Initial commit of LZMA SDK
This is a direct copy of the CS folder from the 16.02 SDK package. I've added a README to indicate where this code came from.
This commit is contained in:
parent
32962a14e2
commit
1cfdb41cef
23 changed files with 4660 additions and 0 deletions
55
src/Microsoft.DotNet.Archive/LZMA/Common/CRC.cs
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55
src/Microsoft.DotNet.Archive/LZMA/Common/CRC.cs
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// Common/CRC.cs
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namespace SevenZip
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{
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class CRC
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{
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public static readonly uint[] Table;
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static CRC()
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{
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Table = new uint[256];
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const uint kPoly = 0xEDB88320;
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for (uint i = 0; i < 256; i++)
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{
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uint r = i;
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for (int j = 0; j < 8; j++)
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if ((r & 1) != 0)
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r = (r >> 1) ^ kPoly;
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else
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r >>= 1;
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Table[i] = r;
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}
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}
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uint _value = 0xFFFFFFFF;
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public void Init() { _value = 0xFFFFFFFF; }
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public void UpdateByte(byte b)
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{
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_value = Table[(((byte)(_value)) ^ b)] ^ (_value >> 8);
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}
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public void Update(byte[] data, uint offset, uint size)
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{
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for (uint i = 0; i < size; i++)
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_value = Table[(((byte)(_value)) ^ data[offset + i])] ^ (_value >> 8);
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}
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public uint GetDigest() { return _value ^ 0xFFFFFFFF; }
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static uint CalculateDigest(byte[] data, uint offset, uint size)
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{
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CRC crc = new CRC();
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// crc.Init();
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crc.Update(data, offset, size);
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return crc.GetDigest();
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}
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static bool VerifyDigest(uint digest, byte[] data, uint offset, uint size)
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{
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return (CalculateDigest(data, offset, size) == digest);
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}
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}
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}
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274
src/Microsoft.DotNet.Archive/LZMA/Common/CommandLineParser.cs
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274
src/Microsoft.DotNet.Archive/LZMA/Common/CommandLineParser.cs
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// CommandLineParser.cs
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using System;
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using System.Collections;
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namespace SevenZip.CommandLineParser
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{
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public enum SwitchType
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{
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Simple,
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PostMinus,
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LimitedPostString,
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UnLimitedPostString,
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PostChar
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}
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public class SwitchForm
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{
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public string IDString;
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public SwitchType Type;
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public bool Multi;
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public int MinLen;
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public int MaxLen;
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public string PostCharSet;
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public SwitchForm(string idString, SwitchType type, bool multi,
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int minLen, int maxLen, string postCharSet)
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{
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IDString = idString;
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Type = type;
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Multi = multi;
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MinLen = minLen;
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MaxLen = maxLen;
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PostCharSet = postCharSet;
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}
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public SwitchForm(string idString, SwitchType type, bool multi, int minLen):
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this(idString, type, multi, minLen, 0, "")
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{
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}
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public SwitchForm(string idString, SwitchType type, bool multi):
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this(idString, type, multi, 0)
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{
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}
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}
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public class SwitchResult
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{
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public bool ThereIs;
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public bool WithMinus;
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public ArrayList PostStrings = new ArrayList();
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public int PostCharIndex;
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public SwitchResult()
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{
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ThereIs = false;
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}
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}
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public class Parser
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{
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public ArrayList NonSwitchStrings = new ArrayList();
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SwitchResult[] _switches;
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public Parser(int numSwitches)
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{
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_switches = new SwitchResult[numSwitches];
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for (int i = 0; i < numSwitches; i++)
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_switches[i] = new SwitchResult();
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}
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bool ParseString(string srcString, SwitchForm[] switchForms)
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{
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int len = srcString.Length;
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if (len == 0)
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return false;
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int pos = 0;
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if (!IsItSwitchChar(srcString[pos]))
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return false;
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while (pos < len)
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{
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if (IsItSwitchChar(srcString[pos]))
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pos++;
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const int kNoLen = -1;
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int matchedSwitchIndex = 0;
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int maxLen = kNoLen;
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for (int switchIndex = 0; switchIndex < _switches.Length; switchIndex++)
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{
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int switchLen = switchForms[switchIndex].IDString.Length;
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if (switchLen <= maxLen || pos + switchLen > len)
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continue;
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if (String.Compare(switchForms[switchIndex].IDString, 0,
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srcString, pos, switchLen, true) == 0)
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{
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matchedSwitchIndex = switchIndex;
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maxLen = switchLen;
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}
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}
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if (maxLen == kNoLen)
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throw new Exception("maxLen == kNoLen");
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SwitchResult matchedSwitch = _switches[matchedSwitchIndex];
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SwitchForm switchForm = switchForms[matchedSwitchIndex];
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if ((!switchForm.Multi) && matchedSwitch.ThereIs)
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throw new Exception("switch must be single");
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matchedSwitch.ThereIs = true;
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pos += maxLen;
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int tailSize = len - pos;
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SwitchType type = switchForm.Type;
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switch (type)
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{
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case SwitchType.PostMinus:
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{
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if (tailSize == 0)
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matchedSwitch.WithMinus = false;
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else
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{
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matchedSwitch.WithMinus = (srcString[pos] == kSwitchMinus);
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if (matchedSwitch.WithMinus)
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pos++;
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}
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break;
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}
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case SwitchType.PostChar:
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{
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if (tailSize < switchForm.MinLen)
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throw new Exception("switch is not full");
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string charSet = switchForm.PostCharSet;
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const int kEmptyCharValue = -1;
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if (tailSize == 0)
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matchedSwitch.PostCharIndex = kEmptyCharValue;
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else
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{
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int index = charSet.IndexOf(srcString[pos]);
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if (index < 0)
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matchedSwitch.PostCharIndex = kEmptyCharValue;
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else
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{
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matchedSwitch.PostCharIndex = index;
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pos++;
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}
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}
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break;
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}
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case SwitchType.LimitedPostString:
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case SwitchType.UnLimitedPostString:
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{
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int minLen = switchForm.MinLen;
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if (tailSize < minLen)
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throw new Exception("switch is not full");
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if (type == SwitchType.UnLimitedPostString)
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{
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matchedSwitch.PostStrings.Add(srcString.Substring(pos));
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return true;
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}
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String stringSwitch = srcString.Substring(pos, minLen);
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pos += minLen;
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for (int i = minLen; i < switchForm.MaxLen && pos < len; i++, pos++)
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{
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char c = srcString[pos];
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if (IsItSwitchChar(c))
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break;
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stringSwitch += c;
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}
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matchedSwitch.PostStrings.Add(stringSwitch);
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break;
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}
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}
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}
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return true;
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}
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public void ParseStrings(SwitchForm[] switchForms, string[] commandStrings)
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{
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int numCommandStrings = commandStrings.Length;
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bool stopSwitch = false;
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for (int i = 0; i < numCommandStrings; i++)
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{
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string s = commandStrings[i];
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if (stopSwitch)
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NonSwitchStrings.Add(s);
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else
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if (s == kStopSwitchParsing)
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stopSwitch = true;
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else
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if (!ParseString(s, switchForms))
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NonSwitchStrings.Add(s);
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}
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}
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public SwitchResult this[int index] { get { return _switches[index]; } }
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public static int ParseCommand(CommandForm[] commandForms, string commandString,
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out string postString)
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{
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for (int i = 0; i < commandForms.Length; i++)
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{
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string id = commandForms[i].IDString;
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if (commandForms[i].PostStringMode)
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{
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if (commandString.IndexOf(id) == 0)
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{
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postString = commandString.Substring(id.Length);
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return i;
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}
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}
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else
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if (commandString == id)
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{
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postString = "";
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return i;
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}
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}
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postString = "";
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return -1;
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}
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static bool ParseSubCharsCommand(int numForms, CommandSubCharsSet[] forms,
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string commandString, ArrayList indices)
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{
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indices.Clear();
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int numUsedChars = 0;
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for (int i = 0; i < numForms; i++)
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{
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CommandSubCharsSet charsSet = forms[i];
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int currentIndex = -1;
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int len = charsSet.Chars.Length;
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for (int j = 0; j < len; j++)
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{
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char c = charsSet.Chars[j];
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int newIndex = commandString.IndexOf(c);
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if (newIndex >= 0)
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{
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if (currentIndex >= 0)
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return false;
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if (commandString.IndexOf(c, newIndex + 1) >= 0)
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return false;
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currentIndex = j;
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numUsedChars++;
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}
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}
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if (currentIndex == -1 && !charsSet.EmptyAllowed)
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return false;
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indices.Add(currentIndex);
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}
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return (numUsedChars == commandString.Length);
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}
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const char kSwitchID1 = '-';
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const char kSwitchID2 = '/';
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const char kSwitchMinus = '-';
