Initial commit of LZMA SDK

This is a direct copy of the CS folder from the 16.02 SDK package.

I've added a README to indicate where this code came from.
This commit is contained in:
Eric St. John 2016-06-03 15:53:52 -07:00 committed by Livar Cunha
parent 32962a14e2
commit 1cfdb41cef
23 changed files with 4660 additions and 0 deletions

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// Common/CRC.cs
namespace SevenZip
{
class CRC
{
public static readonly uint[] Table;
static CRC()
{
Table = new uint[256];
const uint kPoly = 0xEDB88320;
for (uint i = 0; i < 256; i++)
{
uint r = i;
for (int j = 0; j < 8; j++)
if ((r & 1) != 0)
r = (r >> 1) ^ kPoly;
else
r >>= 1;
Table[i] = r;
}
}
uint _value = 0xFFFFFFFF;
public void Init() { _value = 0xFFFFFFFF; }
public void UpdateByte(byte b)
{
_value = Table[(((byte)(_value)) ^ b)] ^ (_value >> 8);
}
public void Update(byte[] data, uint offset, uint size)
{
for (uint i = 0; i < size; i++)
_value = Table[(((byte)(_value)) ^ data[offset + i])] ^ (_value >> 8);
}
public uint GetDigest() { return _value ^ 0xFFFFFFFF; }
static uint CalculateDigest(byte[] data, uint offset, uint size)
{
CRC crc = new CRC();
// crc.Init();
crc.Update(data, offset, size);
return crc.GetDigest();
}
static bool VerifyDigest(uint digest, byte[] data, uint offset, uint size)
{
return (CalculateDigest(data, offset, size) == digest);
}
}
}

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// CommandLineParser.cs
using System;
using System.Collections;
namespace SevenZip.CommandLineParser
{
public enum SwitchType
{
Simple,
PostMinus,
LimitedPostString,
UnLimitedPostString,
PostChar
}
public class SwitchForm
{
public string IDString;
public SwitchType Type;
public bool Multi;
public int MinLen;
public int MaxLen;
public string PostCharSet;
public SwitchForm(string idString, SwitchType type, bool multi,
int minLen, int maxLen, string postCharSet)
{
IDString = idString;
Type = type;
Multi = multi;
MinLen = minLen;
MaxLen = maxLen;
PostCharSet = postCharSet;
}
public SwitchForm(string idString, SwitchType type, bool multi, int minLen):
this(idString, type, multi, minLen, 0, "")
{
}
public SwitchForm(string idString, SwitchType type, bool multi):
this(idString, type, multi, 0)
{
}
}
public class SwitchResult
{
public bool ThereIs;
public bool WithMinus;
public ArrayList PostStrings = new ArrayList();
public int PostCharIndex;
public SwitchResult()
{
ThereIs = false;
}
}
public class Parser
{
public ArrayList NonSwitchStrings = new ArrayList();
SwitchResult[] _switches;
public Parser(int numSwitches)
{
_switches = new SwitchResult[numSwitches];
for (int i = 0; i < numSwitches; i++)
_switches[i] = new SwitchResult();
}
bool ParseString(string srcString, SwitchForm[] switchForms)
{
int len = srcString.Length;
if (len == 0)
return false;
int pos = 0;
if (!IsItSwitchChar(srcString[pos]))
return false;
while (pos < len)
{
if (IsItSwitchChar(srcString[pos]))
pos++;
const int kNoLen = -1;
int matchedSwitchIndex = 0;
int maxLen = kNoLen;
for (int switchIndex = 0; switchIndex < _switches.Length; switchIndex++)
{
int switchLen = switchForms[switchIndex].IDString.Length;
if (switchLen <= maxLen || pos + switchLen > len)
continue;
if (String.Compare(switchForms[switchIndex].IDString, 0,
srcString, pos, switchLen, true) == 0)
{
matchedSwitchIndex = switchIndex;
maxLen = switchLen;
}
}
if (maxLen == kNoLen)
throw new Exception("maxLen == kNoLen");
SwitchResult matchedSwitch = _switches[matchedSwitchIndex];
SwitchForm switchForm = switchForms[matchedSwitchIndex];
if ((!switchForm.Multi) && matchedSwitch.ThereIs)
throw new Exception("switch must be single");
matchedSwitch.ThereIs = true;
pos += maxLen;
int tailSize = len - pos;
SwitchType type = switchForm.Type;
switch (type)
{
case SwitchType.PostMinus:
{
if (tailSize == 0)
matchedSwitch.WithMinus = false;
else
{
matchedSwitch.WithMinus = (srcString[pos] == kSwitchMinus);
if (matchedSwitch.WithMinus)
pos++;
}
break;
}
case SwitchType.PostChar:
{
if (tailSize < switchForm.MinLen)
throw new Exception("switch is not full");
string charSet = switchForm.PostCharSet;
const int kEmptyCharValue = -1;
if (tailSize == 0)
matchedSwitch.PostCharIndex = kEmptyCharValue;
else
{
int index = charSet.IndexOf(srcString[pos]);
if (index < 0)
matchedSwitch.PostCharIndex = kEmptyCharValue;
else
{
matchedSwitch.PostCharIndex = index;
pos++;
}
}
break;
}
case SwitchType.LimitedPostString:
case SwitchType.UnLimitedPostString:
{
int minLen = switchForm.MinLen;
if (tailSize < minLen)
throw new Exception("switch is not full");
if (type == SwitchType.UnLimitedPostString)
{
matchedSwitch.PostStrings.Add(srcString.Substring(pos));
return true;
}
String stringSwitch = srcString.Substring(pos, minLen);
pos += minLen;
for (int i = minLen; i < switchForm.MaxLen && pos < len; i++, pos++)
{
char c = srcString[pos];
if (IsItSwitchChar(c))
break;
stringSwitch += c;
}
matchedSwitch.PostStrings.Add(stringSwitch);
break;
}
}
}
return true;
}
public void ParseStrings(SwitchForm[] switchForms, string[] commandStrings)
{
int numCommandStrings = commandStrings.Length;
bool stopSwitch = false;
for (int i = 0; i < numCommandStrings; i++)
{
string s = commandStrings[i];
if (stopSwitch)
NonSwitchStrings.Add(s);
else
if (s == kStopSwitchParsing)
stopSwitch = true;
else
if (!ParseString(s, switchForms))
NonSwitchStrings.Add(s);
}
}
public SwitchResult this[int index] { get { return _switches[index]; } }
public static int ParseCommand(CommandForm[] commandForms, string commandString,
out string postString)
{
for (int i = 0; i < commandForms.Length; i++)
{
string id = commandForms[i].IDString;
if (commandForms[i].PostStringMode)
{
if (commandString.IndexOf(id) == 0)
{
postString = commandString.Substring(id.Length);
return i;
}
}
else
if (commandString == id)
{
postString = "";
return i;
}
}
postString = "";
return -1;
}
static bool ParseSubCharsCommand(int numForms, CommandSubCharsSet[] forms,
string commandString, ArrayList indices)
{
indices.Clear();
int numUsedChars = 0;
for (int i = 0; i < numForms; i++)
{
CommandSubCharsSet charsSet = forms[i];
int currentIndex = -1;
int len = charsSet.Chars.Length;
for (int j = 0; j < len; j++)
{
char c = charsSet.Chars[j];
int newIndex = commandString.IndexOf(c);
if (newIndex >= 0)
{
if (currentIndex >= 0)
return false;
if (commandString.IndexOf(c, newIndex + 1) >= 0)
return false;
currentIndex = j;
numUsedChars++;
}
}
if (currentIndex == -1 && !charsSet.EmptyAllowed)
return false;
indices.Add(currentIndex);
}
return (numUsedChars == commandString.Length);
}
const char kSwitchID1 = '-';
const char kSwitchID2 = '/';
const char kSwitchMinus = '-';
const string kStopSwitchParsing = "--";
static bool IsItSwitchChar(char c)
{
return (c == kSwitchID1 || c == kSwitchID2);
}
}
public class CommandForm
{
public string IDString = "";
public bool PostStringMode = false;
public CommandForm(string idString, bool postStringMode)
{
IDString = idString;
PostStringMode = postStringMode;
}
}
class CommandSubCharsSet
{
public string Chars = "";
public bool EmptyAllowed = false;
}
}

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// InBuffer.cs
namespace SevenZip.Buffer
{
public class InBuffer
{
byte[] m_Buffer;
uint m_Pos;
uint m_Limit;
uint m_BufferSize;
System.IO.Stream m_Stream;
bool m_StreamWasExhausted;
ulong m_ProcessedSize;
public InBuffer(uint bufferSize)
{
m_Buffer = new byte[bufferSize];
m_BufferSize = bufferSize;
}
public void Init(System.IO.Stream stream)
{
m_Stream = stream;
m_ProcessedSize = 0;
m_Limit = 0;
m_Pos = 0;
m_StreamWasExhausted = false;
}
public bool ReadBlock()
{
if (m_StreamWasExhausted)
return false;
m_ProcessedSize += m_Pos;
int aNumProcessedBytes = m_Stream.Read(m_Buffer, 0, (int)m_BufferSize);
m_Pos = 0;
m_Limit = (uint)aNumProcessedBytes;
m_StreamWasExhausted = (aNumProcessedBytes == 0);
return (!m_StreamWasExhausted);
}
public void ReleaseStream()
{
// m_Stream.Close();
m_Stream = null;
}
public bool ReadByte(byte b) // check it
{
if (m_Pos >= m_Limit)
if (!ReadBlock())
return false;
b = m_Buffer[m_Pos++];
return true;
}
public byte ReadByte()
{
// return (byte)m_Stream.ReadByte();
if (m_Pos >= m_Limit)
if (!ReadBlock())
return 0xFF;
return m_Buffer[m_Pos++];
}
public ulong GetProcessedSize()
{
return m_ProcessedSize + m_Pos;
}
}
}

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// OutBuffer.cs
namespace SevenZip.Buffer
{
public class OutBuffer
{
byte[] m_Buffer;
uint m_Pos;
uint m_BufferSize;
System.IO.Stream m_Stream;
ulong m_ProcessedSize;
public OutBuffer(uint bufferSize)
{
m_Buffer = new byte[bufferSize];
m_BufferSize = bufferSize;
}
public void SetStream(System.IO.Stream stream) { m_Stream = stream; }
public void FlushStream() { m_Stream.Flush(); }
public void CloseStream() { m_Stream.Close(); }
public void ReleaseStream() { m_Stream = null; }
public void Init()
{
m_ProcessedSize = 0;
m_Pos = 0;
}
public void WriteByte(byte b)
{
m_Buffer[m_Pos++] = b;
if (m_Pos >= m_BufferSize)
FlushData();
}
public void FlushData()
{
if (m_Pos == 0)
return;
m_Stream.Write(m_Buffer, 0, (int)m_Pos);
m_Pos = 0;
}
public ulong GetProcessedSize() { return m_ProcessedSize + m_Pos; }
}
}

