dotnet-installer/eng/build.yml

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2018-10-17 22:17:40 +00:00
parameters:
# Agent OS identifier and used as job name
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
- name: agentOs
type: string
# Job name
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
- name: jobName
type: string
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
# Container to run the build in, if any
- name: container
type: string
default: ''
# Job timeout
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
- name: timeoutInMinutes
type: number
default: 180
# Build configuration (Debug, Release)
- name: buildConfiguration
type: string
values:
- Debug
- Release
# Build architecture
- name: buildArchitecture
type: string
values:
- arm
- arm64
- x64
- x86
# Linux portable. If true, passes portable switch to build
- name: linuxPortable
type: boolean
default: false
# Runtime Identifier
- name: runtimeIdentifier
type: string
default: ''
# UI lang
- name: dotnetCLIUILanguage
type: string
default: ''
# Additional parameters
- name: additionalBuildParameters
type: string
default: ''
# Run tests
- name: runTests
type: boolean
default: true
# PGO instrumentation jobs
- name: pgoInstrument
type: boolean
default: false
- name: isBuiltFromVmr
displayName: True when build is running from dotnet/dotnet
type: boolean
default: false
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
jobs:
- template: common/templates-official/job/job.yml
2018-10-17 22:17:40 +00:00
parameters:
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
# Set up the name of the job.
${{ if parameters.pgoInstrument }}:
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
name: PGO_${{ parameters.agentOs }}_${{ parameters.jobName }}
${{ if not(parameters.pgoInstrument) }}:
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
name: ${{ parameters.agentOs }}_${{ parameters.jobName }}
# Set up the pool/machine info to be used based on the Agent OS
${{ if eq(parameters.agentOs, 'Windows_NT') }}:
enableMicrobuild: true
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
pool:
${{ if eq(variables['System.TeamProject'], 'public') }}:
name: $(DncEngPublicBuildPool)
image: 1es-windows-2019-open
os: windows
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
${{ if eq(variables['System.TeamProject'], 'internal') }}:
name: $(DncEngInternalBuildPool)
image: 1es-windows-2019
os: windows
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
${{ if eq(parameters.agentOs, 'Linux') }}:
pool:
${{ if eq(variables['System.TeamProject'], 'public') }}:
name: $(DncEngPublicBuildPool)
image: 1es-ubuntu-2004-open
os: linux
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
${{ if eq(variables['System.TeamProject'], 'internal') }}:
name: $(DncEngInternalBuildPool)
image: 1es-ubuntu-2004
os: linux
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
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container: ${{ parameters.container }}
${{ if eq(parameters.agentOs, 'Darwin') }}:
pool:
name: Azure Pipelines
image: macOS-latest
os: macOS
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
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timeoutInMinutes: ${{ parameters.timeoutInMinutes }}
${{ if parameters.isBuiltFromVmr }}:
enableSbom: false
${{ else }}:
enablePublishBuildAssets: true
enablePublishUsingPipelines: true
enableTelemetry: true
helixRepo: dotnet/installer
2019-05-20 21:58:42 +00:00
workspace:
clean: all
variables:
# Test variables
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
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- ${{ if eq(parameters.agentOs, 'Windows_NT') }}:
- _PackArg: '-pack'
- ${{ if parameters.runTests }}:
- _TestArg: '-test'
- ${{ else }}:
- _TestArg: ''
- ${{ if ne(parameters.agentOs, 'Windows_NT') }}:
- _PackArg: '--pack'
- ${{ if parameters.runTests }}:
- _TestArg: '--test'
- ${{ else }}:
- _TestArg: ''
- ${{ if parameters.pgoInstrument }}:
- _PgoInstrument: '/p:PgoInstrument=true'
- _PackArg: ''
- ${{ else }}:
- _PgoInstrument: ''
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
- ${{ if parameters.linuxPortable }}:
- _LinuxPortable: '--linux-portable'
- ${{ else }}:
- _LinuxPortable: ''
- ${{ if ne(parameters.runtimeIdentifier, '') }}:
- _RuntimeIdentifier: '--runtime-id ${{ parameters.runtimeIdentifier }}'
- ${{ else }}:
- _RuntimeIdentifier: ''
- _AgentOSName: ${{ parameters.agentOs }}
- _TeamName: Roslyn-Project-System
- _SignType: test
- _BuildArgs: '/p:DotNetSignType=$(_SignType) $(_PgoInstrument)'
- ${{ if parameters.isBuiltFromVmr }}:
- installerRoot: '$(Build.SourcesDirectory)/src/installer'
- _SignType: test
- _PushToVSFeed: false
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
- _BuildArgs: /p:OfficialBuildId=$(BUILD.BUILDNUMBER)
/p:TeamName=$(_TeamName)