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const string kStopSwitchParsing = "--";
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static bool IsItSwitchChar(char c)
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{
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return (c == kSwitchID1 || c == kSwitchID2);
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}
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}
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public class CommandForm
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{
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public string IDString = "";
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public bool PostStringMode = false;
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public CommandForm(string idString, bool postStringMode)
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{
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IDString = idString;
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PostStringMode = postStringMode;
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}
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}
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class CommandSubCharsSet
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{
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public string Chars = "";
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public bool EmptyAllowed = false;
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}
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}
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72
src/Microsoft.DotNet.Archive/LZMA/Common/InBuffer.cs
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72
src/Microsoft.DotNet.Archive/LZMA/Common/InBuffer.cs
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// InBuffer.cs
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namespace SevenZip.Buffer
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{
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public class InBuffer
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{
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byte[] m_Buffer;
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uint m_Pos;
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uint m_Limit;
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uint m_BufferSize;
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System.IO.Stream m_Stream;
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bool m_StreamWasExhausted;
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ulong m_ProcessedSize;
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public InBuffer(uint bufferSize)
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{
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m_Buffer = new byte[bufferSize];
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m_BufferSize = bufferSize;
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}
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public void Init(System.IO.Stream stream)
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{
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m_Stream = stream;
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m_ProcessedSize = 0;
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m_Limit = 0;
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m_Pos = 0;
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m_StreamWasExhausted = false;
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}
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public bool ReadBlock()
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{
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if (m_StreamWasExhausted)
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return false;
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m_ProcessedSize += m_Pos;
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int aNumProcessedBytes = m_Stream.Read(m_Buffer, 0, (int)m_BufferSize);
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m_Pos = 0;
|
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m_Limit = (uint)aNumProcessedBytes;
|
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m_StreamWasExhausted = (aNumProcessedBytes == 0);
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return (!m_StreamWasExhausted);
|
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}
|
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|
||||
|
||||
public void ReleaseStream()
|
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{
|
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// m_Stream.Close();
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m_Stream = null;
|
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}
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||||
|
||||
public bool ReadByte(byte b) // check it
|
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{
|
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if (m_Pos >= m_Limit)
|
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if (!ReadBlock())
|
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return false;
|
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b = m_Buffer[m_Pos++];
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return true;
|
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}
|
||||
|
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public byte ReadByte()
|
||||
{
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// return (byte)m_Stream.ReadByte();
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if (m_Pos >= m_Limit)
|
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if (!ReadBlock())
|
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return 0xFF;
|
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return m_Buffer[m_Pos++];
|
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}
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|
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public ulong GetProcessedSize()
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{
|
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return m_ProcessedSize + m_Pos;
|
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}
|
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}
|
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}
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47
src/Microsoft.DotNet.Archive/LZMA/Common/OutBuffer.cs
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47
src/Microsoft.DotNet.Archive/LZMA/Common/OutBuffer.cs
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// OutBuffer.cs
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namespace SevenZip.Buffer
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{
|
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public class OutBuffer
|
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{
|
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byte[] m_Buffer;
|
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uint m_Pos;
|
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uint m_BufferSize;
|
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System.IO.Stream m_Stream;
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ulong m_ProcessedSize;
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|
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public OutBuffer(uint bufferSize)
|
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{
|
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m_Buffer = new byte[bufferSize];
|
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m_BufferSize = bufferSize;
|
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}
|
||||
|
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public void SetStream(System.IO.Stream stream) { m_Stream = stream; }
|
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public void FlushStream() { m_Stream.Flush(); }
|
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public void CloseStream() { m_Stream.Close(); }
|
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public void ReleaseStream() { m_Stream = null; }
|
||||
|
||||
public void Init()
|
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{
|
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m_ProcessedSize = 0;
|
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m_Pos = 0;
|
||||
}
|
||||
|
||||
public void WriteByte(byte b)
|
||||
{
|
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m_Buffer[m_Pos++] = b;
|
||||
if (m_Pos >= m_BufferSize)
|
||||
FlushData();
|
||||
}
|
||||
|
||||
public void FlushData()
|
||||
{
|
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if (m_Pos == 0)
|
||||
return;
|
||||
m_Stream.Write(m_Buffer, 0, (int)m_Pos);
|
||||
m_Pos = 0;
|
||||
}
|
||||
|
||||
public ulong GetProcessedSize() { return m_ProcessedSize + m_Pos; }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,24 @@
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// IMatchFinder.cs
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||||
|
||||
using System;
|
||||
|
||||
namespace SevenZip.Compression.LZ
|
||||
{
|
||||
interface IInWindowStream
|
||||
{
|
||||
void SetStream(System.IO.Stream inStream);
|
||||
void Init();
|
||||
void ReleaseStream();
|
||||
Byte GetIndexByte(Int32 index);
|
||||
UInt32 GetMatchLen(Int32 index, UInt32 distance, UInt32 limit);
|
||||
UInt32 GetNumAvailableBytes();
|
||||
}
|
||||
|
||||
interface IMatchFinder : IInWindowStream
|
||||
{
|
||||
void Create(UInt32 historySize, UInt32 keepAddBufferBefore,
|
||||
UInt32 matchMaxLen, UInt32 keepAddBufferAfter);
|
||||
UInt32 GetMatches(UInt32[] distances);
|
||||
void Skip(UInt32 num);
|
||||
}
|
||||
}
|
367
src/Microsoft.DotNet.Archive/LZMA/Compress/LZ/LzBinTree.cs
Normal file
367
src/Microsoft.DotNet.Archive/LZMA/Compress/LZ/LzBinTree.cs
Normal file
|
@ -0,0 +1,367 @@
|
|||
// LzBinTree.cs
|
||||
|
||||
using System;
|
||||
|
||||
namespace SevenZip.Compression.LZ
|
||||
{
|
||||
public class BinTree : InWindow, IMatchFinder
|
||||
{
|
||||
UInt32 _cyclicBufferPos;
|
||||
UInt32 _cyclicBufferSize = 0;
|
||||
UInt32 _matchMaxLen;
|
||||
|
||||
UInt32[] _son;
|
||||
UInt32[] _hash;
|
||||
|
||||
UInt32 _cutValue = 0xFF;
|
||||
UInt32 _hashMask;
|
||||
UInt32 _hashSizeSum = 0;
|
||||
|
||||
bool HASH_ARRAY = true;
|
||||
|
||||
const UInt32 kHash2Size = 1 << 10;
|
||||
const UInt32 kHash3Size = 1 << 16;
|
||||
const UInt32 kBT2HashSize = 1 << 16;
|
||||
const UInt32 kStartMaxLen = 1;
|
||||
const UInt32 kHash3Offset = kHash2Size;
|
||||
const UInt32 kEmptyHashValue = 0;
|
||||
const UInt32 kMaxValForNormalize = ((UInt32)1 << 31) - 1;
|
||||
|
||||
UInt32 kNumHashDirectBytes = 0;
|
||||
UInt32 kMinMatchCheck = 4;
|
||||
UInt32 kFixHashSize = kHash2Size + kHash3Size;
|
||||
|
||||
public void SetType(int numHashBytes)
|
||||
{
|
||||
HASH_ARRAY = (numHashBytes > 2);
|
||||
if (HASH_ARRAY)
|
||||
{
|
||||
kNumHashDirectBytes = 0;
|
||||
kMinMatchCheck = 4;
|
||||
kFixHashSize = kHash2Size + kHash3Size;
|
||||
}
|
||||
else
|
||||
{
|
||||
kNumHashDirectBytes = 2;
|
||||
kMinMatchCheck = 2 + 1;
|
||||
kFixHashSize = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public new void SetStream(System.IO.Stream stream) { base.SetStream(stream); }
|
||||
public new void ReleaseStream() { base.ReleaseStream(); }
|
||||
|
||||
public new void Init()
|
||||
{
|
||||
base.Init();
|
||||
for (UInt32 i = 0; i < _hashSizeSum; i++)
|
||||
_hash[i] = kEmptyHashValue;
|
||||
_cyclicBufferPos = 0;
|
||||
ReduceOffsets(-1);
|
||||
}
|
||||
|
||||
public new void MovePos()
|
||||
{
|
||||
if (++_cyclicBufferPos >= _cyclicBufferSize)
|
||||
_cyclicBufferPos = 0;
|
||||
base.MovePos();
|
||||
if (_pos == kMaxValForNormalize)
|
||||
Normalize();
|
||||
}
|
||||
|
||||
public new Byte GetIndexByte(Int32 index) { return base.GetIndexByte(index); }
|
||||
|
||||
public new UInt32 GetMatchLen(Int32 index, UInt32 distance, UInt32 limit)
|
||||
{ return base.GetMatchLen(index, distance, limit); }
|
||||
|
||||
public new UInt32 GetNumAvailableBytes() { return base.GetNumAvailableBytes(); }
|
||||
|
||||
public void Create(UInt32 historySize, UInt32 keepAddBufferBefore,
|
||||
UInt32 matchMaxLen, UInt32 keepAddBufferAfter)
|
||||
{
|
||||
if (historySize > kMaxValForNormalize - 256)
|
||||
throw new Exception();
|
||||
_cutValue = 16 + (matchMaxLen >> 1);
|
||||
|
||||
UInt32 windowReservSize = (historySize + keepAddBufferBefore +
|
||||
matchMaxLen + keepAddBufferAfter) / 2 + 256;
|
||||
|
||||
base.Create(historySize + keepAddBufferBefore, matchMaxLen + keepAddBufferAfter, windowReservSize);
|
||||
|
||||
_matchMaxLen = matchMaxLen;
|
||||
|
||||
UInt32 cyclicBufferSize = historySize + 1;
|
||||
if (_cyclicBufferSize != cyclicBufferSize)
|
||||
_son = new UInt32[(_cyclicBufferSize = cyclicBufferSize) * 2];
|
||||
|
||||
UInt32 hs = kBT2HashSize;
|
||||
|
||||
if (HASH_ARRAY)
|
||||
{
|
||||
hs = historySize - 1;
|
||||
hs |= (hs >> 1);
|
||||
hs |= (hs >> 2);
|
||||
hs |= (hs >> 4);
|
||||
hs |= (hs >> 8);
|
||||
hs >>= 1;
|
||||
hs |= 0xFFFF;
|
||||
if (hs > (1 << 24))
|
||||
hs >>= 1;
|
||||
_hashMask = hs;
|
||||
hs++;
|
||||
hs += kFixHashSize;
|
||||
}
|
||||
if (hs != _hashSizeSum)
|
||||
_hash = new UInt32[_hashSizeSum = hs];
|
||||
}
|
||||
|
||||
public UInt32 GetMatches(UInt32[] distances)
|
||||
{
|
||||
UInt32 lenLimit;
|
||||
if (_pos + _matchMaxLen <= _streamPos)
|
||||
lenLimit = _matchMaxLen;
|
||||
else
|
||||
{
|
||||
lenLimit = _streamPos - _pos;
|
||||
if (lenLimit < kMinMatchCheck)
|
||||
{
|
||||
MovePos();
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
UInt32 offset = 0;
|
||||
UInt32 matchMinPos = (_pos > _cyclicBufferSize) ? (_pos - _cyclicBufferSize) : 0;
|
||||
UInt32 cur = _bufferOffset + _pos;
|
||||
UInt32 maxLen = kStartMaxLen; // to avoid items for len < hashSize;
|
||||
UInt32 hashValue, hash2Value = 0, hash3Value = 0;
|
||||
|
||||
if (HASH_ARRAY)
|
||||
{
|
||||
UInt32 temp = CRC.Table[_bufferBase[cur]] ^ _bufferBase[cur + 1];
|
||||
hash2Value = temp & (kHash2Size - 1);
|
||||
temp ^= ((UInt32)(_bufferBase[cur + 2]) << 8);
|
||||
hash3Value = temp & (kHash3Size - 1);
|
||||
hashValue = (temp ^ (CRC.Table[_bufferBase[cur + 3]] << 5)) & _hashMask;
|
||||
}
|
||||
else
|
||||
hashValue = _bufferBase[cur] ^ ((UInt32)(_bufferBase[cur + 1]) << 8);
|
||||
|
||||
UInt32 curMatch = _hash[kFixHashSize + hashValue];
|
||||
if (HASH_ARRAY)
|
||||
{
|
||||
UInt32 curMatch2 = _hash[hash2Value];
|
||||
UInt32 curMatch3 = _hash[kHash3Offset + hash3Value];
|
||||
_hash[hash2Value] = _pos;
|
||||
_hash[kHash3Offset + hash3Value] = _pos;
|
||||
if (curMatch2 > matchMinPos)
|
||||
if (_bufferBase[_bufferOffset + curMatch2] == _bufferBase[cur])
|
||||
{
|
||||
distances[offset++] = maxLen = 2;
|
||||
distances[offset++] = _pos - curMatch2 - 1;
|
||||
}
|
||||
if (curMatch3 > matchMinPos)
|
||||
if (_bufferBase[_bufferOffset + curMatch3] == _bufferBase[cur])
|
||||
{
|
||||
if (curMatch3 == curMatch2)
|
||||
offset -= 2;
|
||||
distances[offset++] = maxLen = 3;
|
||||
distances[offset++] = _pos - curMatch3 - 1;
|
||||
curMatch2 = curMatch3;
|
||||
}
|
||||
if (offset != 0 && curMatch2 == curMatch)
|
||||
{
|
||||
offset -= 2;
|
||||
maxLen = kStartMaxLen;
|
||||
}
|
||||
}
|
||||
|
||||
_hash[kFixHashSize + hashValue] = _pos;
|
||||
|
||||
UInt32 ptr0 = (_cyclicBufferPos << 1) + 1;
|
||||
UInt32 ptr1 = (_cyclicBufferPos << 1);
|
||||
|
||||
UInt32 len0, len1;
|
||||
len0 = len1 = kNumHashDirectBytes;
|
||||
|
||||
if (kNumHashDirectBytes != 0)
|
||||
{
|
||||
if (curMatch > matchMinPos)
|
||||
{
|
||||
if (_bufferBase[_bufferOffset + curMatch + kNumHashDirectBytes] !=
|
||||
_bufferBase[cur + kNumHashDirectBytes])
|
||||
{
|
||||
distances[offset++] = maxLen = kNumHashDirectBytes;
|
||||
distances[offset++] = _pos - curMatch - 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
UInt32 count = _cutValue;
|
||||
|
||||
while(true)
|
||||
{
|
||||
if(curMatch <= matchMinPos || count-- == 0)
|
||||
{
|
||||
_son[ptr0] = _son[ptr1] = kEmptyHashValue;
|
||||
break;
|
||||
}
|
||||
UInt32 delta = _pos - curMatch;
|
||||
UInt32 cyclicPos = ((delta <= _cyclicBufferPos) ?
|
||||
(_cyclicBufferPos - delta) :
|
||||
(_cyclicBufferPos - delta + _cyclicBufferSize)) << 1;
|
||||
|
||||
UInt32 pby1 = _bufferOffset + curMatch;
|
||||
UInt32 len = Math.Min(len0, len1);
|
||||
if (_bufferBase[pby1 + len] == _bufferBase[cur + len])
|
||||
{
|
||||
while(++len != lenLimit)
|
||||
if (_bufferBase[pby1 + len] != _bufferBase[cur + len])
|
||||
break;
|
||||
if (maxLen < len)
|
||||
{
|
||||
distances[offset++] = maxLen = len;
|
||||
distances[offset++] = delta - 1;
|
||||
if (len == lenLimit)
|
||||
{
|
||||
_son[ptr1] = _son[cyclicPos];
|
||||
_son[ptr0] = _son[cyclicPos + 1];
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (_bufferBase[pby1 + len] < _bufferBase[cur + len])
|
||||
{
|
||||
_son[ptr1] = curMatch;
|
||||
ptr1 = cyclicPos + 1;
|
||||
curMatch = _son[ptr1];
|
||||
len1 = len;
|
||||
}
|
||||
else
|
||||
{
|
||||
_son[ptr0] = curMatch;
|
||||
ptr0 = cyclicPos;
|
||||
curMatch = _son[ptr0];
|
||||
len0 = len;
|
||||
}
|
||||
}
|
||||
MovePos();
|
||||
return offset;
|
||||
}
|
||||
|
||||
public void Skip(UInt32 num)
|
||||
{
|
||||
do
|
||||
{
|
||||
UInt32 lenLimit;
|
||||
if (_pos + _matchMaxLen <= _streamPos)
|
||||
lenLimit = _matchMaxLen;
|
||||
else
|
||||
{
|
||||
lenLimit = _streamPos - _pos;
|
||||
if (lenLimit < kMinMatchCheck)
|
||||
{
|
||||
MovePos();
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
UInt32 matchMinPos = (_pos > _cyclicBufferSize) ? (_pos - _cyclicBufferSize) : 0;
|
||||
UInt32 cur = _bufferOffset + _pos;
|
||||
|
||||
UInt32 hashValue;
|
||||
|
||||
if (HASH_ARRAY)
|
||||
{
|
||||
UInt32 temp = CRC.Table[_bufferBase[cur]] ^ _bufferBase[cur + 1];
|
||||
UInt32 hash2Value = temp & (kHash2Size - 1);
|
||||
_hash[hash2Value] = _pos;
|
||||
temp ^= ((UInt32)(_bufferBase[cur + 2]) << 8);
|
||||
UInt32 hash3Value = temp & (kHash3Size - 1);
|
||||
_hash[kHash3Offset + hash3Value] = _pos;
|
||||
hashValue = (temp ^ (CRC.Table[_bufferBase[cur + 3]] << 5)) & _hashMask;
|
||||
}
|
||||
else
|
||||
hashValue = _bufferBase[cur] ^ ((UInt32)(_bufferBase[cur + 1]) << 8);
|
||||
|
||||
UInt32 curMatch = _hash[kFixHashSize + hashValue];
|
||||
_hash[kFixHashSize + hashValue] = _pos;
|
||||
|
||||
UInt32 ptr0 = (_cyclicBufferPos << 1) + 1;
|
||||
UInt32 ptr1 = (_cyclicBufferPos << 1);
|
||||
|
||||
UInt32 len0, len1;
|
||||
len0 = len1 = kNumHashDirectBytes;
|
||||
|
||||
UInt32 count = _cutValue;
|
||||
while (true)
|
||||
{
|
||||
if (curMatch <= matchMinPos || count-- == 0)
|
||||
{
|
||||
_son[ptr0] = _son[ptr1] = kEmptyHashValue;
|
||||
break;
|
||||
}
|
||||
|
||||
UInt32 delta = _pos - curMatch;
|
||||
UInt32 cyclicPos = ((delta <= _cyclicBufferPos) ?
|
||||
(_cyclicBufferPos - delta) :
|
||||
(_cyclicBufferPos - delta + _cyclicBufferSize)) << 1;
|
||||
|
||||
UInt32 pby1 = _bufferOffset + curMatch;
|
||||
UInt32 len = Math.Min(len0, len1);
|
||||
if (_bufferBase[pby1 + len] == _bufferBase[cur + len])
|
||||
{
|
||||
while (++len != lenLimit)
|
||||
if (_bufferBase[pby1 + len] != _bufferBase[cur + len])
|
||||
break;
|
||||
if (len == lenLimit)
|
||||
{
|
||||
_son[ptr1] = _son[cyclicPos];
|
||||
_son[ptr0] = _son[cyclicPos + 1];
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (_bufferBase[pby1 + len] < _bufferBase[cur + len])
|
||||
{
|
||||
_son[ptr1] = curMatch;
|
||||
ptr1 = cyclicPos + 1;
|
||||
curMatch = _son[ptr1];
|
||||
len1 = len;
|
||||
}
|
||||
else
|
||||
{
|
||||
_son[ptr0] = curMatch;
|
||||
ptr0 = cyclicPos;
|
||||
curMatch = _son[ptr0];
|
||||
len0 = len;
|
||||
}
|
||||
}
|
||||
MovePos();
|
||||
}
|
||||
while (--num != 0);
|
||||
}
|
||||
|
||||
void NormalizeLinks(UInt32[] items, UInt32 numItems, UInt32 subValue)
|
||||
{
|
||||
for (UInt32 i = 0; i < numItems; i++)
|
||||
{
|
||||
UInt32 value = items[i];
|
||||
if (value <= subValue)
|
||||
value = kEmptyHashValue;
|
||||
else
|
||||
value -= subValue;
|
||||
items[i] = value;
|
||||
}
|
||||
}
|
||||
|
||||
void Normalize()
|
||||
{
|
||||
UInt32 subValue = _pos - _cyclicBufferSize;
|
||||
NormalizeLinks(_son, _cyclicBufferSize * 2, subValue);
|
||||
NormalizeLinks(_hash, _hashSizeSum, subValue);
|
||||
ReduceOffsets((Int32)subValue);
|
||||
}
|
||||
|
||||
public void SetCutValue(UInt32 cutValue) { _cutValue = cutValue; }
|
||||
}
|
||||
}
|
132
src/Microsoft.DotNet.Archive/LZMA/Compress/LZ/LzInWindow.cs
Normal file
132
src/Microsoft.DotNet.Archive/LZMA/Compress/LZ/LzInWindow.cs
Normal file
|
@ -0,0 +1,132 @@
|
|||
// LzInWindow.cs
|
||||
|
||||
using System;
|
||||
|
||||
namespace SevenZip.Compression.LZ
|
||||
{
|
||||
public class InWindow
|
||||
{
|
||||
public Byte[] _bufferBase = null; // pointer to buffer with data
|
||||
System.IO.Stream _stream;
|
||||
UInt32 _posLimit; // offset (from _buffer) of first byte when new block reading must be done
|
||||
bool _streamEndWasReached; // if (true) then _streamPos shows real end of stream
|
||||
|
||||
UInt32 _pointerToLastSafePosition;
|
||||
|
||||
public UInt32 _bufferOffset;
|
||||
|
||||
public UInt32 _blockSize; // Size of Allocated memory block
|
||||
public UInt32 _pos; // offset (from _buffer) of curent byte
|
||||
UInt32 _keepSizeBefore; // how many BYTEs must be kept in buffer before _pos
|
||||
UInt32 _keepSizeAfter; // how many BYTEs must be kept buffer after _pos
|
||||
public UInt32 _streamPos; // offset (from _buffer) of first not read byte from Stream
|
||||
|
||||
public void MoveBlock()
|
||||
{
|
||||
UInt32 offset = (UInt32)(_bufferOffset) + _pos - _keepSizeBefore;
|
||||
// we need one additional byte, since MovePos moves on 1 byte.