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// IMatchFinder.cs
using System;
namespace SevenZip.Compression.LZ
{
interface IInWindowStream
{
void SetStream(System.IO.Stream inStream);
void Init();
void ReleaseStream();
Byte GetIndexByte(Int32 index);
UInt32 GetMatchLen(Int32 index, UInt32 distance, UInt32 limit);
UInt32 GetNumAvailableBytes();
}
interface IMatchFinder : IInWindowStream
{
void Create(UInt32 historySize, UInt32 keepAddBufferBefore,
UInt32 matchMaxLen, UInt32 keepAddBufferAfter);
UInt32 GetMatches(UInt32[] distances);
void Skip(UInt32 num);
}
}

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// LzBinTree.cs
using System;
namespace SevenZip.Compression.LZ
{
public class BinTree : InWindow, IMatchFinder
{
UInt32 _cyclicBufferPos;
UInt32 _cyclicBufferSize = 0;
UInt32 _matchMaxLen;
UInt32[] _son;
UInt32[] _hash;
UInt32 _cutValue = 0xFF;
UInt32 _hashMask;
UInt32 _hashSizeSum = 0;
bool HASH_ARRAY = true;
const UInt32 kHash2Size = 1 << 10;
const UInt32 kHash3Size = 1 << 16;
const UInt32 kBT2HashSize = 1 << 16;
const UInt32 kStartMaxLen = 1;
const UInt32 kHash3Offset = kHash2Size;
const UInt32 kEmptyHashValue = 0;
const UInt32 kMaxValForNormalize = ((UInt32)1 << 31) - 1;
UInt32 kNumHashDirectBytes = 0;
UInt32 kMinMatchCheck = 4;
UInt32 kFixHashSize = kHash2Size + kHash3Size;
public void SetType(int numHashBytes)
{
HASH_ARRAY = (numHashBytes > 2);
if (HASH_ARRAY)
{
kNumHashDirectBytes = 0;
kMinMatchCheck = 4;
kFixHashSize = kHash2Size + kHash3Size;
}
else
{
kNumHashDirectBytes = 2;
kMinMatchCheck = 2 + 1;
kFixHashSize = 0;
}
}
public new void SetStream(System.IO.Stream stream) { base.SetStream(stream); }
public new void ReleaseStream() { base.ReleaseStream(); }
public new void Init()
{
base.Init();
for (UInt32 i = 0; i < _hashSizeSum; i++)
_hash[i] = kEmptyHashValue;
_cyclicBufferPos = 0;
ReduceOffsets(-1);
}
public new void MovePos()
{
if (++_cyclicBufferPos >= _cyclicBufferSize)
_cyclicBufferPos = 0;
base.MovePos();
if (_pos == kMaxValForNormalize)
Normalize();
}
public new Byte GetIndexByte(Int32 index) { return base.GetIndexByte(index); }
public new UInt32 GetMatchLen(Int32 index, UInt32 distance, UInt32 limit)
{ return base.GetMatchLen(index, distance, limit); }
public new UInt32 GetNumAvailableBytes() { return base.GetNumAvailableBytes(); }
public void Create(UInt32 historySize, UInt32 keepAddBufferBefore,
UInt32 matchMaxLen, UInt32 keepAddBufferAfter)
{
if (historySize > kMaxValForNormalize - 256)
throw new Exception();
_cutValue = 16 + (matchMaxLen >> 1);
UInt32 windowReservSize = (historySize + keepAddBufferBefore +
matchMaxLen + keepAddBufferAfter) / 2 + 256;
base.Create(historySize + keepAddBufferBefore, matchMaxLen + keepAddBufferAfter, windowReservSize);
_matchMaxLen = matchMaxLen;
UInt32 cyclicBufferSize = historySize + 1;
if (_cyclicBufferSize != cyclicBufferSize)
_son = new UInt32[(_cyclicBufferSize = cyclicBufferSize) * 2];
UInt32 hs = kBT2HashSize;
if (HASH_ARRAY)
{
hs = historySize - 1;
hs |= (hs >> 1);
hs |= (hs >> 2);
hs |= (hs >> 4);
hs |= (hs >> 8);
hs >>= 1;
hs |= 0xFFFF;
if (hs > (1 << 24))
hs >>= 1;
_hashMask = hs;
hs++;
hs += kFixHashSize;
}
if (hs != _hashSizeSum)
_hash = new UInt32[_hashSizeSum = hs];
}
public UInt32 GetMatches(UInt32[] distances)
{
UInt32 lenLimit;
if (_pos + _matchMaxLen <= _streamPos)
lenLimit = _matchMaxLen;
else
{
lenLimit = _streamPos - _pos;
if (lenLimit < kMinMatchCheck)
{
MovePos();
return 0;
}
}
UInt32 offset = 0;
UInt32 matchMinPos = (_pos > _cyclicBufferSize) ? (_pos - _cyclicBufferSize) : 0;
UInt32 cur = _bufferOffset + _pos;
UInt32 maxLen = kStartMaxLen; // to avoid items for len < hashSize;
UInt32 hashValue, hash2Value = 0, hash3Value = 0;
if (HASH_ARRAY)
{
UInt32 temp = CRC.Table[_bufferBase[cur]] ^ _bufferBase[cur + 1];
hash2Value = temp & (kHash2Size - 1);
temp ^= ((UInt32)(_bufferBase[cur + 2]) << 8);
hash3Value = temp & (kHash3Size - 1);
hashValue = (temp ^ (CRC.Table[_bufferBase[cur + 3]] << 5)) & _hashMask;
}
else
hashValue = _bufferBase[cur] ^ ((UInt32)(_bufferBase[cur + 1]) << 8);
UInt32 curMatch = _hash[kFixHashSize + hashValue];
if (HASH_ARRAY)
{
UInt32 curMatch2 = _hash[hash2Value];
UInt32 curMatch3 = _hash[kHash3Offset + hash3Value];
_hash[hash2Value] = _pos;
_hash[kHash3Offset + hash3Value] = _pos;
if (curMatch2 > matchMinPos)
if (_bufferBase[_bufferOffset + curMatch2] == _bufferBase[cur])
{
distances[offset++] = maxLen = 2;
distances[offset++] = _pos - curMatch2 - 1;
}
if (curMatch3 > matchMinPos)
if (_bufferBase[_bufferOffset + curMatch3] == _bufferBase[cur])
{
if (curMatch3 == curMatch2)
offset -= 2;
distances[offset++] = maxLen = 3;
distances[offset++] = _pos - curMatch3 - 1;
curMatch2 = curMatch3;
}
if (offset != 0 && curMatch2 == curMatch)
{
offset -= 2;
maxLen = kStartMaxLen;
}
}
_hash[kFixHashSize + hashValue] = _pos;
UInt32 ptr0 = (_cyclicBufferPos << 1) + 1;
UInt32 ptr1 = (_cyclicBufferPos << 1);
UInt32 len0, len1;
len0 = len1 = kNumHashDirectBytes;
if (kNumHashDirectBytes != 0)
{
if (curMatch > matchMinPos)
{
if (_bufferBase[_bufferOffset + curMatch + kNumHashDirectBytes] !=
_bufferBase[cur + kNumHashDirectBytes])
{
distances[offset++] = maxLen = kNumHashDirectBytes;
distances[offset++] = _pos - curMatch - 1;
}
}
}
UInt32 count = _cutValue;
while(true)
{
if(curMatch <= matchMinPos || count-- == 0)
{
_son[ptr0] = _son[ptr1] = kEmptyHashValue;
break;
}
UInt32 delta = _pos - curMatch;
UInt32 cyclicPos = ((delta <= _cyclicBufferPos) ?
(_cyclicBufferPos - delta) :
(_cyclicBufferPos - delta + _cyclicBufferSize)) << 1;
UInt32 pby1 = _bufferOffset + curMatch;
UInt32 len = Math.Min(len0, len1);
if (_bufferBase[pby1 + len] == _bufferBase[cur + len])
{
while(++len != lenLimit)
if (_bufferBase[pby1 + len] != _bufferBase[cur + len])
break;
if (maxLen < len)
{
distances[offset++] = maxLen = len;
distances[offset++] = delta - 1;
if (len == lenLimit)
{
_son[ptr1] = _son[cyclicPos];
_son[ptr0] = _son[cyclicPos + 1];
break;
}
}
}
if (_bufferBase[pby1 + len] < _bufferBase[cur + len])
{
_son[ptr1] = curMatch;
ptr1 = cyclicPos + 1;
curMatch = _son[ptr1];
len1 = len;
}
else
{
_son[ptr0] = curMatch;
ptr0 = cyclicPos;
curMatch = _son[ptr0];
len0 = len;
}
}
MovePos();
return offset;
}
public void Skip(UInt32 num)
{
do
{
UInt32 lenLimit;
if (_pos + _matchMaxLen <= _streamPos)
lenLimit = _matchMaxLen;
else
{
lenLimit = _streamPos - _pos;
if (lenLimit < kMinMatchCheck)
{
MovePos();
continue;
}
}
UInt32 matchMinPos = (_pos > _cyclicBufferSize) ? (_pos - _cyclicBufferSize) : 0;
UInt32 cur = _bufferOffset + _pos;
UInt32 hashValue;
if (HASH_ARRAY)
{
UInt32 temp = CRC.Table[_bufferBase[cur]] ^ _bufferBase[cur + 1];
UInt32 hash2Value = temp & (kHash2Size - 1);
_hash[hash2Value] = _pos;
temp ^= ((UInt32)(_bufferBase[cur + 2]) << 8);
UInt32 hash3Value = temp & (kHash3Size - 1);
_hash[kHash3Offset + hash3Value] = _pos;
hashValue = (temp ^ (CRC.Table[_bufferBase[cur + 3]] << 5)) & _hashMask;
}
else
hashValue = _bufferBase[cur] ^ ((UInt32)(_bufferBase[cur + 1]) << 8);
UInt32 curMatch = _hash[kFixHashSize + hashValue];
_hash[kFixHashSize + hashValue] = _pos;
UInt32 ptr0 = (_cyclicBufferPos << 1) + 1;
UInt32 ptr1 = (_cyclicBufferPos << 1);
UInt32 len0, len1;
len0 = len1 = kNumHashDirectBytes;
UInt32 count = _cutValue;
while (true)
{
if (curMatch <= matchMinPos || count-- == 0)
{
_son[ptr0] = _son[ptr1] = kEmptyHashValue;
break;
}
UInt32 delta = _pos - curMatch;
UInt32 cyclicPos = ((delta <= _cyclicBufferPos) ?
(_cyclicBufferPos - delta) :
(_cyclicBufferPos - delta + _cyclicBufferSize)) << 1;
UInt32 pby1 = _bufferOffset + curMatch;
UInt32 len = Math.Min(len0, len1);
if (_bufferBase[pby1 + len] == _bufferBase[cur + len])
{
while (++len != lenLimit)
if (_bufferBase[pby1 + len] != _bufferBase[cur + len])
break;
if (len == lenLimit)
{
_son[ptr1] = _son[cyclicPos];
_son[ptr0] = _son[cyclicPos + 1];
break;
}
}
if (_bufferBase[pby1 + len] < _bufferBase[cur + len])
{
_son[ptr1] = curMatch;
ptr1 = cyclicPos + 1;
curMatch = _son[ptr1];
len1 = len;
}
else
{
_son[ptr0] = curMatch;
ptr0 = cyclicPos;
curMatch = _son[ptr0];
len0 = len;
}
}
MovePos();
}
while (--num != 0);
}
void NormalizeLinks(UInt32[] items, UInt32 numItems, UInt32 subValue)
{
for (UInt32 i = 0; i < numItems; i++)
{
UInt32 value = items[i];
if (value <= subValue)
value = kEmptyHashValue;
else
value -= subValue;
items[i] = value;
}
}
void Normalize()
{
UInt32 subValue = _pos - _cyclicBufferSize;
NormalizeLinks(_son, _cyclicBufferSize * 2, subValue);
NormalizeLinks(_hash, _hashSizeSum, subValue);
ReduceOffsets((Int32)subValue);
}
public void SetCutValue(UInt32 cutValue) { _cutValue = cutValue; }
}
}

