Move Wayland meta packages to LightDM and replace ConsoleKit2 for
elogind for Plasma.
Now we don't need the hacky scripts in /etc/profile.d anymore!
This change requires elogind for both Weston and Plasma Mobile. Using
elogind allows us to use one patch less in kwin. Weston has logind
(which elogind provides) support disabled in Alpine Linux, so I put the
package in temp/ with it enabled for now, but will upstream this change
to Alpine.
Remove consolekit2 dependency in postmarketos-ui-xfce4.
[ci:skip-build]: already built successfully.
Plasma lockscreen is currently hard or impossible to unlock
using phone itself, that's why you should send a command to
ConsoleKit over DBus in a shell. This script saves from extra
typing.
Without QT_QUICK_CONTROLS_MOBILE=true, kwin would assume it is on
desktop with touchscreen and would try to show resize overlay. which
doesn't work on phone.
Fixes#206
This aport replaces qmltermwidget, which is now used as a submodule
instead. kde/qmltermwidget is moved to main/qmltermwidget and uses a
different upstream source, and Index is updated to use it from it's new
source
PureTryOut said: The situation has improved, that's for sure, but the
scaling still isn't perfect. However, according to bshah, this is how it
should be done, so I'm fine with merging this anyway.
We had 2 music players included which doesn't make sense, and vvave is
actually made with a focus on mobile.
[skip ci]: do not try to build this merge request, ollieparanoid made
sure that it builds for x86_64, armhf, aarch64.
This MR updates the app to the latest commit (currently from 2 days
ago). It also updates plasma-angelfish, but I changed the $pkgrel to
follow the format of the other Git packages.
This also re-enables plasma-angelfish and vvave in the default Plasma
Mobile installation, as they were previously disabled due to
qt5-qtwebengine (which they depend on) requiring a soname bump
upstream.
Switch plasma-mobile to use xdg-shell instead of wl-shell. wl-shell is
deprecated in Qt 5.12 and is breaking plasmashell, it seems.
Related upstream issue:
https://invent.kde.org/kde/plasma-phone-components/issues/2
This introduces another regression that applications don't start
maximized. Will have to solve this issue upstream.
Closes#159
When rendering on framebuffer, always do software rendering. This
should make it possible to boot up Plasma Mobile on most devices with
downstream kernels, although terribly slow. Still better than a black
screen though. Tested and working on the samsung-i9100.
We can improve the code and possibly make the rendering mode
configurable per device once we experimented more with:
* llvmpipe vs. softpipe on various devices
* armv7 (around the corner in Alpine)
* a proper display manager like lightdm
Both depend on qt5-qtwebengine, which needs to be rebuilt in Alpine
after the soname bump of libavformat [1]. Disable them for now, so
plasma mobile can still be installed, and the pmbootstrap test case
that installs it runs through again.
[1]: https://github.com/alpinelinux/aports/pull/5586
This environnment variables provides better integration and themeing to
various components and is inline with what reference Plasma Mobile
images is doing
Signed-off-by: Bhushan Shah <bhush94@gmail.com>
* Add NetworkManager and PulseAudio applets to Plasma
* This crashes plasma mobile on armhf (where it is not usable due
to performance problems anyway), except on mainlined kernels
with hardware accelerated graphics. This is mentioned in the
pkgdesc of postmarketos-ui-plasma-mobile now.
It made problems, see #956 and #952. Originally this was added, so
our plasma mobile packaging - which targets wayland - doesn't need
to depend on X11 stuff. And because dbus-x11 caused a 1 minute
wait for an X server (#377).
We have yet to figure out if this problem returns, but even if that
happens, it's better than having it completely broken. And we can
probably figure out a better way to fix it (for real).
* Add postmarketos-ui-plasma-mobile
* Add more required packages
* Upgrade plasma sources
* Modernize APKBUILDs
* Make it run in general
* Support RGB32 framebuffer with BGR order (thanks @zhuowei!)