|
||||
if (offset > 0)
|
||||
offset--;
|
||||
|
||||
UInt32 numBytes = (UInt32)(_bufferOffset) + _streamPos - offset;
|
||||
|
||||
// check negative offset ????
|
||||
for (UInt32 i = 0; i < numBytes; i++)
|
||||
_bufferBase[i] = _bufferBase[offset + i];
|
||||
_bufferOffset -= offset;
|
||||
}
|
||||
|
||||
public virtual void ReadBlock()
|
||||
{
|
||||
if (_streamEndWasReached)
|
||||
return;
|
||||
while (true)
|
||||
{
|
||||
int size = (int)((0 - _bufferOffset) + _blockSize - _streamPos);
|
||||
if (size == 0)
|
||||
return;
|
||||
int numReadBytes = _stream.Read(_bufferBase, (int)(_bufferOffset + _streamPos), size);
|
||||
if (numReadBytes == 0)
|
||||
{
|
||||
_posLimit = _streamPos;
|
||||
UInt32 pointerToPostion = _bufferOffset + _posLimit;
|
||||
if (pointerToPostion > _pointerToLastSafePosition)
|
||||
_posLimit = (UInt32)(_pointerToLastSafePosition - _bufferOffset);
|
||||
|
||||
_streamEndWasReached = true;
|
||||
return;
|
||||
}
|
||||
_streamPos += (UInt32)numReadBytes;
|
||||
if (_streamPos >= _pos + _keepSizeAfter)
|
||||
_posLimit = _streamPos - _keepSizeAfter;
|
||||
}
|
||||
}
|
||||
|
||||
void Free() { _bufferBase = null; }
|
||||
|
||||
public void Create(UInt32 keepSizeBefore, UInt32 keepSizeAfter, UInt32 keepSizeReserv)
|
||||
{
|
||||
_keepSizeBefore = keepSizeBefore;
|
||||
_keepSizeAfter = keepSizeAfter;
|
||||
UInt32 blockSize = keepSizeBefore + keepSizeAfter + keepSizeReserv;
|
||||
if (_bufferBase == null || _blockSize != blockSize)
|
||||
{
|
||||
Free();
|
||||
_blockSize = blockSize;
|
||||
_bufferBase = new Byte[_blockSize];
|
||||
}
|
||||
_pointerToLastSafePosition = _blockSize - keepSizeAfter;
|
||||
}
|
||||
|
||||
public void SetStream(System.IO.Stream stream) { _stream = stream; }
|
||||
public void ReleaseStream() { _stream = null; }
|
||||
|
||||
public void Init()
|
||||
{
|
||||
_bufferOffset = 0;
|
||||
_pos = 0;
|
||||
_streamPos = 0;
|
||||
_streamEndWasReached = false;
|
||||
ReadBlock();
|
||||
}
|
||||
|
||||
public void MovePos()
|
||||
{
|
||||
_pos++;
|
||||
if (_pos > _posLimit)
|
||||
{
|
||||
UInt32 pointerToPostion = _bufferOffset + _pos;
|
||||
if (pointerToPostion > _pointerToLastSafePosition)
|
||||
MoveBlock();
|
||||
ReadBlock();
|
||||
}
|
||||
}
|
||||
|
||||
public Byte GetIndexByte(Int32 index) { return _bufferBase[_bufferOffset + _pos + index]; }
|
||||
|
||||
// index + limit have not to exceed _keepSizeAfter;
|
||||
public UInt32 GetMatchLen(Int32 index, UInt32 distance, UInt32 limit)
|
||||
{
|
||||
if (_streamEndWasReached)
|
||||
if ((_pos + index) + limit > _streamPos)
|
||||
limit = _streamPos - (UInt32)(_pos + index);
|
||||
distance++;
|
||||
// Byte *pby = _buffer + (size_t)_pos + index;
|
||||
UInt32 pby = _bufferOffset + _pos + (UInt32)index;
|
||||
|
||||
UInt32 i;
|
||||
for (i = 0; i < limit && _bufferBase[pby + i] == _bufferBase[pby + i - distance]; i++);
|
||||
return i;
|
||||
}
|
||||
|
||||
public UInt32 GetNumAvailableBytes() { return _streamPos - _pos; }
|
||||
|
||||
public void ReduceOffsets(Int32 subValue)
|
||||
{
|
||||
_bufferOffset += (UInt32)subValue;
|
||||
_posLimit -= (UInt32)subValue;
|
||||
_pos -= (UInt32)subValue;
|
||||
_streamPos -= (UInt32)subValue;
|
||||
}
|
||||
}
|
||||
}
|
110
src/Microsoft.DotNet.Archive/LZMA/Compress/LZ/LzOutWindow.cs
Normal file
110
src/Microsoft.DotNet.Archive/LZMA/Compress/LZ/LzOutWindow.cs
Normal file
|
@ -0,0 +1,110 @@
|
|||
// LzOutWindow.cs
|
||||
|
||||
namespace SevenZip.Compression.LZ
|
||||
{
|
||||
public class OutWindow
|
||||
{
|
||||
byte[] _buffer = null;
|
||||
uint _pos;
|
||||
uint _windowSize = 0;
|
||||
uint _streamPos;
|
||||
System.IO.Stream _stream;
|
||||
|
||||
public uint TrainSize = 0;
|
||||
|
||||
public void Create(uint windowSize)
|
||||
{
|
||||
if (_windowSize != windowSize)
|
||||
{
|
||||
// System.GC.Collect();
|
||||
_buffer = new byte[windowSize];
|
||||
}
|
||||
_windowSize = windowSize;
|
||||
_pos = 0;
|
||||
_streamPos = 0;
|
||||
}
|
||||
|
||||
public void Init(System.IO.Stream stream, bool solid)
|
||||
{
|
||||
ReleaseStream();
|
||||
_stream = stream;
|
||||
if (!solid)
|
||||
{
|
||||
_streamPos = 0;
|
||||
_pos = 0;
|
||||
TrainSize = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public bool Train(System.IO.Stream stream)
|
||||
{
|
||||
long len = stream.Length;
|
||||
uint size = (len < _windowSize) ? (uint)len : _windowSize;
|
||||
TrainSize = size;
|
||||
stream.Position = len - size;
|
||||
_streamPos = _pos = 0;
|
||||
while (size > 0)
|
||||
{
|
||||
uint curSize = _windowSize - _pos;
|
||||
if (size < curSize)
|
||||
curSize = size;
|
||||
int numReadBytes = stream.Read(_buffer, (int)_pos, (int)curSize);
|
||||
if (numReadBytes == 0)
|
||||
return false;
|
||||
size -= (uint)numReadBytes;
|
||||
_pos += (uint)numReadBytes;
|
||||
_streamPos += (uint)numReadBytes;
|
||||
if (_pos == _windowSize)
|
||||
_streamPos = _pos = 0;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public void ReleaseStream()
|
||||
{
|
||||
Flush();
|
||||
_stream = null;
|
||||
}
|
||||
|
||||
public void Flush()
|
||||
{
|
||||
uint size = _pos - _streamPos;
|
||||
if (size == 0)
|
||||
return;
|
||||
_stream.Write(_buffer, (int)_streamPos, (int)size);
|
||||
if (_pos >= _windowSize)
|
||||
_pos = 0;
|
||||
_streamPos = _pos;
|
||||
}
|
||||
|
||||
public void CopyBlock(uint distance, uint len)
|
||||
{
|
||||
uint pos = _pos - distance - 1;
|
||||
if (pos >= _windowSize)
|
||||
pos += _windowSize;
|
||||
for (; len > 0; len--)
|
||||
{
|
||||
if (pos >= _windowSize)
|
||||
pos = 0;
|
||||
_buffer[_pos++] = _buffer[pos++];
|
||||
if (_pos >= _windowSize)
|
||||
Flush();
|
||||
}
|
||||
}
|
||||
|
||||
public void PutByte(byte b)
|
||||
{
|
||||
_buffer[_pos++] = b;
|
||||
if (_pos >= _windowSize)
|
||||
Flush();
|
||||
}
|
||||
|
||||
public byte GetByte(uint distance)
|
||||
{
|
||||
uint pos = _pos - distance - 1;
|
||||
if (pos >= _windowSize)
|
||||
pos += _windowSize;
|
||||
return _buffer[pos];
|
||||
}
|
||||
}
|
||||
}
|
76
src/Microsoft.DotNet.Archive/LZMA/Compress/LZMA/LzmaBase.cs
Normal file
76
src/Microsoft.DotNet.Archive/LZMA/Compress/LZMA/LzmaBase.cs
Normal file
|
@ -0,0 +1,76 @@
|
|||
// LzmaBase.cs
|
||||
|
||||
namespace SevenZip.Compression.LZMA
|
||||
{
|
||||
internal abstract class Base
|
||||
{
|
||||
public const uint kNumRepDistances = 4;
|
||||
public const uint kNumStates = 12;
|
||||
|
||||
// static byte []kLiteralNextStates = {0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 4, 5};
|
||||
// static byte []kMatchNextStates = {7, 7, 7, 7, 7, 7, 7, 10, 10, 10, 10, 10};
|
||||
// static byte []kRepNextStates = {8, 8, 8, 8, 8, 8, 8, 11, 11, 11, 11, 11};
|
||||
// static byte []kShortRepNextStates = {9, 9, 9, 9, 9, 9, 9, 11, 11, 11, 11, 11};
|
||||
|
||||
public struct State
|
||||
{
|
||||
public uint Index;
|
||||
public void Init() { Index = 0; }
|
||||
public void UpdateChar()
|
||||
{
|
||||
if (Index < 4) Index = 0;
|
||||
else if (Index < 10) Index -= 3;
|
||||
else Index -= 6;
|
||||
}
|
||||
public void UpdateMatch() { Index = (uint)(Index < 7 ? 7 : 10); }
|
||||
public void UpdateRep() { Index = (uint)(Index < 7 ? 8 : 11); }
|
||||
public void UpdateShortRep() { Index = (uint)(Index < 7 ? 9 : 11); }
|
||||
public bool IsCharState() { return Index < 7; }
|
||||
}
|
||||
|
||||
public const int kNumPosSlotBits = 6;
|
||||
public const int kDicLogSizeMin = 0;
|
||||
// public const int kDicLogSizeMax = 30;
|
||||
// public const uint kDistTableSizeMax = kDicLogSizeMax * 2;
|
||||
|
||||
public const int kNumLenToPosStatesBits = 2; // it's for speed optimization
|
||||
public const uint kNumLenToPosStates = 1 << kNumLenToPosStatesBits;
|
||||
|
||||
public const uint kMatchMinLen = 2;
|
||||
|
||||
public static uint GetLenToPosState(uint len)
|
||||
{
|
||||
len -= kMatchMinLen;
|
||||
if (len < kNumLenToPosStates)
|
||||
return len;
|
||||
return (uint)(kNumLenToPosStates - 1);
|
||||
}
|
||||
|
||||
public const int kNumAlignBits = 4;
|
||||
public const uint kAlignTableSize = 1 << kNumAlignBits;
|
||||
public const uint kAlignMask = (kAlignTableSize - 1);
|
||||
|
||||
public const uint kStartPosModelIndex = 4;
|
||||
public const uint kEndPosModelIndex = 14;
|
||||
public const uint kNumPosModels = kEndPosModelIndex - kStartPosModelIndex;
|
||||
|
||||
public const uint kNumFullDistances = 1 << ((int)kEndPosModelIndex / 2);
|
||||
|
||||
public const uint kNumLitPosStatesBitsEncodingMax = 4;
|
||||
public const uint kNumLitContextBitsMax = 8;
|
||||
|
||||
public const int kNumPosStatesBitsMax = 4;
|
||||
public const uint kNumPosStatesMax = (1 << kNumPosStatesBitsMax);
|
||||
public const int kNumPosStatesBitsEncodingMax = 4;
|
||||
public const uint kNumPosStatesEncodingMax = (1 << kNumPosStatesBitsEncodingMax);
|
||||
|
||||
public const int kNumLowLenBits = 3;
|
||||
public const int kNumMidLenBits = 3;
|
||||
public const int kNumHighLenBits = 8;
|
||||
public const uint kNumLowLenSymbols = 1 << kNumLowLenBits;
|
||||
public const uint kNumMidLenSymbols = 1 << kNumMidLenBits;
|
||||
public const uint kNumLenSymbols = kNumLowLenSymbols + kNumMidLenSymbols +
|
||||
(1 << kNumHighLenBits);
|
||||
public const uint kMatchMaxLen = kMatchMinLen + kNumLenSymbols - 1;
|
||||
}
|
||||
}
|
398
src/Microsoft.DotNet.Archive/LZMA/Compress/LZMA/LzmaDecoder.cs
Normal file
398
src/Microsoft.DotNet.Archive/LZMA/Compress/LZMA/LzmaDecoder.cs
Normal file
|
@ -0,0 +1,398 @@
|
|||
// LzmaDecoder.cs
|
||||
|
||||
using System;
|
||||
|
||||
namespace SevenZip.Compression.LZMA
|
||||
{
|
||||
using RangeCoder;
|
||||
|
||||
public class Decoder : ICoder, ISetDecoderProperties // ,System.IO.Stream
|
||||
{
|
||||
class LenDecoder
|
||||
{
|
||||
BitDecoder m_Choice = new BitDecoder();
|
||||
BitDecoder m_Choice2 = new BitDecoder();
|
||||
BitTreeDecoder[] m_LowCoder = new BitTreeDecoder[Base.kNumPosStatesMax];
|
||||
BitTreeDecoder[] m_MidCoder = new BitTreeDecoder[Base.kNumPosStatesMax];
|
||||
BitTreeDecoder m_HighCoder = new BitTreeDecoder(Base.kNumHighLenBits);
|
||||
uint m_NumPosStates = 0;
|
||||
|
||||
public void Create(uint numPosStates)
|
||||
{
|
||||
for (uint posState = m_NumPosStates; posState < numPosStates; posState++)
|
||||
{
|
||||
m_LowCoder[posState] = new BitTreeDecoder(Base.kNumLowLenBits);
|
||||
m_MidCoder[posState] = new BitTreeDecoder(Base.kNumMidLenBits);
|
||||
}
|
||||
m_NumPosStates = numPosStates;
|
||||
}
|
||||
|
||||
public void Init()
|
||||
{
|
||||
m_Choice.Init();
|
||||
for (uint posState = 0; posState < m_NumPosStates; posState++)
|
||||
{
|
||||
m_LowCoder[posState].Init();
|
||||
m_MidCoder[posState].Init();
|
||||
}
|
||||
m_Choice2.Init();
|
||||
m_HighCoder.Init();
|
||||
}
|
||||
|
||||
public uint Decode(RangeCoder.Decoder rangeDecoder, uint posState)
|
||||
{
|
||||
if (m_Choice.Decode(rangeDecoder) == 0)
|
||||
return m_LowCoder[posState].Decode(rangeDecoder);
|
||||
else
|
||||
{
|
||||
uint symbol = Base.kNumLowLenSymbols;
|
||||
if (m_Choice2.Decode(rangeDecoder) == 0)
|
||||
symbol += m_MidCoder[posState].Decode(rangeDecoder);
|
||||
else
|
||||
{
|
||||
symbol += Base.kNumMidLenSymbols;
|
||||
symbol += m_HighCoder.Decode(rangeDecoder);
|
||||
}
|
||||
return symbol;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class LiteralDecoder
|
||||
{
|
||||
struct Decoder2
|
||||
{
|
||||
BitDecoder[] m_Decoders;
|
||||
public void Create() { m_Decoders = new BitDecoder[0x300]; }