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// LzInWindow.cs
using System;
namespace SevenZip.Compression.LZ
{
public class InWindow
{
public Byte[] _bufferBase = null; // pointer to buffer with data
System.IO.Stream _stream;
UInt32 _posLimit; // offset (from _buffer) of first byte when new block reading must be done
bool _streamEndWasReached; // if (true) then _streamPos shows real end of stream
UInt32 _pointerToLastSafePosition;
public UInt32 _bufferOffset;
public UInt32 _blockSize; // Size of Allocated memory block
public UInt32 _pos; // offset (from _buffer) of curent byte
UInt32 _keepSizeBefore; // how many BYTEs must be kept in buffer before _pos
UInt32 _keepSizeAfter; // how many BYTEs must be kept buffer after _pos
public UInt32 _streamPos; // offset (from _buffer) of first not read byte from Stream
public void MoveBlock()
{
UInt32 offset = (UInt32)(_bufferOffset) + _pos - _keepSizeBefore;
// we need one additional byte, since MovePos moves on 1 byte.
if (offset > 0)
offset--;
UInt32 numBytes = (UInt32)(_bufferOffset) + _streamPos - offset;
// check negative offset ????
for (UInt32 i = 0; i < numBytes; i++)
_bufferBase[i] = _bufferBase[offset + i];
_bufferOffset -= offset;
}
public virtual void ReadBlock()
{
if (_streamEndWasReached)
return;
while (true)
{
int size = (int)((0 - _bufferOffset) + _blockSize - _streamPos);
if (size == 0)
return;
int numReadBytes = _stream.Read(_bufferBase, (int)(_bufferOffset + _streamPos), size);
if (numReadBytes == 0)
{
_posLimit = _streamPos;
UInt32 pointerToPostion = _bufferOffset + _posLimit;
if (pointerToPostion > _pointerToLastSafePosition)
_posLimit = (UInt32)(_pointerToLastSafePosition - _bufferOffset);
_streamEndWasReached = true;
return;
}
_streamPos += (UInt32)numReadBytes;
if (_streamPos >= _pos + _keepSizeAfter)
_posLimit = _streamPos - _keepSizeAfter;
}
}
void Free() { _bufferBase = null; }
public void Create(UInt32 keepSizeBefore, UInt32 keepSizeAfter, UInt32 keepSizeReserv)
{
_keepSizeBefore = keepSizeBefore;
_keepSizeAfter = keepSizeAfter;
UInt32 blockSize = keepSizeBefore + keepSizeAfter + keepSizeReserv;
if (_bufferBase == null || _blockSize != blockSize)
{
Free();
_blockSize = blockSize;
_bufferBase = new Byte[_blockSize];
}
_pointerToLastSafePosition = _blockSize - keepSizeAfter;
}
public void SetStream(System.IO.Stream stream) { _stream = stream; }
public void ReleaseStream() { _stream = null; }
public void Init()
{
_bufferOffset = 0;
_pos = 0;
_streamPos = 0;
_streamEndWasReached = false;
ReadBlock();
}
public void MovePos()
{
_pos++;
if (_pos > _posLimit)
{
UInt32 pointerToPostion = _bufferOffset + _pos;
if (pointerToPostion > _pointerToLastSafePosition)
MoveBlock();
ReadBlock();
}
}
public Byte GetIndexByte(Int32 index) { return _bufferBase[_bufferOffset + _pos + index]; }
// index + limit have not to exceed _keepSizeAfter;
public UInt32 GetMatchLen(Int32 index, UInt32 distance, UInt32 limit)
{
if (_streamEndWasReached)
if ((_pos + index) + limit > _streamPos)
limit = _streamPos - (UInt32)(_pos + index);
distance++;
// Byte *pby = _buffer + (size_t)_pos + index;
UInt32 pby = _bufferOffset + _pos + (UInt32)index;
UInt32 i;
for (i = 0; i < limit && _bufferBase[pby + i] == _bufferBase[pby + i - distance]; i++);
return i;
}
public UInt32 GetNumAvailableBytes() { return _streamPos - _pos; }
public void ReduceOffsets(Int32 subValue)
{
_bufferOffset += (UInt32)subValue;
_posLimit -= (UInt32)subValue;
_pos -= (UInt32)subValue;
_streamPos -= (UInt32)subValue;
}
}
}

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// LzOutWindow.cs
namespace SevenZip.Compression.LZ
{
public class OutWindow
{
byte[] _buffer = null;
uint _pos;
uint _windowSize = 0;
uint _streamPos;
System.IO.Stream _stream;
public uint TrainSize = 0;
public void Create(uint windowSize)
{
if (_windowSize != windowSize)
{
// System.GC.Collect();
_buffer = new byte[windowSize];
}
_windowSize = windowSize;
_pos = 0;
_streamPos = 0;
}
public void Init(System.IO.Stream stream, bool solid)
{
ReleaseStream();
_stream = stream;
if (!solid)
{
_streamPos = 0;
_pos = 0;
TrainSize = 0;
}
}
public bool Train(System.IO.Stream stream)
{
long len = stream.Length;
uint size = (len < _windowSize) ? (uint)len : _windowSize;
TrainSize = size;
stream.Position = len - size;
_streamPos = _pos = 0;
while (size > 0)
{
uint curSize = _windowSize - _pos;
if (size < curSize)
curSize = size;
int numReadBytes = stream.Read(_buffer, (int)_pos, (int)curSize);
if (numReadBytes == 0)
return false;
size -= (uint)numReadBytes;
_pos += (uint)numReadBytes;
_streamPos += (uint)numReadBytes;
if (_pos == _windowSize)
_streamPos = _pos = 0;
}
return true;
}
public void ReleaseStream()
{
Flush();
_stream = null;
}
public void Flush()
{
uint size = _pos - _streamPos;
if (size == 0)
return;
_stream.Write(_buffer, (int)_streamPos, (int)size);
if (_pos >= _windowSize)
_pos = 0;
_streamPos = _pos;
}
public void CopyBlock(uint distance, uint len)
{
uint pos = _pos - distance - 1;
if (pos >= _windowSize)
pos += _windowSize;
for (; len > 0; len--)
{
if (pos >= _windowSize)
pos = 0;
_buffer[_pos++] = _buffer[pos++];
if (_pos >= _windowSize)
Flush();
}
}
public void PutByte(byte b)
{
_buffer[_pos++] = b;
if (_pos >= _windowSize)
Flush();
}
public byte GetByte(uint distance)
{
uint pos = _pos - distance - 1;
if (pos >= _windowSize)
pos += _windowSize;
return _buffer[pos];
}
}
}

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// LzmaBase.cs
namespace SevenZip.Compression.LZMA
{
internal abstract class Base
{
public const uint kNumRepDistances = 4;
public const uint kNumStates = 12;
// static byte []kLiteralNextStates = {0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 4, 5};
// static byte []kMatchNextStates = {7, 7, 7, 7, 7, 7, 7, 10, 10, 10, 10, 10};
// static byte []kRepNextStates = {8, 8, 8, 8, 8, 8, 8, 11, 11, 11, 11, 11};
// static byte []kShortRepNextStates = {9, 9, 9, 9, 9, 9, 9, 11, 11, 11, 11, 11};
public struct State
{
public uint Index;
public void Init() { Index = 0; }
public void UpdateChar()
{
if (Index < 4) Index = 0;
else if (Index < 10) Index -= 3;
else Index -= 6;
}
public void UpdateMatch() { Index = (uint)(Index < 7 ? 7 : 10); }
public void UpdateRep() { Index = (uint)(Index < 7 ? 8 : 11); }
public void UpdateShortRep() { Index = (uint)(Index < 7 ? 9 : 11); }
public bool IsCharState() { return Index < 7; }
}
public const int kNumPosSlotBits = 6;
public const int kDicLogSizeMin = 0;
// public const int kDicLogSizeMax = 30;
// public const uint kDistTableSizeMax = kDicLogSizeMax * 2;
public const int kNumLenToPosStatesBits = 2; // it's for speed optimization
public const uint kNumLenToPosStates = 1 << kNumLenToPosStatesBits;
public const uint kMatchMinLen = 2;
public static uint GetLenToPosState(uint len)
{
len -= kMatchMinLen;
if (len < kNumLenToPosStates)
return len;
return (uint)(kNumLenToPosStates - 1);
}
public const int kNumAlignBits = 4;
public const uint kAlignTableSize = 1 << kNumAlignBits;
public const uint kAlignMask = (kAlignTableSize - 1);
public const uint kStartPosModelIndex = 4;
public const uint kEndPosModelIndex = 14;
public const uint kNumPosModels = kEndPosModelIndex - kStartPosModelIndex;
public const uint kNumFullDistances = 1 << ((int)kEndPosModelIndex / 2);
public const uint kNumLitPosStatesBitsEncodingMax = 4;
public const uint kNumLitContextBitsMax = 8;
public const int kNumPosStatesBitsMax = 4;
public const uint kNumPosStatesMax = (1 << kNumPosStatesBitsMax);
public const int kNumPosStatesBitsEncodingMax = 4;
public const uint kNumPosStatesEncodingMax = (1 << kNumPosStatesBitsEncodingMax);
public const int kNumLowLenBits = 3;
public const int kNumMidLenBits = 3;
public const int kNumHighLenBits = 8;
public const uint kNumLowLenSymbols = 1 << kNumLowLenBits;
public const uint kNumMidLenSymbols = 1 << kNumMidLenBits;
public const uint kNumLenSymbols = kNumLowLenSymbols + kNumMidLenSymbols +
(1 << kNumHighLenBits);
public const uint kMatchMaxLen = kMatchMinLen + kNumLenSymbols - 1;
}
}

