39 lines
1.4 KiB
Diff
39 lines
1.4 KiB
Diff
From 8e53c0b9cedb62b82e2b7680d793d433b647ae20 Mon Sep 17 00:00:00 2001
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From: Andre McCurdy <armccurdy@gmail.com>
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Date: Mon, 13 Jun 2016 13:32:44 -0700
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Subject: [PATCH] fix client->gfx_state initialisation
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Shortly before the DirectFB 1.7.7 release, an optimisation was added
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to CoreGraphicsStateClient_Init() to avoid creating an extended
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Graphics State object if it will not later be required:
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4d422fb Client: Create extended Graphics State object when needed for later usage
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Unfortunately the client->gfx_state variable used to track the
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extended Graphics State object is not initialised, which can lead to
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crashes etc due to creation of the Graphics State object erroneously
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being skipped.
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Upstream-Status: Pending
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Signed-off-by: Andre McCurdy <armccurdy@gmail.com>
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Signed-off-by: Philippe Reynes <philippe.reynes@sagemcom.com>
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---
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src/core/CoreGraphicsStateClient.cpp | 1 +
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1 file changed, 1 insertion(+)
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diff --git a/src/core/CoreGraphicsStateClient.cpp b/src/core/CoreGraphicsStateClient.cpp
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index 5d46f0e..5007755 100644
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--- a/src/core/CoreGraphicsStateClient.cpp
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+++ b/src/core/CoreGraphicsStateClient.cpp
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@@ -364,6 +364,7 @@ CoreGraphicsStateClient_Init( CoreGraphicsStateClient *client,
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client->renderer = NULL;
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client->requestor = NULL;
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client->throttle = NULL;
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+ client->gfx_state = NULL;
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if (dfb_config->task_manager) {
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if (dfb_config->call_nodirect) {
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--
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1.9.1
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