|
||||
public void Init() { for (int i = 0; i < 0x300; i++) m_Decoders[i].Init(); }
|
||||
|
||||
public byte DecodeNormal(RangeCoder.Decoder rangeDecoder)
|
||||
{
|
||||
uint symbol = 1;
|
||||
do
|
||||
symbol = (symbol << 1) | m_Decoders[symbol].Decode(rangeDecoder);
|
||||
while (symbol < 0x100);
|
||||
return (byte)symbol;
|
||||
}
|
||||
|
||||
public byte DecodeWithMatchByte(RangeCoder.Decoder rangeDecoder, byte matchByte)
|
||||
{
|
||||
uint symbol = 1;
|
||||
do
|
||||
{
|
||||
uint matchBit = (uint)(matchByte >> 7) & 1;
|
||||
matchByte <<= 1;
|
||||
uint bit = m_Decoders[((1 + matchBit) << 8) + symbol].Decode(rangeDecoder);
|
||||
symbol = (symbol << 1) | bit;
|
||||
if (matchBit != bit)
|
||||
{
|
||||
while (symbol < 0x100)
|
||||
symbol = (symbol << 1) | m_Decoders[symbol].Decode(rangeDecoder);
|
||||
break;
|
||||
}
|
||||
}
|
||||
while (symbol < 0x100);
|
||||
return (byte)symbol;
|
||||
}
|
||||
}
|
||||
|
||||
Decoder2[] m_Coders;
|
||||
int m_NumPrevBits;
|
||||
int m_NumPosBits;
|
||||
uint m_PosMask;
|
||||
|
||||
public void Create(int numPosBits, int numPrevBits)
|
||||
{
|
||||
if (m_Coders != null && m_NumPrevBits == numPrevBits &&
|
||||
m_NumPosBits == numPosBits)
|
||||
return;
|
||||
m_NumPosBits = numPosBits;
|
||||
m_PosMask = ((uint)1 << numPosBits) - 1;
|
||||
m_NumPrevBits = numPrevBits;
|
||||
uint numStates = (uint)1 << (m_NumPrevBits + m_NumPosBits);
|
||||
m_Coders = new Decoder2[numStates];
|
||||
for (uint i = 0; i < numStates; i++)
|
||||
m_Coders[i].Create();
|
||||
}
|
||||
|
||||
public void Init()
|
||||
{
|
||||
uint numStates = (uint)1 << (m_NumPrevBits + m_NumPosBits);
|
||||
for (uint i = 0; i < numStates; i++)
|
||||
m_Coders[i].Init();
|
||||
}
|
||||
|
||||
uint GetState(uint pos, byte prevByte)
|
||||
{ return ((pos & m_PosMask) << m_NumPrevBits) + (uint)(prevByte >> (8 - m_NumPrevBits)); }
|
||||
|
||||
public byte DecodeNormal(RangeCoder.Decoder rangeDecoder, uint pos, byte prevByte)
|
||||
{ return m_Coders[GetState(pos, prevByte)].DecodeNormal(rangeDecoder); }
|
||||
|
||||
public byte DecodeWithMatchByte(RangeCoder.Decoder rangeDecoder, uint pos, byte prevByte, byte matchByte)
|
||||
{ return m_Coders[GetState(pos, prevByte)].DecodeWithMatchByte(rangeDecoder, matchByte); }
|
||||
};
|
||||
|
||||
LZ.OutWindow m_OutWindow = new LZ.OutWindow();
|
||||
RangeCoder.Decoder m_RangeDecoder = new RangeCoder.Decoder();
|
||||
|
||||
BitDecoder[] m_IsMatchDecoders = new BitDecoder[Base.kNumStates << Base.kNumPosStatesBitsMax];
|
||||
BitDecoder[] m_IsRepDecoders = new BitDecoder[Base.kNumStates];
|
||||
BitDecoder[] m_IsRepG0Decoders = new BitDecoder[Base.kNumStates];
|
||||
BitDecoder[] m_IsRepG1Decoders = new BitDecoder[Base.kNumStates];
|
||||
BitDecoder[] m_IsRepG2Decoders = new BitDecoder[Base.kNumStates];
|
||||
BitDecoder[] m_IsRep0LongDecoders = new BitDecoder[Base.kNumStates << Base.kNumPosStatesBitsMax];
|
||||
|
||||
BitTreeDecoder[] m_PosSlotDecoder = new BitTreeDecoder[Base.kNumLenToPosStates];
|
||||
BitDecoder[] m_PosDecoders = new BitDecoder[Base.kNumFullDistances - Base.kEndPosModelIndex];
|
||||
|
||||
BitTreeDecoder m_PosAlignDecoder = new BitTreeDecoder(Base.kNumAlignBits);
|
||||
|
||||
LenDecoder m_LenDecoder = new LenDecoder();
|
||||
LenDecoder m_RepLenDecoder = new LenDecoder();
|
||||
|
||||
LiteralDecoder m_LiteralDecoder = new LiteralDecoder();
|
||||
|
||||
uint m_DictionarySize;
|
||||
uint m_DictionarySizeCheck;
|
||||
|
||||
uint m_PosStateMask;
|
||||
|
||||
public Decoder()
|
||||
{
|
||||
m_DictionarySize = 0xFFFFFFFF;
|
||||
for (int i = 0; i < Base.kNumLenToPosStates; i++)
|
||||
m_PosSlotDecoder[i] = new BitTreeDecoder(Base.kNumPosSlotBits);
|
||||
}
|
||||
|
||||
void SetDictionarySize(uint dictionarySize)
|
||||
{
|
||||
if (m_DictionarySize != dictionarySize)
|
||||
{
|
||||
m_DictionarySize = dictionarySize;
|
||||
m_DictionarySizeCheck = Math.Max(m_DictionarySize, 1);
|
||||
uint blockSize = Math.Max(m_DictionarySizeCheck, (1 << 12));
|
||||
m_OutWindow.Create(blockSize);
|
||||
}
|
||||
}
|
||||
|
||||
void SetLiteralProperties(int lp, int lc)
|
||||
{
|
||||
if (lp > 8)
|
||||
throw new InvalidParamException();
|
||||
if (lc > 8)
|
||||
throw new InvalidParamException();
|
||||
m_LiteralDecoder.Create(lp, lc);
|
||||
}
|
||||
|
||||
void SetPosBitsProperties(int pb)
|
||||
{
|
||||
if (pb > Base.kNumPosStatesBitsMax)
|
||||
throw new InvalidParamException();
|
||||
uint numPosStates = (uint)1 << pb;
|
||||
m_LenDecoder.Create(numPosStates);
|
||||
m_RepLenDecoder.Create(numPosStates);
|
||||
m_PosStateMask = numPosStates - 1;
|
||||
}
|
||||
|
||||
bool _solid = false;
|
||||
void Init(System.IO.Stream inStream, System.IO.Stream outStream)
|
||||
{
|
||||
m_RangeDecoder.Init(inStream);
|
||||
m_OutWindow.Init(outStream, _solid);
|
||||
|
||||
uint i;
|
||||
for (i = 0; i < Base.kNumStates; i++)
|
||||
{
|
||||
for (uint j = 0; j <= m_PosStateMask; j++)
|
||||
{
|
||||
uint index = (i << Base.kNumPosStatesBitsMax) + j;
|
||||
m_IsMatchDecoders[index].Init();
|
||||
m_IsRep0LongDecoders[index].Init();
|
||||
}
|
||||
m_IsRepDecoders[i].Init();
|
||||
m_IsRepG0Decoders[i].Init();
|
||||
m_IsRepG1Decoders[i].Init();
|
||||
m_IsRepG2Decoders[i].Init();
|
||||
}
|
||||
|
||||
m_LiteralDecoder.Init();
|
||||
for (i = 0; i < Base.kNumLenToPosStates; i++)
|
||||
m_PosSlotDecoder[i].Init();
|
||||
// m_PosSpecDecoder.Init();
|
||||
for (i = 0; i < Base.kNumFullDistances - Base.kEndPosModelIndex; i++)
|
||||
m_PosDecoders[i].Init();
|
||||
|
||||
m_LenDecoder.Init();
|
||||
m_RepLenDecoder.Init();
|
||||
m_PosAlignDecoder.Init();
|
||||
}
|
||||
|
||||
public void Code(System.IO.Stream inStream, System.IO.Stream outStream,
|
||||
Int64 inSize, Int64 outSize, ICodeProgress progress)
|
||||
{
|
||||
Init(inStream, outStream);
|
||||
|
||||
Base.State state = new Base.State();
|
||||
state.Init();
|
||||
uint rep0 = 0, rep1 = 0, rep2 = 0, rep3 = 0;
|
||||
|
||||
UInt64 nowPos64 = 0;
|
||||
UInt64 outSize64 = (UInt64)outSize;
|
||||
if (nowPos64 < outSize64)
|
||||
{
|
||||
if (m_IsMatchDecoders[state.Index << Base.kNumPosStatesBitsMax].Decode(m_RangeDecoder) != 0)
|
||||
throw new DataErrorException();
|
||||
state.UpdateChar();
|
||||
byte b = m_LiteralDecoder.DecodeNormal(m_RangeDecoder, 0, 0);
|
||||
m_OutWindow.PutByte(b);
|
||||
nowPos64++;
|
||||
}
|
||||
while (nowPos64 < outSize64)
|
||||
{
|
||||
// UInt64 next = Math.Min(nowPos64 + (1 << 18), outSize64);
|
||||
// while(nowPos64 < next)
|
||||
{
|
||||
uint posState = (uint)nowPos64 & m_PosStateMask;
|
||||
if (m_IsMatchDecoders[(state.Index << Base.kNumPosStatesBitsMax) + posState].Decode(m_RangeDecoder) == 0)
|
||||
{
|
||||
byte b;
|
||||
byte prevByte = m_OutWindow.GetByte(0);
|
||||
if (!state.IsCharState())
|
||||
b = m_LiteralDecoder.DecodeWithMatchByte(m_RangeDecoder,
|
||||
(uint)nowPos64, prevByte, m_OutWindow.GetByte(rep0));
|
||||
else
|
||||
b = m_LiteralDecoder.DecodeNormal(m_RangeDecoder, (uint)nowPos64, prevByte);
|
||||
m_OutWindow.PutByte(b);
|
||||
state.UpdateChar();
|
||||
nowPos64++;
|
||||
}
|
||||
else
|
||||
{
|
||||
uint len;
|
||||
if (m_IsRepDecoders[state.Index].Decode(m_RangeDecoder) == 1)
|
||||
{
|
||||
if (m_IsRepG0Decoders[state.Index].Decode(m_RangeDecoder) == 0)
|
||||
{
|
||||
if (m_IsRep0LongDecoders[(state.Index << Base.kNumPosStatesBitsMax) + posState].Decode(m_RangeDecoder) == 0)
|
||||
{
|
||||
state.UpdateShortRep();
|
||||
m_OutWindow.PutByte(m_OutWindow.GetByte(rep0));
|
||||
nowPos64++;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
UInt32 distance;
|
||||
if (m_IsRepG1Decoders[state.Index].Decode(m_RangeDecoder) == 0)
|
||||
{
|
||||
distance = rep1;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_IsRepG2Decoders[state.Index].Decode(m_RangeDecoder) == 0)
|
||||
distance = rep2;
|
||||
else
|
||||
{
|
||||
distance = rep3;
|
||||
rep3 = rep2;
|
||||
}
|
||||
rep2 = rep1;
|
||||
}
|
||||
rep1 = rep0;
|
||||
rep0 = distance;
|
||||
}
|
||||
len = m_RepLenDecoder.Decode(m_RangeDecoder, posState) + Base.kMatchMinLen;
|
||||
state.UpdateRep();
|
||||
}
|
||||
else
|
||||
{
|
||||
rep3 = rep2;
|
||||
rep2 = rep1;
|
||||
rep1 = rep0;
|
||||
len = Base.kMatchMinLen + m_LenDecoder.Decode(m_RangeDecoder, posState);
|
||||
state.UpdateMatch();
|
||||
uint posSlot = m_PosSlotDecoder[Base.GetLenToPosState(len)].Decode(m_RangeDecoder);
|
||||
if (posSlot >= Base.kStartPosModelIndex)
|
||||
{
|
||||
int numDirectBits = (int)((posSlot >> 1) - 1);
|
||||
rep0 = ((2 | (posSlot & 1)) << numDirectBits);
|
||||
if (posSlot < Base.kEndPosModelIndex)
|
||||
rep0 += BitTreeDecoder.ReverseDecode(m_PosDecoders,
|
||||
rep0 - posSlot - 1, m_RangeDecoder, numDirectBits);
|
||||
else
|
||||
{
|
||||
rep0 += (m_RangeDecoder.DecodeDirectBits(
|
||||
numDirectBits - Base.kNumAlignBits) << Base.kNumAlignBits);
|
||||
rep0 += m_PosAlignDecoder.ReverseDecode(m_RangeDecoder);
|
||||
}
|
||||
}
|
||||
else
|
||||
rep0 = posSlot;
|
||||
}
|
||||
if (rep0 >= m_OutWindow.TrainSize + nowPos64 || rep0 >= m_DictionarySizeCheck)
|
||||
{
|
||||
if (rep0 == 0xFFFFFFFF)
|
||||
break;
|
||||
throw new DataErrorException();
|
||||
}
|
||||
m_OutWindow.CopyBlock(rep0, len);
|
||||
nowPos64 += len;
|
||||
}
|
||||
}
|
||||
}
|
||||
m_OutWindow.Flush();
|
||||
m_OutWindow.ReleaseStream();
|
||||
m_RangeDecoder.ReleaseStream();
|
||||
}
|
||||
|
||||
public void SetDecoderProperties(byte[] properties)
|
||||
{
|
||||
if (properties.Length < 5)
|
||||
throw new InvalidParamException();
|
||||
int lc = properties[0] % 9;
|
||||
int remainder = properties[0] / 9;
|
||||
int lp = remainder % 5;
|
||||
int pb = remainder / 5;
|
||||
if (pb > Base.kNumPosStatesBitsMax)
|
||||
throw new InvalidParamException();
|
||||
UInt32 dictionarySize = 0;
|
||||
for (int i = 0; i < 4; i++)
|
||||
dictionarySize += ((UInt32)(properties[1 + i])) << (i * 8);
|
||||
SetDictionarySize(dictionarySize);
|
||||
SetLiteralProperties(lp, lc);
|
||||
SetPosBitsProperties(pb);
|
||||
}
|
||||
|
||||
public bool Train(System.IO.Stream stream)
|
||||
{
|
||||
_solid = true;
|
||||
return m_OutWindow.Train(stream);
|
||||
}
|
||||
|
||||
/*
|
||||
public override bool CanRead { get { return true; }}
|
||||
public override bool CanWrite { get { return true; }}
|
||||
public override bool CanSeek { get { return true; }}
|
||||
public override long Length { get { return 0; }}
|
||||
public override long Position
|
||||
{
|
||||
get { return 0; }
|
||||
set { }
|
||||
}
|
||||
public override void Flush() { }
|
||||
public override int Read(byte[] buffer, int offset, int count)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
public override void Write(byte[] buffer, int offset, int count)
|
||||
{
|
||||
}
|
||||
public override long Seek(long offset, System.IO.SeekOrigin origin)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
public override void SetLength(long value) {}
|
||||
*/
|
||||
}
|
||||
}
|
1480
src/Microsoft.DotNet.Archive/LZMA/Compress/LZMA/LzmaEncoder.cs
Normal file
1480
src/Microsoft.DotNet.Archive/LZMA/Compress/LZMA/LzmaEncoder.cs
Normal file
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,364 @@
|
|||
using System;
|
||||
using System.IO;
|
||||
namespace SevenZip
|
||||
{
|
||||
using CommandLineParser;
|
||||
|
||||
public class CDoubleStream: Stream
|
||||
{
|
||||
public System.IO.Stream s1;
|
||||
public System.IO.Stream s2;
|
||||
public int fileIndex;