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// LzmaDecoder.cs
using System;
namespace SevenZip.Compression.LZMA
{
using RangeCoder;
public class Decoder : ICoder, ISetDecoderProperties // ,System.IO.Stream
{
class LenDecoder
{
BitDecoder m_Choice = new BitDecoder();
BitDecoder m_Choice2 = new BitDecoder();
BitTreeDecoder[] m_LowCoder = new BitTreeDecoder[Base.kNumPosStatesMax];
BitTreeDecoder[] m_MidCoder = new BitTreeDecoder[Base.kNumPosStatesMax];
BitTreeDecoder m_HighCoder = new BitTreeDecoder(Base.kNumHighLenBits);
uint m_NumPosStates = 0;
public void Create(uint numPosStates)
{
for (uint posState = m_NumPosStates; posState < numPosStates; posState++)
{
m_LowCoder[posState] = new BitTreeDecoder(Base.kNumLowLenBits);
m_MidCoder[posState] = new BitTreeDecoder(Base.kNumMidLenBits);
}
m_NumPosStates = numPosStates;
}
public void Init()
{
m_Choice.Init();
for (uint posState = 0; posState < m_NumPosStates; posState++)
{
m_LowCoder[posState].Init();
m_MidCoder[posState].Init();
}
m_Choice2.Init();
m_HighCoder.Init();
}
public uint Decode(RangeCoder.Decoder rangeDecoder, uint posState)
{
if (m_Choice.Decode(rangeDecoder) == 0)
return m_LowCoder[posState].Decode(rangeDecoder);
else
{
uint symbol = Base.kNumLowLenSymbols;
if (m_Choice2.Decode(rangeDecoder) == 0)
symbol += m_MidCoder[posState].Decode(rangeDecoder);
else
{
symbol += Base.kNumMidLenSymbols;
symbol += m_HighCoder.Decode(rangeDecoder);
}
return symbol;
}
}
}
class LiteralDecoder
{
struct Decoder2
{
BitDecoder[] m_Decoders;
public void Create() { m_Decoders = new BitDecoder[0x300]; }
public void Init() { for (int i = 0; i < 0x300; i++) m_Decoders[i].Init(); }
public byte DecodeNormal(RangeCoder.Decoder rangeDecoder)
{
uint symbol = 1;
do
symbol = (symbol << 1) | m_Decoders[symbol].Decode(rangeDecoder);
while (symbol < 0x100);
return (byte)symbol;
}
public byte DecodeWithMatchByte(RangeCoder.Decoder rangeDecoder, byte matchByte)
{
uint symbol = 1;
do
{
uint matchBit = (uint)(matchByte >> 7) & 1;
matchByte <<= 1;
uint bit = m_Decoders[((1 + matchBit) << 8) + symbol].Decode(rangeDecoder);
symbol = (symbol << 1) | bit;
if (matchBit != bit)
{
while (symbol < 0x100)
symbol = (symbol << 1) | m_Decoders[symbol].Decode(rangeDecoder);
break;
}
}
while (symbol < 0x100);
return (byte)symbol;
}
}
Decoder2[] m_Coders;
int m_NumPrevBits;
int m_NumPosBits;
uint m_PosMask;
public void Create(int numPosBits, int numPrevBits)
{
if (m_Coders != null && m_NumPrevBits == numPrevBits &&
m_NumPosBits == numPosBits)
return;
m_NumPosBits = numPosBits;
m_PosMask = ((uint)1 << numPosBits) - 1;
m_NumPrevBits = numPrevBits;
uint numStates = (uint)1 << (m_NumPrevBits + m_NumPosBits);
m_Coders = new Decoder2[numStates];
for (uint i = 0; i < numStates; i++)
m_Coders[i].Create();
}
public void Init()
{
uint numStates = (uint)1 << (m_NumPrevBits + m_NumPosBits);
for (uint i = 0; i < numStates; i++)
m_Coders[i].Init();
}
uint GetState(uint pos, byte prevByte)
{ return ((pos & m_PosMask) << m_NumPrevBits) + (uint)(prevByte >> (8 - m_NumPrevBits)); }
public byte DecodeNormal(RangeCoder.Decoder rangeDecoder, uint pos, byte prevByte)
{ return m_Coders[GetState(pos, prevByte)].DecodeNormal(rangeDecoder); }
public byte DecodeWithMatchByte(RangeCoder.Decoder rangeDecoder, uint pos, byte prevByte, byte matchByte)
{ return m_Coders[GetState(pos, prevByte)].DecodeWithMatchByte(rangeDecoder, matchByte); }
};
LZ.OutWindow m_OutWindow = new LZ.OutWindow();
RangeCoder.Decoder m_RangeDecoder = new RangeCoder.Decoder();
BitDecoder[] m_IsMatchDecoders = new BitDecoder[Base.kNumStates << Base.kNumPosStatesBitsMax];
BitDecoder[] m_IsRepDecoders = new BitDecoder[Base.kNumStates];
BitDecoder[] m_IsRepG0Decoders = new BitDecoder[Base.kNumStates];
BitDecoder[] m_IsRepG1Decoders = new BitDecoder[Base.kNumStates];
BitDecoder[] m_IsRepG2Decoders = new BitDecoder[Base.kNumStates];
BitDecoder[] m_IsRep0LongDecoders = new BitDecoder[Base.kNumStates << Base.kNumPosStatesBitsMax];
BitTreeDecoder[] m_PosSlotDecoder = new BitTreeDecoder[Base.kNumLenToPosStates];
BitDecoder[] m_PosDecoders = new BitDecoder[Base.kNumFullDistances - Base.kEndPosModelIndex];
BitTreeDecoder m_PosAlignDecoder = new BitTreeDecoder(Base.kNumAlignBits);
LenDecoder m_LenDecoder = new LenDecoder();
LenDecoder m_RepLenDecoder = new LenDecoder();
LiteralDecoder m_LiteralDecoder = new LiteralDecoder();
uint m_DictionarySize;
uint m_DictionarySizeCheck;
uint m_PosStateMask;
public Decoder()
{
m_DictionarySize = 0xFFFFFFFF;
for (int i = 0; i < Base.kNumLenToPosStates; i++)
m_PosSlotDecoder[i] = new BitTreeDecoder(Base.kNumPosSlotBits);
}
void SetDictionarySize(uint dictionarySize)
{
if (m_DictionarySize != dictionarySize)
{
m_DictionarySize = dictionarySize;
m_DictionarySizeCheck = Math.Max(m_DictionarySize, 1);
uint blockSize = Math.Max(m_DictionarySizeCheck, (1 << 12));
m_OutWindow.Create(blockSize);
}
}
void SetLiteralProperties(int lp, int lc)
{
if (lp > 8)
throw new InvalidParamException();
if (lc > 8)
throw new InvalidParamException();
m_LiteralDecoder.Create(lp, lc);
}
void SetPosBitsProperties(int pb)
{
if (pb > Base.kNumPosStatesBitsMax)
throw new InvalidParamException();
uint numPosStates = (uint)1 << pb;
m_LenDecoder.Create(numPosStates);
m_RepLenDecoder.Create(numPosStates);
m_PosStateMask = numPosStates - 1;
}
bool _solid = false;
void Init(System.IO.Stream inStream, System.IO.Stream outStream)
{
m_RangeDecoder.Init(inStream);
m_OutWindow.Init(outStream, _solid);
uint i;
for (i = 0; i < Base.kNumStates; i++)
{
for (uint j = 0; j <= m_PosStateMask; j++)
{
uint index = (i << Base.kNumPosStatesBitsMax) + j;
m_IsMatchDecoders[index].Init();
m_IsRep0LongDecoders[index].Init();
}
m_IsRepDecoders[i].Init();
m_IsRepG0Decoders[i].Init();
m_IsRepG1Decoders[i].Init();
m_IsRepG2Decoders[i].Init();
}
m_LiteralDecoder.Init();
for (i = 0; i < Base.kNumLenToPosStates; i++)
m_PosSlotDecoder[i].Init();
// m_PosSpecDecoder.Init();
for (i = 0; i < Base.kNumFullDistances - Base.kEndPosModelIndex; i++)
m_PosDecoders[i].Init();
m_LenDecoder.Init();
m_RepLenDecoder.Init();
m_PosAlignDecoder.Init();
}
public void Code(System.IO.Stream inStream, System.IO.Stream outStream,
Int64 inSize, Int64 outSize, ICodeProgress progress)
{
Init(inStream, outStream);
Base.State state = new Base.State();
state.Init();
uint rep0 = 0, rep1 = 0, rep2 = 0, rep3 = 0;
UInt64 nowPos64 = 0;
UInt64 outSize64 = (UInt64)outSize;
if (nowPos64 < outSize64)
{
if (m_IsMatchDecoders[state.Index << Base.kNumPosStatesBitsMax].Decode(m_RangeDecoder) != 0)
throw new DataErrorException();
state.UpdateChar();
byte b = m_LiteralDecoder.DecodeNormal(m_RangeDecoder, 0, 0);
m_OutWindow.PutByte(b);
nowPos64++;
}
while (nowPos64 < outSize64)
{
// UInt64 next = Math.Min(nowPos64 + (1 << 18), outSize64);
// while(nowPos64 < next)
{
uint posState = (uint)nowPos64 & m_PosStateMask;
if (m_IsMatchDecoders[(state.Index << Base.kNumPosStatesBitsMax) + posState].Decode(m_RangeDecoder) == 0)
{
byte b;
byte prevByte = m_OutWindow.GetByte(0);
if (!state.IsCharState())
b = m_LiteralDecoder.DecodeWithMatchByte(m_RangeDecoder,
(uint)nowPos64, prevByte, m_OutWindow.GetByte(rep0));
else
b = m_LiteralDecoder.DecodeNormal(m_RangeDecoder, (uint)nowPos64, prevByte);
m_OutWindow.PutByte(b);
state.UpdateChar();
nowPos64++;
}
else
{
uint len;
if (m_IsRepDecoders[state.Index].Decode(m_RangeDecoder) == 1)
{
if (m_IsRepG0Decoders[state.Index].Decode(m_RangeDecoder) == 0)
{
if (m_IsRep0LongDecoders[(state.Index << Base.kNumPosStatesBitsMax) + posState].Decode(m_RangeDecoder) == 0)
{
state.UpdateShortRep();
m_OutWindow.PutByte(m_OutWindow.GetByte(rep0));
nowPos64++;
continue;
}
}
else
{
UInt32 distance;
if (m_IsRepG1Decoders[state.Index].Decode(m_RangeDecoder) == 0)
{
distance = rep1;
}
else
{
if (m_IsRepG2Decoders[state.Index].Decode(m_RangeDecoder) == 0)
distance = rep2;
else
{
distance = rep3;
rep3 = rep2;
}
rep2 = rep1;
}
rep1 = rep0;
rep0 = distance;
}
len = m_RepLenDecoder.Decode(m_RangeDecoder, posState) + Base.kMatchMinLen;
state.UpdateRep();
}
else
{
rep3 = rep2;
rep2 = rep1;
rep1 = rep0;
len = Base.kMatchMinLen + m_LenDecoder.Decode(m_RangeDecoder, posState);
state.UpdateMatch();
uint posSlot = m_PosSlotDecoder[Base.GetLenToPosState(len)].Decode(m_RangeDecoder);
if (posSlot >= Base.kStartPosModelIndex)
{
int numDirectBits = (int)((posSlot >> 1) - 1);
rep0 = ((2 | (posSlot & 1)) << numDirectBits);
if (posSlot < Base.kEndPosModelIndex)
rep0 += BitTreeDecoder.ReverseDecode(m_PosDecoders,
rep0 - posSlot - 1, m_RangeDecoder, numDirectBits);
else
{
rep0 += (m_RangeDecoder.DecodeDirectBits(
numDirectBits - Base.kNumAlignBits) << Base.kNumAlignBits);
rep0 += m_PosAlignDecoder.ReverseDecode(m_RangeDecoder);
}
}
else
rep0 = posSlot;
}
if (rep0 >= m_OutWindow.TrainSize + nowPos64 || rep0 >= m_DictionarySizeCheck)
{
if (rep0 == 0xFFFFFFFF)
break;
throw new DataErrorException();
}
m_OutWindow.CopyBlock(rep0, len);
nowPos64 += len;
}
}
}
m_OutWindow.Flush();
m_OutWindow.ReleaseStream();
m_RangeDecoder.ReleaseStream();
}
public void SetDecoderProperties(byte[] properties)
{
if (properties.Length < 5)
throw new InvalidParamException();
int lc = properties[0] % 9;
int remainder = properties[0] / 9;
int lp = remainder % 5;
int pb = remainder / 5;
if (pb > Base.kNumPosStatesBitsMax)
throw new InvalidParamException();
UInt32 dictionarySize = 0;
for (int i = 0; i < 4; i++)
dictionarySize += ((UInt32)(properties[1 + i])) << (i * 8);
SetDictionarySize(dictionarySize);
SetLiteralProperties(lp, lc);
SetPosBitsProperties(pb);
}
public bool Train(System.IO.Stream stream)
{
_solid = true;
return m_OutWindow.Train(stream);
}
/*
public override bool CanRead { get { return true; }}
public override bool CanWrite { get { return true; }}
public override bool CanSeek { get { return true; }}
public override long Length { get { return 0; }}
public override long Position
{
get { return 0; }
set { }
}
public override void Flush() { }
public override int Read(byte[] buffer, int offset, int count)
{
return 0;
}
public override void Write(byte[] buffer, int offset, int count)
{
}
public override long Seek(long offset, System.IO.SeekOrigin origin)
{
return 0;
}
public override void SetLength(long value) {}
*/
}
}

