget/v3/index.json;
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</RestoreSources>
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</PropertyGroup>
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</Project>
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@ -1,48 +1,47 @@
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[CmdletBinding(PositionalBinding=$false)]
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Param(
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[string] $projects = "",
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[string][Alias('v')]$verbosity = "minimal",
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[string] $configuration = "Debug",
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[string] $task,
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[string] $verbosity = "minimal",
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[string] $msbuildEngine = $null,
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[bool] $warnAsError = $true,
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[switch][Alias('bl')]$binaryLog,
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[switch][Alias('r')]$restore,
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[switch] $ci,
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[switch] $restore,
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[switch] $prepareMachine,
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[switch] $help,
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[Parameter(ValueFromRemainingArguments=$true)][String[]]$properties
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)
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$ci = $true
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$binaryLog = $true
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$warnAsError = $true
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. $PSScriptRoot\tools.ps1
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function Print-Usage() {
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Write-Host "Common settings:"
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Write-Host " -v[erbosity] <value> Msbuild verbosity: q[uiet], m[inimal], n[ormal], d[etailed], and diag[nostic]"
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Write-Host " -[bl|binaryLog] Output binary log (short: -bl)"
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Write-Host " -task <value> Name of Arcade task (name of a project in SdkTasks directory of the Arcade SDK package)"
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Write-Host " -restore Restore dependencies"
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Write-Host " -verbosity <value> Msbuild verbosity: q[uiet], m[inimal], n[ormal], d[etailed], and diag[nostic]"
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Write-Host " -help Print help and exit"
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Write-Host ""
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Write-Host "Advanced settings:"
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Write-Host " -restore Restore dependencies (short: -r)"
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Write-Host " -projects <value> Semi-colon delimited list of sln/proj's from the Arcade sdk to build. Globbing is supported (*.sln)"
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Write-Host " -ci Set when running on CI server"
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Write-Host " -prepareMachine Prepare machine for CI run"
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Write-Host " -msbuildEngine <value> Msbuild engine to use to run build ('dotnet', 'vs', or unspecified)."
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Write-Host ""
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Write-Host "Command line arguments not listed above are passed thru to msbuild."
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Write-Host "The above arguments can be shortened as much as to be unambiguous (e.g. -co for configuration, -t for test, etc.)."
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}
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function Build {
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$toolsetBuildProj = InitializeToolset
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function Build([string]$target) {
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$logSuffix = if ($target -eq "Execute") { "" } else { ".$target" }
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$log = Join-Path $LogDir "$task$logSuffix.binlog"
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$outputPath = Join-Path $ToolsetDir "$task\\"
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$toolsetBuildProj = Join-Path (Split-Path $toolsetBuildProj -Parent) "SdkTasks\SdkTask.proj"
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$bl = if ($binaryLog) { "/bl:" + (Join-Path $LogDir "SdkTask.binlog") } else { "" }
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MSBuild $toolsetBuildProj `
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$bl `
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/p:Projects=$projects `
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/p:Restore=$restore `
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MSBuild $taskProject `
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/bl:$log `
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/t:$target `
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/p:Configuration=$configuration `
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/p:RepoRoot=$RepoRoot `
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/p:ContinuousIntegrationBuild=$ci `
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/p:BaseIntermediateOutputPath=$outputPath `
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@properties
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}
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@ -52,17 +51,23 @@ try {
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exit 0
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}
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if ($projects -eq "") {
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Write-Error "Missing required parameter '-projects <value>'"
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if ($task -eq "") {
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Write-Host "Missing required parameter '-task <value>'" -ForegroundColor Red
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Print-Usage
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ExitWithExitCode 1
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}
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if ($ci) {
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$binaryLog = $true
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$taskProject = GetSdkTaskProject $task
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if (!(Test-Path $taskProject)) {
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Write-Host "Unknown task: $task" -ForegroundColor Red
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ExitWithExitCode 1
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}
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Build
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if ($restore) {
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Build "Restore"
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}
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Build "Execute"
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}
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catch {
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Write-Host $_
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@ -44,12 +44,15 @@ jobs:
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downloadPath: '$(Build.StagingDirectory)/Download'
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condition: ${{ parameters.condition }}
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continueOnError: ${{ parameters.continueOnError }}
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- script: eng\common\publishbuildassets.cmd
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- task: PowerShell@2
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displayName: Publish Build Assets
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inputs:
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filePath: eng\common\sdk-task.ps1
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arguments: -task PublishBuildAssets -restore -msbuildEngine dotnet
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/p:ManifestsPath='$(Build.StagingDirectory)/Download/AssetManifests'
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/p:BuildAssetRegistryToken=$(MaestroAccessToken)
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/p:MaestroApiEndpoint=https://maestro-prod.westus2.cloudapp.azure.com
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/p:Configuration=$(_BuildConfig)
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displayName: Publish Build Assets
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condition: ${{ parameters.condition }}
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continueOnError: ${{ parameters.continueOnError }}
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- ${{ if eq(parameters.enablePublishBuildArtifacts, 'true') }}:
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@ -376,6 +376,11 @@ function GetNuGetPackageCachePath() {
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return $env:NUGET_PACKAGES
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}
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# Returns a full path to an Arcade SDK task project file.
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function GetSdkTaskProject([string]$taskName) {
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return Join-Path (Split-Path (InitializeToolset) -Parent) "SdkTasks\$taskName.proj"
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}
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function InitializeToolset() {
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if (Test-Path variable:global:_ToolsetBuildProj) {
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return $global:_ToolsetBuildProj
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@ -394,7 +399,7 @@ function InitializeToolset() {
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}
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if (-not $restore) {
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Write-Host "Toolset version $toolsetVersion has not been restored."
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Write-Host "Toolset version $toolsetVersion has not been restored." -ForegroundColor Red
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ExitWithExitCode 1
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}
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@ -3,6 +3,6 @@
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"dotnet": "3.0.100-preview-009812"
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},
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"msbuild-sdks": {
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"Microsoft.DotNet.Arcade.Sdk": "1.0.0-beta.19103.1"
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"Microsoft.DotNet.Arcade.Sdk": "1.0.0-beta.19104.18"
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}
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}
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