There is no state explicitly defined when a ceph connection is fully operational. So define one. It's set when the connection sequence completes successfully, and is cleared when the connection gets closed. Be a little more careful when examining the old state when a socket disconnect event is reported. Signed-off-by: Alex Elder <elder@inktank.com> Reviewed-by: Sage Weil <sage@inktank.com> |
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|---|---|---|
| .. | ||
| auth.h | ||
| buffer.h | ||
| ceph_debug.h | ||
| ceph_frag.h | ||
| ceph_fs.h | ||
| ceph_hash.h | ||
| debugfs.h | ||
| decode.h | ||
| libceph.h | ||
| mdsmap.h | ||
| messenger.h | ||
| mon_client.h | ||
| msgpool.h | ||
| msgr.h | ||
| osd_client.h | ||
| osdmap.h | ||
| pagelist.h | ||
| rados.h | ||
| types.h | ||