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using System;
using System.IO;
namespace SevenZip
{
using CommandLineParser;
public class CDoubleStream: Stream
{
public System.IO.Stream s1;
public System.IO.Stream s2;
public int fileIndex;
public long skipSize;
public override bool CanRead { get { return true; }}
public override bool CanWrite { get { return false; }}
public override bool CanSeek { get { return false; }}
public override long Length { get { return s1.Length + s2.Length - skipSize; } }
public override long Position
{
get { return 0; }
set { }
}
public override void Flush() { }
public override int Read(byte[] buffer, int offset, int count)
{
int numTotal = 0;
while (count > 0)
{
if (fileIndex == 0)
{
int num = s1.Read(buffer, offset, count);
offset += num;
count -= num;
numTotal += num;
if (num == 0)
fileIndex++;
}
if (fileIndex == 1)
{
numTotal += s2.Read(buffer, offset, count);
return numTotal;
}
}
return numTotal;
}
public override void Write(byte[] buffer, int offset, int count)
{
throw (new Exception("can't Write"));
}
public override long Seek(long offset, System.IO.SeekOrigin origin)
{
throw (new Exception("can't Seek"));
}
public override void SetLength(long value)
{
throw (new Exception("can't SetLength"));
}
}
class LzmaAlone
{
enum Key
{
Help1 = 0,
Help2,
Mode,
Dictionary,
FastBytes,
LitContext,
LitPos,
PosBits,
MatchFinder,
EOS,
StdIn,
StdOut,
Train
};
static void PrintHelp()
{
System.Console.WriteLine("\nUsage: LZMA <e|d> [<switches>...] inputFile outputFile\n" +
" e: encode file\n" +
" d: decode file\n" +
" b: Benchmark\n" +
"<Switches>\n" +
// " -a{N}: set compression mode - [0, 1], default: 1 (max)\n" +
" -d{N}: set dictionary - [0, 29], default: 23 (8MB)\n" +
" -fb{N}: set number of fast bytes - [5, 273], default: 128\n" +
" -lc{N}: set number of literal context bits - [0, 8], default: 3\n" +
" -lp{N}: set number of literal pos bits - [0, 4], default: 0\n" +
" -pb{N}: set number of pos bits - [0, 4], default: 2\n" +
" -mf{MF_ID}: set Match Finder: [bt2, bt4], default: bt4\n" +
" -eos: write End Of Stream marker\n"
// + " -si: read data from stdin\n"
// + " -so: write data to stdout\n"
);
}
static bool GetNumber(string s, out Int32 v)
{
v = 0;
for (int i = 0; i < s.Length; i++)
{
char c = s[i];
if (c < '0' || c > '9')
return false;
v *= 10;
v += (Int32)(c - '0');
}
return true;
}
static int IncorrectCommand()
{
throw (new Exception("Command line error"));
// System.Console.WriteLine("\nCommand line error\n");
// return 1;
}
static int Main2(string[] args)
{
System.Console.WriteLine("\nLZMA# 4.61 2008-11-23\n");
if (args.Length == 0)
{
PrintHelp();
return 0;
}
SwitchForm[] kSwitchForms = new SwitchForm[13];
int sw = 0;
kSwitchForms[sw++] = new SwitchForm("?", SwitchType.Simple, false);
kSwitchForms[sw++] = new SwitchForm("H", SwitchType.Simple, false);
kSwitchForms[sw++] = new SwitchForm("A", SwitchType.UnLimitedPostString, false, 1);
kSwitchForms[sw++] = new SwitchForm("D", SwitchType.UnLimitedPostString, false, 1);
kSwitchForms[sw++] = new SwitchForm("FB", SwitchType.UnLimitedPostString, false, 1);
kSwitchForms[sw++] = new SwitchForm("LC", SwitchType.UnLimitedPostString, false, 1);
kSwitchForms[sw++] = new SwitchForm("LP", SwitchType.UnLimitedPostString, false, 1);
kSwitchForms[sw++] = new SwitchForm("PB", SwitchType.UnLimitedPostString, false, 1);
kSwitchForms[sw++] = new SwitchForm("MF", SwitchType.UnLimitedPostString, false, 1);
kSwitchForms[sw++] = new SwitchForm("EOS", SwitchType.Simple, false);
kSwitchForms[sw++] = new SwitchForm("SI", SwitchType.Simple, false);
kSwitchForms[sw++] = new SwitchForm("SO", SwitchType.Simple, false);
kSwitchForms[sw++] = new SwitchForm("T", SwitchType.UnLimitedPostString, false, 1);
Parser parser = new Parser(sw);
try
{
parser.ParseStrings(kSwitchForms, args);
}
catch
{
return IncorrectCommand();
}
if (parser[(int)Key.Help1].ThereIs || parser[(int)Key.Help2].ThereIs)
{
PrintHelp();
return 0;
}
System.Collections.ArrayList nonSwitchStrings = parser.NonSwitchStrings;
int paramIndex = 0;
if (paramIndex >= nonSwitchStrings.Count)
return IncorrectCommand();
string command = (string)nonSwitchStrings[paramIndex++];
command = command.ToLower();
bool dictionaryIsDefined = false;
Int32 dictionary = 1 << 21;
if (parser[(int)Key.Dictionary].ThereIs)
{
Int32 dicLog;
if (!GetNumber((string)parser[(int)Key.Dictionary].PostStrings[0], out dicLog))
IncorrectCommand();
dictionary = (Int32)1 << dicLog;
dictionaryIsDefined = true;
}
string mf = "bt4";
if (parser[(int)Key.MatchFinder].ThereIs)
mf = (string)parser[(int)Key.MatchFinder].PostStrings[0];
mf = mf.ToLower();
if (command == "b")
{
const Int32 kNumDefaultItereations = 10;
Int32 numIterations = kNumDefaultItereations;
if (paramIndex < nonSwitchStrings.Count)
if (!GetNumber((string)nonSwitchStrings[paramIndex++], out numIterations))
numIterations = kNumDefaultItereations;
return LzmaBench.LzmaBenchmark(numIterations, (UInt32)dictionary);
}
string train = "";
if (parser[(int)Key.Train].ThereIs)
train = (string)parser[(int)Key.Train].PostStrings[0];
bool encodeMode = false;
if (command == "e")
encodeMode = true;
else if (command == "d")
encodeMode = false;
else
IncorrectCommand();
bool stdInMode = parser[(int)Key.StdIn].ThereIs;
bool stdOutMode = parser[(int)Key.StdOut].ThereIs;
Stream inStream = null;
if (stdInMode)
{
throw (new Exception("Not implemeted"));
}
else
{
if (paramIndex >= nonSwitchStrings.Count)
IncorrectCommand();
string inputName = (string)nonSwitchStrings[paramIndex++];
inStream = new FileStream(inputName, FileMode.Open, FileAccess.Read);
}
FileStream outStream = null;
if (stdOutMode)
{
throw (new Exception("Not implemeted"));
}
else
{
if (paramIndex >= nonSwitchStrings.Count)
IncorrectCommand();
string outputName = (string)nonSwitchStrings[paramIndex++];
outStream = new FileStream(outputName, FileMode.Create, FileAccess.Write);
}
FileStream trainStream = null;
if (train.Length != 0)
trainStream = new FileStream(train, FileMode.Open, FileAccess.Read);
if (encodeMode)
{
if (!dictionaryIsDefined)
dictionary = 1 << 23;
Int32 posStateBits = 2;
Int32 litContextBits = 3; // for normal files
// UInt32 litContextBits = 0; // for 32-bit data
Int32 litPosBits = 0;
// UInt32 litPosBits = 2; // for 32-bit data
Int32 algorithm = 2;
Int32 numFastBytes = 128;
bool eos = parser[(int)Key.EOS].ThereIs || stdInMode;
if (parser[(int)Key.Mode].ThereIs)
if (!GetNumber((string)parser[(int)Key.Mode].PostStrings[0], out algorithm))
IncorrectCommand();
if (parser[(int)Key.FastBytes].ThereIs)
if (!GetNumber((string)parser[(int)Key.FastBytes].PostStrings[0], out numFastBytes))
IncorrectCommand();
if (parser[(int)Key.LitContext].ThereIs)
if (!GetNumber((string)parser[(int)Key.LitContext].PostStrings[0], out litContextBits))
IncorrectCommand();
if (parser[(int)Key.LitPos].ThereIs)
if (!GetNumber((string)parser[(int)Key.LitPos].PostStrings[0], out litPosBits))
IncorrectCommand();
if (parser[(int)Key.PosBits].ThereIs)
if (!GetNumber((string)parser[(int)Key.PosBits].PostStrings[0], out posStateBits))
IncorrectCommand();
CoderPropID[] propIDs =
{
CoderPropID.DictionarySize,
CoderPropID.PosStateBits,
CoderPropID.LitContextBits,
CoderPropID.LitPosBits,
CoderPropID.Algorithm,
CoderPropID.NumFastBytes,
CoderPropID.MatchFinder,
CoderPropID.EndMarker
};
object[] properties =
{
(Int32)(dictionary),
(Int32)(posStateBits),
(Int32)(litContextBits),
(Int32)(litPosBits),
(Int32)(algorithm),
(Int32)(numFastBytes),
mf,
eos
};
Compression.LZMA.Encoder encoder = new Compression.LZMA.Encoder();
encoder.SetCoderProperties(propIDs, properties);
encoder.WriteCoderProperties(outStream);
Int64 fileSize;
if (eos || stdInMode)
fileSize = -1;
else
fileSize = inStream.Length;
for (int i = 0; i < 8; i++)
outStream.WriteByte((Byte)(fileSize >> (8 * i)));
if (trainStream != null)
{
CDoubleStream doubleStream = new CDoubleStream();
doubleStream.s1 = trainStream;
doubleStream.s2 = inStream;
doubleStream.fileIndex = 0;
inStream = doubleStream;
long trainFileSize = trainStream.Length;
doubleStream.skipSize = 0;
if (trainFileSize > dictionary)
doubleStream.skipSize = trainFileSize - dictionary;
trainStream.Seek(doubleStream.skipSize, SeekOrigin.Begin);
encoder.SetTrainSize((uint)(trainFileSize - doubleStream.skipSize));
}
encoder.Code(inStream, outStream, -1, -1, null);
}
else if (command == "d")
{
byte[] properties = new byte[5];
if (inStream.Read(properties, 0, 5) != 5)
throw (new Exception("input .lzma is too short"));
Compression.LZMA.Decoder decoder = new Compression.LZMA.Decoder();
decoder.SetDecoderProperties(properties);
if (trainStream != null)
{
if (!decoder.Train(trainStream))
throw (new Exception("can't train"));
}
long outSize = 0;
for (int i = 0; i < 8; i++)
{
int v = inStream.ReadByte();
if (v < 0)
throw (new Exception("Can't Read 1"));
outSize |= ((long)(byte)v) << (8 * i);
}
long compressedSize = inStream.Length - inStream.Position;
decoder.Code(inStream, outStream, compressedSize, outSize, null);
}
else
throw (new Exception("Command Error"));
return 0;
}
[STAThread]
static int Main(string[] args)
{
try
{
return Main2(args);
}
catch (Exception e)
{
Console.WriteLine("{0} Caught exception #1.", e);
// throw e;
return 1;
}
}
}
}

