Tegra already supports the common clock framework, but had issues:
1) The clock driver was located in arch/arm/mach-tegra/ rather than
drivers/clk/.
2) A single "Tegra clock" type was implemented, rather than separate
clock types for PLL, mux, divider, ... type in HW.
3) Clock lookups by device drivers were still driven by device name
and connection ID, rather than through device tree.
This pull request solves all three issues. This required some DT changes
to add clocks properties, and driver changes to request clocks more
"correctly". Finally, this rework allows all AUXDATA to be removed from
Tegra board files, and various duplicate clock lookup entries to be
removed from the driver.
This pull request is based on the previous pull request, with tag
tegra-for-3.9-cleanup.
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Merge tag 'tegra-for-3.9-soc-ccf' of git://git.kernel.org/pub/scm/linux/kernel/git/swarren/linux-tegra into next/soc
From Stephen Warren:
ARM: tegra: Common Clock Framework rework
Tegra already supports the common clock framework, but had issues:
1) The clock driver was located in arch/arm/mach-tegra/ rather than
drivers/clk/.
2) A single "Tegra clock" type was implemented, rather than separate
clock types for PLL, mux, divider, ... type in HW.
3) Clock lookups by device drivers were still driven by device name
and connection ID, rather than through device tree.
This pull request solves all three issues. This required some DT changes
to add clocks properties, and driver changes to request clocks more
"correctly". Finally, this rework allows all AUXDATA to be removed from
Tegra board files, and various duplicate clock lookup entries to be
removed from the driver.
This pull request is based on the previous pull request, with tag
tegra-for-3.9-cleanup.
* tag 'tegra-for-3.9-soc-ccf' of git://git.kernel.org/pub/scm/linux/kernel/git/swarren/linux-tegra: (31 commits)
clk: tegra30: remove unused TEGRA_CLK_DUPLICATE()s
clk: tegra20: remove unused TEGRA_CLK_DUPLICATE()s
ARM: tegra30: remove auxdata
ARM: tegra20: remove auxdata
ASoC: tegra: remove auxdata
staging: nvec: remove use of clk_get_sys
ARM: tegra: paz00: add clock information to DT
ARM: tegra: add clock properties to Tegra30 DT
ARM: tegra: add clock properties to Tegra20 DT
spi: tegra: do not use clock name to get clock
ARM: tegra: remove legacy clock code
ARM: tegra: migrate to new clock code
clk: tegra: add clock support for Tegra30
clk: tegra: add clock support for Tegra20
clk: tegra: add Tegra specific clocks
ARM: tegra: define Tegra30 CAR binding
ARM: tegra: define Tegra20 CAR binding
ARM: tegra: move tegra_cpu_car.h to linux/clk/tegra.h
ARM: tegra: add function to read chipid
ARM: tegra: fix compile error when disable CPU_IDLE
...
Signed-off-by: Olof Johansson <olof@lixom.net>
Conflicts:
arch/arm/mach-tegra/board-dt-tegra20.c
arch/arm/mach-tegra/board-dt-tegra30.c
arch/arm/mach-tegra/common.c
arch/arm/mach-tegra/platsmp.c
drivers/clocksource/Makefile
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html