[master] Update dependencies from dotnet/arcade (#4066)
* Update dependencies from https://github.com/dotnet/arcade build 20190815.27 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19415.27 * Update dependencies from https://github.com/dotnet/arcade build 20190816.16 - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19416.16
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16 changed files with 129 additions and 100 deletions
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@ -2,7 +2,7 @@ Param(
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[string] $SourceDirectory=$env:BUILD_SOURCESDIRECTORY,
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[string] $CoreRootDirectory,
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[string] $Architecture="x64",
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[string] $Framework="netcoreapp3.0",
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[string] $Framework="netcoreapp5.0",
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[string] $CompilationMode="Tiered",
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[string] $Repository=$env:BUILD_REPOSITORY_NAME,
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[string] $Branch=$env:BUILD_SOURCEBRANCH,
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@ -3,7 +3,7 @@
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source_directory=$BUILD_SOURCESDIRECTORY
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core_root_directory=
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architecture=x64
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framework=netcoreapp3.0
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framework=netcoreapp5.0
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compilation_mode=tiered
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repository=$BUILD_REPOSITORY_NAME
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branch=$BUILD_SOURCEBRANCH
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@ -156,6 +156,11 @@ if [[ "$use_core_run" = true ]]; then
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mv $core_root_directory $new_core_root
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fi
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ci=true
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_script_dir=$(pwd)/eng/common
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. "$_script_dir/pipeline-logging-functions.sh"
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# Make sure all of our variables are available for future steps
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Write-PipelineSetVariable -name "UseCoreRun" -value "$use_core_run" -is_multi_job_variable false
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Write-PipelineSetVariable -name "Architecture" -value "$architecture" -is_multi_job_variable false
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