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@ -0,0 +1,90 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{CE33DF18-F9C8-4D6F-9057-DBB4DB96E973}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>LzmaAlone</RootNamespace>
<AssemblyName>Lzma#</AssemblyName>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>.\bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugSymbols>false</DebugSymbols>
<Optimize>true</Optimize>
<OutputPath>.\bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<PlatformTarget>AnyCPU</PlatformTarget>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\..\Common\CommandLineParser.cs">
<Link>Common\CommandLineParser.cs</Link>
</Compile>
<Compile Include="..\..\Common\CRC.cs">
<Link>Common\CRC.cs</Link>
</Compile>
<Compile Include="..\..\ICoder.cs">
<Link>ICoder.cs</Link>
</Compile>
<Compile Include="..\LZ\IMatchFinder.cs">
<Link>LZ\IMatchFinder.cs</Link>
</Compile>
<Compile Include="..\LZ\LzBinTree.cs">
<Link>LZ\LzBinTree.cs</Link>
</Compile>
<Compile Include="..\LZ\LzInWindow.cs">
<Link>LZ\LzInWindow.cs</Link>
</Compile>
<Compile Include="..\LZ\LzOutWindow.cs">
<Link>LZ\LzOutWindow.cs</Link>
</Compile>
<Compile Include="..\LZMA\LzmaBase.cs">
<Link>LZMA\LzmaBase.cs</Link>
</Compile>
<Compile Include="..\LZMA\LzmaDecoder.cs">
<Link>LZMA\LzmaDecoder.cs</Link>
</Compile>
<Compile Include="..\LZMA\LzmaEncoder.cs">
<Link>LZMA\LzmaEncoder.cs</Link>
</Compile>
<Compile Include="..\RangeCoder\RangeCoder.cs">
<Link>RangeCoder\RangeCoder.cs</Link>
</Compile>
<Compile Include="..\RangeCoder\RangeCoderBit.cs">
<Link>RangeCoder\RangeCoderBit.cs</Link>
</Compile>
<Compile Include="..\RangeCoder\RangeCoderBitTree.cs">
<Link>RangeCoder\RangeCoderBitTree.cs</Link>
</Compile>
<Compile Include="LzmaAlone.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="LzmaBench.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Properties\Settings.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
</Compile>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.cs</LastGenOutput>
</None>
<AppDesigner Include="Properties\" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
</Project>

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@ -0,0 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 9.00
# Visual C# Express 2005
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LzmaAlone", "LzmaAlone.csproj", "{CE33DF18-F9C8-4D6F-9057-DBB4DB96E973}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{CE33DF18-F9C8-4D6F-9057-DBB4DB96E973}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{CE33DF18-F9C8-4D6F-9057-DBB4DB96E973}.Debug|Any CPU.Build.0 = Debug|Any CPU
{CE33DF18-F9C8-4D6F-9057-DBB4DB96E973}.Release|Any CPU.ActiveCfg = Release|Any CPU
{CE33DF18-F9C8-4D6F-9057-DBB4DB96E973}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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@ -0,0 +1,340 @@
// LzmaBench.cs
using System;
using System.IO;
namespace SevenZip
{
/// <summary>
/// LZMA Benchmark
/// </summary>
internal abstract class LzmaBench
{
const UInt32 kAdditionalSize = (6 << 20);
const UInt32 kCompressedAdditionalSize = (1 << 10);
const UInt32 kMaxLzmaPropSize = 10;
class CRandomGenerator
{
UInt32 A1;
UInt32 A2;
public CRandomGenerator() { Init(); }
public void Init() { A1 = 362436069; A2 = 521288629; }
public UInt32 GetRnd()
{
return
((A1 = 36969 * (A1 & 0xffff) + (A1 >> 16)) << 16) ^
((A2 = 18000 * (A2 & 0xffff) + (A2 >> 16)));
}
};
class CBitRandomGenerator
{
CRandomGenerator RG = new CRandomGenerator();
UInt32 Value;
int NumBits;
public void Init()
{
Value = 0;
NumBits = 0;
}
public UInt32 GetRnd(int numBits)
{
UInt32 result;
if (NumBits > numBits)
{
result = Value & (((UInt32)1 << numBits) - 1);
Value >>= numBits;
NumBits -= numBits;
return result;
}
numBits -= NumBits;
result = (Value << numBits);
Value = RG.GetRnd();
result |= Value & (((UInt32)1 << numBits) - 1);
Value >>= numBits;
NumBits = 32 - numBits;
return result;
}
};
class CBenchRandomGenerator
{
CBitRandomGenerator RG = new CBitRandomGenerator();
UInt32 Pos;
UInt32 Rep0;
public UInt32 BufferSize;
public Byte[] Buffer = null;
public CBenchRandomGenerator() { }
public void Set(UInt32 bufferSize)
{
Buffer = new Byte[bufferSize];
Pos = 0;
BufferSize = bufferSize;
}
UInt32 GetRndBit() { return RG.GetRnd(1); }
UInt32 GetLogRandBits(int numBits)
{
UInt32 len = RG.GetRnd(numBits);
return RG.GetRnd((int)len);
}
UInt32 GetOffset()
{
if (GetRndBit() == 0)
return GetLogRandBits(4);
return (GetLogRandBits(4) << 10) | RG.GetRnd(10);
}
UInt32 GetLen1() { return RG.GetRnd(1 + (int)RG.GetRnd(2)); }
UInt32 GetLen2() { return RG.GetRnd(2 + (int)RG.GetRnd(2)); }
public void Generate()
{
RG.Init();
Rep0 = 1;
while (Pos < BufferSize)
{
if (GetRndBit() == 0 || Pos < 1)
Buffer[Pos++] = (Byte)RG.GetRnd(8);
else
{
UInt32 len;
if (RG.GetRnd(3) == 0)
len = 1 + GetLen1();
else
{
do
Rep0 = GetOffset();
while (Rep0 >= Pos);
Rep0++;
len = 2 + GetLen2();
}
for (UInt32 i = 0; i < len && Pos < BufferSize; i++, Pos++)
Buffer[Pos] = Buffer[Pos - Rep0];
}
}
}
};
class CrcOutStream : System.IO.Stream
{
public CRC CRC = new CRC();
public void Init() { CRC.Init(); }
public UInt32 GetDigest() { return CRC.GetDigest(); }
public override bool CanRead { get { return false; } }
public override bool CanSeek { get { return false; } }
public override bool CanWrite { get { return true; } }
public override Int64 Length { get { return 0; } }
public override Int64 Position { get { return 0; } set { } }
public override void Flush() { }
public override long Seek(long offset, SeekOrigin origin) { return 0; }
public override void SetLength(long value) { }
public override int Read(byte[] buffer, int offset, int count) { return 0; }
public override void WriteByte(byte b)
{
CRC.UpdateByte(b);
}
public override void Write(byte[] buffer, int offset, int count)
{
CRC.Update(buffer, (uint)offset, (uint)count);
}
};
class CProgressInfo : ICodeProgress
{
public Int64 ApprovedStart;
public Int64 InSize;
public System.DateTime Time;
public void Init() { InSize = 0; }
public void SetProgress(Int64 inSize, Int64 outSize)
{
if (inSize >= ApprovedStart && InSize == 0)
{
Time = DateTime.UtcNow;
InSize = inSize;
}
}
}
const int kSubBits = 8;
static UInt32 GetLogSize(UInt32 size)
{
for (int i = kSubBits; i < 32; i++)
for (UInt32 j = 0; j < (1 << kSubBits); j++)
if (size <= (((UInt32)1) << i) + (j << (i - kSubBits)))
return (UInt32)(i << kSubBits) + j;
return (32 << kSubBits);
}
static UInt64 MyMultDiv64(UInt64 value, UInt64 elapsedTime)
{
UInt64 freq = TimeSpan.TicksPerSecond;
UInt64 elTime = elapsedTime;
while (freq > 1000000)
{
freq >>= 1;
elTime >>= 1;
}
if (elTime == 0)
elTime = 1;
return value * freq / elTime;
}
static UInt64 GetCompressRating(UInt32 dictionarySize, UInt64 elapsedTime, UInt64 size)
{
UInt64 t = GetLogSize(dictionarySize) - (18 << kSubBits);
UInt64 numCommandsForOne = 1060 + ((t * t * 10) >> (2 * kSubBits));
UInt64 numCommands = (UInt64)(size) * numCommandsForOne;
return MyMultDiv64(numCommands, elapsedTime);
}
static UInt64 GetDecompressRating(UInt64 elapsedTime, UInt64 outSize, UInt64 inSize)
{
UInt64 numCommands = inSize * 220 + outSize * 20;
return MyMultDiv64(numCommands, elapsedTime);
}
static UInt64 GetTotalRating(
UInt32 dictionarySize,
UInt64 elapsedTimeEn, UInt64 sizeEn,
UInt64 elapsedTimeDe,
UInt64 inSizeDe, UInt64 outSizeDe)
{
return (GetCompressRating(dictionarySize, elapsedTimeEn, sizeEn) +
GetDecompressRating(elapsedTimeDe, inSizeDe, outSizeDe)) / 2;
}
static void PrintValue(UInt64 v)
{
string s = v.ToString();
for (int i = 0; i + s.Length < 6; i++)
System.Console.Write(" ");
System.Console.Write(s);
}
static void PrintRating(UInt64 rating)
{
PrintValue(rating / 1000000);
System.Console.Write(" MIPS");
}
static void PrintResults(
UInt32 dictionarySize,
UInt64 elapsedTime,
UInt64 size,
bool decompressMode, UInt64 secondSize)
{
UInt64 speed = MyMultDiv64(size, elapsedTime);
PrintValue(speed / 1024);
System.Console.Write(" KB/s ");
UInt64 rating;
if (decompressMode)
rating = GetDecompressRating(elapsedTime, size, secondSize);
else
rating = GetCompressRating(dictionarySize, elapsedTime, size);
PrintRating(rating);
}
static public int LzmaBenchmark(Int32 numIterations, UInt32 dictionarySize)
{
if (numIterations <= 0)
return 0;
if (dictionarySize < (1 << 18))
{
System.Console.WriteLine("\nError: dictionary size for benchmark must be >= 19 (512 KB)");
return 1;
}
System.Console.Write("\n Compressing Decompressing\n\n");
Compression.LZMA.Encoder encoder = new Compression.LZMA.Encoder();
Compression.LZMA.Decoder decoder = new Compression.LZMA.Decoder();
CoderPropID[] propIDs =
{
CoderPropID.DictionarySize,
};
object[] properties =
{
(Int32)(dictionarySize),
};
UInt32 kBufferSize = dictionarySize + kAdditionalSize;
UInt32 kCompressedBufferSize = (kBufferSize / 2) + kCompressedAdditionalSize;
encoder.SetCoderProperties(propIDs, properties);
System.IO.MemoryStream propStream = new System.IO.MemoryStream();
encoder.WriteCoderProperties(propStream);
byte[] propArray = propStream.ToArray();
CBenchRandomGenerator rg = new CBenchRandomGenerator();
rg.Set(kBufferSize);
rg.Generate();
CRC crc = new CRC();
crc.Init();
crc.Update(rg.Buffer, 0, rg.BufferSize);
CProgressInfo progressInfo = new CProgressInfo();
progressInfo.ApprovedStart = dictionarySize;
UInt64 totalBenchSize = 0;
UInt64 totalEncodeTime = 0;
UInt64 totalDecodeTime = 0;
UInt64 totalCompressedSize = 0;
MemoryStream inStream = new MemoryStream(rg.Buffer, 0, (int)rg.BufferSize);
MemoryStream compressedStream = new MemoryStream((int)kCompressedBufferSize);
CrcOutStream crcOutStream = new CrcOutStream();
for (Int32 i = 0; i < numIterations; i++)
{
progressInfo.Init();
inStream.Seek(0, SeekOrigin.Begin);
compressedStream.Seek(0, SeekOrigin.Begin);
encoder.Code(inStream, compressedStream, -1, -1, progressInfo);
TimeSpan sp2 = DateTime.UtcNow - progressInfo.Time;
UInt64 encodeTime = (UInt64)sp2.Ticks;
long compressedSize = compressedStream.Position;
if (progressInfo.InSize == 0)
throw (new Exception("Internal ERROR 1282"));
UInt64 decodeTime = 0;
for (int j = 0; j < 2; j++)
{
compressedStream.Seek(0, SeekOrigin.Begin);
crcOutStream.Init();
decoder.SetDecoderProperties(propArray);
UInt64 outSize = kBufferSize;
System.DateTime startTime = DateTime.UtcNow;
decoder.Code(compressedStream, crcOutStream, 0, (Int64)outSize, null);
TimeSpan sp = (DateTime.UtcNow - startTime);
decodeTime = (ulong)sp.Ticks;
if (crcOutStream.GetDigest() != crc.GetDigest())
throw (new Exception("CRC Error"));
}
UInt64 benchSize = kBufferSize - (UInt64)progressInfo.InSize;
PrintResults(dictionarySize, encodeTime, benchSize, false, 0);
System.Console.Write(" ");
PrintResults(dictionarySize, decodeTime, kBufferSize, true, (ulong)compressedSize);
System.Console.WriteLine();
totalBenchSize += benchSize;
totalEncodeTime += encodeTime;
totalDecodeTime += decodeTime;
totalCompressedSize += (ulong)compressedSize;
}
System.Console.WriteLine("---------------------------------------------------");
PrintResults(dictionarySize, totalEncodeTime, totalBenchSize, false, 0);
System.Console.Write(" ");
PrintResults(dictionarySize, totalDecodeTime,
kBufferSize * (UInt64)numIterations, true, totalCompressedSize);
System.Console.WriteLine(" Average");
return 0;
}
}
}

