dotnet-installer/.vsts-ci.yml

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trigger:
batch: true
branches:
include:
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- main
- master
- release/*
- internal/release/3.*
- internal/release/5.*
- internal/release/6.*
- internal/release/7.*
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variables:
- name: _PublishUsingPipelines
value: false
- ${{ if or(startswith(variables['Build.SourceBranch'], 'refs/heads/release/'), startswith(variables['Build.SourceBranch'], 'refs/heads/internal/release/'), eq(variables['Build.Reason'], 'Manual')) }}:
- name: PostBuildSign
value: false
- ${{ else }}:
- name: PostBuildSign
value: true
- ${{ if and(ne(variables['System.TeamProject'], 'public'), notin(variables['Build.Reason'], 'PullRequest')) }}:
- group: DotNet-DotNetCli-Storage
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- group: DotNet-Installer-SDLValidation-Params
- name: _PublishUsingPipelines
value: true
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- name: _InternalRuntimeDownloadArgs
value: ''
- ${{ if eq(variables['System.TeamProject'], 'internal') }}:
- group: DotNetBuilds storage account read tokens
- name: _InternalRuntimeDownloadArgs
value: /p:DotNetRuntimeSourceFeed=https://dotnetbuilds.blob.core.windows.net/internal
/p:DotNetRuntimeSourceFeedKey=$(dotnetbuilds-internal-container-read-token-base64)
/p:dotnetbuilds-internal-container-read-token-base64=$(dotnetbuilds-internal-container-read-token-base64)
stages:
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
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- stage: Build
jobs:
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
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# This job is for build retry configuration.
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- job: Publish_Build_Configuration
pool:
${{ if eq(variables['System.TeamProject'], 'public') }}:
name: NetCore-Public
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demands: ImageOverride -equals windows.vs2022preview.amd64.open
${{ if eq(variables['System.TeamProject'], 'internal') }}:
name: NetCore1ESPool-Internal
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demands: ImageOverride -equals windows.vs2022preview.amd64
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steps:
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
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- publish: $(Build.SourcesDirectory)\eng\buildConfiguration
artifact: buildConfiguration
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displayName: Publish Build Config
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
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## PR-only jobs
- ${{ if or(eq(variables['System.TeamProject'], 'public'), in(variables['Build.Reason'], 'PullRequest')) }}:
## Windows
- template: /eng/build.yml
parameters:
agentOs: Windows_NT
jobName: Build_Debug_x64
buildConfiguration: Debug
buildArchitecture: x64
additionalBuildParameters: '/p:PublishInternalAsset=true'
runTests: true
## Linux
- template: /eng/build.yml
parameters:
agentOs: Linux
jobName: Build_Ubuntu_18_04_Debug_x64
container: 'mcr.microsoft.com/dotnet-buildtools/prereqs:ubuntu-18.04'
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
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buildConfiguration: Debug
buildArchitecture: x64
linuxPortable: true
runTests: true
- template: /eng/build.yml
parameters:
agentOs: Linux
jobName: Build_Fedora_36_Debug_x64
container: 'mcr.microsoft.com/dotnet-buildtools/prereqs:fedora-36'
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
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buildConfiguration: Debug
buildArchitecture: x64
linuxPortable: true
runTests: true
- template: /eng/build.yml
parameters:
agentOs: Linux
jobName: Build_CentOS_7_Debug_x64
container: 'mcr.microsoft.com/dotnet-buildtools/prereqs:centos-7'
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
buildConfiguration: Debug
buildArchitecture: x64
linuxPortable: false
runTests: true
- template: /eng/build.yml
parameters:
agentOs: Linux
jobName: Build_Debian_Stretch_Debug_x64
container: 'mcr.microsoft.com/dotnet-buildtools/prereqs:debian-stretch'
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
buildConfiguration: Debug
buildArchitecture: x64
additionalBuildParameters: '/p:BuildSdkDeb=true'
linuxPortable: false
runTests: true
- template: /eng/build.yml
parameters:
agentOs: Linux
jobName: Build_Arm64_Debug
buildConfiguration: Debug
buildArchitecture: arm64
runtimeIdentifier: 'linux-arm64'
linuxPortable: true
# Never run tests on arm64
runTests: false
- template: /eng/build.yml
parameters:
agentOs: Linux
jobName: Build_Linux_musl_Debug_x64
container: 'mcr.microsoft.com/dotnet-buildtools/prereqs:alpine-3.15-WithNode'
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
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buildConfiguration: Debug
buildArchitecture: x64
runtimeIdentifier: 'linux-musl-x64'
# Pass in HostOSName when running on alpine
additionalBuildParameters: '/p:HostOSName="linux-musl"'