/p:DotNetPublishUsingPipelines=true
/p:PublishToSymbolServer=false
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
$(_PgoInstrument)
- ${{ else }}:
- installerRoot: '$(Build.SourcesDirectory)'
- ${{ if and(ne(variables['System.TeamProject'], 'public'), notin(variables['Build.Reason'], 'PullRequest')) }}:
- group: DotNet-HelixApi-Access
- _PushToVSFeed: true
- _SignType: real
- _BuildArgs: /p:OfficialBuildId=$(BUILD.BUILDNUMBER)
/p:DotNetSignType=$(_SignType)
/p:TeamName=$(_TeamName)
/p:DotNetPublishUsingPipelines=$(_PublishUsingPipelines)
$(_PgoInstrument)
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- template: /eng/common/templates-official/variables/pool-providers.yml
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steps:
- checkout: self
clean: true
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- ${{ if eq(parameters.agentOs, 'Windows_NT') }}:
- ${{ if and(not(parameters.isBuiltFromVmr), ne(variables['System.TeamProject'], 'public')) }}:
- task: PowerShell@2
displayName: Setup Private Feeds Credentials
inputs:
filePath: $(installerRoot)/eng/common/SetupNugetSources.ps1
arguments: -ConfigFile $(installerRoot)/NuGet.config -Password $Env:Token
env:
Token: $(dn-bot-dnceng-artifact-feeds-rw)
- script: $(installerRoot)/build.cmd
$(_TestArg) $(_PackArg)
-publish -ci -sign
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
-Configuration ${{ parameters.buildConfiguration }}
-Architecture ${{ parameters.buildArchitecture }}
$(_BuildArgs)
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
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${{ parameters.additionalBuildParameters }}
$(_InternalRuntimeDownloadArgs)
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displayName: Build
env:
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
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DOTNET_CLI_UI_LANGUAGE: ${{ parameters.dotnetCLIUILanguage }}
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- ${{ if ne(parameters.agentOs, 'Windows_NT') }}:
- ${{ if and(not(parameters.isBuiltFromVmr), ne(variables['System.TeamProject'], 'public')) }}:
- task: Bash@3
displayName: Setup Private Feeds Credentials
inputs:
filePath: $(installerRoot)/eng/common/SetupNugetSources.sh
arguments: $(installerRoot)/NuGet.config $Token
env:
Token: $(dn-bot-dnceng-artifact-feeds-rw)
2018-10-17 22:17:40 +00:00
- ${{ if eq(parameters.agentOs, 'Linux') }}:
- script: $(installerRoot)/build.sh
$(_TestArg) $(_PackArg)
--publish --ci
--noprettyprint
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
--configuration ${{ parameters.buildConfiguration }}
--architecture ${{ parameters.buildArchitecture }}
$(_LinuxPortable)
$(_RuntimeIdentifier)
$(_BuildArgs)
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
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${{ parameters.additionalBuildParameters }}
$(_InternalRuntimeDownloadArgs)
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displayName: Build
2018-12-28 21:13:52 +00:00
- ${{ if or(eq(parameters.agentOs, 'Darwin'), eq(parameters.agentOs, 'FreeBSD')) }}:
- script: $(installerRoot)/build.sh
$(_TestArg)
--pack --publish --ci
--noprettyprint
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
--configuration ${{ parameters.buildConfiguration }}
--architecture ${{ parameters.buildArchitecture }}
$(_RuntimeIdentifier)
$(_BuildArgs)
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
${{ parameters.additionalBuildParameters }}
$(_InternalRuntimeDownloadArgs)
2018-10-17 22:17:40 +00:00
displayName: Build
- task: PublishTestResults@2
displayName: Publish Test Results
2019-07-02 23:34:59 +00:00
inputs:
testRunner: XUnit
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
testResultsFiles: 'artifacts/TestResults/${{ parameters.buildConfiguration }}/*.xml'
testRunTitle: '$(_AgentOSName)_$(Agent.JobName)'
platform: '$(BuildPlatform)'
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
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configuration: '${{ parameters.buildConfiguration }}'
condition: ne(variables['_TestArg'], '')
- task: CopyFiles@2
displayName: Gather Logs
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inputs:
SourceFolder: '$(installerRoot)/artifacts'
Contents: |
log/${{ parameters.buildConfiguration }}/**/*
TestResults/${{ parameters.buildConfiguration }}/**/*
TargetFolder: '$(Build.ArtifactStagingDirectory)'
continueOnError: true
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condition: always()
- task: 1ES.PublishBuildArtifacts@1
displayName: Publish Logs to VSTS
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inputs:
PathtoPublish: '$(Build.ArtifactStagingDirectory)'
ArtifactName: '$(_AgentOSName)_$(Agent.JobName)_$(Build.BuildNumber)'
publishLocation: Container
continueOnError: true
2019-05-19 04:59:29 +00:00
condition: always()