Update dependencies from https://github.com/dotnet/arcade build 20210923.5 (#12126)
[release/6.0.1xx] Update dependencies from dotnet/arcade - Coherency Updates: - Microsoft.DotNet.XliffTasks: from 1.0.0-beta.21428.1 to 1.0.0-beta.21431.1 (parent: Microsoft.DotNet.Arcade.Sdk)
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6 changed files with 43 additions and 13 deletions
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@ -138,8 +138,8 @@ function(add_toolchain_linker_flag Flag)
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if (NOT Config STREQUAL "")
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set(CONFIG_SUFFIX "_${Config}")
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endif()
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set("CMAKE_EXE_LINKER_FLAGS${CONFIG_SUFFIX}" "${CMAKE_EXE_LINKER_FLAGS${CONFIG_SUFFIX}} ${Flag}" PARENT_SCOPE)
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set("CMAKE_SHARED_LINKER_FLAGS${CONFIG_SUFFIX}" "${CMAKE_SHARED_LINKER_FLAGS${CONFIG_SUFFIX}} ${Flag}" PARENT_SCOPE)
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set("CMAKE_EXE_LINKER_FLAGS${CONFIG_SUFFIX}_INIT" "${CMAKE_EXE_LINKER_FLAGS${CONFIG_SUFFIX}_INIT} ${Flag}" PARENT_SCOPE)
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set("CMAKE_SHARED_LINKER_FLAGS${CONFIG_SUFFIX}_INIT" "${CMAKE_SHARED_LINKER_FLAGS${CONFIG_SUFFIX}_INIT} ${Flag}" PARENT_SCOPE)
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endfunction()
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if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
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@ -709,6 +709,8 @@ function MSBuild() {
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Write-PipelineSetVariable -Name 'NUGET_PLUGIN_REQUEST_TIMEOUT_IN_SECONDS' -Value '20'
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}
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Enable-Nuget-EnhancedRetry
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$toolsetBuildProject = InitializeToolset
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$basePath = Split-Path -parent $toolsetBuildProject
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$possiblePaths = @(
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@ -717,6 +719,8 @@ function MSBuild() {
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(Join-Path $basePath (Join-Path $buildTool.Framework 'Microsoft.DotNet.Arcade.Sdk.dll')),
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(Join-Path $basePath (Join-Path netcoreapp2.1 'Microsoft.DotNet.ArcadeLogging.dll')),
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(Join-Path $basePath (Join-Path netcoreapp2.1 'Microsoft.DotNet.Arcade.Sdk.dll'))
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(Join-Path $basePath (Join-Path netcoreapp3.1 'Microsoft.DotNet.ArcadeLogging.dll')),
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(Join-Path $basePath (Join-Path netcoreapp3.1 'Microsoft.DotNet.Arcade.Sdk.dll'))
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)
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$selectedPath = $null
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foreach ($path in $possiblePaths) {
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@ -753,6 +757,8 @@ function MSBuild-Core() {
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}
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}
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Enable-Nuget-EnhancedRetry
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$buildTool = InitializeBuildTool
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$cmdArgs = "$($buildTool.Command) /m /nologo /clp:Summary /v:$verbosity /nr:$nodeReuse /p:ContinuousIntegrationBuild=$ci"
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@ -893,3 +899,18 @@ function Try-LogClientIpAddress()
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Write-Host "Unable to get this machine's effective IP address for logging: $_"
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}
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}
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#
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# If $ci flag is set, turn on (and log that we did) special environment variables for improved Nuget client retry logic.
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#
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function Enable-Nuget-EnhancedRetry() {
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if ($ci) {
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Write-Host "Setting NUGET enhanced retry environment variables"
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$env:NUGET_ENABLE_EXPERIMENTAL_HTTP_RETRY = 'true'
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$env:NUGET_EXPERIMENTAL_MAX_NETWORK_TRY_COUNT = 6
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$env:NUGET_EXPERIMENTAL_NETWORK_RETRY_DELAY_MILLISECONDS = 1000
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Write-PipelineSetVariable -Name 'NUGET_ENABLE_EXPERIMENTAL_HTTP_RETRY' -Value 'true'
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Write-PipelineSetVariable -Name 'NUGET_EXPERIMENTAL_MAX_NETWORK_TRY_COUNT' -Value '6'
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Write-PipelineSetVariable -Name 'NUGET_EXPERIMENTAL_NETWORK_RETRY_DELAY_MILLISECONDS' -Value '1000'
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}
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}
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@ -417,6 +417,13 @@ function MSBuild {
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export NUGET_PLUGIN_REQUEST_TIMEOUT_IN_SECONDS=20
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Write-PipelineSetVariable -name "NUGET_PLUGIN_HANDSHAKE_TIMEOUT_IN_SECONDS" -value "20"
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Write-PipelineSetVariable -name "NUGET_PLUGIN_REQUEST_TIMEOUT_IN_SECONDS" -value "20"
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export NUGET_ENABLE_EXPERIMENTAL_HTTP_RETRY=true
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export NUGET_EXPERIMENTAL_MAX_NETWORK_TRY_COUNT=6
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export NUGET_EXPERIMENTAL_NETWORK_RETRY_DELAY_MILLISECONDS=1000
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Write-PipelineSetVariable -name "NUGET_ENABLE_EXPERIMENTAL_HTTP_RETRY" -value "true"
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Write-PipelineSetVariable -name "NUGET_EXPERIMENTAL_MAX_NETWORK_TRY_COUNT" -value "6"
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Write-PipelineSetVariable -name "NUGET_EXPERIMENTAL_NETWORK_RETRY_DELAY_MILLISECONDS" -value "1000"
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fi
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local toolset_dir="${_InitializeToolset%/*}"
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@ -427,6 +434,8 @@ function MSBuild {
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possiblePaths+=( "$toolset_dir/$_InitializeBuildToolFramework/Microsoft.DotNet.Arcade.Sdk.dll" )
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possiblePaths+=( "$toolset_dir/netcoreapp2.1/Microsoft.DotNet.ArcadeLogging.dll" )
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possiblePaths+=( "$toolset_dir/netcoreapp2.1/Microsoft.DotNet.Arcade.Sdk.dll" )
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possiblePaths+=( "$toolset_dir/netcoreapp3.1/Microsoft.DotNet.ArcadeLogging.dll" )
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possiblePaths+=( "$toolset_dir/netcoreapp3.1/Microsoft.DotNet.Arcade.Sdk.dll" )
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for path in "${possiblePaths[@]}"; do
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if [[ -f $path ]]; then
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selectedPath=$path
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