|
||||
public long skipSize;
|
||||
|
||||
public override bool CanRead { get { return true; }}
|
||||
public override bool CanWrite { get { return false; }}
|
||||
public override bool CanSeek { get { return false; }}
|
||||
public override long Length { get { return s1.Length + s2.Length - skipSize; } }
|
||||
public override long Position
|
||||
{
|
||||
get { return 0; }
|
||||
set { }
|
||||
}
|
||||
public override void Flush() { }
|
||||
public override int Read(byte[] buffer, int offset, int count)
|
||||
{
|
||||
int numTotal = 0;
|
||||
while (count > 0)
|
||||
{
|
||||
if (fileIndex == 0)
|
||||
{
|
||||
int num = s1.Read(buffer, offset, count);
|
||||
offset += num;
|
||||
count -= num;
|
||||
numTotal += num;
|
||||
if (num == 0)
|
||||
fileIndex++;
|
||||
}
|
||||
if (fileIndex == 1)
|
||||
{
|
||||
numTotal += s2.Read(buffer, offset, count);
|
||||
return numTotal;
|
||||
}
|
||||
}
|
||||
return numTotal;
|
||||
}
|
||||
public override void Write(byte[] buffer, int offset, int count)
|
||||
{
|
||||
throw (new Exception("can't Write"));
|
||||
}
|
||||
public override long Seek(long offset, System.IO.SeekOrigin origin)
|
||||
{
|
||||
throw (new Exception("can't Seek"));
|
||||
}
|
||||
public override void SetLength(long value)
|
||||
{
|
||||
throw (new Exception("can't SetLength"));
|
||||
}
|
||||
}
|
||||
|
||||
class LzmaAlone
|
||||
{
|
||||
enum Key
|
||||
{
|
||||
Help1 = 0,
|
||||
Help2,
|
||||
Mode,
|
||||
Dictionary,
|
||||
FastBytes,
|
||||
LitContext,
|
||||
LitPos,
|
||||
PosBits,
|
||||
MatchFinder,
|
||||
EOS,
|
||||
StdIn,
|
||||
StdOut,
|
||||
Train
|
||||
};
|
||||
|
||||
static void PrintHelp()
|
||||
{
|
||||
System.Console.WriteLine("\nUsage: LZMA <e|d> [<switches>...] inputFile outputFile\n" +
|
||||
" e: encode file\n" +
|
||||
" d: decode file\n" +
|
||||
" b: Benchmark\n" +
|
||||
"<Switches>\n" +
|
||||
// " -a{N}: set compression mode - [0, 1], default: 1 (max)\n" +
|
||||
" -d{N}: set dictionary - [0, 29], default: 23 (8MB)\n" +
|
||||
" -fb{N}: set number of fast bytes - [5, 273], default: 128\n" +
|
||||
" -lc{N}: set number of literal context bits - [0, 8], default: 3\n" +
|
||||
" -lp{N}: set number of literal pos bits - [0, 4], default: 0\n" +
|
||||
" -pb{N}: set number of pos bits - [0, 4], default: 2\n" +
|
||||
" -mf{MF_ID}: set Match Finder: [bt2, bt4], default: bt4\n" +
|
||||
" -eos: write End Of Stream marker\n"
|
||||
// + " -si: read data from stdin\n"
|
||||
// + " -so: write data to stdout\n"
|
||||
);
|
||||
}
|
||||
|
||||
static bool GetNumber(string s, out Int32 v)
|
||||
{
|
||||
v = 0;
|
||||
for (int i = 0; i < s.Length; i++)
|
||||
{
|
||||
char c = s[i];
|
||||
if (c < '0' || c > '9')
|
||||
return false;
|
||||
v *= 10;
|
||||
v += (Int32)(c - '0');
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
static int IncorrectCommand()
|
||||
{
|
||||
throw (new Exception("Command line error"));
|
||||
// System.Console.WriteLine("\nCommand line error\n");
|
||||
// return 1;
|
||||
}
|
||||
static int Main2(string[] args)
|
||||
{
|
||||
System.Console.WriteLine("\nLZMA# 4.61 2008-11-23\n");
|
||||
|
||||
if (args.Length == 0)
|
||||
{
|
||||
PrintHelp();
|
||||
return 0;
|
||||
}
|
||||
|
||||
SwitchForm[] kSwitchForms = new SwitchForm[13];
|
||||
int sw = 0;
|
||||
kSwitchForms[sw++] = new SwitchForm("?", SwitchType.Simple, false);
|
||||
kSwitchForms[sw++] = new SwitchForm("H", SwitchType.Simple, false);
|
||||
kSwitchForms[sw++] = new SwitchForm("A", SwitchType.UnLimitedPostString, false, 1);
|
||||
kSwitchForms[sw++] = new SwitchForm("D", SwitchType.UnLimitedPostString, false, 1);
|
||||
kSwitchForms[sw++] = new SwitchForm("FB", SwitchType.UnLimitedPostString, false, 1);
|
||||
kSwitchForms[sw++] = new SwitchForm("LC", SwitchType.UnLimitedPostString, false, 1);
|
||||
kSwitchForms[sw++] = new SwitchForm("LP", SwitchType.UnLimitedPostString, false, 1);
|
||||
kSwitchForms[sw++] = new SwitchForm("PB", SwitchType.UnLimitedPostString, false, 1);
|
||||
kSwitchForms[sw++] = new SwitchForm("MF", SwitchType.UnLimitedPostString, false, 1);
|
||||
kSwitchForms[sw++] = new SwitchForm("EOS", SwitchType.Simple, false);
|
||||
kSwitchForms[sw++] = new SwitchForm("SI", SwitchType.Simple, false);
|
||||
kSwitchForms[sw++] = new SwitchForm("SO", SwitchType.Simple, false);
|
||||
kSwitchForms[sw++] = new SwitchForm("T", SwitchType.UnLimitedPostString, false, 1);
|
||||
|
||||
|
||||
Parser parser = new Parser(sw);
|
||||
try
|
||||
{
|
||||
parser.ParseStrings(kSwitchForms, args);
|
||||
}
|
||||
catch
|
||||
{
|
||||
return IncorrectCommand();
|
||||
}
|
||||
|
||||
if (parser[(int)Key.Help1].ThereIs || parser[(int)Key.Help2].ThereIs)
|
||||
{
|
||||
PrintHelp();
|
||||
return 0;
|
||||
}
|
||||
|
||||
System.Collections.ArrayList nonSwitchStrings = parser.NonSwitchStrings;
|
||||
|
||||
int paramIndex = 0;
|
||||
if (paramIndex >= nonSwitchStrings.Count)
|
||||
return IncorrectCommand();
|
||||
string command = (string)nonSwitchStrings[paramIndex++];
|
||||
command = command.ToLower();
|
||||
|
||||
bool dictionaryIsDefined = false;
|
||||
Int32 dictionary = 1 << 21;
|
||||
if (parser[(int)Key.Dictionary].ThereIs)
|
||||
{
|
||||
Int32 dicLog;
|
||||
if (!GetNumber((string)parser[(int)Key.Dictionary].PostStrings[0], out dicLog))
|
||||
IncorrectCommand();
|
||||
dictionary = (Int32)1 << dicLog;
|
||||
dictionaryIsDefined = true;
|
||||
}
|
||||
string mf = "bt4";
|
||||
if (parser[(int)Key.MatchFinder].ThereIs)
|
||||
mf = (string)parser[(int)Key.MatchFinder].PostStrings[0];
|
||||
mf = mf.ToLower();
|
||||
|
||||
if (command == "b")
|
||||
{
|
||||
const Int32 kNumDefaultItereations = 10;
|
||||
Int32 numIterations = kNumDefaultItereations;
|
||||
if (paramIndex < nonSwitchStrings.Count)
|
||||
if (!GetNumber((string)nonSwitchStrings[paramIndex++], out numIterations))
|
||||
numIterations = kNumDefaultItereations;
|
||||
return LzmaBench.LzmaBenchmark(numIterations, (UInt32)dictionary);
|
||||
}
|
||||
|
||||
string train = "";
|
||||
if (parser[(int)Key.Train].ThereIs)
|
||||
train = (string)parser[(int)Key.Train].PostStrings[0];
|
||||
|
||||
bool encodeMode = false;
|
||||
if (command == "e")
|
||||
encodeMode = true;
|
||||
else if (command == "d")
|
||||
encodeMode = false;
|
||||
else
|
||||
IncorrectCommand();
|
||||
|
||||
bool stdInMode = parser[(int)Key.StdIn].ThereIs;
|
||||
bool stdOutMode = parser[(int)Key.StdOut].ThereIs;
|
||||
|
||||
Stream inStream = null;
|
||||
if (stdInMode)
|
||||
{
|
||||
throw (new Exception("Not implemeted"));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (paramIndex >= nonSwitchStrings.Count)
|
||||
IncorrectCommand();
|
||||
string inputName = (string)nonSwitchStrings[paramIndex++];
|
||||
inStream = new FileStream(inputName, FileMode.Open, FileAccess.Read);
|
||||
}
|
||||
|
||||
FileStream outStream = null;
|
||||
if (stdOutMode)
|
||||
{
|
||||
throw (new Exception("Not implemeted"));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (paramIndex >= nonSwitchStrings.Count)
|
||||
IncorrectCommand();
|
||||
string outputName = (string)nonSwitchStrings[paramIndex++];
|
||||
outStream = new FileStream(outputName, FileMode.Create, FileAccess.Write);
|
||||
}
|
||||
|
||||
FileStream trainStream = null;
|
||||
if (train.Length != 0)
|
||||
trainStream = new FileStream(train, FileMode.Open, FileAccess.Read);
|
||||
|
||||
if (encodeMode)
|
||||
{
|
||||
if (!dictionaryIsDefined)
|
||||
dictionary = 1 << 23;
|
||||
|
||||
Int32 posStateBits = 2;
|
||||
Int32 litContextBits = 3; // for normal files
|
||||
// UInt32 litContextBits = 0; // for 32-bit data
|
||||
Int32 litPosBits = 0;
|
||||
// UInt32 litPosBits = 2; // for 32-bit data
|
||||
Int32 algorithm = 2;
|
||||
Int32 numFastBytes = 128;
|
||||
|
||||
bool eos = parser[(int)Key.EOS].ThereIs || stdInMode;
|
||||
|
||||
if (parser[(int)Key.Mode].ThereIs)
|
||||
if (!GetNumber((string)parser[(int)Key.Mode].PostStrings[0], out algorithm))
|
||||
IncorrectCommand();
|
||||
|
||||
if (parser[(int)Key.FastBytes].ThereIs)
|
||||
if (!GetNumber((string)parser[(int)Key.FastBytes].PostStrings[0], out numFastBytes))
|
||||
IncorrectCommand();
|
||||
if (parser[(int)Key.LitContext].ThereIs)
|
||||
if (!GetNumber((string)parser[(int)Key.LitContext].PostStrings[0], out litContextBits))
|
||||
IncorrectCommand();
|
||||
if (parser[(int)Key.LitPos].ThereIs)
|
||||
if (!GetNumber((string)parser[(int)Key.LitPos].PostStrings[0], out litPosBits))
|
||||
IncorrectCommand();
|
||||
if (parser[(int)Key.PosBits].ThereIs)
|
||||
if (!GetNumber((string)parser[(int)Key.PosBits].PostStrings[0], out posStateBits))
|
||||
IncorrectCommand();
|
||||
|
||||
CoderPropID[] propIDs =
|
||||
{
|
||||
CoderPropID.DictionarySize,
|
||||
CoderPropID.PosStateBits,
|
||||
CoderPropID.LitContextBits,
|
||||
CoderPropID.LitPosBits,
|
||||
CoderPropID.Algorithm,
|
||||
CoderPropID.NumFastBytes,
|
||||
CoderPropID.MatchFinder,
|
||||
CoderPropID.EndMarker
|
||||
};
|
||||
object[] properties =
|
||||
{
|
||||
(Int32)(dictionary),
|
||||
(Int32)(posStateBits),
|
||||
(Int32)(litContextBits),
|
||||
(Int32)(litPosBits),
|
||||
(Int32)(algorithm),
|
||||
(Int32)(numFastBytes),
|
||||
mf,
|
||||
eos
|
||||
};
|
||||
|
||||
Compression.LZMA.Encoder encoder = new Compression.LZMA.Encoder();
|
||||
encoder.SetCoderProperties(propIDs, properties);
|
||||
encoder.WriteCoderProperties(outStream);
|
||||
Int64 fileSize;
|
||||
if (eos || stdInMode)
|
||||
fileSize = -1;
|
||||
else
|
||||
fileSize = inStream.Length;
|
||||
for (int i = 0; i < 8; i++)
|
||||
outStream.WriteByte((Byte)(fileSize >> (8 * i)));
|
||||
if (trainStream != null)
|
||||
{
|
||||
CDoubleStream doubleStream = new CDoubleStream();
|
||||
doubleStream.s1 = trainStream;
|
||||
doubleStream.s2 = inStream;
|
||||
doubleStream.fileIndex = 0;
|
||||
inStream = doubleStream;
|
||||
long trainFileSize = trainStream.Length;
|
||||
doubleStream.skipSize = 0;
|
||||
if (trainFileSize > dictionary)
|
||||
doubleStream.skipSize = trainFileSize - dictionary;
|
||||
trainStream.Seek(doubleStream.skipSize, SeekOrigin.Begin);
|
||||
encoder.SetTrainSize((uint)(trainFileSize - doubleStream.skipSize));
|
||||
}
|
||||
encoder.Code(inStream, outStream, -1, -1, null);
|
||||
}
|
||||
else if (command == "d")
|
||||
{
|
||||
byte[] properties = new byte[5];
|
||||
if (inStream.Read(properties, 0, 5) != 5)
|
||||
throw (new Exception("input .lzma is too short"));
|
||||
Compression.LZMA.Decoder decoder = new Compression.LZMA.Decoder();
|
||||
decoder.SetDecoderProperties(properties);
|
||||
if (trainStream != null)
|
||||
{
|
||||
if (!decoder.Train(trainStream))
|
||||
throw (new Exception("can't train"));
|
||||
}
|
||||
long outSize = 0;
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
int v = inStream.ReadByte();
|
||||
if (v < 0)
|
||||
throw (new Exception("Can't Read 1"));
|
||||
outSize |= ((long)(byte)v) << (8 * i);
|
||||
}
|
||||
long compressedSize = inStream.Length - inStream.Position;
|
||||
decoder.Code(inStream, outStream, compressedSize, outSize, null);
|
||||
}
|
||||
else
|
||||
throw (new Exception("Command Error"));
|
||||
return 0;
|
||||
}
|
||||
|
||||
[STAThread]
|
||||
static int Main(string[] args)
|
||||
{
|
||||
try
|
||||
{
|
||||
return Main2(args);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine("{0} Caught exception #1.", e);
|
||||
// throw e;
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,90 @@
|