View file

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#region Using directives
using System.Reflection;
using System.Runtime.CompilerServices;
#endregion
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("LZMA#")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Igor Pavlov")]
[assembly: AssemblyProduct("LZMA# SDK")]
[assembly: AssemblyCopyright("Copyright @ Igor Pavlov 1999-2004")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("4.12.*")]

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@ -0,0 +1,70 @@
//------------------------------------------------------------------------------
// <autogenerated>
// This code was generated by a tool.
// Runtime Version:2.0.40607.42
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </autogenerated>
//------------------------------------------------------------------------------
namespace LzmaAlone.Properties
{
using System;
using System.IO;
using System.Resources;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the Strongly Typed Resource Builder
// class via a tool like ResGen or Visual Studio.NET.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
class Resources
{
private static System.Resources.ResourceManager _resMgr;
private static System.Globalization.CultureInfo _resCulture;
/*FamANDAssem*/
internal Resources()
{
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Advanced)]
public static System.Resources.ResourceManager ResourceManager
{
get
{
if ((_resMgr == null))
{
System.Resources.ResourceManager temp = new System.Resources.ResourceManager("Resources", typeof(Resources).Assembly);
_resMgr = temp;
}
return _resMgr;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Advanced)]
public static System.Globalization.CultureInfo Culture
{
get
{
return _resCulture;
}
set
{
_resCulture = value;
}
}
}
}

View file

@ -0,0 +1,42 @@
//------------------------------------------------------------------------------
// <autogenerated>
// This code was generated by a tool.
// Runtime Version:2.0.40607.42
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </autogenerated>
//------------------------------------------------------------------------------
namespace LzmaAlone.Properties
{
public partial class Settings : System.Configuration.ApplicationSettingsBase
{
private static Settings m_Value;
private static object m_SyncObject = new object();
public static Settings Value
{
get
{
if ((Settings.m_Value == null))
{
System.Threading.Monitor.Enter(Settings.m_SyncObject);
if ((Settings.m_Value == null))
{
try
{
Settings.m_Value = new Settings();
}
finally
{
System.Threading.Monitor.Exit(Settings.m_SyncObject);
}
}
}
return Settings.m_Value;
}
}
}
}

View file

@ -0,0 +1,234 @@
using System;
namespace SevenZip.Compression.RangeCoder
{
class Encoder
{
public const uint kTopValue = (1 << 24);
System.IO.Stream Stream;
public UInt64 Low;
public uint Range;
uint _cacheSize;
byte _cache;
long StartPosition;
public void SetStream(System.IO.Stream stream)
{
Stream = stream;
}
public void ReleaseStream()
{
Stream = null;
}
public void Init()
{
StartPosition = Stream.Position;
Low = 0;
Range = 0xFFFFFFFF;
_cacheSize = 1;
_cache = 0;
}
public void FlushData()
{
for (int i = 0; i < 5; i++)
ShiftLow();
}
public void FlushStream()
{
Stream.Flush();
}
public void CloseStream()
{
Stream.Close();
}
public void Encode(uint start, uint size, uint total)
{
Low += start * (Range /= total);
Range *= size;
while (Range < kTopValue)
{
Range <<= 8;
ShiftLow();
}
}
public void ShiftLow()
{
if ((uint)Low < (uint)0xFF000000 || (uint)(Low >> 32) == 1)
{
byte temp = _cache;
do
{
Stream.WriteByte((byte)(temp + (Low >> 32)));
temp = 0xFF;
}
while (--_cacheSize != 0);
_cache = (byte)(((uint)Low) >> 24);
}
_cacheSize++;
Low = ((uint)Low) << 8;
}
public void EncodeDirectBits(uint v, int numTotalBits)
{
for (int i = numTotalBits - 1; i >= 0; i--)
{
Range >>= 1;
if (((v >> i) & 1) == 1)
Low += Range;
if (Range < kTopValue)
{
Range <<= 8;
ShiftLow();
}
}
}
public void EncodeBit(uint size0, int numTotalBits, uint symbol)
{
uint newBound = (Range >> numTotalBits) * size0;
if (symbol == 0)
Range = newBound;
else
{
Low += newBound;
Range -= newBound;
}
while (Range < kTopValue)
{
Range <<= 8;
ShiftLow();
}
}
public long GetProcessedSizeAdd()
{
return _cacheSize +
Stream.Position - StartPosition + 4;
// (long)Stream.GetProcessedSize();
}
}
class Decoder
{
public const uint kTopValue = (1 << 24);
public uint Range;
public uint Code;
// public Buffer.InBuffer Stream = new Buffer.InBuffer(1 << 16);
public System.IO.Stream Stream;
public void Init(System.IO.Stream stream)
{
// Stream.Init(stream);
Stream = stream;
Code = 0;
Range = 0xFFFFFFFF;
for (int i = 0; i < 5; i++)
Code = (Code << 8) | (byte)Stream.ReadByte();
}
public void ReleaseStream()
{
// Stream.ReleaseStream();
Stream = null;
}
public void CloseStream()
{
Stream.Close();
}
public void Normalize()
{
while (Range < kTopValue)
{
Code = (Code << 8) | (byte)Stream.ReadByte();
Range <<= 8;
}
}
public void Normalize2()
{
if (Range < kTopValue)
{
Code = (Code << 8) | (byte)Stream.ReadByte();
Range <<= 8;
}
}
public uint GetThreshold(uint total)
{
return Code / (Range /= total);
}
public void Decode(uint start, uint size, uint total)
{
Code -= start * Range;
Range *= size;
Normalize();
}
public uint DecodeDirectBits(int numTotalBits)
{
uint range = Range;
uint code = Code;
uint result = 0;
for (int i = numTotalBits; i > 0; i--)
{
range >>= 1;
/*
result <<= 1;
if (code >= range)
{
code -= range;
result |= 1;
}
*/
uint t = (code - range) >> 31;
code -= range & (t - 1);
result = (result << 1) | (1 - t);
if (range < kTopValue)
{
code = (code << 8) | (byte)Stream.ReadByte();
range <<= 8;
}
}
Range = range;
Code = code;
return result;
}
public uint DecodeBit(uint size0, int numTotalBits)
{
uint newBound = (Range >> numTotalBits) * size0;
uint symbol;
if (Code < newBound)
{
symbol = 0;
Range = newBound;
}
else
{
symbol = 1;
Code -= newBound;
Range -= newBound;
}
Normalize();
return symbol;
}
// ulong GetProcessedSize() {return Stream.GetProcessedSize(); }
}
}

