Remember to keep the rings pinned as well as the context image until the GPU is no longer active. v2: Introduce a ring->pin_count primarily to hide the mock_ring that doesn't fit into the normal GGTT vma picture. v3: Order is important in teardown, ringbuffer submission needs to drop the pin count on the engine->kernel_context before it can gleefully free its ring. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110946 Fixes: |
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| vga | ||
| Makefile | ||