|||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>8.0.50727</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{CE33DF18-F9C8-4D6F-9057-DBB4DB96E973}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<RootNamespace>LzmaAlone</RootNamespace>
|
||||
<AssemblyName>Lzma#</AssemblyName>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>.\bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>.\bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="..\..\Common\CommandLineParser.cs">
|
||||
<Link>Common\CommandLineParser.cs</Link>
|
||||
</Compile>
|
||||
<Compile Include="..\..\Common\CRC.cs">
|
||||
<Link>Common\CRC.cs</Link>
|
||||
</Compile>
|
||||
<Compile Include="..\..\ICoder.cs">
|
||||
<Link>ICoder.cs</Link>
|
||||
</Compile>
|
||||
<Compile Include="..\LZ\IMatchFinder.cs">
|
||||
<Link>LZ\IMatchFinder.cs</Link>
|
||||
</Compile>
|
||||
<Compile Include="..\LZ\LzBinTree.cs">
|
||||
<Link>LZ\LzBinTree.cs</Link>
|
||||
</Compile>
|
||||
<Compile Include="..\LZ\LzInWindow.cs">
|
||||
<Link>LZ\LzInWindow.cs</Link>
|
||||
</Compile>
|
||||
<Compile Include="..\LZ\LzOutWindow.cs">
|
||||
<Link>LZ\LzOutWindow.cs</Link>
|
||||
</Compile>
|
||||
<Compile Include="..\LZMA\LzmaBase.cs">
|
||||
<Link>LZMA\LzmaBase.cs</Link>
|
||||
</Compile>
|
||||
<Compile Include="..\LZMA\LzmaDecoder.cs">
|
||||
<Link>LZMA\LzmaDecoder.cs</Link>
|
||||
</Compile>
|
||||
<Compile Include="..\LZMA\LzmaEncoder.cs">
|
||||
<Link>LZMA\LzmaEncoder.cs</Link>
|
||||
</Compile>
|
||||
<Compile Include="..\RangeCoder\RangeCoder.cs">
|
||||
<Link>RangeCoder\RangeCoder.cs</Link>
|
||||
</Compile>
|
||||
<Compile Include="..\RangeCoder\RangeCoderBit.cs">
|
||||
<Link>RangeCoder\RangeCoderBit.cs</Link>
|
||||
</Compile>
|
||||
<Compile Include="..\RangeCoder\RangeCoderBitTree.cs">
|
||||
<Link>RangeCoder\RangeCoderBitTree.cs</Link>
|
||||
</Compile>
|
||||
<Compile Include="LzmaAlone.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LzmaBench.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Properties\Settings.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.cs</LastGenOutput>
|
||||
</None>
|
||||
<AppDesigner Include="Properties\" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
|
||||
</Project>
|
|
@ -0,0 +1,20 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 9.00
|
||||
# Visual C# Express 2005
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LzmaAlone", "LzmaAlone.csproj", "{CE33DF18-F9C8-4D6F-9057-DBB4DB96E973}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{CE33DF18-F9C8-4D6F-9057-DBB4DB96E973}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{CE33DF18-F9C8-4D6F-9057-DBB4DB96E973}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{CE33DF18-F9C8-4D6F-9057-DBB4DB96E973}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{CE33DF18-F9C8-4D6F-9057-DBB4DB96E973}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
|
@ -0,0 +1,340 @@
|
|||
// LzmaBench.cs
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace SevenZip
|
||||
{
|
||||
/// <summary>
|
||||
/// LZMA Benchmark
|
||||
/// </summary>
|
||||
internal abstract class LzmaBench
|
||||
{
|
||||
const UInt32 kAdditionalSize = (6 << 20);
|
||||
const UInt32 kCompressedAdditionalSize = (1 << 10);
|
||||
const UInt32 kMaxLzmaPropSize = 10;
|
||||
|
||||
class CRandomGenerator
|
||||
{
|
||||
UInt32 A1;
|
||||
UInt32 A2;
|
||||
public CRandomGenerator() { Init(); }
|
||||
public void Init() { A1 = 362436069; A2 = 521288629; }
|
||||
public UInt32 GetRnd()
|
||||
{
|
||||
return
|
||||
((A1 = 36969 * (A1 & 0xffff) + (A1 >> 16)) << 16) ^
|
||||
((A2 = 18000 * (A2 & 0xffff) + (A2 >> 16)));
|
||||
}
|
||||
};
|
||||
|
||||
class CBitRandomGenerator
|
||||
{
|
||||
CRandomGenerator RG = new CRandomGenerator();
|
||||
UInt32 Value;
|
||||
int NumBits;
|
||||
public void Init()
|
||||
{
|
||||
Value = 0;
|
||||
NumBits = 0;
|
||||
}
|
||||
public UInt32 GetRnd(int numBits)
|
||||
{
|
||||
UInt32 result;
|
||||
if (NumBits > numBits)
|
||||
{
|
||||
result = Value & (((UInt32)1 << numBits) - 1);
|
||||
Value >>= numBits;
|
||||
NumBits -= numBits;
|
||||
return result;
|
||||
}
|
||||
numBits -= NumBits;
|
||||
result = (Value << numBits);
|
||||
Value = RG.GetRnd();
|
||||
result |= Value & (((UInt32)1 << numBits) - 1);
|
||||
Value >>= numBits;
|
||||
NumBits = 32 - numBits;
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
class CBenchRandomGenerator
|
||||
{
|
||||
CBitRandomGenerator RG = new CBitRandomGenerator();
|
||||
UInt32 Pos;
|
||||
UInt32 Rep0;
|
||||
|
||||
public UInt32 BufferSize;
|
||||
public Byte[] Buffer = null;
|
||||
|
||||
public CBenchRandomGenerator() { }
|
||||
|
||||
public void Set(UInt32 bufferSize)
|
||||
{
|
||||
Buffer = new Byte[bufferSize];
|
||||
Pos = 0;
|
||||
BufferSize = bufferSize;
|
||||
}
|
||||
UInt32 GetRndBit() { return RG.GetRnd(1); }
|
||||
UInt32 GetLogRandBits(int numBits)
|
||||
{
|
||||
UInt32 len = RG.GetRnd(numBits);
|
||||
return RG.GetRnd((int)len);
|
||||
}
|
||||
UInt32 GetOffset()
|
||||
{
|
||||
if (GetRndBit() == 0)
|
||||
return GetLogRandBits(4);
|
||||
return (GetLogRandBits(4) << 10) | RG.GetRnd(10);
|
||||
}
|
||||
UInt32 GetLen1() { return RG.GetRnd(1 + (int)RG.GetRnd(2)); }
|
||||
UInt32 GetLen2() { return RG.GetRnd(2 + (int)RG.GetRnd(2)); }
|
||||
public void Generate()
|
||||
{
|
||||
RG.Init();
|
||||
Rep0 = 1;
|
||||
while (Pos < BufferSize)
|
||||
{
|
||||
if (GetRndBit() == 0 || Pos < 1)
|
||||
Buffer[Pos++] = (Byte)RG.GetRnd(8);
|
||||
else
|
||||
{
|
||||
UInt32 len;
|
||||
if (RG.GetRnd(3) == 0)
|
||||
len = 1 + GetLen1();
|
||||
else
|
||||
{
|
||||
do
|
||||
Rep0 = GetOffset();
|
||||
while (Rep0 >= Pos);
|
||||
Rep0++;
|
||||
len = 2 + GetLen2();
|
||||
}
|
||||
for (UInt32 i = 0; i < len && Pos < BufferSize; i++, Pos++)
|
||||
Buffer[Pos] = Buffer[Pos - Rep0];
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
class CrcOutStream : System.IO.Stream
|
||||
{
|
||||
public CRC CRC = new CRC();
|
||||
public void Init() { CRC.Init(); }
|
||||
public UInt32 GetDigest() { return CRC.GetDigest(); }
|
||||
|
||||
public override bool CanRead { get { return false; } }
|
||||
public override bool CanSeek { get { return false; } }
|
||||
public override bool CanWrite { get { return true; } }
|
||||
public override Int64 Length { get { return 0; } }
|
||||
public override Int64 Position { get { return 0; } set { } }
|
||||
public override void Flush() { }
|
||||
public override long Seek(long offset, SeekOrigin origin) { return 0; }
|
||||
public override void SetLength(long value) { }
|
||||
public override int Read(byte[] buffer, int offset, int count) { return 0; }
|
||||
|
||||
public override void WriteByte(byte b)
|
||||
{
|
||||
CRC.UpdateByte(b);
|
||||
}
|
||||
public override void Write(byte[] buffer, int offset, int count)
|
||||
{
|
||||
CRC.Update(buffer, (uint)offset, (uint)count);
|
||||
}
|
||||
};
|
||||
|
||||
class CProgressInfo : ICodeProgress
|
||||
{
|
||||
public Int64 ApprovedStart;
|
||||
public Int64 InSize;
|
||||
public System.DateTime Time;
|
||||
public void Init() { InSize = 0; }
|
||||
public void SetProgress(Int64 inSize, Int64 outSize)
|
||||
{
|
||||
if (inSize >= ApprovedStart && InSize == 0)
|
||||
{
|
||||
Time = DateTime.UtcNow;
|
||||
InSize = inSize;
|
||||
}
|
||||
}
|
||||
}
|
||||
const int kSubBits = 8;
|
||||
|
||||
static UInt32 GetLogSize(UInt32 size)
|
||||
{
|
||||
for (int i = kSubBits; i < 32; i++)
|
||||
for (UInt32 j = 0; j < (1 << kSubBits); j++)
|
||||
if (size <= (((UInt32)1) << i) + (j << (i - kSubBits)))
|
||||
return (UInt32)(i << kSubBits) + j;
|
||||
return (32 << kSubBits);
|
||||
}
|
||||
|
||||
static UInt64 MyMultDiv64(UInt64 value, UInt64 elapsedTime)
|
||||
{
|
||||
UInt64 freq = TimeSpan.TicksPerSecond;
|
||||
UInt64 elTime = elapsedTime;
|
||||
while (freq > 1000000)
|
||||
{
|
||||
freq >>= 1;
|
||||
elTime >>= 1;
|
||||
}
|
||||
if (elTime == 0)
|
||||
elTime = 1;
|
||||
return value * freq / elTime;
|
||||
}
|
||||
|
||||
static UInt64 GetCompressRating(UInt32 dictionarySize, UInt64 elapsedTime, UInt64 size)
|
||||
{
|
||||
UInt64 t = GetLogSize(dictionarySize) - (18 << kSubBits);
|
||||
UInt64 numCommandsForOne = 1060 + ((t * t * 10) >> (2 * kSubBits));
|
||||
UInt64 numCommands = (UInt64)(size) * numCommandsForOne;
|
||||
return MyMultDiv64(numCommands, elapsedTime);
|
||||
}
|
||||
|
||||
static UInt64 GetDecompressRating(UInt64 elapsedTime, UInt64 outSize, UInt64 inSize)
|
||||
{
|
||||
UInt64 numCommands = inSize * 220 + outSize * 20;
|
||||
return MyMultDiv64(numCommands, elapsedTime);
|
||||
}
|
||||
|
||||
static UInt64 GetTotalRating(
|
||||
UInt32 dictionarySize,
|
||||
UInt64 elapsedTimeEn, UInt64 sizeEn,
|
||||
UInt64 elapsedTimeDe,
|
||||
UInt64 inSizeDe, UInt64 outSizeDe)
|
||||
{
|
||||
return (GetCompressRating(dictionarySize, elapsedTimeEn, sizeEn) +
|
||||
GetDecompressRating(elapsedTimeDe, inSizeDe, outSizeDe)) / 2;
|
||||
}
|
||||
|
||||
static void PrintValue(UInt64 v)
|
||||
{
|
||||
string s = v.ToString();
|
||||
for (int i = 0; i + s.Length < 6; i++)
|
||||
System.Console.Write(" ");
|
||||
System.Console.Write(s);
|
||||
}
|
||||
|
||||
static void PrintRating(UInt64 rating)
|
||||
{
|
||||
PrintValue(rating / 1000000);
|
||||
System.Console.Write(" MIPS");
|
||||
}
|
||||
|
||||
static void PrintResults(
|
||||
UInt32 dictionarySize,
|
||||
UInt64 elapsedTime,
|
||||
UInt64 size,
|
||||
bool decompressMode, UInt64 secondSize)
|
||||
{
|
||||
UInt64 speed = MyMultDiv64(size, elapsedTime);
|
||||
PrintValue(speed / 1024);
|
||||
System.Console.Write(" KB/s ");
|
||||
UInt64 rating;
|
||||
if (decompressMode)
|
||||
rating = GetDecompressRating(elapsedTime, size, secondSize);
|
||||
else
|
||||
rating = GetCompressRating(dictionarySize, elapsedTime, size);
|
||||
PrintRating(rating);
|
||||
}
|
||||
|
||||
static public int LzmaBenchmark(Int32 numIterations, UInt32 dictionarySize)
|
||||
{
|
||||
if (numIterations <= 0)
|
||||
return 0;
|
||||
if (dictionarySize < (1 << 18))
|
||||
{
|
||||
System.Console.WriteLine("\nError: dictionary size for benchmark must be >= 19 (512 KB)");
|
||||
return 1;
|
||||
}
|
||||
System.Console.Write("\n Compressing Decompressing\n\n");
|
||||
|
||||
Compression.LZMA.Encoder encoder = new Compression.LZMA.Encoder();
|
||||
Compression.LZMA.Decoder decoder = new Compression.LZMA.Decoder();
|
||||
|
||||
|
||||
CoderPropID[] propIDs =
|
||||
{
|
||||
CoderPropID.DictionarySize,
|
||||
};
|
||||
object[] properties =
|
||||
{
|
||||
(Int32)(dictionarySize),
|
||||
};
|
||||
|
||||
UInt32 kBufferSize = dictionarySize + kAdditionalSize;
|
||||
UInt32 kCompressedBufferSize = (kBufferSize / 2) + kCompressedAdditionalSize;
|
||||
|
||||
encoder.SetCoderProperties(propIDs, properties);
|
||||
System.IO.MemoryStream propStream = new System.IO.MemoryStream();
|
||||
encoder.WriteCoderProperties(propStream);
|
||||
byte[] propArray = propStream.ToArray();
|
||||
|
||||
CBenchRandomGenerator rg = new CBenchRandomGenerator();
|
||||
|
||||
rg.Set(kBufferSize);
|
||||
rg.Generate();
|
||||
CRC crc = new CRC();
|
||||
crc.Init();
|
||||
crc.Update(rg.Buffer, 0, rg.BufferSize);
|
||||
|
||||
CProgressInfo progressInfo = new CProgressInfo();
|
||||
progressInfo.ApprovedStart = dictionarySize;
|
||||
|
||||
UInt64 totalBenchSize = 0;
|
||||
UInt64 totalEncodeTime = 0;
|
||||
UInt64 totalDecodeTime = 0;
|
||||
UInt64 totalCompressedSize = 0;
|
||||
|
||||