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using System;
namespace SevenZip.Compression.RangeCoder
{
struct BitEncoder
{
public const int kNumBitModelTotalBits = 11;
public const uint kBitModelTotal = (1 << kNumBitModelTotalBits);
const int kNumMoveBits = 5;
const int kNumMoveReducingBits = 2;
public const int kNumBitPriceShiftBits = 6;
uint Prob;
public void Init() { Prob = kBitModelTotal >> 1; }
public void UpdateModel(uint symbol)
{
if (symbol == 0)
Prob += (kBitModelTotal - Prob) >> kNumMoveBits;
else
Prob -= (Prob) >> kNumMoveBits;
}
public void Encode(Encoder encoder, uint symbol)
{
// encoder.EncodeBit(Prob, kNumBitModelTotalBits, symbol);
// UpdateModel(symbol);
uint newBound = (encoder.Range >> kNumBitModelTotalBits) * Prob;
if (symbol == 0)
{
encoder.Range = newBound;
Prob += (kBitModelTotal - Prob) >> kNumMoveBits;
}
else
{
encoder.Low += newBound;
encoder.Range -= newBound;
Prob -= (Prob) >> kNumMoveBits;
}
if (encoder.Range < Encoder.kTopValue)
{
encoder.Range <<= 8;
encoder.ShiftLow();
}
}
private static UInt32[] ProbPrices = new UInt32[kBitModelTotal >> kNumMoveReducingBits];
static BitEncoder()
{
const int kNumBits = (kNumBitModelTotalBits - kNumMoveReducingBits);
for (int i = kNumBits - 1; i >= 0; i--)
{
UInt32 start = (UInt32)1 << (kNumBits - i - 1);
UInt32 end = (UInt32)1 << (kNumBits - i);
for (UInt32 j = start; j < end; j++)
ProbPrices[j] = ((UInt32)i << kNumBitPriceShiftBits) +
(((end - j) << kNumBitPriceShiftBits) >> (kNumBits - i - 1));
}
}
public uint GetPrice(uint symbol)
{
return ProbPrices[(((Prob - symbol) ^ ((-(int)symbol))) & (kBitModelTotal - 1)) >> kNumMoveReducingBits];
}
public uint GetPrice0() { return ProbPrices[Prob >> kNumMoveReducingBits]; }
public uint GetPrice1() { return ProbPrices[(kBitModelTotal - Prob) >> kNumMoveReducingBits]; }
}
struct BitDecoder
{
public const int kNumBitModelTotalBits = 11;
public const uint kBitModelTotal = (1 << kNumBitModelTotalBits);
const int kNumMoveBits = 5;
uint Prob;
public void UpdateModel(int numMoveBits, uint symbol)
{
if (symbol == 0)
Prob += (kBitModelTotal - Prob) >> numMoveBits;
else
Prob -= (Prob) >> numMoveBits;
}
public void Init() { Prob = kBitModelTotal >> 1; }
public uint Decode(RangeCoder.Decoder rangeDecoder)
{
uint newBound = (uint)(rangeDecoder.Range >> kNumBitModelTotalBits) * (uint)Prob;
if (rangeDecoder.Code < newBound)
{
rangeDecoder.Range = newBound;
Prob += (kBitModelTotal - Prob) >> kNumMoveBits;
if (rangeDecoder.Range < Decoder.kTopValue)
{
rangeDecoder.Code = (rangeDecoder.Code << 8) | (byte)rangeDecoder.Stream.ReadByte();
rangeDecoder.Range <<= 8;
}
return 0;
}
else
{
rangeDecoder.Range -= newBound;
rangeDecoder.Code -= newBound;
Prob -= (Prob) >> kNumMoveBits;
if (rangeDecoder.Range < Decoder.kTopValue)
{
rangeDecoder.Code = (rangeDecoder.Code << 8) | (byte)rangeDecoder.Stream.ReadByte();
rangeDecoder.Range <<= 8;
}
return 1;
}
}
}
}

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using System;
namespace SevenZip.Compression.RangeCoder
{
struct BitTreeEncoder
{
BitEncoder[] Models;
int NumBitLevels;
public BitTreeEncoder(int numBitLevels)
{
NumBitLevels = numBitLevels;
Models = new BitEncoder[1 << numBitLevels];
}
public void Init()
{
for (uint i = 1; i < (1 << NumBitLevels); i++)
Models[i].Init();
}
public void Encode(Encoder rangeEncoder, UInt32 symbol)
{
UInt32 m = 1;
for (int bitIndex = NumBitLevels; bitIndex > 0; )
{
bitIndex--;
UInt32 bit = (symbol >> bitIndex) & 1;
Models[m].Encode(rangeEncoder, bit);
m = (m << 1) | bit;
}
}
public void ReverseEncode(Encoder rangeEncoder, UInt32 symbol)
{
UInt32 m = 1;
for (UInt32 i = 0; i < NumBitLevels; i++)
{
UInt32 bit = symbol & 1;
Models[m].Encode(rangeEncoder, bit);
m = (m << 1) | bit;
symbol >>= 1;
}
}
public UInt32 GetPrice(UInt32 symbol)
{
UInt32 price = 0;
UInt32 m = 1;
for (int bitIndex = NumBitLevels; bitIndex > 0; )
{
bitIndex--;
UInt32 bit = (symbol >> bitIndex) & 1;
price += Models[m].GetPrice(bit);
m = (m << 1) + bit;
}
return price;
}
public UInt32 ReverseGetPrice(UInt32 symbol)
{
UInt32 price = 0;
UInt32 m = 1;
for (int i = NumBitLevels; i > 0; i--)
{
UInt32 bit = symbol & 1;
symbol >>= 1;
price += Models[m].GetPrice(bit);
m = (m << 1) | bit;
}
return price;
}
public static UInt32 ReverseGetPrice(BitEncoder[] Models, UInt32 startIndex,
int NumBitLevels, UInt32 symbol)
{
UInt32 price = 0;
UInt32 m = 1;
for (int i = NumBitLevels; i > 0; i--)
{
UInt32 bit = symbol & 1;
symbol >>= 1;
price += Models[startIndex + m].GetPrice(bit);
m = (m << 1) | bit;
}
return price;
}
public static void ReverseEncode(BitEncoder[] Models, UInt32 startIndex,
Encoder rangeEncoder, int NumBitLevels, UInt32 symbol)
{
UInt32 m = 1;
for (int i = 0; i < NumBitLevels; i++)
{
UInt32 bit = symbol & 1;
Models[startIndex + m].Encode(rangeEncoder, bit);
m = (m << 1) | bit;
symbol >>= 1;
}
}
}
struct BitTreeDecoder
{
BitDecoder[] Models;
int NumBitLevels;
public BitTreeDecoder(int numBitLevels)
{
NumBitLevels = numBitLevels;
Models = new BitDecoder[1 << numBitLevels];
}
public void Init()
{
for (uint i = 1; i < (1 << NumBitLevels); i++)
Models[i].Init();
}
public uint Decode(RangeCoder.Decoder rangeDecoder)
{
uint m = 1;
for (int bitIndex = NumBitLevels; bitIndex > 0; bitIndex--)
m = (m << 1) + Models[m].Decode(rangeDecoder);
return m - ((uint)1 << NumBitLevels);
}
public uint ReverseDecode(RangeCoder.Decoder rangeDecoder)
{
uint m = 1;
uint symbol = 0;
for (int bitIndex = 0; bitIndex < NumBitLevels; bitIndex++)
{
uint bit = Models[m].Decode(rangeDecoder);
m <<= 1;
m += bit;
symbol |= (bit << bitIndex);
}
return symbol;
}
public static uint ReverseDecode(BitDecoder[] Models, UInt32 startIndex,
RangeCoder.Decoder rangeDecoder, int NumBitLevels)
{
uint m = 1;
uint symbol = 0;
for (int bitIndex = 0; bitIndex < NumBitLevels; bitIndex++)
{
uint bit = Models[startIndex + m].Decode(rangeDecoder);
m <<= 1;
m += bit;
symbol |= (bit << bitIndex);
}
return symbol;
}
}
}

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// ICoder.h
using System;
namespace SevenZip
{
/// <summary>
/// The exception that is thrown when an error in input stream occurs during decoding.
/// </summary>
class DataErrorException : ApplicationException
{
public DataErrorException(): base("Data Error") { }
}
/// <summary>
/// The exception that is thrown when the value of an argument is outside the allowable range.
/// </summary>
class InvalidParamException : ApplicationException
{
public InvalidParamException(): base("Invalid Parameter") { }
}
public interface ICodeProgress
{
/// <summary>
/// Callback progress.
/// </summary>
/// <param name="inSize">
/// input size. -1 if unknown.
/// </param>
/// <param name="outSize">
/// output size. -1 if unknown.
/// </param>
void SetProgress(Int64 inSize, Int64 outSize);
};
public interface ICoder
{
/// <summary>
/// Codes streams.
/// </summary>
/// <param name="inStream">
/// input Stream.
/// </param>
/// <param name="outStream">
/// output Stream.
/// </param>
/// <param name="inSize">
/// input Size. -1 if unknown.
/// </param>
/// <param name="outSize">
/// output Size. -1 if unknown.
/// </param>
/// <param name="progress">
/// callback progress reference.
/// </param>
/// <exception cref="SevenZip.DataErrorException">
/// if input stream is not valid
/// </exception>
void Code(System.IO.Stream inStream, System.IO.Stream outStream,
Int64 inSize, Int64 outSize, ICodeProgress progress);
};
/*
public interface ICoder2
{
void Code(ISequentialInStream []inStreams,
const UInt64 []inSizes,
ISequentialOutStream []outStreams,
UInt64 []outSizes,
ICodeProgress progress);
};
*/
/// <summary>
/// Provides the fields that represent properties idenitifiers for compressing.
/// </summary>
public enum CoderPropID
{
/// <summary>
/// Specifies default property.
/// </summary>
DefaultProp = 0,
/// <summary>
/// Specifies size of dictionary.
/// </summary>
DictionarySize,
/// <summary>
/// Specifies size of memory for PPM*.
/// </summary>
UsedMemorySize,
/// <summary>
/// Specifies order for PPM methods.
/// </summary>
Order,
/// <summary>
/// Specifies Block Size.
/// </summary>
BlockSize,
/// <summary>
/// Specifies number of postion state bits for LZMA (0 <= x <= 4).
/// </summary>
PosStateBits,
/// <summary>
/// Specifies number of literal context bits for LZMA (0 <= x <= 8).
/// </summary>
LitContextBits,
/// <summary>
/// Specifies number of literal position bits for LZMA (0 <= x <= 4).
/// </summary>
LitPosBits,
/// <summary>
/// Specifies number of fast bytes for LZ*.
/// </summary>
NumFastBytes,
/// <summary>
/// Specifies match finder. LZMA: "BT2", "BT4" or "BT4B".
/// </summary>
MatchFinder,
/// <summary>
/// Specifies the number of match finder cyckes.
/// </summary>
MatchFinderCycles,
/// <summary>
/// Specifies number of passes.
/// </summary>
NumPasses,
/// <summary>
/// Specifies number of algorithm.
/// </summary>
Algorithm,
/// <summary>
/// Specifies the number of threads.
/// </summary>
NumThreads,
/// <summary>
/// Specifies mode with end marker.
/// </summary>
EndMarker
};
public interface ISetCoderProperties
{
void SetCoderProperties(CoderPropID[] propIDs, object[] properties);
};
public interface IWriteCoderProperties
{
void WriteCoderProperties(System.IO.Stream outStream);
}
public interface ISetDecoderProperties
{
void SetDecoderProperties(byte[] properties);
}
}

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## LZMA SDK
This source came from the C# implementation of LZMA from the LZMA SDK, version 16.02, from http://www.7-zip.org/sdk.html.
## License
The LZMA SDK is public domain. Thanks goes to Igor Pavlov for making this available.