linuxPortable: false
runTests: true
- template: /eng/build.yml
parameters:
agentOs: Linux
jobName: Build_LinuxPortable_Release_x64
buildConfiguration: Release
buildArchitecture: x64
linuxPortable: true
runTests: true
# MacOS
- template: /eng/build.yml
parameters:
agentOs: Darwin
jobName: Build_Release_x64
buildConfiguration: Release
buildArchitecture: x64
runTests: true
2018-10-17 22:17:40 +00:00
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
## Official/PGO instrumentation Builds
2022-07-15 23:04:02 +00:00
- ${{ if and(ne(variables['System.TeamProject'], 'public'), notin(variables['Build.Reason'], 'PullRequest')) }}:
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
## Windows
- template: /eng/build.yml
parameters:
agentOs: Windows_NT
jobName: Build_Release_x64
buildConfiguration: Release
buildArchitecture: x64
additionalBuildParameters: '/p:PublishInternalAsset=true'
runTests: false
- template: /eng/build.yml
parameters:
agentOs: Windows_NT
jobName: Build_Release_x86
buildConfiguration: Release
buildArchitecture: x86
runTests: false
- template: /eng/build.yml
parameters:
agentOs: Windows_NT
jobName: Build_Release_arm64
buildConfiguration: Release
buildArchitecture: arm64
runTests: false
## Linux
- template: /eng/build.yml
parameters:
agentOs: Linux
jobName: Build_Arm_Release
buildConfiguration: Release
buildArchitecture: arm
runtimeIdentifier: 'linux-arm'
linuxPortable: true
runTests: false
- template: /eng/build.yml
parameters:
agentOs: Linux
jobName: Build_Arm64_Release
buildConfiguration: Release
buildArchitecture: arm64
runtimeIdentifier: 'linux-arm64'
linuxPortable: true
runTests: false
- template: /eng/build.yml
parameters:
agentOs: Linux
jobName: Build_Linux_musl_Release_arm
container: 'mcr.microsoft.com/dotnet-buildtools/prereqs:ubuntu-18.04-cross'
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
buildConfiguration: Release
buildArchitecture: arm
runtimeIdentifier: 'linux-musl-arm'
additionalBuildParameters: '/p:OSName="linux-musl"'
linuxPortable: false
runTests: false
- template: /eng/build.yml
parameters:
agentOs: Linux
jobName: Build_Linux_musl_Release_arm64
buildConfiguration: Release
buildArchitecture: arm64
runtimeIdentifier: 'linux-musl-arm64'
additionalBuildParameters: '/p:OSName="linux-musl"'
linuxPortable: false
runTests: false
- template: /eng/build.yml
parameters:
agentOs: Linux
jobName: Build_Linux_musl_Release_x64
container: 'mcr.microsoft.com/dotnet-buildtools/prereqs:alpine-3.15-WithNode'
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
buildConfiguration: Release
buildArchitecture: x64
runtimeIdentifier: 'linux-musl-x64'
# Pass in HostOSName when running on alpine
additionalBuildParameters: '/p:HostOSName="linux-musl"'
linuxPortable: false
runTests: false
- template: /eng/build.yml
parameters:
agentOs: Linux
jobName: Build_Linux_Portable_Deb_Release_x64
container: 'mcr.microsoft.com/dotnet-buildtools/prereqs:ubuntu-18.04-debpkg'
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
buildConfiguration: Release
buildArchitecture: x64
# Do not publish zips and tarballs. The linux-x64 binaries are
# already published by Build_LinuxPortable_Release_x64
additionalBuildParameters: '/p:PublishBinariesAndBadge=false /p:BuildSdkDeb=true'
linuxPortable: true
runTests: false
- template: /eng/build.yml
parameters:
agentOs: Linux
jobName: Build_Linux_Portable_Rpm_Release_x64
container: 'mcr.microsoft.com/dotnet-buildtools/prereqs:centos-7-rpmpkg'
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
buildConfiguration: Release
buildArchitecture: x64
# Do not publish zips and tarballs. The linux-x64 binaries are
# already published by Build_LinuxPortable_Release_x64
additionalBuildParameters: '/p:PublishBinariesAndBadge=false'
linuxPortable: true
runTests: false
- template: /eng/build.yml
parameters:
agentOs: Linux
jobName: Build_Linux_Portable_Rpm_Release_Arm64
container: 'mcr.microsoft.com/dotnet-buildtools/prereqs:centos-7-rpmpkg'
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
buildConfiguration: Release
buildArchitecture: arm64
runtimeIdentifier: 'linux-arm64'
# Do not publish zips and tarballs. The linux-x64 binaries are
# already published by Build_LinuxPortable_Release_x64
additionalBuildParameters: '/p:PublishBinariesAndBadge=false /p:CLIBUILD_SKIP_TESTS=true'
linuxPortable: true
runTests: false
- template: /eng/build.yml
parameters:
agentOs: Linux
jobName: Build_LinuxPortable_Release_x64
buildConfiguration: Release
buildArchitecture: x64
linuxPortable: true
runTests: false
# MacOS
- template: /eng/build.yml
parameters:
agentOs: Darwin
jobName: Build_Release_x64
buildConfiguration: Release
buildArchitecture: x64
runTests: false
- template: /eng/build.yml
parameters:
agentOs: Darwin
jobName: Build_Release_arm64
runtimeIdentifier: 'osx-arm64'
buildConfiguration: Release
buildArchitecture: arm64
runTests: false
## Windows PGO Instrumentation builds
- template: /eng/build.yml
parameters:
agentOs: Windows_NT
pgoInstrument: true
jobName: Build_Release_x64
buildConfiguration: Release
buildArchitecture: x64
additionalBuildParameters: '/p:PublishInternalAsset=true'