MemoryStream inStream = new MemoryStream(rg.Buffer, 0, (int)rg.BufferSize);
|
||||
MemoryStream compressedStream = new MemoryStream((int)kCompressedBufferSize);
|
||||
CrcOutStream crcOutStream = new CrcOutStream();
|
||||
for (Int32 i = 0; i < numIterations; i++)
|
||||
{
|
||||
progressInfo.Init();
|
||||
inStream.Seek(0, SeekOrigin.Begin);
|
||||
compressedStream.Seek(0, SeekOrigin.Begin);
|
||||
encoder.Code(inStream, compressedStream, -1, -1, progressInfo);
|
||||
TimeSpan sp2 = DateTime.UtcNow - progressInfo.Time;
|
||||
UInt64 encodeTime = (UInt64)sp2.Ticks;
|
||||
|
||||
long compressedSize = compressedStream.Position;
|
||||
if (progressInfo.InSize == 0)
|
||||
throw (new Exception("Internal ERROR 1282"));
|
||||
|
||||
UInt64 decodeTime = 0;
|
||||
for (int j = 0; j < 2; j++)
|
||||
{
|
||||
compressedStream.Seek(0, SeekOrigin.Begin);
|
||||
crcOutStream.Init();
|
||||
|
||||
decoder.SetDecoderProperties(propArray);
|
||||
UInt64 outSize = kBufferSize;
|
||||
System.DateTime startTime = DateTime.UtcNow;
|
||||
decoder.Code(compressedStream, crcOutStream, 0, (Int64)outSize, null);
|
||||
TimeSpan sp = (DateTime.UtcNow - startTime);
|
||||
decodeTime = (ulong)sp.Ticks;
|
||||
if (crcOutStream.GetDigest() != crc.GetDigest())
|
||||
throw (new Exception("CRC Error"));
|
||||
}
|
||||
UInt64 benchSize = kBufferSize - (UInt64)progressInfo.InSize;
|
||||
PrintResults(dictionarySize, encodeTime, benchSize, false, 0);
|
||||
System.Console.Write(" ");
|
||||
PrintResults(dictionarySize, decodeTime, kBufferSize, true, (ulong)compressedSize);
|
||||
System.Console.WriteLine();
|
||||
|
||||
totalBenchSize += benchSize;
|
||||
totalEncodeTime += encodeTime;
|
||||
totalDecodeTime += decodeTime;
|
||||
totalCompressedSize += (ulong)compressedSize;
|
||||
}
|
||||
System.Console.WriteLine("---------------------------------------------------");
|
||||
PrintResults(dictionarySize, totalEncodeTime, totalBenchSize, false, 0);
|
||||
System.Console.Write(" ");
|
||||
PrintResults(dictionarySize, totalDecodeTime,
|
||||
kBufferSize * (UInt64)numIterations, true, totalCompressedSize);
|
||||
System.Console.WriteLine(" Average");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,29 @@
|
|||
#region Using directives
|
||||
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
#endregion
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("LZMA#")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("Igor Pavlov")]
|
||||
[assembly: AssemblyProduct("LZMA# SDK")]
|
||||
[assembly: AssemblyCopyright("Copyright @ Igor Pavlov 1999-2004")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Revision and Build Numbers
|
||||
// by using the '*' as shown below:
|
||||
[assembly: AssemblyVersion("4.12.*")]
|
|
@ -0,0 +1,70 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <autogenerated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:2.0.40607.42
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </autogenerated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace LzmaAlone.Properties
|
||||
{
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Resources;
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the Strongly Typed Resource Builder
|
||||
// class via a tool like ResGen or Visual Studio.NET.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
class Resources
|
||||
{
|
||||
|
||||
private static System.Resources.ResourceManager _resMgr;
|
||||
|
||||
private static System.Globalization.CultureInfo _resCulture;
|
||||
|
||||
/*FamANDAssem*/
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
public static System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((_resMgr == null))
|
||||
{
|
||||
System.Resources.ResourceManager temp = new System.Resources.ResourceManager("Resources", typeof(Resources).Assembly);
|
||||
_resMgr = temp;
|
||||
}
|
||||
return _resMgr;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
public static System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return _resCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
_resCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,42 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <autogenerated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:2.0.40607.42
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </autogenerated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace LzmaAlone.Properties
|
||||
{
|
||||
public partial class Settings : System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
private static Settings m_Value;
|
||||
|
||||
private static object m_SyncObject = new object();
|
||||
|
||||
public static Settings Value
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((Settings.m_Value == null))
|
||||
{
|
||||
System.Threading.Monitor.Enter(Settings.m_SyncObject);
|
||||
if ((Settings.m_Value == null))
|
||||
{
|
||||
try
|
||||
{
|
||||
Settings.m_Value = new Settings();
|
||||
}
|
||||
finally
|
||||
{
|
||||
System.Threading.Monitor.Exit(Settings.m_SyncObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
return Settings.m_Value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,234 @@
|
|||
using System;
|
||||
|
||||
namespace SevenZip.Compression.RangeCoder
|
||||
{
|
||||
class Encoder
|
||||
{
|
||||
public const uint kTopValue = (1 << 24);
|
||||
|
||||
System.IO.Stream Stream;
|
||||
|
||||
public UInt64 Low;
|
||||
public uint Range;
|
||||
uint _cacheSize;
|
||||
byte _cache;
|
||||
|
||||
long StartPosition;
|
||||
|
||||
public void SetStream(System.IO.Stream stream)
|
||||
{
|
||||
Stream = stream;
|
||||
}
|
||||
|
||||
public void ReleaseStream()
|
||||
{
|
||||
Stream = null;
|
||||
}
|
||||
|
||||
public void Init()
|
||||
{
|
||||
StartPosition = Stream.Position;
|
||||
|
||||
Low = 0;
|
||||
Range = 0xFFFFFFFF;
|
||||
_cacheSize = 1;
|
||||
_cache = 0;
|
||||
}
|
||||
|
||||
public void FlushData()
|
||||
{
|
||||
for (int i = 0; i < 5; i++)
|
||||
ShiftLow();
|
||||
}
|
||||
|
||||
public void FlushStream()
|
||||
{
|
||||
Stream.Flush();
|
||||
}
|
||||
|
||||
public void CloseStream()
|
||||
{
|
||||
Stream.Close();
|
||||
}
|
||||
|
||||
public void Encode(uint start, uint size, uint total)
|
||||
{
|
||||
Low += start * (Range /= total);
|
||||
Range *= size;
|
||||
while (Range < kTopValue)
|
||||
{
|
||||
Range <<= 8;
|
||||
ShiftLow();
|
||||
}
|
||||
}
|
||||
|
||||
public void ShiftLow()
|
||||
{
|
||||
if ((uint)Low < (uint)0xFF000000 || (uint)(Low >> 32) == 1)
|
||||
{
|
||||
byte temp = _cache;
|
||||
do
|
||||
{
|
||||
Stream.WriteByte((byte)(temp + (Low >> 32)));
|
||||
temp = 0xFF;
|
||||
}
|
||||
while (--_cacheSize != 0);
|
||||
_cache = (byte)(((uint)Low) >> 24);
|
||||
}
|
||||
_cacheSize++;
|
||||
Low = ((uint)Low) << 8;
|
||||
}
|
||||
|
||||
public void EncodeDirectBits(uint v, int numTotalBits)
|
||||
{
|
||||
for (int i = numTotalBits - 1; i >= 0; i--)
|
||||
{
|
||||
Range >>= 1;
|
||||
if (((v >> i) & 1) == 1)
|
||||
Low += Range;
|
||||
if (Range < kTopValue)
|
||||
{
|
||||
Range <<= 8;
|
||||
ShiftLow();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void EncodeBit(uint size0, int numTotalBits, uint symbol)
|
||||
{
|
||||
uint newBound = (Range >> numTotalBits) * size0;
|
||||
if (symbol == 0)
|
||||
Range = newBound;
|
||||
else
|
||||
{
|
||||
Low += newBound;
|
||||
Range -= newBound;
|
||||
}
|
||||
while (Range < kTopValue)
|
||||
{
|
||||
Range <<= 8;
|
||||
ShiftLow();
|
||||
}
|
||||
}
|
||||
|
||||
public long GetProcessedSizeAdd()
|
||||
{
|
||||
return _cacheSize +
|
||||
Stream.Position - StartPosition + 4;
|
||||
// (long)Stream.GetProcessedSize();
|
||||
}
|
||||
}
|
||||
|
||||
class Decoder
|
||||
{
|
||||
public const uint kTopValue = (1 << 24);
|
||||
public uint Range;
|
||||
public uint Code;
|
||||
// public Buffer.InBuffer Stream = new Buffer.InBuffer(1 << 16);
|
||||
public System.IO.Stream Stream;
|
||||
|
||||
public void Init(System.IO.Stream stream)
|
||||
{
|
||||
// Stream.Init(stream);
|
||||
Stream = stream;
|
||||
|
||||
Code = 0;
|
||||
Range = 0xFFFFFFFF;
|
||||
for (int i = 0; i < 5; i++)
|
||||
Code = (Code << 8) | (byte)Stream.ReadByte();
|
||||
}
|
||||
|
||||
public void ReleaseStream()
|
||||
{
|
||||
// Stream.ReleaseStream();
|
||||
Stream = null;
|
||||
}
|
||||
|
||||
public void CloseStream()
|
||||
{
|
||||
Stream.Close();
|
||||
}
|
||||
|
||||
public void Normalize()
|
||||
{
|
||||
while (Range < kTopValue)
|
||||
{
|
||||
Code = (Code << 8) | (byte)Stream.ReadByte();
|
||||
Range <<= 8;
|
||||
}
|
||||
}
|
||||
|
||||
public void Normalize2()
|
||||
{
|
||||
if (Range < kTopValue)
|
||||
{
|
||||
Code = (Code << 8) | (byte)Stream.ReadByte();
|
||||
Range <<= 8;
|
||||
}
|
||||
}
|
||||
|
||||
public uint GetThreshold(uint total)
|
||||
{
|
||||
return Code / (Range /= total);
|
||||
}
|
||||
|
||||
public void Decode(uint start, uint size, uint total)
|
||||
{
|
||||
Code -= start * Range;
|
||||
Range *= size;
|
||||
Normalize();
|
||||
}
|
||||
|
||||
public uint DecodeDirectBits(int numTotalBits)
|
||||
{
|
||||
uint range = Range;
|
||||
uint code = Code;
|
||||
uint result = 0;
|
||||
for (int i = numTotalBits; i > 0; i--)
|
||||
{
|
||||
range >>= 1;
|
||||
/*
|
||||
result <<= 1;
|
||||
if (code >= range)
|
||||
{
|
||||
code -= range;
|
||||
result |= 1;
|
||||
}
|
||||
*/
|
||||
uint t = (code - range) >> 31;
|
||||
code -= range & (t - 1);
|
||||
result = (result << 1) | (1 - t);
|
||||
|
||||
if (range < kTopValue)
|
||||
{
|
||||
code = (code << 8) | (byte)Stream.ReadByte();
|
||||
range <<= 8;
|
||||
}
|
||||
}
|
||||
Range = range;
|
||||
Code = code;
|
||||
return result;
|
||||
}
|
||||
|
||||
public uint DecodeBit(uint size0, int numTotalBits)
|
||||
{
|
||||
uint newBound = (Range >> numTotalBits) * size0;
|
||||
uint symbol;
|
||||
if (Code < newBound)
|
||||
{
|
||||
symbol = 0;
|
||||
Range = newBound;
|
||||
}
|
||||
else
|
||||
{
|
||||
symbol = 1;
|
||||
Code -= newBound;
|
||||
Range -= newBound;
|
||||
}
|
||||
Normalize();
|
||||
return symbol;
|
||||
}
|
||||
|
||||
// ulong GetProcessedSize() {return Stream.GetProcessedSize(); }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,117 @@
|
|||
using System;
|
||||
|
||||
namespace SevenZip.Compression.RangeCoder
|
||||
{
|
||||
struct BitEncoder
|
||||
{
|
||||
public const int kNumBitModelTotalBits = 11;
|
||||
public const uint kBitModelTotal = (1 << kNumBitModelTotalBits);
|
||||
const int kNumMoveBits = 5;
|
||||
const int kNumMoveReducingBits = 2;
|
||||
public const int kNumBitPriceShiftBits = 6;
|
||||
|
||||
uint Prob;
|
||||
|
||||
public void Init() { Prob = kBitModelTotal >> 1; }
|
||||
|
||||
public void UpdateModel(uint symbol)
|
||||
{
|
||||
if (symbol == 0)
|
||||
Prob += (kBitModelTotal - Prob) >> kNumMoveBits;
|
||||
else
|
||||
Prob -= (Prob) >> kNumMoveBits;
|
||||
}
|
||||
|
||||
public void Encode(Encoder encoder, uint symbol)
|
||||
{
|
||||
// encoder.EncodeBit(Prob, kNumBitModelTotalBits, symbol);
|
||||
// UpdateModel(symbol);
|
||||
uint newBound = (encoder.Range >> kNumBitModelTotalBits) * Prob;
|
||||
if (symbol == 0)
|
||||
{
|
||||
encoder.Range = newBound;
|
||||
Prob += (kBitModelTotal - Prob) >> kNumMoveBits;
|
||||
}
|
||||
else
|
||||
{
|
||||
encoder.Low += newBound;
|
||||
encoder.Range -= newBound;
|
||||
Prob -= (Prob) >> kNumMoveBits;
|
||||
}
|
||||
if (encoder.Range < Encoder.kTopValue)
|
||||
{
|
||||
encoder.Range <<= 8;
|
||||
encoder.ShiftLow();
|
||||
}
|
||||
}
