[main] Update dependencies from dotnet/arcade (#11837)

[main] Update dependencies from dotnet/arcade
- Coherency Updates:
  - Microsoft.DotNet.XliffTasks: from 1.0.0-beta.21428.1 to 1.0.0-beta.21431.1 (parent: Microsoft.DotNet.Arcade.Sdk)

 - Update DotNetBuildFromSource conditioned code

Conditioned code can now be updated since a new version of Arcade is being taken.
This commit is contained in:
dotnet-maestro[bot] 2021-09-07 19:27:33 +00:00 committed by GitHub
parent 2f12bb7e32
commit 17c4557dfd
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GPG key ID: 4AEE18F83AFDEB23
6 changed files with 33 additions and 14 deletions

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@ -709,6 +709,15 @@ function MSBuild() {
Write-PipelineSetVariable -Name 'NUGET_PLUGIN_REQUEST_TIMEOUT_IN_SECONDS' -Value '20'
}
if ($ci) {
$env:NUGET_ENABLE_EXPERIMENTAL_HTTP_RETRY = 'true'
$env:NUGET_EXPERIMENTAL_MAX_NETWORK_TRY_COUNT = 6
$env:NUGET_EXPERIMENTAL_NETWORK_RETRY_DELAY_MILLISECONDS = 1000
Write-PipelineSetVariable -Name 'NUGET_ENABLE_EXPERIMENTAL_HTTP_RETRY' -Value 'true'
Write-PipelineSetVariable -Name 'NUGET_EXPERIMENTAL_MAX_NETWORK_TRY_COUNT' -Value '6'
Write-PipelineSetVariable -Name 'NUGET_EXPERIMENTAL_NETWORK_RETRY_DELAY_MILLISECONDS' -Value '1000'
}
$toolsetBuildProject = InitializeToolset
$basePath = Split-Path -parent $toolsetBuildProject
$possiblePaths = @(
@ -717,6 +726,8 @@ function MSBuild() {
(Join-Path $basePath (Join-Path $buildTool.Framework 'Microsoft.DotNet.Arcade.Sdk.dll')),
(Join-Path $basePath (Join-Path netcoreapp2.1 'Microsoft.DotNet.ArcadeLogging.dll')),
(Join-Path $basePath (Join-Path netcoreapp2.1 'Microsoft.DotNet.Arcade.Sdk.dll'))
(Join-Path $basePath (Join-Path netcoreapp3.1 'Microsoft.DotNet.ArcadeLogging.dll')),
(Join-Path $basePath (Join-Path netcoreapp3.1 'Microsoft.DotNet.Arcade.Sdk.dll'))
)
$selectedPath = $null
foreach ($path in $possiblePaths) {