dotnet-installer/src/SourceBuild/tarball/content/repos/source-build-reference-packages.proj

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<Project>
<Import Project="Sdk.props" Sdk="Microsoft.NET.Sdk" />
<PropertyGroup>
<BuildCommandArgs>$(BuildCommandArgs) $(FlagParameterPrefix)ci</BuildCommandArgs>
<BuildCommandArgs>$(BuildCommandArgs) $(FlagParameterPrefix)configuration $(Configuration)</BuildCommandArgs>
<BuildCommandArgs>$(BuildCommandArgs) $(FlagParameterPrefix)restore</BuildCommandArgs>
<BuildCommandArgs>$(BuildCommandArgs) $(FlagParameterPrefix)build</BuildCommandArgs>
<BuildCommandArgs>$(BuildCommandArgs) $(FlagParameterPrefix)pack</BuildCommandArgs>
<BuildCommandArgs>$(BuildCommandArgs) $(FlagParameterPrefix)publish</BuildCommandArgs>
<BuildCommandArgs>$(BuildCommandArgs) -bl</BuildCommandArgs>
<BuildCommandArgs>$(BuildCommandArgs) /p:ArcadeBuildFromSource=true</BuildCommandArgs>
<BuildCommandArgs>$(BuildCommandArgs) /p:CopyWipIntoInnerSourceBuildRepo=true</BuildCommandArgs>
<BuildCommand>$(ProjectDirectory)\build$(ShellExtension) $(BuildCommandArgs)</BuildCommand>
<OutputPlacementRepoApiImplemented>false</OutputPlacementRepoApiImplemented>
<PackagesOutput>$(ProjectDirectory)artifacts/packages/$(Configuration)/NonShipping/</PackagesOutput>
<!-- SBRP builds before Arcade so it also needs the bootstrap Arcade version -->
<UseBootstrapArcade>true</UseBootstrapArcade>
</PropertyGroup>
<ItemGroup>
<UseSourceBuiltSdkOverride Include="@(ArcadeBootstrapSdkOverride)" />
</ItemGroup>
<Import Project="Sdk.targets" Sdk="Microsoft.NET.Sdk" />
</Project>