Update dependencies from https://github.com/dotnet/arcade build 20210923.5 (#12126)
[release/6.0.1xx] Update dependencies from dotnet/arcade - Coherency Updates: - Microsoft.DotNet.XliffTasks: from 1.0.0-beta.21428.1 to 1.0.0-beta.21431.1 (parent: Microsoft.DotNet.Arcade.Sdk)
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6 changed files with 43 additions and 13 deletions
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@ -417,6 +417,13 @@ function MSBuild {
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export NUGET_PLUGIN_REQUEST_TIMEOUT_IN_SECONDS=20
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Write-PipelineSetVariable -name "NUGET_PLUGIN_HANDSHAKE_TIMEOUT_IN_SECONDS" -value "20"
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Write-PipelineSetVariable -name "NUGET_PLUGIN_REQUEST_TIMEOUT_IN_SECONDS" -value "20"
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export NUGET_ENABLE_EXPERIMENTAL_HTTP_RETRY=true
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export NUGET_EXPERIMENTAL_MAX_NETWORK_TRY_COUNT=6
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export NUGET_EXPERIMENTAL_NETWORK_RETRY_DELAY_MILLISECONDS=1000
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Write-PipelineSetVariable -name "NUGET_ENABLE_EXPERIMENTAL_HTTP_RETRY" -value "true"
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Write-PipelineSetVariable -name "NUGET_EXPERIMENTAL_MAX_NETWORK_TRY_COUNT" -value "6"
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Write-PipelineSetVariable -name "NUGET_EXPERIMENTAL_NETWORK_RETRY_DELAY_MILLISECONDS" -value "1000"
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fi
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local toolset_dir="${_InitializeToolset%/*}"
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@ -427,6 +434,8 @@ function MSBuild {
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possiblePaths+=( "$toolset_dir/$_InitializeBuildToolFramework/Microsoft.DotNet.Arcade.Sdk.dll" )
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possiblePaths+=( "$toolset_dir/netcoreapp2.1/Microsoft.DotNet.ArcadeLogging.dll" )
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possiblePaths+=( "$toolset_dir/netcoreapp2.1/Microsoft.DotNet.Arcade.Sdk.dll" )
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possiblePaths+=( "$toolset_dir/netcoreapp3.1/Microsoft.DotNet.ArcadeLogging.dll" )
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possiblePaths+=( "$toolset_dir/netcoreapp3.1/Microsoft.DotNet.Arcade.Sdk.dll" )
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for path in "${possiblePaths[@]}"; do
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if [[ -f $path ]]; then
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selectedPath=$path
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