runTests: false
- template: /eng/build.yml
parameters:
agentOs: Windows_NT
pgoInstrument: true
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
jobName: Build_Release_x86
buildConfiguration: Release
buildArchitecture: x86
runTests: false
- template: /eng/build.yml
parameters:
agentOs: Windows_NT
pgoInstrument: true
jobName: Build_Release_arm64
buildConfiguration: Release
buildArchitecture: arm64
runTests: false
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
## Linux PGO Instrumentation builds
- template: /eng/build.yml
parameters:
agentOs: Linux
pgoInstrument: true
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
jobName: Build_LinuxPortable_Release_x64
buildConfiguration: Release
buildArchitecture: x64
linuxPortable: true
runTests: false
2021-04-16 22:42:45 +00:00
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
- template: /eng/build.yml
parameters:
agentOs: Linux
pgoInstrument: true
jobName: Build_Release_arm64
buildConfiguration: Release
buildArchitecture: arm64
linuxPortable: true
runTests: false
2018-10-17 22:17:40 +00:00
- template: /eng/common/templates/jobs/source-build.yml
- template: /src/SourceBuild/Arcade/eng/common/templates/job/source-build-create-tarball.yml
2021-05-04 21:17:02 +00:00
# TODO: Enable once source-build is supported for 8.0 - https://github.com/dotnet/source-build/issues/3026
# - ${{ if in(variables['Build.Reason'], 'PullRequest') }}:
# - template: /src/SourceBuild/Arcade/eng/common/templates/job/source-build-run-tarball-build.yml
# parameters:
# dependsOn: Source_Build_Create_Tarball
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
- ${{ if and(ne(variables['System.TeamProject'], 'public'), notin(variables['Build.Reason'], 'PullRequest')) }}:
- stage: Publish
dependsOn:
- Build
jobs:
- template: /eng/common/templates/job/publish-build-assets.yml
parameters:
publishUsingPipelines: true
Switch repo to use native AzDO container support (#14541) * Switch repo to use native AzDO container support This is a major refactor of the YAML used by the installer repo. The goal is to utilize the native container support that AzDO provides, rather than building containers on the fly and issuing commands using custom infrastructure. To do this, the YAML requires a bit of a refactor. The matrix strategy approach used by the repo to build a ton of different OS's does not work with containers, because a matrix strategy only changes the variables available to each build command. It cannot change the AzDO host environment. In order to resolve this, I refactored build.yml to take and use optional container names. In the process of doing this, I discovered a number of other things about the old YAML that just happened to 'accidentally' work and fixed them or did general cleanup. Including: - This construct, used in build.yml, does not work as you might expect. If the parameter is not declared as a boolean (or not declared at all), this evaluates to "does this parameter exist", not "is it true": ``` ${{ if parameters.pgoInstrument }}: ``` - I fully specified all the parameters and their types to avoid issues in the future. - Build pool selection was moved to build.yml - Removed some unused parameters. - There was a **very** subtle indentation change here: https://github.com/dotnet/installer/blob/762d2966ee649e9f8174747d528aa067eaa7c4f0/.vsts-ci.yml#L275-L281. This meant that this leg ran in both PR and official builds. I have no idea whether this was the intention or not, but I kept it this way and reorganized the file. **One change of note:** One of the upsides of the original matrix based approach is that job dependencies are simple. The jobs generated by the matrix are referred to in `dependsOn` lists only by the original job that contains the matrix. That keeps the dependsOn list small even if the number of jobs generated is large. Installer has a large set of independently addressable jobs now. Normally, we would solve this by using the arcade jobs template. The jobs template takes a set of jobs and automatically adds dependsOn for the publishing jobs. BUT, AzDO does not allow templates to be passed as parameters to other templates. This would mean that you couldn't use the build.yml template in conjunction with the jobs template and would have to list all the installer jobs as dependencies. This list would be hard to keep up to date. To avoid this, I used a new feature of publishing (`publishAssetsImmediately`) which uses the Publish To Build Asset Registry job to do the actual publishing call, and put it in a separate phase, then eliminated the post-build.yml call. This means that the publishing stage depends on all jobs in the build stage, and does not need to address them individually. Eliminating the post-build.yml stage may seem odd, but this is what actually happens when `publishAssetsImmediately` is set to true anyway.
2022-09-27 18:15:12 +00:00
publishAssetsImmediately: true
pool:
2022-02-06 17:40:53 +00:00
${{ if eq(variables['System.TeamProject'], 'internal') }}:
name: NetCore1ESPool-Internal
2022-09-29 02:50:17 +00:00
demands: ImageOverride -equals windows.vs2022.amd64