|
||||
|
||||
private static UInt32[] ProbPrices = new UInt32[kBitModelTotal >> kNumMoveReducingBits];
|
||||
|
||||
static BitEncoder()
|
||||
{
|
||||
const int kNumBits = (kNumBitModelTotalBits - kNumMoveReducingBits);
|
||||
for (int i = kNumBits - 1; i >= 0; i--)
|
||||
{
|
||||
UInt32 start = (UInt32)1 << (kNumBits - i - 1);
|
||||
UInt32 end = (UInt32)1 << (kNumBits - i);
|
||||
for (UInt32 j = start; j < end; j++)
|
||||
ProbPrices[j] = ((UInt32)i << kNumBitPriceShiftBits) +
|
||||
(((end - j) << kNumBitPriceShiftBits) >> (kNumBits - i - 1));
|
||||
}
|
||||
}
|
||||
|
||||
public uint GetPrice(uint symbol)
|
||||
{
|
||||
return ProbPrices[(((Prob - symbol) ^ ((-(int)symbol))) & (kBitModelTotal - 1)) >> kNumMoveReducingBits];
|
||||
}
|
||||
public uint GetPrice0() { return ProbPrices[Prob >> kNumMoveReducingBits]; }
|
||||
public uint GetPrice1() { return ProbPrices[(kBitModelTotal - Prob) >> kNumMoveReducingBits]; }
|
||||
}
|
||||
|
||||
struct BitDecoder
|
||||
{
|
||||
public const int kNumBitModelTotalBits = 11;
|
||||
public const uint kBitModelTotal = (1 << kNumBitModelTotalBits);
|
||||
const int kNumMoveBits = 5;
|
||||
|
||||
uint Prob;
|
||||
|
||||
public void UpdateModel(int numMoveBits, uint symbol)
|
||||
{
|
||||
if (symbol == 0)
|
||||
Prob += (kBitModelTotal - Prob) >> numMoveBits;
|
||||
else
|
||||
Prob -= (Prob) >> numMoveBits;
|
||||
}
|
||||
|
||||
public void Init() { Prob = kBitModelTotal >> 1; }
|
||||
|
||||
public uint Decode(RangeCoder.Decoder rangeDecoder)
|
||||
{
|
||||
uint newBound = (uint)(rangeDecoder.Range >> kNumBitModelTotalBits) * (uint)Prob;
|
||||
if (rangeDecoder.Code < newBound)
|
||||
{
|
||||
rangeDecoder.Range = newBound;
|
||||
Prob += (kBitModelTotal - Prob) >> kNumMoveBits;
|
||||
if (rangeDecoder.Range < Decoder.kTopValue)
|
||||
{
|
||||
rangeDecoder.Code = (rangeDecoder.Code << 8) | (byte)rangeDecoder.Stream.ReadByte();
|
||||
rangeDecoder.Range <<= 8;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
rangeDecoder.Range -= newBound;
|
||||
rangeDecoder.Code -= newBound;
|
||||
Prob -= (Prob) >> kNumMoveBits;
|
||||
if (rangeDecoder.Range < Decoder.kTopValue)
|
||||
{
|
||||
rangeDecoder.Code = (rangeDecoder.Code << 8) | (byte)rangeDecoder.Stream.ReadByte();
|
||||
rangeDecoder.Range <<= 8;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,157 @@
|
|||
using System;
|
||||
|
||||
namespace SevenZip.Compression.RangeCoder
|
||||
{
|
||||
struct BitTreeEncoder
|
||||
{
|
||||
BitEncoder[] Models;
|
||||
int NumBitLevels;
|
||||
|
||||
public BitTreeEncoder(int numBitLevels)
|
||||
{
|
||||
NumBitLevels = numBitLevels;
|
||||
Models = new BitEncoder[1 << numBitLevels];
|
||||
}
|
||||
|
||||
public void Init()
|
||||
{
|
||||
for (uint i = 1; i < (1 << NumBitLevels); i++)
|
||||
Models[i].Init();
|
||||
}
|
||||
|
||||
public void Encode(Encoder rangeEncoder, UInt32 symbol)
|
||||
{
|
||||
UInt32 m = 1;
|
||||
for (int bitIndex = NumBitLevels; bitIndex > 0; )
|
||||
{
|
||||
bitIndex--;
|
||||
UInt32 bit = (symbol >> bitIndex) & 1;
|
||||
Models[m].Encode(rangeEncoder, bit);
|
||||
m = (m << 1) | bit;
|
||||
}
|
||||
}
|
||||
|
||||
public void ReverseEncode(Encoder rangeEncoder, UInt32 symbol)
|
||||
{
|
||||
UInt32 m = 1;
|
||||
for (UInt32 i = 0; i < NumBitLevels; i++)
|
||||
{
|
||||
UInt32 bit = symbol & 1;
|
||||
Models[m].Encode(rangeEncoder, bit);
|
||||
m = (m << 1) | bit;
|
||||
symbol >>= 1;
|
||||
}
|
||||
}
|
||||
|
||||
public UInt32 GetPrice(UInt32 symbol)
|
||||
{
|
||||
UInt32 price = 0;
|
||||
UInt32 m = 1;
|
||||
for (int bitIndex = NumBitLevels; bitIndex > 0; )
|
||||
{
|
||||
bitIndex--;
|
||||
UInt32 bit = (symbol >> bitIndex) & 1;
|
||||
price += Models[m].GetPrice(bit);
|
||||
m = (m << 1) + bit;
|
||||
}
|
||||
return price;
|
||||
}
|
||||
|
||||
public UInt32 ReverseGetPrice(UInt32 symbol)
|
||||
{
|
||||
UInt32 price = 0;
|
||||
UInt32 m = 1;
|
||||
for (int i = NumBitLevels; i > 0; i--)
|
||||
{
|
||||
UInt32 bit = symbol & 1;
|
||||
symbol >>= 1;
|
||||
price += Models[m].GetPrice(bit);
|
||||
m = (m << 1) | bit;
|
||||
}
|
||||
return price;
|
||||
}
|
||||
|
||||
public static UInt32 ReverseGetPrice(BitEncoder[] Models, UInt32 startIndex,
|
||||
int NumBitLevels, UInt32 symbol)
|
||||
{
|
||||
UInt32 price = 0;
|
||||
UInt32 m = 1;
|
||||
for (int i = NumBitLevels; i > 0; i--)
|
||||
{
|
||||
UInt32 bit = symbol & 1;
|
||||
symbol >>= 1;
|
||||
price += Models[startIndex + m].GetPrice(bit);
|
||||
m = (m << 1) | bit;
|
||||
}
|
||||
return price;
|
||||
}
|
||||
|
||||
public static void ReverseEncode(BitEncoder[] Models, UInt32 startIndex,
|
||||
Encoder rangeEncoder, int NumBitLevels, UInt32 symbol)
|
||||
{
|
||||
UInt32 m = 1;
|
||||
for (int i = 0; i < NumBitLevels; i++)
|
||||
{
|
||||
UInt32 bit = symbol & 1;
|
||||
Models[startIndex + m].Encode(rangeEncoder, bit);
|
||||
m = (m << 1) | bit;
|
||||
symbol >>= 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct BitTreeDecoder
|
||||
{
|
||||
BitDecoder[] Models;
|
||||
int NumBitLevels;
|
||||
|
||||
public BitTreeDecoder(int numBitLevels)
|
||||
{
|
||||
NumBitLevels = numBitLevels;
|
||||
Models = new BitDecoder[1 << numBitLevels];
|
||||
}
|
||||
|
||||
public void Init()
|
||||
{
|
||||
for (uint i = 1; i < (1 << NumBitLevels); i++)
|
||||
Models[i].Init();
|
||||
}
|
||||
|
||||
public uint Decode(RangeCoder.Decoder rangeDecoder)
|
||||
{
|
||||
uint m = 1;
|
||||
for (int bitIndex = NumBitLevels; bitIndex > 0; bitIndex--)
|
||||
m = (m << 1) + Models[m].Decode(rangeDecoder);
|
||||
return m - ((uint)1 << NumBitLevels);
|
||||
}
|
||||
|
||||
public uint ReverseDecode(RangeCoder.Decoder rangeDecoder)
|
||||
{
|
||||
uint m = 1;
|
||||
uint symbol = 0;
|
||||
for (int bitIndex = 0; bitIndex < NumBitLevels; bitIndex++)
|
||||
{
|
||||
uint bit = Models[m].Decode(rangeDecoder);
|
||||
m <<= 1;
|
||||
m += bit;
|
||||
symbol |= (bit << bitIndex);
|
||||
}
|
||||
return symbol;
|
||||
}
|
||||
|
||||
public static uint ReverseDecode(BitDecoder[] Models, UInt32 startIndex,
|
||||
RangeCoder.Decoder rangeDecoder, int NumBitLevels)
|
||||
{
|
||||
uint m = 1;
|
||||
uint symbol = 0;
|
||||
for (int bitIndex = 0; bitIndex < NumBitLevels; bitIndex++)
|
||||
{
|
||||
uint bit = Models[startIndex + m].Decode(rangeDecoder);
|
||||
m <<= 1;
|
||||
m += bit;
|
||||
symbol |= (bit << bitIndex);
|
||||
}
|
||||
return symbol;
|
||||
}
|
||||
}
|
||||
}
|
157
src/Microsoft.DotNet.Archive/LZMA/ICoder.cs
Normal file
157
src/Microsoft.DotNet.Archive/LZMA/ICoder.cs
Normal file
|
@ -0,0 +1,157 @@
|
|||
// ICoder.h
|
||||
|
||||
using System;
|
||||
|
||||
namespace SevenZip
|
||||
{
|
||||
/// <summary>
|
||||
/// The exception that is thrown when an error in input stream occurs during decoding.
|
||||
/// </summary>
|
||||
class DataErrorException : ApplicationException
|
||||
{
|
||||
public DataErrorException(): base("Data Error") { }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The exception that is thrown when the value of an argument is outside the allowable range.
|
||||
/// </summary>
|
||||
class InvalidParamException : ApplicationException
|
||||
{
|
||||
public InvalidParamException(): base("Invalid Parameter") { }
|
||||
}
|
||||
|
||||
public interface ICodeProgress
|
||||
{
|
||||
/// <summary>
|
||||
/// Callback progress.
|
||||
/// </summary>
|
||||
/// <param name="inSize">
|
||||
/// input size. -1 if unknown.
|
||||
/// </param>
|
||||
/// <param name="outSize">
|
||||
/// output size. -1 if unknown.
|
||||
/// </param>
|
||||
void SetProgress(Int64 inSize, Int64 outSize);
|
||||
};
|
||||
|
||||
public interface ICoder
|
||||
{
|
||||
/// <summary>
|
||||
/// Codes streams.
|
||||
/// </summary>
|
||||
/// <param name="inStream">
|
||||
/// input Stream.
|
||||
/// </param>
|
||||
/// <param name="outStream">
|
||||
/// output Stream.
|
||||
/// </param>
|
||||
/// <param name="inSize">
|
||||
/// input Size. -1 if unknown.
|
||||
/// </param>
|
||||
/// <param name="outSize">
|
||||
/// output Size. -1 if unknown.
|
||||
/// </param>
|
||||
/// <param name="progress">
|
||||
/// callback progress reference.
|
||||
/// </param>
|
||||
/// <exception cref="SevenZip.DataErrorException">
|
||||
/// if input stream is not valid
|
||||
/// </exception>
|
||||
void Code(System.IO.Stream inStream, System.IO.Stream outStream,
|
||||
Int64 inSize, Int64 outSize, ICodeProgress progress);
|
||||
};
|
||||
|
||||
/*
|
||||
public interface ICoder2
|
||||
{
|
||||
void Code(ISequentialInStream []inStreams,
|
||||
const UInt64 []inSizes,
|
||||
ISequentialOutStream []outStreams,
|
||||
UInt64 []outSizes,
|
||||
ICodeProgress progress);
|
||||
};
|
||||
*/
|
||||
|
||||
/// <summary>
|
||||
/// Provides the fields that represent properties idenitifiers for compressing.
|
||||
/// </summary>
|
||||
public enum CoderPropID
|
||||
{
|
||||
/// <summary>
|
||||
/// Specifies default property.
|
||||
/// </summary>
|
||||
DefaultProp = 0,
|
||||
/// <summary>
|
||||
/// Specifies size of dictionary.
|
||||
/// </summary>
|
||||
DictionarySize,
|
||||
/// <summary>
|
||||
/// Specifies size of memory for PPM*.
|
||||
/// </summary>
|
||||
UsedMemorySize,
|
||||
/// <summary>
|
||||
/// Specifies order for PPM methods.
|
||||
/// </summary>
|
||||
Order,
|
||||
/// <summary>
|
||||
/// Specifies Block Size.
|
||||
/// </summary>
|
||||
BlockSize,
|
||||
/// <summary>
|
||||
/// Specifies number of postion state bits for LZMA (0 <= x <= 4).
|
||||
/// </summary>
|
||||
PosStateBits,
|
||||
/// <summary>
|
||||
/// Specifies number of literal context bits for LZMA (0 <= x <= 8).
|
||||
/// </summary>
|
||||
LitContextBits,
|
||||
/// <summary>
|
||||
/// Specifies number of literal position bits for LZMA (0 <= x <= 4).
|
||||
/// </summary>
|
||||
LitPosBits,
|
||||
/// <summary>
|
||||
/// Specifies number of fast bytes for LZ*.
|
||||
/// </summary>
|
||||
NumFastBytes,
|
||||
/// <summary>
|
||||
/// Specifies match finder. LZMA: "BT2", "BT4" or "BT4B".
|
||||
/// </summary>
|
||||
MatchFinder,
|
||||
/// <summary>
|
||||
/// Specifies the number of match finder cyckes.
|
||||
/// </summary>
|
||||
MatchFinderCycles,
|
||||
/// <summary>
|
||||
/// Specifies number of passes.
|
||||
/// </summary>
|
||||
NumPasses,
|
||||
/// <summary>
|
||||
/// Specifies number of algorithm.
|
||||
/// </summary>
|
||||
Algorithm,
|
||||
/// <summary>
|
||||
/// Specifies the number of threads.
|
||||
/// </summary>
|
||||
NumThreads,
|
||||
/// <summary>
|
||||
/// Specifies mode with end marker.
|
||||
/// </summary>
|
||||
EndMarker
|
||||
};
|
||||
|
||||
|
||||
public interface ISetCoderProperties
|
||||
{
|
||||
void SetCoderProperties(CoderPropID[] propIDs, object[] properties);
|
||||
};
|
||||
|
||||
public interface IWriteCoderProperties
|
||||
{
|
||||
void WriteCoderProperties(System.IO.Stream outStream);
|
||||
}
|
||||
|
||||
public interface ISetDecoderProperties
|
||||
{
|
||||
void SetDecoderProperties(byte[] properties);
|
||||
}
|
||||
}
|
5
src/Microsoft.DotNet.Archive/LZMA/README.md
Normal file
5
src/Microsoft.DotNet.Archive/LZMA/README.md
Normal file
|
@ -0,0 +1,5 @@
|
|||
## LZMA SDK
|
||||
This source came from the C# implementation of LZMA from the LZMA SDK, version 16.02, from http://www.7-zip.org/sdk.html.
|
||||
|
||||
## License
|
||||
The LZMA SDK is public domain. Thanks goes to Igor Pavlov for making this available.
|
Loading…
Reference in a new issue