[master] Update dependencies from dotnet/arcade (#4066)

* Update dependencies from https://github.com/dotnet/arcade build 20190815.27

- Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19415.27

* Update dependencies from https://github.com/dotnet/arcade build 20190816.16

- Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19416.16
This commit is contained in:
dotnet-maestro[bot] 2019-08-17 12:31:30 +00:00 committed by GitHub
parent 74f6c4374a
commit 05a638efb8
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16 changed files with 129 additions and 100 deletions

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@ -2,7 +2,7 @@ Param(
[string] $SourceDirectory=$env:BUILD_SOURCESDIRECTORY,
[string] $CoreRootDirectory,
[string] $Architecture="x64",
[string] $Framework="netcoreapp3.0",
[string] $Framework="netcoreapp5.0",
[string] $CompilationMode="Tiered",
[string] $Repository=$env:BUILD_REPOSITORY_NAME,
[string] $Branch=$env:BUILD_SOURCEBRANCH,

View file

@ -3,7 +3,7 @@
source_directory=$BUILD_SOURCESDIRECTORY
core_root_directory=
architecture=x64
framework=netcoreapp3.0
framework=netcoreapp5.0
compilation_mode=tiered
repository=$BUILD_REPOSITORY_NAME
branch=$BUILD_SOURCEBRANCH
@ -156,6 +156,11 @@ if [[ "$use_core_run" = true ]]; then
mv $core_root_directory $new_core_root
fi
ci=true
_script_dir=$(pwd)/eng/common
. "$_script_dir/pipeline-logging-functions.sh"
# Make sure all of our variables are available for future steps
Write-PipelineSetVariable -name "UseCoreRun" -value "$use_core_run" -is_multi_job_variable false
Write-PipelineSetVariable -name "Architecture" -value "$architecture" -is_multi_job_variable false