The current code allocates and manages platform_devices created from the device tree manually. It also uses an unsafe shortcut for allocating the platform_device and the resource table at the same time. (which I added in the last rework; sorry). This patch refactors the code to use platform_device_alloc() for allocating new devices. This reduces the amount of custom code implemented by of_platform, eliminates the unsafe alloc trick, and has the side benefit of letting the platform_bus code manage freeing the device data and resources when the device is freed. Signed-off-by: Grant Likely <grant.likely@secretlab.ca> Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org> Cc: Greg Kroah-Hartman <gregkh@suse.de> Cc: "David S. Miller" <davem@davemloft.net> Cc: Michal Simek <monstr@monstr.eu> |
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| acpi | ||
| asm-generic | ||
| crypto | ||
| drm | ||
| keys | ||
| linux | ||
| math-emu | ||
| media | ||
| mtd | ||
| net | ||
| pcmcia | ||
| rdma | ||
| rxrpc | ||
| scsi | ||
| sound | ||
| trace | ||
| video | ||
| xen | ||
| Kbuild | ||